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by Masade » Mon Jul 10, 2017 4:44 pm
by Galax6 » Tue Jul 11, 2017 8:38 am
by The Aberration Transcendency » Wed Jul 12, 2017 6:21 am
by Mestovakia » Wed Jul 12, 2017 1:30 pm
The Aberration Transcendency wrote:Unknown System, CDG ship Draconian's Path, Crashing
The Grub class Destroyer enters atmosphere, paneling and wires ripping off the sides of the heavily damaged ship as it races towards the surface. Smoke billowing from holes in the port side of the ship from where pirates attacked the Destroyer. Making a small correction the ship crashes into the sea, the force pushing it towards the shore nearby and beaching itself. Pillars of smoke rising into the air.
by Great Geranium » Mon Jul 17, 2017 5:42 am
by The Aberration Transcendency » Mon Jul 17, 2017 9:42 am
by Paranos » Wed Jul 19, 2017 3:38 pm
by Paranos » Wed Jul 19, 2017 6:21 pm
by Luca Pedere » Thu Jul 20, 2017 7:31 am
by Ella2 6 » Fri Jul 21, 2017 11:13 am
RED ALERT:
BRACE FOR IMPACT
by The Tenebrean Empire » Fri Jul 21, 2017 3:08 pm
by Universal Church Of Truth » Fri Jul 21, 2017 11:24 pm
by The Aberration Transcendency » Sat Jul 22, 2017 9:05 am
by Universal Church Of Truth » Sun Jul 23, 2017 3:10 pm
by The Neimodian Trade Federation » Sun Jul 23, 2017 6:57 pm
by The Tenebrean Empire » Fri Jul 28, 2017 7:42 am
by The Interstellar Roman Empire » Mon Jul 31, 2017 12:41 pm
by The Adrelos Spinrim Cluster » Thu Aug 03, 2017 12:42 pm
Maldurich wrote:Jubaal, Jublaii System
A fleet of military and passenger ships entered the Jublaii system, turning more than a few heads. As government officials scrambled to issue warnings and establish communication, the request for 80 Prometheus class vessels and 120 Poseidon fighters was urgently sent to the Capital. Their resources would soon be spread thin at this rate, but it was deemed necessary. General Carrel Maz'rok, who had been placed in charge of the Jub'li rebuilding efforts, was wired to the incoming Adreli fleets. "Halt. You are entering Maldurii space without a permit. Please identify your leader and vessel IDs for further inspection. Detail your affiliations and wait for further instructions." All that was left was to hope they would comply and that Maz'rok wouldn't have to use force.
The Enigma, Othlikk System
The Enigma was one of the sixteen spearheads of Maldurii home defense, and the sensors it was responsible for had recently detected two Avadrelij fleets. Communication ensued immediately.
"Halt. You are trespassing Maldurii space without a permit. Please identify your leader and vessel IDs for further inspection. Detail your affiliations and await further instructions. Failure to comply will result in command to open fire." Both had received the message, and all they could do was wait for further news. A request had been sent to Othlikkore for the decision of what to do to these frequent trespassers; there had been another one reported from Jubaal, and many feared it was a sign of dangers to come.
AXIOM
by Gaennan » Sat Aug 05, 2017 9:11 am
by Masade » Mon Aug 07, 2017 2:41 pm
by Solocon » Thu Aug 10, 2017 7:22 pm
Paladin has five solar ticks. It realizes this immediately, before rechecking its variables or running verification protocols or initiating a precognitive simulation. This is simply known, the necessary data connections being made in the timespan of millionths of ticks. Automatically, trillions of task execution protocols shift their functions and begin to actualize the reality unfolding around them. Suddenly, there is space. And then, it exists.
Planet Eccha is a blue-green oblong spheroid with a diameter of roughly 7784.657 units orbiting its parent star. It has three major continents, two similarly-sized natural satellites, and 17 orbiting artificial constructs with non-negligible gravitational fields. Several thousand units above the planet's surface, deep in interplanetary space, there are approximately 1438 metallic objects ranging anywhere from the size of minor meteorites to that of large asteroids. SolDefSect refers to them collectively using many names: 'Invasion Fleet'. 'Maldurii Blockade'. 'Hostile Foreign Actors'.
Paladin knows them only as Entity One.
Entity One is coming.
Paladin has five solar ticks. The metallic objects orbiting high above Eccha follow a predictable pattern, organized into groups and subgroups that maintain a constant relative velocity with deviation values that are expressed in millionths of millionths of a unit. Hundreds of sensors all over the Soloconian planetary colony are trained on them; Paladin's eyes; and now they are recording deviations of thousands of magnitudes. Entity One has changed its course.
It is going down. Towards the surface.
Paladin experiences this as if it has already happened, because it has. Since the time at which the Maldurii fleets began orbiting Eccha, Paladin has executed 804784902 simulations involving this exact situation. It has tested changes in an uncountable number of variables. It has changed the number of assaulting ships. It has modified atmospheric conditions. It has created earthquakes and reinforcement fleets, it has simulated failures at every single stage of its retaliation efforts and mixed them around for the sake of it.
In each one, Paladin's directive has been to protect Eccha from Entity One. In each one, it has had varying degrees of success.
In each one, the average time it takes for Entity One to reach the surface has remained relatively consistent.
Paladin has five solar ticks.
Ek'kon is not awake when the war on Eccha begins. Sitting cross-legged on the floor of a resting chamber, his open, milky-white eyes see nothing as he drifts silently through dormancy. The chamber is dark, save for a thin bluish-white sliver of light that runs along the edge of the low, metallic ceiling above him. Ek'kon's neural implant, having received an immediate high-priority alert, disturbs him from his slumber via a series of electrical impulses he experiences as soft vibrations in his head and chest.
It takes Ek'kon a moment to recognize the nature and pattern of them before he hastily crawls out of the resting chamber, standing up drowsily in the pitch-black CoHab. Looking to his right, Ek'kon sees his other cohabitants-- a few SolIntelSect and SolSocSect officials-- moving around in the darkness, having also been awakened. The thin metallic door to the CoHab pushes inward and slides up with a hiss, and Ek'kon steps out into the corridor. The SolDefSect facility around him is dimly lit, but it is enough to hurt his unadjusted eyes.
Following the thin lights running down the corridor, Ek'kon makes his way to the facility's central command chamber. The bright light emanating from within the chamber is accompanied by sounds of commotion and an unusually high level of clicking. As Ek'kon enters, his implant immediately syncs with the holographic projections around the room, and his attention turns pointedly to a particularly frantic broadcast from a terminal in orbit over the planet.
At the other end of the chamber, SolDefSect strategists are clustered around the virtual projection of Eccha's HeadDefSect, who clicks hastily into the screen. There are Solons hurrying about in the background.
'...ECCHA R'SKAA MAL'KKN SEK :::-:.-:-|-::. T'KH...'
Ek'kon is wide awake now. He hurries towards the interface as the HeadDefSect informs them that they are detecting new deviations in the paths of the Maldurii spacecraft surrounding Eccha. It is then that a loud noise sounds from the interface and the HeadDefSect is engulfed in white before fizzling out, the connection lost.
Ek'kon and the other government officials stare at the blank hologram in shock, left with nothing but the sound of static and a realtime display of the looming Maldurii vessels.
One of the SolDefSect strategists snaps out of the trance, giving the call to sound alarms across the planetary colony. A low droll roars through the facility in line with the urgent pulsing of its lights.
Stepping back from the hologram anxiously, Ek'kon realizes they are under attack.
A sound unlike any he has heard before races through the massive SolDefSect terminal, the thin lights of the chamber flicking off momentarily as waves of force send vibrations through the sensory cavities located deep within his skull. Ae'iim ignores it, attempting to restore the connection with the SolDefSect and SolIntelSect officials on the ground. It is no use: the impact received from the Maldurii weaponry was just enough to knock out Aiium's communications channel.
Under normal circumstances, the signal could be rerouted through a different channel. These are not normal circumstances. There is no time.
Every tick counts now, and by conforming to protocol Ae'iim has wasted two. In the back of his mind, he admits he should have granted authorization first. The interface still displays the option for him in bright Solonian symbols. Abandoning the unsalvagable connection, Ae'iim raises his arm towards the interface, acting to grant authorization to Paladin as quickly as--
A second blast throws him across the room.
Paladin has three solar ticks. The HeadDefSect braces for impact against the floor of the orbiting Terminal; various parts and objects slowly floating towards the floor around him. Each tick is an eon. The floor of the chamber is covered in debris by the time Paladin has completed analysis of the damages inflicted by Entity One's weaponry. A thin light from the ceiling courses towards the floor of the Terminal. By the time it has shattered, energy output and visual bright line analysis bring Paladin to the conclusion that the impact is consistent with the mechanics of a controlled nuclear fusion explosion.
The HeadDefSect rises from the floor of the central command chamber, his head turning slowly towards the damaged interface.
Entity One's spacecraft move in a highly predicable manner. Paladin is accustomed to the entropy of Soloconian swarm mechanics, but Entity One behaves systematically, almost as if attempting to become one unit. The HeadDefSect begins pushing up from the floor as Paladin maps the projected routes of each various subgroup emerging from within Entity One's fleet. Trends emerge, and it becomes strikingly obvious that each of Entity One's subgroups is assigned to one of Eccha's metropolises.
The HeadDefSect walks slowly towards the panel as other SolDefSect officers click urgently to him that they need to evacuate.
Paladin predicts that it will take another 35 milliticks for the HeadDefSect to reach the interface. Until then, Solocon's military fleets will remain uncombative, locked in their stable low orbits around planet Eccha. Once active, disabling Entity One's spacecraft should be easy, given their relative lack of sophisticated combat mechanisms and clustered battle formations. Doing hundreds of billions of calculations, Paladin comes to the conclusion that there is one striking, overwhelming problem:
Paladin has three solar ticks. There is not enough time to stop Entity One from reaching the surface.
If current variables remain unchanged, precognitive simulations project that Entity One will reach half of Eccha's metropolises before annihilation. Given the predicted nuclear blast radii of Entity One's weaponry and the population densities of every metropolis located above Eccha's equator, Paladin concludes that the number of Solon lives lost in the first of Entity One's offensives will surpass 6.25 billion and that half of Eccha's cities will be totally destroyed.
The HeadDefSect's arm is outstretched, grasping at the option on the interface outlined in bold symbols.
The war is barely begun, and already, Paladin has failed its directive.
So it makes a new one.
Solocon will prevail in space. It is the ground that lies in peril. Processing servers reach maximum capacity as Paladin races through possible algorithmic solutions. Half of Eccha's metropolises are doomed, but through manipulations of the variables that govern the outcome of the war, it may be possible to salvage them. Each value of the events occurring in real time races by in the space of mere nanoticks.
There are simply not enough variables to manipulate.
Paladin needs more data, more possibilities. Paladin needs---
[align=center][AK'KAN EK TS'KEK SOLIX]
[FULL PALADIN ACCESS AUTHORIZED]
The synthetic world is endless. It begins with an exact replica of Xaekon's metropolis; every superstructure, transport bay and walkway cloned in excruciating detail, all the way down to the chambers of Xaekon's CoHab. Outside the virtual cities, the world enters the realm of impossibility. The programmed, crystalline flora covering Eccha gives way into a surreal landscape of euphoric floating structures and endless dystopia. Collectively, it is known to most Solons as The Network.
Suddenly, it all disappears.
Xaekon is immersed in a void of darkness as his connection to the synthetic reality is unexpectedly severed. Error protocols flash through his vision in bright Solonian symbols before the display blacks out completely. Confusedly, Xaekon pulls his face away from the metallic mask and back into reality. The mask retracts up into the ceiling, and a thin rod disconnects from his neuroport on the side of his head.
Xaekon steps out of his NetBay inquisitively. It is late in the solar cycle, and his CoHab is dim save for the white-orange light filtering though its black-tinted windows.
His cohabitants are missing.
Xaekon looks through the windows with his milky-white eyes and notices commotion far below. Thousands of Solons are amassing on the walkways and ground of the black, metallic city, staring at...something. An urgency fills the air. The nanite coverings on Xaekon's feet click softly against the metallic structure of the megatower he calls home as he leaves the CoHab.
Suspended over the hollow inside of the colossal tower by a series of wide platforms, Xaekon makes his way towards a connecting walkway that branches at high altitudes over Eccha Nine. Ensheathed by the massive dark-transparent panels above him, Xaekon staggers onto the elevated tunnel and into a group of clicking Solons within it. They peer out at the bright sky, and Xaekon notices strange shapes in the atmosphere descending towards the city.
It does not take him long to realize what they are.
Architect has one solar tick. It realizes this immediately, before calculating grid reprioritizations or querying exact movement pathways or simulating physical structure redistribution protocols. This is simply known, the necessary information parameters unwinding into algorithmic programs in the timespan of millionths of a tick. Automatically, trillions of task execution protocols shift their functions and begin to actualize the reality unfolding around them. Suddenly, there is space. And then, it exists.
Eccha Nine is an artificial physical construct with an area of roughly 842.8 units located above the equator of Planet Eccha. It is composed of tens of billions of structures, several million transportation network pathways, and roughly 900 million inhabitants. Every aspect of the city is planned and optimized down to the degree of hundredths of a unit. The function of each structure acts in near complimentary synchronization with those near it-- the city is efficient. Hospitable. Perfect.
From the moment of its creation, Architect's directive has been efficiency; to build the pillars of Solonian civilization to their maximum height.
But then Architect met Paladin.
Several thousand units above Eccha Nine, deep in interplanetary space, there are approximately 1438 metallic objects ranging anywhere from the size of minor meteorites to that of large asteroids referred to collectively as Entity One. Entity One is coming. Paladin has made every attempt to prevent its arrival, sending thousands of SolDefSect vessels out into the depths of space to protect Architect's creations in the most effective way mathematically possible. And yet, even amongst the destruction of countless enemy units, Entity One will still annihilate half of the vast planetary civilization Architect is programmed to keep in existence.
Paladin has failed its directive, and in that failure Architect derives the imminent jeapordization of its own.
So it makes a new one.
Paladin precongnitive simulations predict an impending event of mass destruction in the form of a delocalized fusion blast. Average air temperatures will number in the hundreds of millions of units, combined with an insurmountable wave of radiation that will vaporize an area two times the size of Eccha Nine. In its current state, the metropolis Architect has derived is helpless. Useless. Imperfect.
Architect races through logical thought processes, a million million calculations and algorithms playing through its servers like a stream of photons beamed through a vaccum.
In the fires of the city's impending destruction, a new one takes its place.
Architect has one solar tick.
Xaekon sprints through the megatower for his life. Making his way to the ground level, he runs out onto the transportation network pathway that threads by his tower. Crowds of Solons are streaming out of the buildings around him, and the air is filled with the sound of terrified clicking. The outside is bright, even with the setting sun, and Xaekon cannot make eye contact with the sky.
He can hear them coming.
Behind him, in the distance, Xaekon senses a low rumbling; the thrust of hypersonic engines against the still atmosphere. A bearer, assisted by a medical drone, clutches her eggs desperately as the ground below them begins to shake. He is running, and the others are running, too, and they begin to move in instinctual cooperation. Xaekon can sense their fear in the air; the pheromones latching onto his skin.
The metal ground below them begins to crack open, the spiraling buildings above begin to twist and shake. The city is crumbling, convulsing, collapsing.
In his desperate flight, Xaekon fails to notice the uncanny geometric synchronization of it all.
Paladin has one-sixth of a solar tick. The SolDefSect military fleets pummel into Entity One's advance, ripping apart hulls and assimilating spacecraft. This is no longer Paladin's concern. In less than half of a solar tick, the subgroups that split off of Entity One's armada will reach their targets. Paladin sends a live stream of data into the AI known as Architect's networks.
Paladin is not programmed to understand the mechanics of what Architect is doing. What it does understand is that the sudden physical changes occurring in every Ecchan metropolis above the equator are creating an exponential drop in the value of calculated casualties.
With full access to Solocon's networks, Paladin's sensory capabilities have expanded by several magnitudes. In the final deciticks leading up to Entity One's arrival, it constructs a realtime data stream of every Solon inhabiting an imperiled city.
One of them sprints through the transportation networks of Eccha Nine.
He is no longer sure if the world around him is real. Rectangular geometric cracks race through the ground below Xaekon's feet; an abandoned hovercraft deconstructs and assimilates into the transportation network pathway it is landed on. Ripples of living metal wind through the city and up into the heights of its spiraling black towers as they all begin to angle sideways.
It is almost as if Xaekon is still in the Network; the world around him a construct of a nonphysical virtual reality.
Massive pillars of black thrust up from the ground and into the sky, and the surface ahead breaks up into an impasse of metal plates. Xaekon stops running, as do many of the Solons around him, and they stare at the strange amalgamation taking place around them. The massive fleets growing in the distance no longer matter. The ground shifts around them and breaks apart, and suddenly Xaekon is standing with several others on a pillar of metal, the massive towers of the city lowered by outstretched scaffolds of nanites into a dark trench that grows into the distance.
One such tower looms in front of them, its shadow blocking out the light of the sun.
Xaekon looks towards the other inhabitants of their lone platform. There is nothing they can do. The front face of the tower grows nearer, closer, blocking out the sinking city around them--
-- and splits in two. Architect calculates the necessary structural reorganization with ease, drawing it down into the crevice below the city while leaving the small group of inhabitants unscathed. Paladin's emulation programs estimate the very last few inhabitants are descending down into the recesses below the city, the previous home of Eccha Nine's infrastructure networks.
Eccha has one twentieth of a tick.
A subprogram within Architect's intelligence orders the temporary platform to descend quickly, and with a jolt--
--it shifts below Xaekon's feet as he looks up in disbelieving awe.
They are falling, falling into the depths of a pit that moments ago did not exist, the looming shapes of strange alien ships blocking out the light of the sun for less than a fraction of a tick as they fly over the receding city. In the flurry of complete chaos Xaekon realizes what comes next and--
The full electromagnetic energy of the sun is detonated over Eccha Nine.
The sky turns white and now Xaekon is actually falling, the platform giving out as the walls of the trench reach out to each other, pulling the ground closed with a deafening squeal of metal that drowns out blaring the rush of air past his head. Suddenly he is isolated inside a confined tunnel, the walls closing in as a shriek of atomic energy ripples through Eccha's crust.
He is sure he is dead.
Xaekon is convinced that he is dead.
Any moment now, he will be--
Saved.
6249999847 inhabitants saved.
The world is quiet. Ek'kon treads silently through the dark corridors with the rest of the SolDefSect officials, one of them lighting the way with his implant. The Maldurian military has destroyed the facility's main power source and high-energy EMPs have rendered the backup generators useless. Up ahead, at the end of the emergency access tunnel, bleak white light beams in from the outside.
A SolDefSect official's implant flashes, and he clicks to them that the air is poisoned with high levels of radiation. Ek'kon and the rest of his group slip black reflective masks over their faces, thin tubes running from their mouths and into a small block of medical nanites positioned on their shoulders. Ek'kon inhales, and his vessels turn black under his skin as the synthetic material transfuses through him.
One of the SolDefSect strategists informs them that they will need to traverse Eccha's terrain on foot until they reach a second SolDefSect base further out from Eccha Nine.
The SolDefSect official gives a gesture, and Ek'kon walks out into a world he no longer recognizes as his own.
Charred, blackened rocks descend into Eccha's acidic, steaming, foamy ocean. The dark-green, slender vegetation that once surrounded their defunct facility is now flattened, half burned and half melted in the planet's low-oxygen atmosphere. In the distance, Eccha Nine is unrecognizable, massive plumes of black, toxic clouds rising from a monolithic crater which extends into the horizon; the sky covered in a sheet of white radioactive clouds. The eerie red glow of melted, smoldering lava is the only recognizable color in the bleak, dead landscape.
They stare in silence for long time.
This is the ruin of war; the destruction of their world.
Ek'kon and the group of SolDefSect officials tread off into the Ecchan Front.
by The Tenebrean Empire » Thu Aug 10, 2017 7:48 pm
by Astvatsna » Sat Aug 12, 2017 7:12 pm
Astvatsna Communal Officers' Briefing
1900 Hours
One hour ago, a star ship has been discovered around an astronomical unit from our current course. It appears to be severely damaged and unable to locomote under it's own power. The ship is not of known design, and thus requires further investigation.
A majority decision has been reached to explore the vessel by the Command, and all ships should be advised to adjust their courses accordingly.
A special subspace message is being distributed to each vessel group, and it should be broadcast on all frequencies and should be repeated every 10 minutes.
In regards to the lack of hydroponics equipment in Group IX, the Command is unable to procure more and is going to mark it down to the Acquirement List for the next contact trade.
Good luck Officers. All complaints shall be brought to the Command as usual.
by Gaennan » Sun Aug 13, 2017 10:21 pm
by Maldurich » Mon Aug 14, 2017 4:54 am
AXIOM
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