The MI landing on Klendathu had better odds.
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by Saint Marguerite Academy » Sun Mar 19, 2017 4:44 pm
by Walrusvylon » Sun Mar 19, 2017 4:44 pm
by Dormill and Stiura » Sun Mar 19, 2017 4:46 pm
by Saint Marguerite Academy » Sun Mar 19, 2017 4:47 pm
by Tayner » Sun Mar 19, 2017 4:53 pm
by Anowa » Sun Mar 19, 2017 4:54 pm
Walrusvylon wrote:Name: Werner Fleming
Age: 16
Gender: Male
Appearance:Height: 71 inches; 180 centimersWerner is quite gangly, somewhat resembling a scarecrow. His unkempt golden hair reached all the way down to his shoulders before he was forced to shave his head when he was drafted. His amber eyes are deeply embedded in his face, which appears as if it was chiseled from stone. His skin is as pale as snow, as little sunlight was able to penetrate the dark cloud of pollutants that hung over where he lived. He has not shaved his face once, and thus sports a walrus mustache and small beard.
Weight: 207 pounds; 94 kilograms
Biography:RP Examples:Werner was born in the highly industrialized city of Berlin Germany. He grew up surrounded by the noxious smell of smog and the neverending noise of machines pounding away. His parents were both slaughtered in a horrific industrial accident when he was 13, their bodies incinerated by an enormous propane gas explosion.
With nobody to take care of him, Werner was forced to fend for himself, living on the streets. Going to an orphanage was not an option— no such things existed anymore. He got a job in an explosives factory, making barely enough cash to scrape by, although it did give him a proficient knowledge of explosives. Life was miserable for him, every day a struggle.
Living on the streets taught Werner how to think on his feet. He formed an emotional shell around his mind to protect himself, realizing that the only person he could count on was himself. Slowly, it dawned on him that with no life and no family, he would be drafted as soon as he reached the minumum age of 16. And yet, he was not afraid to die.Gandalf had greatly enjoyed his vacation in the Undying Lands. (Also called Aman, or Valinor. This is where they go when they sail into the West at the end of the Return of the King.) It was much needed, as he had spent about 2,000 years in Middle-Earth before returning to Aman. But his vacation would be short lived...
Gandalf was relaxing in the Gardens of Lórien, the most beautiful place in Valinor, which was also where he dwelt before he was sent to Middle-Earth. The land was decorated by many trees with silver leaves and needles, which hung over enchanting pools of water. The stars twinkled in the night sky, and the air was filled with the songs of nightingales and the aroma of the various flowers that dotted the landscape.
He was glad to be back. Gandalf blew into his pipe, producing a large smoke ring that fluttered about, changing from one color to another. After blowing smoke rings for a while, he grew sleepy, and a yawn escaped his lips. He soon nodded off to sleep under the stars.
When Gandalf woke up, he saw that he was not in the same place where he went to sleep. Above him was a black, starless, sky. Standing up, he found himself in a seemingly infinitely spanning cityscape, with dark skyscrapers that reached up to the heavens and never seemed to stop. (Metropolis) On his left side stood his white horse, Shadowfax. The ground was littered with broken glass, abandoned vehicles, and newspapers written in a language that he could not recognize. The roads were cracked and withered, and the elevated highways and railways were in a state of disrepair.
In all his years, Gandalf had never experienced anything quite like this. There were so many things that he had never seen before: How could buildings be so unfathomably tall? What were these metal things with wheels? Why were there no stars? How did his horse get here? He was utterly baffled and very curious as to what this place was and how he got here, and also quite pissed that his vacation was so abruptly interrupted.
"Hello, is anyone there?" he cried out. "Where am I, and what is this place!"Followers -
Males: Larry, Barry, Harry, Gary
Females: Mary, Kari, Sheri, Perry
Eru was deeply troubled, for he had no way to keep his follower's bellies filled. The berry bushes were exhausted, and they would not be enough to sustain his people. He gazed far and wise across the face of Godshome, searching for a source of food. Suddenly, a large field of wheat caught his eye. Seeing that this wheat sustained the many villages that surrounded it, he knew that it could sustain his people also, if they had access to it. Unfortunately, it was too far away for his followers to harvest. Eru also saw that the field was barren of trees, and thus the villages that surrounded it would be in need of wood. He also recalled that there was a forest to the east of his village. And then the solution occurred to Eru, as plain as day of before him: The villages surrounding the wheat field needed wood, and his people needed food, and thus he would trade them lumber in exchange for wheat! He rejoiced greatly, for he was very pleased with his brilliance.
"Hear me, and obey!" he exclaimed joyfully to his followers. "You must travel to the forests to the west of here. I shall give my next command when you arrive there," he told to Harry, Barry, Larry, and Gary. "You shall ponder my wisdom, and use it to devise new technologies," he told to Mary and Kari. "You shall pray to me, for I require more faith," he told to Sheri and Perry. They did as he commanded, trusting in his wisdom.
Soon enough, Harry, Barry, Larry, and Gary arrived at the forest. They marveled at the trees, feeling their rough bark, for they had never seen a tree up close until now. Larry tried to eat a tree, which did not end well for him. After Larry finished spitting out bark, Eru gave his next instructions: "You shall climb up a tree, and break off as many branches as you can from them, dropping each branch onto the ground," he told to Barry and Harry.
After a while, a large pile of branches had accumulated. "Cease your collection of branches," Eru commanded, seeing that Barry and Harry were tired. "You shall gather acorns from the ground and then return home to rest," he told to Barry and Harry. They collected the acorns from the ground and returned home, wondering why Eru wanted them to do this. "You shall grab as much branches as you can carry, and travel to where I guide you," he told to Gary and Larry, who began collecting the branches, and then set off.
Eventually, Gary and Larry arrived at the lovely and prosperous village of the Maenads, which Eru had steered them towards. "Tell them that you are here to trade wood in exchange for their wheat," he said to Larry.
Larry obeyed, and spoke: "We have brought wood, which we will trade in exchange for wheat. What say you?" he cried. He then paused, awaiting a response.
2 followers collect wood and acorns.
2 followers pray.
2 followers generate innovation.
2 followers bring the wood to the village of the Maenads.Seated on his silver throne decorated with luxurious pillows, the Wise Man stroked his immensely long, fancifully styled beard with his left hand, as he was left-handed, his eyes closed, deep in thought. He wore a plain white toga, and no shoes, as was customary, and had a handlebar mustache. On the index finger of his left hand was a lovely silver ring. A crown of silver adorned the bird’s nest of grey-tinged ginger hair atop his head. In his right hand he held a silver scepter decorated with intricate engravings. The torchlight danced about the planked walls of the room, which was empty save the throne that he sat on, and a large, round window overlooking the port city of Eglarest. The steward, Faramund entered the room. He had a walrus mustache, and wore an olive green toga, which was the same color as his eyes, and a leather belt with a silver buckle, which his curly brown beard was tucked into. Sensing his presence, the Wise Man’s eyelids snapped open, revealing a pair of deep-set, storm grey eyes.
“The preparations for the voyage are in order, sire,” informed Faramund. “It is time to depart.” The Wise Man stood up.
“Very well,” he replied. “You shall stay behind and look after Umbar while I am away, as is your duty. We will be off now.” The Wise Man and Faramund exited the room, and walked down the hallway, which opened into many rooms on either side, and was dug into the side of the hill at the highest point of the highest hill in Eglarest. Faramund opened the round door at the beginning of the hallway, and they stepped outside into the city of Eglarest. Eglarest was located on the eastern side of the Bosphorus strait, and was built into several large hills, which every building was carved into. Each hill had 4 levels, which were connected by a large flight of stairs. Farmers lived outside of the city. Other manual laborers, mainly silver-miners and silver-smelters, dockworkers, and fishermen lived on the bottom level of the hill. On the second level lived the craftsmen and artisans, mostly blacksmiths, jewelers, potters, bakers, and clothiers. Thus, the markets were located on the second level. On the third level lived the scholars, primitive versions of mathematicians, philosophers, scientists, and engineers. Finally, on the 4 and highest level lived the Wise Man. It was a windy summer day, good for sailing, and the air was filled with the smell of salt and the cries of gulls.
"A fine day, is it not?" said The Wise Man.
"Indeed, it is a lovely day," replied Faramund. They walked down the large flight of stairs that ran up the hill, and arrived at the docks, where all the people of Eglarest were gathered to watch the departure of the ship. The crowd parted to make way for them. Collette, the master shipwright, was already there, along with several other ambassadors, about 30 large, muscular, men, and about 20 sailors. Collette had amber brown eyes and the same color hair, which was braided and reached down to her feet, and she also smelled somewhat foul. She wore a light brown toga and a beret. As usual, her clothes were dirty, covered in sawdust and stains. It was sunset, and the water shone beautifully in the sunlight. There was a beautifully engineered ship moored to the pier, which had been designed by Collette, and would be sent on the voyage. The Wise Man stood next to Collette, and Faramund joined the crowd. The Wise Man then turned to adress the crowd.
“Today, we leave on our first diplomatic mission!” he exclaimed. “We are embarking on a journey to Akopienos, to negotiate a formal alliance for our mutual benefit. This will mark the beginning of a golden age of exploration and expansion!” The crowd clapped and cheered, obviously pleased, and excitement and anticipation were in the air. The Wise Man, Collette, and the rowers and sailors then walked across the gangplank, in single file. Once they were all on the boat, they raised the gangplank, and the crew waved goodbye to the people of Eglarest, who waved back, cheering. The sails were raised, and they sailed off into the sunset, bound for Akopienos.
…
The Wise Man’s meditation was interrupted by a cry of “Land ho!” from Collette. He rushed up the stairs and onto the deck of the ship, nearly tripping on his beard. It was the middle of the night, but sure enough, his old eyes could barely make out a city on the horizon. Finally, after traveling west for about 2 days along the coast of Umbar, they had arrived at Akopienos. It was not of Umbar, as made evident by the architecture. The entire crew stood on the deck, chatting amongst themselves. After sailing for about another ½ hour, they reached the shores of Akiopienos, and the entire crew was anxious to land. However, before they could let down the gangplank, they were approached by armed guards.
"We come in peace!" shouted the Wise Man. "As you can see, we bring no weapons, and have only 1 ship. We wish to negotiate a formal alliance with Akopienos, and have brought silver to trade. We would appreciate it if you took us to your leader, whom we also have a gift for, so we may conduct the negotiations." He then paused, awaiting a response.
by Anowa » Sun Mar 19, 2017 4:54 pm
Tayner wrote:So, what's the battlefield terrain like? Wil it mostly be a big muddy feild with craters and foxholes scattered about, or will there be ridge lines with enemy snipers and hills with em placed weapons we need to capture?
I could invision a trench warfare scenario that takes place a few miles outside of a city that has strategic value, therefore has to be secured by hostile infantry.
by Tayner » Sun Mar 19, 2017 4:56 pm
Anowa wrote:Tayner wrote:So, what's the battlefield terrain like? Wil it mostly be a big muddy feild with craters and foxholes scattered about, or will there be ridge lines with enemy snipers and hills with em placed weapons we need to capture?
I could invision a trench warfare scenario that takes place a few miles outside of a city that has strategic value, therefore has to be secured by hostile infantry.
A mix of both.
by Dormill and Stiura » Sun Mar 19, 2017 4:58 pm
by Tayner » Sun Mar 19, 2017 4:59 pm
by Dormill and Stiura » Sun Mar 19, 2017 5:02 pm
by Saint Marguerite Academy » Sun Mar 19, 2017 5:03 pm
by Apror » Sun Mar 19, 2017 5:03 pm
by Tayner » Sun Mar 19, 2017 5:05 pm
Dormill and Stiura wrote:Tayner wrote:Could we also use the enemy for food and morale? Or is that just a one-way street?
I'm unsure if any of the enemy are edible, considering their presence would kill us.
Probably the Atstayr could be used for morale if you were feeling suicidal and wanted to go out doing something different.
by Tayner » Sun Mar 19, 2017 5:09 pm
by Saint Marguerite Academy » Sun Mar 19, 2017 5:10 pm
by Dormill and Stiura » Sun Mar 19, 2017 5:10 pm
by Apror » Sun Mar 19, 2017 5:11 pm
Tayner wrote:Dormill and Stiura wrote:I'm unsure if any of the enemy are edible, considering their presence would kill us.
Probably the Atstayr could be used for morale if you were feeling suicidal and wanted to go out doing something different.
I wonder how we enslaved many species that we find biologically dangerous to us, one would think it would be the other way around, although that seems to be what is happening. And the Atstayr seem like they could be potential allies, if we can turn them against the coalition.
by Vahltunskhja » Sun Mar 19, 2017 5:12 pm
Tayner wrote:The Atstayr seem like they could be potential allies, if we can turn them against the coalition.
by Saint Marguerite Academy » Sun Mar 19, 2017 5:14 pm
Vahltunskhja wrote:Tayner wrote:The Atstayr seem like they could be potential allies, if we can turn them against the coalition.
I'm pretty sure they're actually the good guys here, considering the Terran Federation was enslaving the aliens before the war started. I doubt we could turn them against the Coalition - more likely they could be a means to ending the war, a virtually impossible longshot for a bunch of disposable conscripts with a estimated service life of 32 seconds upon contact with the enemy. Maybe we can find some that'd feel sorry for us and let us live or help us escape with our lives, but sway one to the side of the CDF? Doubt it
by Vahltunskhja » Sun Mar 19, 2017 5:15 pm
Saint Marguerite Academy wrote:I think the younger soldiers and Lisette would probably get the compassion, either due to being young or just being completely frightened because they're all alone and surrounded by Aliens.
by Saint Marguerite Academy » Sun Mar 19, 2017 5:18 pm
Vahltunskhja wrote:Saint Marguerite Academy wrote:I think the younger soldiers and Lisette would probably get the compassion, either due to being young or just being completely frightened because they're all alone and surrounded by Aliens.
This is mostly speculation of course, but I think you'd be right.
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