Canton Empire wrote:What's even the point of alliances? Most of the GCRs are pretty stable. Most.
I don't want to lecture a Lazarene Guardian on regional security, but I remember 2015 quite well. And it was a desperate time. There was a point in time where it looked like Lazarus was gone, just gone, possibly forever with no hope of recovery. I remember lying to friends and telling them there was still a good chance of liberation, knowing full well from experience that there was only a slim chance of recovery - and those chances were mostly predicated on human error and resignation on the part of the occupiers.
During the rise of the NLO, over that period of two weeks there was a very real fear that the Lazarus Underground was losing its diplomatic advantage - that actors not consigned or obligated to Lazarus by treaties were going to swing to support NLO over the Underground so that they could "be on the victor's side." The various democratic GCR delegates had even gotten together in the heat of the moment to hash out an agreement over that two weeks which was more or less exactly what I'm proposing in this article - it was only dropped because NLO fell and subsequently deemed unnecessary. But of course, nothing about the circumstances of NLO's collapse suggests a coup of a democratic GCR is impossible - far from it, in fact. It's not hard for me to imagine that the NPO could still be in power to this day in Lazarus if mistakes hadn't been made and they hadn't picked a fight with Kazmr and Funkadelia: two people they grossly underestimated.
I wrote this article with those desperate times close in my memory. And I hope the essay serves as evidence that nothing about the diplomatic situation of the GCRs' democratic major powers should give them an overriding confidence that what happened in 2015 couldn't happen to them again (and with a far worse conclusion.)
EDIT: And with Regional Officers now, I can say confidently that NPO probably would still be occupying Lazarus if the same coup took place today. It was reckless for the administrators to have added that game feature without any support for it as an idea during the R/D conference. The last thing we needed was multiple invader leads.