Advertisement
by Kilrany » Sun Jul 26, 2009 12:50 pm
by Polish Worlds » Sun Jul 26, 2009 12:50 pm
Capsule Corporation wrote:LOL I play SF pretty hard, but the idea of artifical gravity had to be a given... there was NO WAY I was going to send people on space campaigns on the most advanced ships I've ever heard of, without so much as a gravity toilet? "Yes, you have the most powerful weapons known to man, you can travel faster than light, you will see and conquer many new civilizations... but you must piss into this tube and have your poop scraped into a bag"
Uhhh no... I'm going to say I don't have tractor beams or inertial dampeners, but I have -somehow- managed to get artificial gravity.. it's one of the few things I'm soft on.
by Capsule Corporation » Sun Jul 26, 2009 12:52 pm
by Capsule Corporation » Sun Jul 26, 2009 12:59 pm
Polish Worlds wrote:Capsule Corporation wrote:LOL I play SF pretty hard, but the idea of artifical gravity had to be a given... there was NO WAY I was going to send people on space campaigns on the most advanced ships I've ever heard of, without so much as a gravity toilet? "Yes, you have the most powerful weapons known to man, you can travel faster than light, you will see and conquer many new civilizations... but you must piss into this tube and have your poop scraped into a bag"
Uhhh no... I'm going to say I don't have tractor beams or inertial dampeners, but I have -somehow- managed to get artificial gravity.. it's one of the few things I'm soft on.
Design the decks at a perpendicular plane to the plane of the engine thrust(rather than like in wet navy ships where they are in a parallel plane to the plane of thrust), and keep a 1g linear acceleration. Easily done artificial gravity this way.
As for Hard Sci-Fi, I never managed to get this idea into a real RP/story, but it shows the potential:
http://forums.joltonline.com/showthread.php?t=552228
http://wiki.esusalliance.co.uk/index.ph ... d_War_Four
In Solar Communes story the "Eternal War" was a Hard Sci-Fi conflict that lasted almost 3000 years.
by Feazanthia » Sun Jul 26, 2009 1:21 pm
by Sskiss » Sun Jul 26, 2009 1:23 pm
by Feazanthia » Sun Jul 26, 2009 1:32 pm
by Capsule Corporation » Sun Jul 26, 2009 1:35 pm
Most NSers seem to believe in "gravitions" or some other form of "gravity particle" that, when emitted, attracts to its source... I, like many scientists, don't believe in it... but whatever.Sskiss wrote:Actually, artificial gravity does have some theory to it. I would consider it "intelligently postulated" future science. It is essentually plausable.
by Feazanthia » Sun Jul 26, 2009 1:46 pm
by Arthropoda Ingens » Sun Jul 26, 2009 1:48 pm
by Arthropoda Ingens » Sun Jul 26, 2009 1:49 pm
Gravitons are predicted by general relativity.Capsule Corporation wrote:Most NSers seem to believe in "gravitions" or some other form of "gravity particle" that, when emitted, attracts to its source... I, like many scientists, don't believe in it... but whatever.Sskiss wrote:Actually, artificial gravity does have some theory to it. I would consider it "intelligently postulated" future science. It is essentually plausable.
I believe Einstein's theories... that mass-energy curves space... and that gravity is like the effect seen when you put a bowling ball on a trampine full of marbles, all the marbles will fall towards the bowling ball.
Anti-gravity is in the same realm as all these "graviton" theories, and I have elected not to include it in my tech base, but everyone else is more than welcome to use it when RPing against me.
by Sskiss » Sun Jul 26, 2009 1:53 pm
by Feazanthia » Sun Jul 26, 2009 1:56 pm
Arthropoda Ingens wrote:Well, lets see.
- I've no idea what my IC population is, and I don't particularly care
- Ditto military numbers
- However, the fraction of the population in the military should be somewhere between 'High' and 'Absurd'. We're looking at something upwards of 50% - at times counting pre-adult population segments (A little species-specific, there). Not that this helps a lot, given point #1
- I ruthlessly abuse teleportation and FTL to blow up shit from anywhere between a few lightseconds and a couple lightyears away. And I'm lovin' it
- Balance is for suckers. I don't care about 'Balanced' technologies or anything else that could be 'Balanced'. I care about whether it fits the nation's character and my personal bias. If it's an advantage, great. If it's a weakness, I don't care
- I absolutely, positively don't give a flying fuck about how old a nation is, how many posts it has, how awesome it thinks its spaceships are, how much time it has spent variously stealing pictures and ripping off star wars, or how much time it has spent making up stats about its fictional internet spaceboats and its cobbled-together DOGA renderings. My sole concerns, pre-interaction, are 'How does it write' and 'Does it have to feed its cyberspace-ego wth its imaginary spaceboats or does it get laid IRL and can compromise?'
amidoinitrite?
by Capsule Corporation » Sun Jul 26, 2009 2:06 pm
You didn't read my post about my military... I don't -have- a fleet. I don't even have a structured military... I have a militia! Those trans-atmos ships... I have like 7... And probably won't have more than 18 or so once my "fleet" is finished. There are a couple of dedicated space-only ships... But I really could not find a use for aFeazanthia wrote:I would question the wisdom of making your entire navy transatmospheric. Wouldn't ships that were designed from the very start to work in interplanetary space be more efficient than those that have to transition between space and atmosphere? Seems like a bunch of mass that could be put towards something more useful.
Plus, larger vessels would have difficulty in atmosphere, so that would put a damper on your navy unless you're using swarmer tactics.
by Feazanthia » Sun Jul 26, 2009 2:22 pm
by Capsule Corporation » Sun Jul 26, 2009 2:33 pm
Ahem, -Keflek- has a military. Keflek has a kick-awesome military. They can put up a fight.Feazanthia wrote:Hey man. Whatever works.
...
...
...
*plots to annex Keflek and Raysia*
by OMGeverynameistaken » Sun Jul 26, 2009 2:39 pm
by Polish Worlds » Sun Jul 26, 2009 2:43 pm
Feazanthia wrote:*plots to annex Keflek and Raysia*
OMGeverynameistaken wrote:Mecha can use melee weapons if it suits the fancy of the designer, but tanks normally cant.
by Capsule Corporation » Sun Jul 26, 2009 2:55 pm
by The Great Lord Tiger » Sun Jul 26, 2009 2:59 pm
by The Kafers » Sun Jul 26, 2009 5:18 pm
by Capsule Corporation » Sun Jul 26, 2009 6:33 pm
by Capsule Corporation » Sun Jul 26, 2009 6:40 pm
by The Kafers » Sun Jul 26, 2009 7:42 pm
Capsule Corporation wrote:I am still really curious to find the principle of science upon which anti-gravity is based... That one doesn't make sense outside of graviton particle theories... Is there an anti-grav theory that doesn't involve gravitons?
by TRIAD Enterprises » Sun Jul 26, 2009 7:49 pm
Capsule Corporation wrote:I am still really curious to find the principle of science upon which anti-gravity is based... That one doesn't make sense outside of graviton particle theories... Is there an anti-grav theory that doesn't involve gravitons?
Advertisement
Users browsing this forum: No registered users
Advertisement