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by New Communist and Socialist Unions » Tue Dec 27, 2016 8:52 pm

by Pherdistan » Tue Dec 27, 2016 8:59 pm

by New Communist and Socialist Unions » Tue Dec 27, 2016 9:03 pm
Pherdistan wrote:Hi! I just wanted to know if this is strict MT or if you're more open to FanT elements, such as (yes) sentient ponies.

by Pherdistan » Tue Dec 27, 2016 9:50 pm

by New Communist and Socialist Unions » Tue Dec 27, 2016 9:51 pm
Pherdistan wrote:New Communist and Socialist Unions wrote:
Sorry, I think only MT...
FanT rps with ponies are so rare....
Yeah, I know...
The reason I ask is because this seems more of a character-driven RP, which would mitigate any FanT elements as character peculiarities rather than significant factors in the direction of the RP.
Besides that, I'll wait for the OP's word on this.


by Neo-Ixania » Tue Dec 27, 2016 11:20 pm
Pherdistan wrote:Hi! I just wanted to know if this is strict MT or if you're more open to FanT elements, such as (yes) sentient ponies.
New Kereptica wrote:OOC: Because casus belli are for sissies.

by Ozena » Tue Dec 27, 2016 11:34 pm
Pherdistan wrote:Hi! I just wanted to know if this is strict MT or if you're more open to FanT elements, such as (yes) sentient ponies.

by Neo-Ixania » Tue Dec 27, 2016 11:55 pm
Ozena wrote:Not only would it transform my lovely co-OP into a jibbering lunatic who would threaten the life of my beloved

New Kereptica wrote:OOC: Because casus belli are for sissies.
by Vionna-Frankenlisch » Wed Dec 28, 2016 12:24 pm
Pherdistan wrote:New Communist and Socialist Unions wrote:
Sorry, I think only MT...
FanT rps with ponies are so rare....
Yeah, I know...
The reason I ask is because this seems more of a character-driven RP, which would mitigate any FanT elements as character peculiarities rather than significant factors in the direction of the RP.
Besides that, I'll wait for the OP's word on this.
New Edom wrote:Unwerth laughed. “Such hen lobsters are the Vionnans. But then, every Vionnan is half a sodomite."

by Ozena » Wed Dec 28, 2016 5:14 pm
Vionna-Frankenlisch wrote:Oh and just a quick question for Ozena, will the Character section just include our applications, or will you be writing descriptions for each character as the story progresses? I think it's obvious which one I'd prefer...

by Odentia » Thu Dec 29, 2016 12:32 am

by Raltirian Denethier » Thu Dec 29, 2016 12:09 pm
by Vionna-Frankenlisch » Mon Jan 02, 2017 11:26 am
New Edom wrote:Unwerth laughed. “Such hen lobsters are the Vionnans. But then, every Vionnan is half a sodomite."

by Traecor » Tue Jan 03, 2017 3:46 pm

by Victores » Tue Jan 03, 2017 5:29 pm

by Ozena » Tue Jan 03, 2017 6:51 pm
Victores wrote:Um, yall still alive right? Anyways, I wish to RP with a consul/ambassador perhaps.

by Raltirian Denethier » Wed Jan 04, 2017 1:52 pm

by Traecor » Wed Jan 04, 2017 5:05 pm
Traecor wrote:Full Name of Nation: Kingdom of Traecor
Short Name of Nation: Traecor
Area: (proper and colonies) 900 thousand square miles
Population: 243.4 million
Population Density: 270.4 people per square mile
GDP:QV2,892,583,634,652.78GDP/Capita:
- Exchange Rate: 1.2206 Quaeti(
QV) = N$1QV18,078.65
Language: Latin
Capital City: Avrelliis
Government Type: Monarchy
Economy Type: Feudalism
Religion: Auditism
Military (size of active, reserve, local forces; include descriptions of organization, training,and equipment):Total = 9.7 millionShort History: Traecor began as the city-state of Troy, located IRL modern Turkey. In early history, Troy was reportedly under seige and eventually annihilated by Ancient Greece. Aeneas then went to found Rome. But instead, Troy won the war, and Aeneas was named successor of the King of Troy. Aeneas established Traecor, named after the secret sect of assassins who won the war for them. Over millenia Traecor has flourished, and it is on the cusp of becoming a world power. Traecor was successful in the main because it avoided conflict, however Traecor was extremely well defended, making it a great place to ship goods through, and consequently, the black market flourishes in Traecor, and the government only makes halfhearted attempts to stop it.
- Active: 6.1 million
- Reserve: 3.5 million
- Local Forces: 100 thousand, distributed according to local population
- Organization: (From small - big) [1] Squad - 5 men | [2] Wing - 5 Squads | [3] Tributary - 4 Wings | [4] Legion - 5 Tributaries | [5] Storm - 4 Legions | [6] Massacre - 5 Storms
- Training: At 6 years old, both men and women take a physical test to determine if they could survive the harsh training of being in a Legion (standard unit).
- Equipment: High calibre: [sniper rifles, handguns] | Medium calibre: [assault rifles, semiautomatic rifles] | Low calibre: [handguns, semiautomatic rifles] | Vehicles: [Tier VI-X Tanks*, Humvees, Attack Helicopters, Naval Cruisers, Naval Carriers, Airborne Carriers]
Notable People: Supremis - High Murder | Oland Zakar - Prime Minister | Enjorren Avrelliis LII (yes, he is the fifty-second Enjorren Avrelliis) - High King of Traecor
Connections with Ozena: n/a
Reasons for Involvement: Saw it on the Board index
Chosen Successor: (may choose at a later date) Supremis. It is always the High Murder that replaces the High King in absentia of any children (gender doesn't affect succession).
Role-Play Sample: viewtopic.php?f=5&t=396340&sid=3331dc6859808b055421393cfcf6d847#p30523205
Relevant Factbooks/iiWikis: (if applicable) You can safely assume all of the ones that I have made. Any questions, ask me.
Additional Details:
Military Ranks are as follows (small - big): [0] Cadet | [1] Recruit | [2] Sergeant | [3] Captain | [4] Commander | [5] Corporal | [6] Colonel | [7] Bladesmiter | [8] Praetor (of Legion) | [9] Thunder | [10] Murder (highest rank, leader of a Massacre). Please note that once you reach Praetor, this is a "High" version of the title, implying that they are higher ranked than all others of that rank but below the next rank. There can only be one High ranked of each.
* - Traecor uses a tier system for their tanks... this is not related to anything else.

by Tectonix » Wed Jan 04, 2017 5:23 pm
Traecor wrote:Traecor wrote:Full Name of Nation: Kingdom of Traecor
Short Name of Nation: Traecor
Area: (proper and colonies) 900 thousand square miles
Population: 243.4 million
Population Density: 270.4 people per square mile
GDP:QV2,892,583,634,652.78GDP/Capita:
- Exchange Rate: 1.2206 Quaeti(
QV) = N$1QV18,078.65
Language: Latin
Capital City: Avrelliis
Government Type: Monarchy
Economy Type: Feudalism
Religion: Auditism
Military (size of active, reserve, local forces; include descriptions of organization, training,and equipment):Total = 9.7 millionShort History: Traecor began as the city-state of Troy, located IRL modern Turkey. In early history, Troy was reportedly under seige and eventually annihilated by Ancient Greece. Aeneas then went to found Rome. But instead, Troy won the war, and Aeneas was named successor of the King of Troy. Aeneas established Traecor, named after the secret sect of assassins who won the war for them. Over millenia Traecor has flourished, and it is on the cusp of becoming a world power. Traecor was successful in the main because it avoided conflict, however Traecor was extremely well defended, making it a great place to ship goods through, and consequently, the black market flourishes in Traecor, and the government only makes halfhearted attempts to stop it.
- Active: 6.1 million
- Reserve: 3.5 million
- Local Forces: 100 thousand, distributed according to local population
- Organization: (From small - big) [1] Squad - 5 men | [2] Wing - 5 Squads | [3] Tributary - 4 Wings | [4] Legion - 5 Tributaries | [5] Storm - 4 Legions | [6] Massacre - 5 Storms
- Training: At 6 years old, both men and women take a physical test to determine if they could survive the harsh training of being in a Legion (standard unit).
- Equipment: High calibre: [sniper rifles, handguns] | Medium calibre: [assault rifles, semiautomatic rifles] | Low calibre: [handguns, semiautomatic rifles] | Vehicles: [Tier VI-X Tanks*, Humvees, Attack Helicopters, Naval Cruisers, Naval Carriers, Airborne Carriers]
Notable People: Supremis - High Murder | Oland Zakar - Prime Minister | Enjorren Avrelliis LII (yes, he is the fifty-second Enjorren Avrelliis) - High King of Traecor
Connections with Ozena: n/a
Reasons for Involvement: Saw it on the Board index
Chosen Successor: (may choose at a later date) Supremis. It is always the High Murder that replaces the High King in absentia of any children (gender doesn't affect succession).
Role-Play Sample: viewtopic.php?f=5&t=396340&sid=3331dc6859808b055421393cfcf6d847#p30523205
Relevant Factbooks/iiWikis: (if applicable) You can safely assume all of the ones that I have made. Any questions, ask me.
Additional Details:
Military Ranks are as follows (small - big): [0] Cadet | [1] Recruit | [2] Sergeant | [3] Captain | [4] Commander | [5] Corporal | [6] Colonel | [7] Bladesmiter | [8] Praetor (of Legion) | [9] Thunder | [10] Murder (highest rank, leader of a Massacre). Please note that once you reach Praetor, this is a "High" version of the title, implying that they are higher ranked than all others of that rank but below the next rank. There can only be one High ranked of each.
* - Traecor uses a tier system for their tanks... this is not related to anything else.
Finished.

by Traecor » Wed Jan 04, 2017 6:06 pm
Tectonix wrote:Traecor wrote:Finished.
Um, if your population is 243 million, and you have 9.7 million in your military, then that means that your government spending must be massively militaristic. Such a military with a GDP below 1 trillion and per capita below 20,000 would constitute a LOT of debt.
Aside from that, I like it.


by Tectonix » Wed Jan 04, 2017 6:21 pm
Traecor wrote:Tectonix wrote:Um, if your population is 243 million, and you have 9.7 million in your military, then that means that your government spending must be massively militaristic. Such a military with a GDP below 1 trillion and per capita below 20,000 would constitute a LOT of debt.
Aside from that, I like it.
The military is 4% of the population and I wasn't sure what to do with GDP so I used thirdgeek's NSEconomy. But the GDP is over 2 trillion. GDP per capita will be edited to $62,342.12.
Thanks
NB: Traecor always writes the "u" as a "v" and to simplify their culture, it is basically a medieval nation in modern times.

by Traecor » Wed Jan 04, 2017 6:31 pm
Tectonix wrote:Traecor wrote:The military is 4% of the population and I wasn't sure what to do with GDP so I used thirdgeek's NSEconomy. But the GDP is over 2 trillion. GDP per capita will be edited to $62,342.12.
Thanks
NB: Traecor always writes the "u" as a "v" and to simplify their culture, it is basically a medieval nation in modern times.
4% of your pop. is astronomically high, though I'll just assume you'll figure something out for that. Hope to see you in Özena soon!
Mind you, military is not what this is about. I would recommend doing some brushing-up on diplomacy before we start (say that because you're whole app was basically your military. Apologizes upfront if I'm wrong about that)
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