WELCOME BACK TO NEWMANISTAN!
Emperor Michael V and the Newmanistanian Sporting Association welcome you to the 38th edition of the World Baseball Classic. The Empire last hosted the event during the 19th Classic, so we'll try to make this one twice as good in more then just number!
Participating Nations:
1) Nova Anglicana
2) United States of Devonta
3) Frenline Delpha
4) Free Republics
5) West Saintland (Puppet- Free Republics)
6) Gregoryisgodistan
7) Korizland
8) Drawkland
9) Schiltzberg
10) Super-Llamaland
11) Nagore
12) Newmanistan
13) Cosumar
14) Islana Lunigo
15) Jeckland
16) Abanhfleft
17) West Phoencia
18) Anglatia
19) The Serbian Empire
20) Titovija
21) Dimetrija
22) Ethane
23) Equatorial Zeldaen
24) Nassau-Hessen
25) Hicanans In Exile (Puppet- Super-Llamaland)
26) Candelli
27) Maklohi Vai
28) The Derpy Democratic Republic of Herp
29) Erron Black The Outworlder (Puppet: Frenline Delpha)
30) South Yerfilag
31) Republic of Rawn
32) Oconeee
33) Juvencus
34) Southern Democratic States
35) -Anthor-
36) Turkmenbasyn
37) -United States of America
38) Sandberg (Puppet- Schiltzberg)
39) Hrvatska i Prekodunvlje (Puppet- Southern Democratic States)
40) Kinzenland
Format- Season:
-- The 40 nations will be broken into 8 groups of 5.
-- Each nation will play six games against the other four teams within their group. This will be done in a round robin format, with 3 home and 3 road games against each opponent. They will be scorinated as a three game series, with one series being scorinated per matchday.
-- Games will scorinated with xkoranate, version 0.3.3. Saintland's NSFS formula will be used.
-- Tiebreakers will be settled in accordance to the Host Bid.
Format- Playoffs:
-- The top two teams in each group qualify for the playoffs. Group winners are seeded 1-8, and second place teams between 9-16 regardless of actual records. (So if the best second place team is better then the worst first place team, the worst first place team is still the 8 seed).
-- There are no wild cards. You MUST finish in the top two in your group to advance.
-- There is NO re-seeding as the playoffs progress.
-- Every playoff series, other then the final, is a three game series with ALL GAMES IN NEWMANISTAN.
-- The final is a seven game series, played entirely in Newmanistan.
Timeline of Upcoming Events:
Dec. 14 (Wed)- This is when signups will officially be closed, at the latest. Signups close once we hit 40.
Dec. 17 (Sat)- Announcement of the Official Group Draw
Dec. 19 (Mon)- We begin. Three games will be scorinated per day, with a two day off-period for the Christmas Holiday, Dec 24 and 25. I WILL scorinate over New Years.
Daily Cutoff Time: 9-10pm, Eastern USA time. (Be anticipating it at 9!)
What to do now?
Make a roster. Not only is this going to get you a roster bonus, but it is very appreciated amongst your competitors. Even if you do not do anything else, please, at least, do this.
You can make a Beautiful Roster like this, a basic roster like this, or somewhere in between. Even if you might not roleplay, you're opponents probably will, and would like to at least fall back on this information about your nation's team. While the beautiful rosters get more of a roster bonus then a basic roster, all rosters are appreciated.
Begin roleplaying. Every matchday is a new opportunity to obtain RP bonus. The more RP bonus you get, the better. While a nation's beginning rank is very important to start, RP bonus becomes just as important. It is possible to do well in this tournament in your first try. I made the finals in my first Classic. Schiltzberg won the whole thing in his first. It can happen, but at the same time, it happened because we roleplayed to a high level as often as we were able. It did not just fall in our laps.
About roleplaying:
You are pretty much able to do as you please if you are the first one roleplaying a game, but be aware that each nation has a set of rules, called RP Permissions, and they look like this:
Choose my runscorers: Yes/No (Can they choose who scored your runs?)
Choose my lineup: Yes/No (Can they pick a starting lineup at will for you, or must they stick to what you have created?)
Follow my pitching rotation: Yes/No (Can they opponent choose any pitcher, or are they supposed to follow your rotation to a tee? It can be good to check their prior game RP to see if they mentioned their starting pitcher for the next game as well).
Godmod scoring events: Yes/No (This allows the opponent to be very detailed and specific when describing how scoring events transpired).
RP injuries to my players: Yes/No (Is the opponent allowed to say your player got hurt? Some nations will say yes with a disclaimer of only saying they are hurt, and not saying what was hurt or how badly someone was hurt.)
Godmod injuries to my players: Yes/No (Can the opponent completely do whatever they please in regards to injuries)
Eject my players: Yes/No (Is the opponent allowed to eject your players?)
Godmod other events: Yes/No (Other events refer to unusual or crazy things, such as, perhaps, the outfielder's arm was suddenly able to extend 50 feet and they took away your potential HR. Some nations that may be open to crazy things but do not want to be caught off guard may add a disclaimer to TG them any ideas first)).
Use DH at home: Yes/No (Every baseball fan's favorite argument. Is the DH used at your home stadium?)
Other: (Are there nation specific tendencies that you want your opponent to abide by? List it here). An example is: Newmanistan is very aggressive on the basepaths and speedy baserunners are commonly looking to steal both second and third. This is the place to put that information.
Note: If your opponent has roleplayed the game before you, you are expected to roleplay it the same way, although you still can have some flexibility: For example, did your opponent RP a three run double, in one inning.... that really should have been called foul? Did the umpire blow a called strike three on the opponents big slugger before they hit the big homer? Those are things you can still have flexibility with.