
Position in the Fleet: Leftenant
Race: Half-Elf [Human/Sea Elf]
Gender/Sex: Female/Female
Appearance: "Hey! Eyes right! See the pretty, pretty, pretty girls in the street!"
To call Sana anything but beautiful would be an outright life; thick black hair, curves in all the right places, and a face that makes lookers-on weak in the knees. Lacking the waifish features that characterize most half-elves, it would be easy to mistake her for a human were it not for her pointed ears.
- Height - 175cm/69in/5'9"
- Weight - 63.5kg/140lbs
Background: Born in the year 1210 G.D., Sana was born a bastard from the union of a pirate and a sea elf, during the most horrific storm of a generation; it was nothing short of a miracle that Sana survived at all. However, lacking the gills necessary to live with the sea elves, and with her pirate progenitor off raping and pillaging, Sana was destined to be fostered by someone with a more stable life. She came to be raised by a wandering priest of Akadi; a half-orc by the name of Gratch, who eschewed the normally savage pursuits of his brethren in favour of a humble and pious life. Sana's first memories are of walking barefoot down dirt roads, rough burlap scratching against her skin, fearful of the monsters and raiders that seemed to be forever on the cusp of pouncing.
Sana's magical abilities manifested at the tender age of six, when she and Gratch were accosted by a small group of bandits on the road outside of Memnon. The bandits, unsatisfied with Gratch's assurances that they had nothing of worth and that he was a pacifist, murder the old man. Mere seconds away from turning their blades on Sana, the frightened girl instinctually let loose a thunderous explosion of magical energy, tossing the men about like ragdolls and killing them to a man. Grieving the loss of her only family, and terrified of this unknown power she suddenly felt churning inside of her, Sana fled to the streets of Memnon.
One of many street urchins that populated the bustling city, Sana blended into the crowd and did whatever she had to in order to survive; eating garbage, stealing from trade stalls, picking pockets, mugging weaker children. Her magical abilities slowly grew, occasionally erupting uncontrollably as it had outside of Memnon, but never quite so violently. She eventually learned how to channel this power in a constructive manner, finding that the more often she tried to use her magic the less often she lost control of it.
These activities eventually earned her the unwanted attention of an enterprising slaver. At age ten, she found herself snatched off of the streets and chained up, packed like sardines in the stinking bilge of a decrepit slaving vessel. Luckily for her, the manacles they had used on her were rusted, and weak. With the assistance of another captured half-elf, Sana was able to break out of the manacles after a few weeks of travel, and quickly set about unchaining everyone else. The slaves led a mutiny against the crew, which was brutally put down, though not before Sana was able to drop a longboat and spirit herself to freedom. The slaving vessel, heavy with cargo, was unable to match her magically assisted speed.
Sana's escape did not go perfectly, however. In her haste to flee, she had not made sure of where the coast was, and ended up going even further out to see. She spent months at sea, surviving on what few fish approached closely enough for her to shock dead with a blast of lightning from her palm, until she was rescued by a passing pirate vessel, the N.N. Cassandra. The Cassandra had ventured far south, to raid some merchant vessels heading towards Baldur's Gate and only blind, dumb luck would have it that Sana crossed their path.
Not exactly eager to take on another mouth to feed, and one so young no less, Sana demonstrated her influence over the wind and seas to Captain Vario Piscar and earned herself a place on the Cassandra. She was tasked with speeding the ship along when she had the energy, and was taught the skills needed to managed a ship on the high seas when she grew fatigued. Though difficult work, living aboard the Cassandra toughened Sana up considerably. She took to learning how to fight with blades, staffs, and polearms, continued to develop her magical abilities, and distinguished herself as an invaluable member of the crew in all aspects.
She now serves aboard the N.N. Cassandra as one of her few lieutenants, under the command of Captain Vario Piscar, a man for whom she holds great respect and admiration.
Class: Sorcerer
Subclass: Storm
Special Abilities:
Equipment:
Known Spells:
Ability Scores:
Strengths: [Sailing | Acrobatics and general athletics | Magic | Bladed melee weapons | Sociability]
A child of the wind and sea, ships are a second nature to Sana, and prancing about them with glee during her formative years has benefited her ability to tackle tasks of agility. Her innate magical abilities, already well suited to her profession, are also prodigiously powerful; still, recognizing the more martial aspects of combat in which she frequently finds herself thrust into, she has taken steps to train herself in the use of all sorts of more traditional means of self-defence. Above all else is her bewildering and unaccountable ability to charm just about anyone she comes across, be they young or old, man or woman, gnome or tiefling.
Weaknesses: [Dealing with incompetent authorities | Academic knowledge | Arcane knowledge | Unfamiliar and esoteric magic]
Irreverent to the nth degree, Sana frequently finds herself at odds with those who believe that station demands respect; heated confrontations with individuals who fail to fill the metaphorical boots of their position are not uncommon, and while she does not instigate them nor will she back down from them. Sana also puts little stock into academic "book learning" and prefers real-world experience, which has caused her to pass up opportunities to further her knowledge of the arcane, leaving her otherwise more vulnerable to magics she is unfamiliar with.
Likes: Freedom of: movement, choice, direction, action. Freedom of all kinds. If Sana was a druid, she would transform into a Freedom Eagletm, because FREEDOM BITCHES! She also enjoys excessively spicy and sweet foods, unexpected events, death-defying performances, and gold; gold, because it empowers the kind of lifestyle she wants, and it's acquisition is always an adventure in-and-of-itself
Dislikes: Being tied down to anyone or anything; in a strictly metaphorical sense only, the bedroom is another matter entirely. Anyone that thinks their book-smarts warrant deference, or make them superior to those who lack it. Strict schedules are a bore of the worst kind, though managing a ship at sea is exempted from this, because travelling the world while flitting about the wind and waves is inherently not-boring
Theme Song: Too Bad, So Sad - Metric
Voice: Eve Myles









