Lautrec- wrote:My impressions from TGT so far:
Like
* Totem decks
* A ton of new dragons aka everything we wanted from Blackrock
* Rogue pirate decks
* Dreadsteeds
* Paladin's Murloc Knight
* Pretty much every single legendary card
Dislike
* Demonfuse
* Brave archer being useless
* Mage's fire lance
* Jousting being too slow
Paladins are now EVERYWHERE on the ladder.
My Mech mage deck (I'm tech-ing Blood Knights and Kezan Mystics to counter Paladdin) can still defeat them.
The other deck I'm running is the new totem Shaman. It works very well against Priests and Druids. However, on average its not a very good match-up against Paladin and it gets absolutely wrecked by Hunters.