We could do that if you want. Though we'd have to talk about who would play him and what he'd be like.
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by The Templar High Council » Tue Jul 14, 2015 6:54 pm
They call me Temp. If I take too long to respond, just TG me. Or TG me whenever, I'm online 90% of the time.
Anime God of P2TM, Last of Lithianity, Bro to All, & P2TM's Villain in Glasses. Kacheen!
2014 P2TM Lifetime Achievement Award Winner. During my first year on NS. Go figure.
And 2015 Most Involved in P2TM? On a roll now!
----->Founder of The Council of the Multiverse community.<-----

by Zarkenis Ultima » Tue Jul 14, 2015 6:55 pm
Tomia wrote:Zarkenis Ultima wrote:
So can Sarah, but she knows better.
Plus she can control people in less subtle and degrading ways. -nod-
Also, I had a cool idea. What if the wizard attacks before they flee with the money? To add thrill to the robbery.
We could do that if you want. Though we'd have to talk about who would play him and what he'd be like.


by Mavorpen » Tue Jul 14, 2015 6:55 pm

by Tomia » Tue Jul 14, 2015 6:58 pm
Zarkenis Ultima wrote:Tomia wrote:We could do that if you want. Though we'd have to talk about who would play him and what he'd be like.
I volunteer, but if someone else would like to I'd be happy to lend him over.
Or we could always just establish what he's like and then rotate who controls him from event to event?
Assuming you're talking about those six pages, a good part of it is me, Tomia and Charm talking about our new characters. There's also Rebel and Sili talking about the Carter Academy or whatever and martial arts.

by Zarkenis Ultima » Tue Jul 14, 2015 6:59 pm
Tomia wrote:Zarkenis Ultima wrote:
I volunteer, but if someone else would like to I'd be happy to lend him over.
Or we could always just establish what he's like and then rotate who controls him from event to event?
Assuming you're talking about those six pages, a good part of it is me, Tomia and Charm talking about our new characters. There's also Rebel and Sili talking about the Carter Academy or whatever and martial arts.
That works for me. Working on the IC post so I'll be going dark in the OOC for a bit.

by Siliarba » Tue Jul 14, 2015 7:00 pm
The Rebel Alliances wrote:Do you have pics for those forms?


by Zarkenis Ultima » Tue Jul 14, 2015 7:22 pm
Empire of the Siberian Flaming Eskimos wrote:Empire of the Siberian Flaming Eskimos wrote:I've actually been wanting Salis to have mentor character. He's probably not the best canadite if this is happening in the next installment of IJ though. Would anyone have a good older character for that? They'd have to be at least in their fourties since Salis is 35.
Since this seemed to be overlooked, repost!


by The Templar High Council » Tue Jul 14, 2015 7:43 pm
Mavorpen wrote:Really sorry for the hold up, for those of you waiting on me. I have Biochem lab stuff to finish tonight. I'll post tomorrow morning.

Siliarba wrote:The Rebel Alliances wrote:Do you have pics for those forms?
Pictures are hard and videos are hard to find. I can explain a bit though
Sou Ryu Sen: Make an attack with your sword knowing it will miss and leave an opening for your enemy to take advantage off. Once the enemy takes this advantage show your enemy there never was an opening by striking with your scabbard as he left himself completely open to attack you.
This attacks aim is usually to brake bones or dislocate shoulders and such.
Ryu Tsui Sen: Get yourself in an aerial position and use gravity to intensify your strike and either use a powerful slashing attack or a spearlike strike. The slashing attack aimed to bruise and the piercing attack aimed to, well, pierce.
Ryu Sou Sen: A technique that uses little strength but strikes at maximum speed and hits continuously so that the opponent can't react and eventually falls over from the countless strikes. Basically a non-lethal variation of "death by a thousand cuts".
Ryu Sho Sen: The opposite of Ryu Tsui Sen, using the gravity boost an opponent gets from jumping down at you by simply moving your weapon where their neck will be in essence crushing their windpipe simply because they fall on your weapon.
Ryu Kan Sen: A technique to use against a charging opponent, you block their technique in such a way it creates a momentum for you to spin behind them and then using that spin to strike their spine or neck. Depending on how you use it this is a kill move breaking their spine or neck, or a KO move bruising the spine or neck enough the body falls unconscious.
Kusu Ryu Zen: A technique in which you attack at speeds higher than your opponent can possibly follow to simultaneously strike all nine vital spots on the foe's body causing your opponent to collaps. The nine strikes aimed at the target are done counterclockwise while looking towards the target from the user's view.
Do Ryu Sen: A technique made to be followed by Ryu Tsui Sen. An upward strike with enough force to send your opponent in the air and leave them completely open for an aeriel attack like the Ryu Tsui Sen. Masters of this technique don't have to land this attack as the wind itself moves fast enough from this strike to launch opponents in the air.
Hiryūsen: A technique allowing you to hit someone with a melee attack from a large distance. With a powerfull spin you force the air to follow you, and then with a powerful strike at maximum speed and force you cause the air you gathered to follow that strike and be fired to your enemy like a spear.
Amakakeru Ryu No Hirameki: A technique only usable by someone who has mastered every technique of the Hiten Mitsurugi style. A move based on pushing your body past it's own limits first in speed by taking 2 forward steps nearly simultaniously (someone who hasn't mastered this technique would have al ready broken his own legs at this point) causing literal superhuman speed followed by a slash attack. If this slash is blocked the technique continues by taking a step backwards and continuing your slashing momentum in a spin. The first strike should have been powerfull enough that it forces all the wind in the area to follow you causing a vacuum to trap your opponent. By the time you make a complete spin your opponent shuld be drawn to you by said vacuum and be completely defenseless. The second strike hits hard enough to literaly break a human in two so should only be used against opponents you can not defeat without this technique and can therefore (probably) survive the hit even if permanent injury is likely to happen.
this is as much as I'm going to help you Rebel, you'll have to figure out adaptations without a sword.
They call me Temp. If I take too long to respond, just TG me. Or TG me whenever, I'm online 90% of the time.
Anime God of P2TM, Last of Lithianity, Bro to All, & P2TM's Villain in Glasses. Kacheen!
2014 P2TM Lifetime Achievement Award Winner. During my first year on NS. Go figure.
And 2015 Most Involved in P2TM? On a roll now!
----->Founder of The Council of the Multiverse community.<-----

by Zarkenis Ultima » Tue Jul 14, 2015 7:46 pm
The Templar High Council wrote:Kenshin!? We're bringing Kenshin into this!?
I'm in. Tell me what I missed.

by Tomia » Tue Jul 14, 2015 7:46 pm
The Templar High Council wrote:Mavorpen wrote:Really sorry for the hold up, for those of you waiting on me. I have Biochem lab stuff to finish tonight. I'll post tomorrow morning.
My fault really. Fin's suffering for both of us.Siliarba wrote:Pictures are hard and videos are hard to find. I can explain a bit though
Sou Ryu Sen: Make an attack with your sword knowing it will miss and leave an opening for your enemy to take advantage off. Once the enemy takes this advantage show your enemy there never was an opening by striking with your scabbard as he left himself completely open to attack you.
This attacks aim is usually to brake bones or dislocate shoulders and such.
Ryu Tsui Sen: Get yourself in an aerial position and use gravity to intensify your strike and either use a powerful slashing attack or a spearlike strike. The slashing attack aimed to bruise and the piercing attack aimed to, well, pierce.
Ryu Sou Sen: A technique that uses little strength but strikes at maximum speed and hits continuously so that the opponent can't react and eventually falls over from the countless strikes. Basically a non-lethal variation of "death by a thousand cuts".
Ryu Sho Sen: The opposite of Ryu Tsui Sen, using the gravity boost an opponent gets from jumping down at you by simply moving your weapon where their neck will be in essence crushing their windpipe simply because they fall on your weapon.
Ryu Kan Sen: A technique to use against a charging opponent, you block their technique in such a way it creates a momentum for you to spin behind them and then using that spin to strike their spine or neck. Depending on how you use it this is a kill move breaking their spine or neck, or a KO move bruising the spine or neck enough the body falls unconscious.
Kusu Ryu Zen: A technique in which you attack at speeds higher than your opponent can possibly follow to simultaneously strike all nine vital spots on the foe's body causing your opponent to collaps. The nine strikes aimed at the target are done counterclockwise while looking towards the target from the user's view.
Do Ryu Sen: A technique made to be followed by Ryu Tsui Sen. An upward strike with enough force to send your opponent in the air and leave them completely open for an aeriel attack like the Ryu Tsui Sen. Masters of this technique don't have to land this attack as the wind itself moves fast enough from this strike to launch opponents in the air.
Hiryūsen: A technique allowing you to hit someone with a melee attack from a large distance. With a powerfull spin you force the air to follow you, and then with a powerful strike at maximum speed and force you cause the air you gathered to follow that strike and be fired to your enemy like a spear.
Amakakeru Ryu No Hirameki: A technique only usable by someone who has mastered every technique of the Hiten Mitsurugi style. A move based on pushing your body past it's own limits first in speed by taking 2 forward steps nearly simultaniously (someone who hasn't mastered this technique would have al ready broken his own legs at this point) causing literal superhuman speed followed by a slash attack. If this slash is blocked the technique continues by taking a step backwards and continuing your slashing momentum in a spin. The first strike should have been powerfull enough that it forces all the wind in the area to follow you causing a vacuum to trap your opponent. By the time you make a complete spin your opponent shuld be drawn to you by said vacuum and be completely defenseless. The second strike hits hard enough to literaly break a human in two so should only be used against opponents you can not defeat without this technique and can therefore (probably) survive the hit evening if permanent injury is likely to happen.
this is as much as I'm going to help you Rebel, you'll have to figure out adaptations without a sword.
Kenshin!? We're bringing Kenshin into this!?
I'm in. Tell me what I missed.

by Zarkenis Ultima » Tue Jul 14, 2015 7:57 pm
Tomia wrote:Got the post up for Samantha
). Only issue I have is that, if Sam's going to sneak around, then what's the point of Sarah distracting the guards?
by Tomia » Tue Jul 14, 2015 8:00 pm
Zarkenis Ultima wrote:Tomia wrote:Got the post up for Samantha
I like it (the food cart bit was amusing). Only issue I have is that, if Sam's going to sneak around, then what's the point of Sarah distracting the guards?
I was personally expecting the plan to be a bit different. Like, they go in, subdue everyone, take the stuff and leave ASAP. And I don't mind at all if it's not entirely like that, but still. If we go with your plan we'll end up causing a ruckus anyway, be it because Hanah can't sneak out or because people are bound to notice when the vault blows up. So the sneaking seems moot, which I guess is the point I was trying to make.

by Zarkenis Ultima » Tue Jul 14, 2015 8:01 pm
Tomia wrote:Zarkenis Ultima wrote:
I like it (the food cart bit was amusing). Only issue I have is that, if Sam's going to sneak around, then what's the point of Sarah distracting the guards?
I was personally expecting the plan to be a bit different. Like, they go in, subdue everyone, take the stuff and leave ASAP. And I don't mind at all if it's not entirely like that, but still. If we go with your plan we'll end up causing a ruckus anyway, be it because Hanah can't sneak out or because people are bound to notice when the vault blows up. So the sneaking seems moot, which I guess is the point I was trying to make.
Okay that makes sense. I was thinking that the point if her subduing them would be that they didn't notice the large explosion or the two girls missing buy I think you have a point. I'll edit that.
.
by Tomia » Tue Jul 14, 2015 8:02 pm
Zarkenis Ultima wrote:Tomia wrote:Okay that makes sense. I was thinking that the point if her subduing them would be that they didn't notice the large explosion or the two girls missing buy I think you have a point. I'll edit that.
Alright.
I'll try to reply soon, but I doubt I'll get to it that quickly. I do owe a lot of posts here,.

by The Templar High Council » Tue Jul 14, 2015 8:15 pm
They call me Temp. If I take too long to respond, just TG me. Or TG me whenever, I'm online 90% of the time.
Anime God of P2TM, Last of Lithianity, Bro to All, & P2TM's Villain in Glasses. Kacheen!
2014 P2TM Lifetime Achievement Award Winner. During my first year on NS. Go figure.
And 2015 Most Involved in P2TM? On a roll now!
----->Founder of The Council of the Multiverse community.<-----

by Zarkenis Ultima » Tue Jul 14, 2015 9:23 pm

by Zarkenis Ultima » Tue Jul 14, 2015 9:26 pm
by New Neros » Tue Jul 14, 2015 10:35 pm
Reploid Productions wrote:I have had to read a lot of erotic RP telegrams in the past four months and it does all start to run together into one giant mass of penises, vaginas, breasts, tentacles, dildos, bodily fluids and so on.

by Altito Asmoro » Tue Jul 14, 2015 10:44 pm
The Rebel Alliances wrote:Also, I know it is early and all, but me and Charm have been planning characters for the next IJ already.
What we have so far is that Daniel is going to be the head of a academy of heroes in training, but will have two students as his own personnel pupils. Charm is going to have a character for one student, and I was wondering if anyone wanted to have a character for the second?
Charm has even begun planning personality traits and all I think.
Would anyone else be interested in that?
by Finland SSR » Tue Jul 14, 2015 11:05 pm
Wild WALL appeared!
Wall: Waaall
Go, FINLAND!
Finland: Pashol nachuj.
What will FINLAND do?
...
FINLAND used HEAD SMASH!
It has no effect on Foe WALL...
FINLAND hurts himself in the process!
FINLAND fainted!
FINLAND is out of usable RAGERS!
FINLAND whited out!

by Zarkenis Ultima » Tue Jul 14, 2015 11:07 pm
Finland SSR wrote:*checking the IC*Wild WALL appeared!
Wall: Waaall
Go, FINLAND!
Finland: Pashol nachuj.
What will FINLAND do?
...
FINLAND used HEAD SMASH!
It has no effect on Foe WALL...
FINLAND hurts himself in the process!
FINLAND fainted!
FINLAND is out of usable RAGERS!
FINLAND whited out!


by The Templar High Council » Tue Jul 14, 2015 11:23 pm
Finland SSR wrote:*checking the IC*Wild WALL appeared!
Wall: Waaall
Go, FINLAND!
Finland: Pashol nachuj.
What will FINLAND do?
...
FINLAND used HEAD SMASH!
It has no effect on Foe WALL...
FINLAND hurts himself in the process!
FINLAND fainted!
FINLAND is out of usable RAGERS!
FINLAND whited out!
They call me Temp. If I take too long to respond, just TG me. Or TG me whenever, I'm online 90% of the time.
Anime God of P2TM, Last of Lithianity, Bro to All, & P2TM's Villain in Glasses. Kacheen!
2014 P2TM Lifetime Achievement Award Winner. During my first year on NS. Go figure.
And 2015 Most Involved in P2TM? On a roll now!
----->Founder of The Council of the Multiverse community.<-----
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