Hey yall. This isn't going to be a very good op cause it's closed so yeah.
This rp takes place in a Got-like universe. There's magic but it generally has more of a play in legend and story than actual life. Like, it’s there but its not nearly as ingrained in the culture as it was in Clash. If it's prominent and known in your house, than other people would probably view it as superstition or something, and even then it's still an alien thing that people are superstitious about.
All of you are part of a large kingdom that's set up in a blend of feudalism and mercantilism. There's a king (described in full later) and 4 major houses (y'all), each of which were established at the creation of the kingdom to fend off some sort of opposition or evil. The lords of these houses were originally established as wardens for their prowess in battle and closeness to the king or w.e.
There is a warden in the east, the west, the north and the south, and each of them has roughly a quarter of the kingdom's army. There are a few other lesser lords but they're unimportant.
You'll make your house, your warden, his relation to the king, and the enemy they defend against. The enemy may be a continuous threat or a dormant threat that once existed and may or may not still exist.
The king of Lothille (that’s the name of the kingdom) is a strong and courageous man, kind of heart and sharp of mind. It was he who lead the original rebellion, the spark that grew into the flame of insurrection and gathered together the peoples of Lothille to rebel against a cruel and unjust empire. Long story short: they won, and he’s a good king. He’s good to his people, he’s fair, he’s loved by the populous and he has held the empire together. That being said, He is very anti-expansionist. He prefers to keep the borders of Lothile in the same place and protect those borders, rather than conquer neighboring people’s.
Rules
1. No God-modding, Power-gaming or Meta-gaming (Power gaming to a small extent is ok for plot development, in the same way that god-modding is ok to an extent if you talk with people and play out the scene beforehand.)
2. All houses must fit into the cumulative history of the kingdom.
5. Houses must pass my ultimate scrutiny.
6. I am the mediator, judge, and winner of all arguments. Even if you are right, I concede, and shit goes your way, I am still the winner.
7. If a defendant fears that his house is being denied due to a misunderstanding then he can claim the 7th and then attempt to find out where that misunderstanding lies, fix his bio, and then resume the ceremony of passing.
8. At least attempt to ask for approval instead of forgiveness.
9. No pressuring people to post, continue their personal arcs or arcs that you yourself are not a part of. The punishment for pressuring is being pressured.
9. Title stuff so Drakmah doesn't burst into flame. This rule may not matter because Drakmah has grown old and tired and no longer trifles with such inflammatory conduct.
* I am god. I am omnipotent. None shall oppose me.
App (delete parentheses)
- Code: Select all
[b]House Name:[/b]
[b]Warden:(may or may not be original leader. It’s been like 20 years so they might have died. Generally houses go by bloodline but that’s not a requirement)[/b]
[b]House Layout:[/b]
[b]Society Layout:[/b]
[b]Military Doctrine:[/b]
[b]Major Resource (material contribution to Kingdom/ mercantile export):[/b]
[b]House History:(the past 20 years)[/b]
[b]Warden bio:[/b]
[b]The Enemy:(What your house is defending against. Monsters, desert ppl, a different empire, w.e.)[/b]
[b]Additional Information:[/b]
[b]Theme song:(absolutely required, no exceptions)[/b]