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by Ambroscus Koth » Sun Apr 19, 2015 10:24 am
by Baghdad Bob » Sun Apr 19, 2015 10:36 am
by Shogun » Sun Apr 19, 2015 10:42 am
by Venico » Sun Apr 19, 2015 12:31 pm
Shogun wrote:I count only 5 hits from that last run to my personal hit counts. It's still more then about 97% of raiders can show for this update. Thank you.
by Drop Your Pants » Sun Apr 19, 2015 12:39 pm
by Venico » Sun Apr 19, 2015 2:40 pm
Vandoosa wrote:I thought the main part of raiding is to gain infamy.. to be the villain of Nationstates..
by RiderSyl » Sun Apr 19, 2015 2:52 pm
by Drop Your Pants » Sun Apr 19, 2015 3:02 pm
by Ambroscus Koth » Sun Apr 19, 2015 3:32 pm
by Shogun » Sun Apr 19, 2015 5:48 pm
by We Are Not the NSA » Sun Apr 19, 2015 5:57 pm
Raiding History | Security Council | Dear Natives | TWP Raid |
by Venico » Sun Apr 19, 2015 6:00 pm
Shogun wrote: and as it's seemingly a norm not because of some real reasons, but because "I've not reapplied my puppets", "I don't want take points", "tagging is boring" etc. bad excuses for Not to raid even being, online, free, in principle ready to participate to team.
by Drop Your Pants » Mon Apr 20, 2015 2:29 am
Shogun wrote: and as it's seemingly a norm not because of some real reasons, but because "I've not reapplied my puppets", "I don't want take points", "tagging is boring" etc. bad excuses for Not to raid even being, online, free, in principle ready to participate to team.
by Shogun » Mon Apr 20, 2015 4:20 am
Cora's Math
Simple Example.
- One Occupation. Raider Delegate and 15 pilers endorsing that Delegate one update would be just what it is WAD+15e. 50 days = 100 updates, would be a total 150 endorsements to delegate (with unoptimal influence growth),
- 16 updaters, 10 occupations. For one update 10 WADs+150 endorsements(10xWAD+15e), for 100 consecutive updates 10 WADs (a total of 1000 Delegate elections in those 10 regions) and total 1500 endorsements (with possibly changing switcher puppets for more optimal relative influence growth of delegate)
In this example all those occupations could be also minimally manned with static WADs and minimum 1e, so people whom cannot be online for updates use their endorsements usefully, piling where needed, but always taking part to updates when possible for all of those occupations. 10 occupations is pretty much minimum for interesting update, btw. Some 30 occupations and invasions could be kept continuously running with decently skilled, motivated and numerically big updater team. Optimum would be that there wouldn't anymore needs to "tag" (= occupation/Invasion that never started, after initial seizing of delegate position) any regions as whole updates would go more usefully piling numerous occupations with updater switcher forces. Just there is paradox of "tag raiding", it doesn't exist categorically, as a separate raiding style (unless particularly trying make hit records or hit regions where tags probably remain long for publicity purposes, etc.), but it can be seen as an unoptimal way of raiding due lack of raider activity, attitude problems and misconceptions, and numerically insufficient updater forces to do anything with higher impact. 'Tag raiding' is only current level of evolution of raiding for more expanded and effective use of forces, nothing that is forever carved to the stone of "Laws of Raiding". In any case anyway, in every invasion is started by updaters, and updaters are the main subject of action, because nobody can ever elect delegate outside update.
And even in scenarios there really would exist 10-20... 30 occupations/invasions simultanously there would still have time for also simple tags. I can't personally understand how difficult it can be make some simple math related to these things, and come to rational conclusions. Either I cannot understand where is the basic difficulty of inter-organisational co-operation in these schemes, everyone would have their own loved "good raids", occupations and invasions, but they all would keep together those operations going on. Now normal standard type of occupation is just pile and store all available forces to some insignificant puppet dump, forget them there and let spiders weave webs over folks, typically each raider club by their own maybe after initial short period of co-operation when launching the occupation, meanwhile only little minority of raiders really try to develop mobile warfare tactics, improve accuracy, skills etc. during updates. Often that team is small minority of people free (not occupation delegate or Raider WA-nation in sleeper/undercover mission) and available online.
by Baghdad Bob » Mon Apr 20, 2015 10:36 am
by Shogun » Mon Apr 20, 2015 10:28 pm
by Gradea » Mon Apr 20, 2015 11:57 pm
by Drop Your Pants » Tue Apr 21, 2015 3:49 am
Gradea wrote:Some of these newbie Founders really need to learn how to protect their regions. Seriously, just make your damn Delegate non-executive and you''l be raid proof. The Black Riders wouldn't hit so many regions if you all just took this simple step.
by Baghdad Bob » Tue Apr 21, 2015 10:31 am
by Gradea » Tue Apr 21, 2015 6:51 pm
Drop Your Pants wrote:Gradea wrote:Some of these newbie Founders really need to learn how to protect their regions. Seriously, just make your damn Delegate non-executive and you''l be raid proof. The Black Riders wouldn't hit so many regions if you all just took this simple step.
Didn't you leave your controls on for a while?
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