Exantos wrote:Well done Emm. That shows them!
O.o
What?
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by The United Remnants of America » Tue Jan 06, 2015 8:09 pm
by Exantos » Tue Jan 06, 2015 8:19 pm
by The United Remnants of America » Tue Jan 06, 2015 8:25 pm
Exantos wrote:Wait one second. Sorry United I'm so used to Emm that I need to come up with nicknames for everyone else.
Let's see you'll be Remnants
Vancon is Van
Congreveopia is Congreve
Hurtful is Hurti
Gametopia is Games
Die erworbenen Namen is DEN
Olorian will be Olo
I'll be Exa
etc...
We'll come up with more for people who are active on the OOC
by Exantos » Tue Jan 06, 2015 8:31 pm
by The United Remnants of America » Tue Jan 06, 2015 8:32 pm
Exantos wrote:Soooooo.....?
I mean honestly if you want me to call you URA then sure but I'm still calling you Remnants. After all you are one of the Remnants from the original Project Warfighter.
by Exantos » Tue Jan 06, 2015 8:38 pm
by Congreveopia » Tue Jan 06, 2015 8:50 pm
The United Remnants of America wrote:Exantos wrote:I would also like to say that I would not recommend North America. We had to pull an OP because it was getting out of control. Thankfully it was resolved by Congreveopia before it got too out of hand. However North America in my opinion needs to learn more of RPing. They godmodded troops as well as teleported their own. However the idea on DEN being a pyscho dick is very intriguing. I believe we should do some experimentation on it.
Oh also I would support Vancon being the Co-deputies-deputy-op. I've been in Vancon's RP's before and they really know how to keep the situation under control. Either them or Congreveopia. Congreveopia is logical and sometimes blunt, yet can resolve issues easily. Meanwhile Vancon has more of a reputation amongst us RPers in PW. Either of them would be a great choice and I would fully support that choice. However it is your choice and I will respect that.
Noted. I pushed him off to Vancon, since Van is helping him learn stuff.
Cong is Co-Co-OP if he wants it, but he said multiple times he doesn't want the power to judge people. He doesn't like it.
by Vancon » Tue Jan 06, 2015 10:21 pm
Exantos wrote:Wait one second. Sorry United I'm so used to Emm that I need to come up with nicknames for everyone else.
Let's see you'll be Remnants
Vancon is Van
Congreveopia is Congreve
Hurtful is Hurti
Gametopia is Games
Die erworbenen Namen is DEN
Olorian will be Olo
I'll be Exa
etc...
We'll come up with more for people who are active on the OOC
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Die Erworbenen Namen » Tue Jan 06, 2015 11:39 pm
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by Vancon » Tue Jan 06, 2015 11:52 pm
Section 4
Administrative:
Short Name of Warfighter: Section 4
Full Name of Warfighter: Imperial Vanconian Royal Military Intelligence Combat Detachment (IVRMICD)
Nation of origin: Vancon
Years Active: 2015-Present Day
Loyalties: Vanconian Empire, Vanconian High Command and Sections 1, 3 and 4(itself).
Motto: Aut Viam Inveniam Aut Faciam (I'll either find a way or make one)
Logo: A red dragon, representing pride and ferocity; Both aspects that are embodied to a knife's edge for Section 4.
Colours: White and Burgandy for Ceremonial, Grey for Combat.
Kit:
Section 4 Combat Team
A Nine man team that is used in all kinds of combat and terror missions in and amongst Vancon and her territories. Above is but one of many teams employed and used by Section 4.
Universal Gear:Warfighter Loadout:
- Required:
-Lightweight Kevlar, MOLLE combat vest, Combat Helmet, Watertight Tunic and Pants, Mk. XI Tactical Pistol (.45 ACP) with 2 spare magazines, Rations, 3 Chemical Lights (Orange, Purple and Green) Maglight(Red and White filters), Water-Resistant/ Submersible Watch 6 Inch Straight blade/Bayonet, Camel Pack, Assault Pack( Backpack for carrying loose items).- Optional:
Lighter, Reading Material, Sweets, Different Sidearm, Religious Articles, Duck Tape.
- Gunners x2
-Mk. III Adaptive Combat Weapon-Light Machine Gun Variant (5.56 NATO), 4x Optic, 100 Round Drum x5, Vision Enhancement Module- Assistant Gunners x2
-Mk. III Adaptive Combat Weapon-Assault Rifle Variant (5.56 NATO), Iron Sights, 30 Round Magazine x 6, 100 Round Drum x2.- Second in Command/Medical Assistant
-Mk. III Adaptive Combat Weapon-Assault Rifle Variant (5.56 NATO), Iron Sights, 30 Round Magazine x 6, Under-barrel Grenade Launcher w/ 3 40mm Grenades, 2 Flashbangs, 2 Smoke Grenades- Medic
-Mk. III Adaptive Combat Weapon-Carbine Variant (5.56 NATO), Iron Sights, 30 Round Magazine x 4, 1 Flash Bang, 1 Smoke Grenade, A Large Medical BagNitrile gloves
Alcohol or Providine/Iodine swabs
Cravats (muslin bandages)
Assorted gauze bandages
Band-Aids
Assorted sizes of tape
Coban, a stretchy, self clinging wrap
Ace Bandages
Assorted hypodermic needles and syringes
SAM Splint -- a flexible, reusable splint with a metal core covered in closed cell foam.
Water Gel burn dressing
Small sharps shuttle
Trauma Shears
Safety pins
Morphine
Antibiotics
Narcan
Phenergan
Epi-pen
Ibuprofen
Tylenol
Pepto Bismo
Collapsable Stretcher
Quick Clot- Grenadier
-Mk. XVI Martyr MGL (40mm-same as the under barrel grenade launchers), 2x Sight, 3 x 8 round 40mm chains, Mk. XI Tactical Pistol (.45 ACP) with 3 spare magazines and a laser pointer with interchangeable green, purple and red filters.- Anti-Armor
-Mk. III Adaptive Combat Weapon-Carbine Variant (5.56 NATO), Iron Sights, 30 Round Magazine x 2, 1 88mm Rocket launcher w/ 2 spare rockets.- Squad Leader
-Mk. III Adaptive Combat Weapon-Assault Rifle Variant (5.56 NATO), Iron Sights, 30 Round Magazine x 6, Under-barrel Grenade Launcher w/ 3 40mm Grenades, 2 Flashbangs, 2 Smoke Grenades, Map, Binoculars, Helmet Cameras (Infrared, Night Vision, Regular)
Combat Support:
Standard Combat Transport
Onboard space for Crew gear and weaponry, plus enough room for one full Section 4 Combat Team with some seats remaining. The Bishop, as it is referred too by the populace, has a plethora of radios, 6 smoke grenade launchers, three entry points, and a 40mm cannon on top.
- Commander
-Lightweight Kevlar, Mk. XI Tactical Pistol (.45 ACP) with 2 spare magazines, Personal VHF Radio, Helmet Cameras (Infrared, Night Vision, Regular)- Gunner
-Lightweight Kevlar, Mk. XI Tactical Pistol (.45 ACP) with 2 spare magazines, Vision Enhancement Module- Driver
-Lightweight Kevlar, Mk. XI Tactical Pistol (.45 ACP) with 2 spare magazines, Small Tool KitAssorted Screwdrivers
Oil Checking Device
Biography of Warfighter: During the rise of His Majesty, Crow the Second, the military went through a reform of sorts. All the organisation was changed, and The Sections came about. One such section, was Section 4. They are in charge of all internal affairs, and will also occasionally leave the confines of Vancon and venture out to find what had caused a problem in the Capital. They normally are used in counter-terror ops, but if that terror involves assailants from another country, they will move out and find them, no matter where they are. Section 4 also deals with the protection of high value targets and other people of importance. They do occasionally assist the Royal Guard, but it is not their first priority. This department also acts as a sort of SWAT force when not otherwise deployed.
Organisation: Nine man sections with three man support groups in a Mk. XV nearby. Lead by a Sergeant, the team consists of Corporal as second in command. The rest are Lance Corporals, seeing as a private simply doesn't have enough experience. They form up into Platoons of four Sections with their respective Bishops. These are then lead by a Platoon Sergeant, and then four Platoons will be headed by a Lieutenant. Very rarely are these grouped up to such degrees since normally they act independently to the rest of Section 4
RP Experience (Example or Link): My most recent IC post in a while.
Techlevel: MT/PMT
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Congreveopia » Wed Jan 07, 2015 5:31 am
Die erworbenen Namen wrote:The United Remnants of America wrote:Dude, at this point, I am the original Project Warfighter.
Fun fact. It was actually Cong, Exantos, and me that were the first three to sign up. You weren't in the first five.
Technically, us there were the original warfighters. We even did the first Rp.
by The United Remnants of America » Wed Jan 07, 2015 5:51 am
Die erworbenen Namen wrote:The United Remnants of America wrote:Dude, at this point, I am the original Project Warfighter.
Fun fact. It was actually Cong, Exantos, and me that were the first three to sign up. You weren't in the first five.
Technically, us there were the original warfighters. We even did the first Rp.
by The United Remnants of America » Wed Jan 07, 2015 5:54 am
Vancon wrote:Application
by Vancon » Wed Jan 07, 2015 10:31 am
The United Remnants of America wrote:Vancon wrote:Application
Is it wrong for you to accept yourself? Eh, I don't care, do it.
When you put Grenadier, I was expecting a rifleman with an underslung, but it's an honest-to-God Grenadier like the Ghosts have.
Couple things:
- Why do only your gunners have sights? I'd expect your AGs(they're riflemen) or your Squad Leader to have at least a red dot sight or something. Iron sights are just so basic, which I'd expect for the sidearms and the medic's carbine.
- Why does your Grenadier have a 2x sight? Ironsights on a notMK32 GL work perfectly fine.
- 9 men and no Designated Marksman?
- There should be at least a carbine or SMG inside that IFV for the crew to use in an emergency. It's an IFV, space isn't an issue.
Beyond that, looks all the amaze. They're going to play as a really in-your-face, aggressive assault team, aren't they? Loud and proud?
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by ISAF-Usea » Wed Jan 07, 2015 3:14 pm
by The GAmeTopians » Wed Jan 07, 2015 3:16 pm
ISAF-Usea wrote:I would post more, and make suggestions, but I feel like since I'm 'new' (hate having 'new' stamped on me) that I will get pounded the hell out of for doing so.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by The GAmeTopians » Wed Jan 07, 2015 3:17 pm
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by Ontorisa » Wed Jan 07, 2015 3:21 pm
by Vancon » Wed Jan 07, 2015 3:26 pm
The GAmeTopians wrote:Van, where did you get the pics btw? They look good.
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Die Erworbenen Namen » Wed Jan 07, 2015 3:31 pm
ISAF-Usea wrote:I would post more, and make suggestions, but I feel like since I'm 'new' (hate having 'new' stamped on me) that I will get pounded the hell out of for doing so.
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by The GAmeTopians » Wed Jan 07, 2015 3:32 pm
Vancon wrote:The GAmeTopians wrote:Van, where did you get the pics btw? They look good.
I googled the dragon and the other two I drew myself with a little help from my friends.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by Vancon » Wed Jan 07, 2015 3:40 pm
The GAmeTopians wrote:Vancon wrote:I googled the dragon and the other two I drew myself with a little help from my friends.
Nice music, and nice friends. I wish I had friends like that. And I suck at drawing, so that doesn't help.
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by The GAmeTopians » Wed Jan 07, 2015 3:40 pm
Vancon wrote:The GAmeTopians wrote:Nice music, and nice friends. I wish I had friends like that. And I suck at drawing, so that doesn't help.
By friends I mean that I had to credit them since I used their pictures and------Wait, you should know this. Why aren't you on the Milrealism forums?
If anyone wants to learn mil-stuffs, go to any of the milrealism forums and ask any question you want, and you'll probably get an answer.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by Ontorisa » Wed Jan 07, 2015 3:46 pm
ISAF-Usea wrote:I would post more, and make suggestions, but I feel like since I'm 'new' (hate having 'new' stamped on me) that I will get pounded the hell out of for doing so.
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