
by Kandarin » Thu May 27, 2010 9:06 pm
I wish I remember who wrote:Games like Nationstates are like a big cardboard box, and there are two kinds of people in the world. The kind who look at the empty void inside the box and ask "Where the hell is it?" and the kind who jump into the box with their friends and make it into a fort, or a spaceship.

by Omigodtheykilledkenny » Thu May 27, 2010 10:07 pm
I realize that commending a mod or player editor for issue editing is right out, but there's a nation or two that have stood out for their exceptional issue writing. Would it be possible, under the existing rules, to commend them for it?


by Enn » Thu May 27, 2010 10:12 pm

by Topid » Thu May 27, 2010 11:10 pm

by O5vx » Thu May 27, 2010 11:27 pm

by A mean old man » Fri May 28, 2010 12:51 pm

by Oh my Days » Fri May 28, 2010 3:10 pm
A mean old man wrote:I can't see any possible way of writing an in-character commendation for an issue writer.

by Todd McCloud » Fri May 28, 2010 3:13 pm

by Oh my Days » Fri May 28, 2010 3:29 pm
Todd McCloud wrote:
How does someone reading that go "oh, that's right, he was pretty good with issue writing!"
That statement eludes to nothing. A roleplay nation could easily do that and it can have absolutely nothing to do with issue writing.

by Ardchoille » Sat May 29, 2010 12:12 am
The WA,
NOTING that @@nation@@ consistently brings major issues of international concern to the attention of individual governments;
FURTHER NOTING that such issues are always presented even-handedly, with the views of all parties clearly represented;
PARTICULARLY IMPRESSED by @@nation@@'s work ondescription of issue
description of issue
description of issue
(continue at will);
APPLAUDING the clear and accurate terminology in which @@nation@@ presents these issues to governments;
RECOGNISING the characteristic humour that the international community has come to associate with the contributions of @@nation@@;
CONVINCED that, without the intervention of @@nation@@, such issues would be crowded off many government's agendas, perhaps ignored;
OBSERVING that government decisions on important issues will affect the economy, the body politic and even basic rights;
ADMIRING the discretion @@nation@@ practises about the probable outcomes of such decisions, thus ensuring that issues are dealt with on their own merits;
BELIEVING that such skilled highlighting of so many significant issues brings great benefit to the international community;
COMMENDS @@nation@@.

by Todd McCloud » Sat May 29, 2010 6:56 am

by Ardchoille » Sun May 30, 2010 7:47 am
PARTICULARLY IMPRESSED by @@nation@@'s work on:* Keep The Greenbelt Green, Say Protesters
* Buy A Better Baby?
* Bug 'em All, Say Police
* Spare The Rod, Demand Welfare Activists
* Maternity Leave A Must, Say Mothers
PARTICULARLY IMPRESSED by @@nation@@'s work in clarifying and publicising the following issues:* Keep The Greenbelt Green, Say Protesters
* Buy A Better Baby?
* Bug 'em All, Say Police
* Spare The Rod, Demand Welfare Activists
* Maternity Leave A Must, Say Mothers
PARTICULARLY IMPRESSED by @@nation@@'s work in clarifying and publicising the following issues:*Urban sprawl and the environment (popularised as Keep The Greenbelt Green, Say Protesters)
* Embryo choice for IVF parents (Buy A Better Baby?)
* Civli liberties (Bug 'em All, Say Police)
* Disciplining children (Spare The Rod, Demand Welfare Activists)
* Paid maternity leave (Maternity Leave A Must, Say Mothers)
) 
by Unibot » Sun May 30, 2010 12:05 pm
Vocenae wrote:Unibot, you have won NS.

by Ardchoille » Sun May 30, 2010 1:20 pm

by Unibot » Sun May 30, 2010 2:04 pm
Ardchoille wrote:It is possible to refer to OOC actions in a way that can be read IC. I'm sure Kandarin, who apparently has subjects in mind, will do it appropriately.
Are you saying that Issues don't bring matters of concern before individual governments? You're surely not suggesting that the author didn't want the work seen? Or that the issues don't have the name of the writer's nation on, or that I've misquoted their actual titles?
As for why IC rather than OOC, I've written screeds about that; so have others. You can go check the latest R4 thread, or you can settle for the basic one that it's the fundamental concept on which Max designed the game.
Vocenae wrote:Unibot, you have won NS.

by Glen-Rhodes » Sun May 30, 2010 2:42 pm
Unibot wrote:But what are issues? Issues are matters of individual governments, but they are not newspaper articles, or whatnot, they are a construct that can only be truly understood as a player, as they were written by a player, not a character, nor a nation.

by Metania » Sun May 30, 2010 2:55 pm

by Unibot » Sun May 30, 2010 3:02 pm
Glen-Rhodes wrote:I think you're being unduly philosophical and, in result, grasping at straws here.
Issues are written as if they are a scene in a movie: your advisors, friends, political rivals, random angry citizen, etc. come to you and try and persuade you -- the leader of a nation -- on what to do. They are written in terms of nations, governments, governmental actions, and whatnot. Issues are written with a "roleplayed set of mind". I don't get how you could say they aren't. There is no other way to write an issue, besides imagining that movie scene.
Vocenae wrote:Unibot, you have won NS.

by Glen-Rhodes » Sun May 30, 2010 3:19 pm
Unibot wrote:Yes, Glen, issues can be interpreted as in-character propositions.
Unibot wrote:It's clear, that although issues are interpreted in-character, that they can only be understood as they appear to the player in the game -- a construct of the game.

by Unibot » Sun May 30, 2010 6:46 pm
Glen-Rhodes wrote:Well, duh. But that doesn't actually mean anything. Books can only be understood as they appear to a reader. Dungeons & Dragons can only be understood as they appear to a roleplayer. Civil War re-enactments can only be understood as they appear to LARP-ers. It's called fiction. I don't understand why you're getting into the metaphysics and purposefully trying to tear down a fictional construct into stone-cold reality.
At some point, you have to just say that an issue addressing a problem in Unibot is just that, because that's what it was intended and designed to be.
Vocenae wrote:Unibot, you have won NS.

by Glen-Rhodes » Sun May 30, 2010 8:06 pm
Unibot wrote:... the Security Council has never had a fourth wall, our headquarters is a prism. The best way I can explain it is, as the members of the Security Council have commonly accepted, the Security Council exists in both dimensions simultaneously...

by Unibot » Sun May 30, 2010 8:20 pm
In some situations, writing an interchangeable C&C is difficult, and I see why you would be angry about having to do it. But it's not always difficult, especially in this case. I think you should ask yourself: am I arguing about the merits of this proposal, or am I using this as a platform for my larger Rule 4 agenda? If it's the latter, I think there are other threads that would be better to do that in. (In this case, I think it's the latter.)
Vocenae wrote:Unibot, you have won NS.

by Ardchoille » Sun May 30, 2010 8:27 pm
Unibot wrote:Glen-Rhodes wrote:I think you're being unduly philosophical and, in result, grasping at straws here.
And I think you're just being Glen-Rhodes as usual, trying to stir up an argument by twisting my words to delve us into another battle of literal attrition, but I wouldn't call you on that in public either.. but wait, I just did!

by Unibot » Sun May 30, 2010 8:32 pm
Ardchoille wrote:Unibot wrote:Glen-Rhodes wrote:I think you're being unduly philosophical and, in result, grasping at straws here.
And I think you're just being Glen-Rhodes as usual, trying to stir up an argument by twisting my words to delve us into another battle of literal attrition, but I wouldn't call you on that in public either.. but wait, I just did!
And I think that you'd both better steer away from the personal reflections and move back to the substance of the discussion, capisce?
Vocenae wrote:Unibot, you have won NS.
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