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by Adin » Fri Aug 29, 2014 1:32 pm
by Nuridia » Fri Aug 29, 2014 1:34 pm
by Nuridia » Fri Aug 29, 2014 1:38 pm
Nuridia wrote:Alright, new app. Hope I got it right this time. If I'm accepted I'll have to make my hero app tomorrow because I have to leave now.
NS Name: Nuridia
World Name: Xiuwe
Number of Nations: (Is it ruled by one mighty Empire or split among a hundred states?) Xiuwe has twelve nations in total, but one or two are the dominant superpowers.
World Population: (Be realistic) 5 billion
Location of Gate: (Which nation, if there is more than one) The gate is located in the heart of the Soluna Mountain, in the Loria desert of Vanland.
World Climate: (Is it a hot, cold, warm, or cool world? Is it covered in a desert or ice, or is it all the above?) It is a pretty varied planet. The climate in the extreme north and south is very cold and ice caps have formed, in the interior it is a cool temperate climate and much warmer in the southern portions with flourishing plant life. There are vast expanses of deserts in the east and mountain ranges in the north. The land is divided into four continents, each housing three of the twelve overall nations. The largest one is southernmost with desert and the smallest continent is up north and very cold and icy Overall, it's quite warm for a living environment but it is a planet of extremes.
Dominant Species: Fealians- A sentient humanoid race that has the ability to use magic. Their power is usually elemental in nature and what element they use, and their overall appearance such as hair, eye and skin color comes from the regions they're born into. The majority of them look like normal humans except shorter and slimmer with slightly pointed ears and longer nails. Also their features are finer than humans' are and they have a much wider range of phenotypes.
Other Species: Humans, dragons, elves, merfolk, a huge assortment of different birds, fish and insects, other quadruped mammals and many different plants.
World History: (What went down after the Gate on your homeworld fell apart?) A long while ago, the Fealians had just come into existence after centuries of interspecies breeding and so they were a subclass race to the dominant species at the time, which were the Elves, as such they were treated horribly. There was no one system of government for a very long time and no leaders, without order there was constant strife among the races. Also after the gate had broken down, there came a great shift in climate as if the planet itself had been flipped upside down. The ice caps in the North had started to melt and overheat and the interior had gone through some sort of ice age where everything had frozen and there was hardly any food. Each sentient species blamed the other for this, and so war broke out. Everybody had begun to choose sides, the battles were bloody and violent and many lost their lives. The planet was in turmoil for years until one day, the thaw started. The climate began to turn back, slowly but surely and all of the sentient species saw the great damage they had done yet it was not enough to get them to stop fighting.They remained at war until the last Great Dragon, Styx invaded the land and started destroying everything in his path. Realizing that they would get nowhere in their current state, they all decided to call a truce and fight this great evil together. With magic from the Elves and Fealians, along with the humans' science they eventually defeated Styx and the silver dragon's body was divided up and made into the Twelve Talms, powerful magic artifacts gifted to each of the most powerful generals that would eventually become the first leaders of the twelve nations. Technology and science began to develop, people learned how to grow crops and create machines and things, the elves and Fealians of course took to developing their magic but were still part of this tech revolution. Although things had begun to get better, there was still the problem of borders, territories and leaders. Each species chose the land they felt would suit them best and drew up borders, creating their own governments and leaders which would later become the twelve nations. All leaders meet once every five years at the Xiuwe Summit, a meeting held inside the Crystal Spire jutting up from the top of Mount Handrian. They meet to discuss issures of territory, lands and other things and this way the peace has been kept ever since. For now at least.
Nation Name: Vanland
Capital City: Wergild
Government Type: Absolute Monarchy
Head of State: Queen Lizbeth Monrose
Claimed Territory: England
State/National Religion: None
Dominant Religion: Faith of the Twelve, which worships twelve gods and goddesses that control a different aspect of life. They are based on the idea that the first twelve leaders of Xiuwe were in reality gods sent down to bring peace to the war torn planet.
Minority Religion(s): the Old Faith, which worships nature gods and the spirits of the living and dead. Ancestor worship and reverence is central to this religion.
Population: (Please be realistic...) 10 million
Military Organization:
Army Size: 200,000
Army Units:
Foot soldiers-Basically like knights, these soldiers fight on foot and attack with swords, shields, maces and a number of other melee weapons. 80,000 in total
Archers- The nimbler part of the fighting force, they wear lighter but still protective armor as they use their long-ranged bows and arrows to attack enemies. Numbering 30,000
Navy- Sea-based part of the military, they fight on the open seas using their warships. 17,000 make up this force.
Dragoons- Britannia's equivalent of an Air Force, they are basically like regular knights except that they fly into battle on the backs of their trained battle dragons. Smallest unit with a mere 8,000.
Cavalry- Knights on horseback. 40,000 of these
Mages- Part of the army that uses magic, including healing spells. 25,000 0f these
Fleet Size: 17,000
Naval Units:
Galleons- A galleon was a large, multi-decked sailing ship and are the main fighting and cannon ships housing stacked cannons.
Light warships- smaller, faster and have lighter guns.
Ironhulls- Ships with iron clad bows, stern, some iron plating on the hull and bottom so these are used as battering rams.
General Terrain: It's a very varied land with rolling green hills covered by forests, dotted witn mountains in back and plains in the center
Noteworthy Fauna:Dragons and merfolk, the dragons are nowhere near as powerful as they used to be before the War when Styx was taken down and they are much rarer now.
Magic or Science?: Both
Primary Import(s): precious stones, silver, paper, silk textiles, hardwoods
Primary Export(s): ink, wine, spices, cotton
Primary Species: (Primary culture/linguistic group) Fealians (a human like race with some elvish characteristics and magic power/sensitivity
Accepted Species: All
Brief Description of your nation's History: The Holy Crown-Realms of Vanland were founded in the 2nd Year of Xiuwe according to the Hytian calendar system that the Elvish population invented and that is now used worldwide. When the sentient species of the planet finally came together in peace after the Two Century War, a large northern island was chosen and settled by the human First King Vandyke the Wize and claimed as his new nation. He also founded the capital city of Wergild in his name and of course named Vanland after himself. Wergild was named after his Fealian wife Werda and his son, the future Second King Gildeon. The island was located in the northern central part of the western half of the continent. Vandyke immediately went conquering after settling and after fighting brutally with the native tribes, eventually a peace treaty was signed that gave Vandyke leadership of the land for himself and all his descendents. The fighting was known as the Puzzle War, because the pieces of land that the king gathered eventually fit together like a puzzle. His coronation taking place in the 5th Xiuwe Year, King Vandyke became the undisputed ruler of Vanland. Because of the peace that had been established after the Two Century Wars, everybody expected this peace to last for generations to come but it was not to be. Vandyke became very greedy, seeing nations and decided his wasn't big enough. In the 17th Year of Xiuwe, Vandyke declared war on the eastern nation of Jingke, and with forty thousand men rode into that nation in order to kill their leader, Emperor Buwei and take the vast and wealthy land for himself. At first he was successful, making it to the capital but the emperor was ready and Vandyke's army was brutally defeated. After this, he became a tyrant to his own people. His son Gildeon was appalled and couldn't stand by while his father ruined their country so he gathered his forces and met with high ranking nobles to plan a coup. In what is known as the Second King's Rebellion, Vandyke was violently overthrown, stabbed to death and tossed into the streets for the dogs. Gildeon became Second King, ruling justly and establishing the Faith of the Twelve which so many follow today.
Brief Description of your nation's economy: The Vanland people use a currency called drakme, which comes in the form of gold, silver, copper and bronze coins each having a different value with bronze being worth the least. Their economy is strong and powerful, being kept alive through the extansive trade that they do with other nations. Vanland has a fleet of trade ships that carry raw materials to other nations and brings back finsihed products, spices and other rich objects.
Brief Description of your nation's government: It's an absolute monarchy, but the parliamentary officials are elected by the people and they make up the King's/Queen's cabinet so that the people have a fair voice in the government.
Brief Description of your nation's populace: It's a mixture of Humans, Elves and Fealians. Most middle class people are either merchants, teachers or bankers while the lower classes are farmers and craftsmen. All classes can be warriors and sailors.
RP Example:
by Adin » Fri Aug 29, 2014 1:39 pm
Nuridia wrote:I'm so sorry, I thought I read that. I really did read the OP this time. I'll fix it right now.
by Nuridia » Fri Aug 29, 2014 2:24 pm
by Adin » Fri Aug 29, 2014 2:28 pm
Nuridia wrote:Yeah the dragons are way weaker and smaller than regular dragons. The ones in the army are big enough to ride on but have to wear armor to protect them which slows them down a lot. If I get accepted my hero app will be up tomorrow.
by Adin » Fri Aug 29, 2014 3:00 pm
by The New Lowlands » Fri Aug 29, 2014 5:06 pm
by Adin » Fri Aug 29, 2014 5:10 pm
by The New Lowlands » Fri Aug 29, 2014 5:10 pm
Adin wrote:How come I feel that the Air Defense Cannon is going to be a pain in my neck against my dragons and Wyverns?
by Adin » Fri Aug 29, 2014 5:53 pm
by The New Lowlands » Fri Aug 29, 2014 5:55 pm
Adin wrote:The New Lowlands wrote:That's literally the entire doctrinal purpose of it. The Kygali have no significant other defence, though.
Wonder how I'm going to counter your Air Cannon.
I know! Just throw a lot of levies at your ground guys until they are all dead and then have them swarm your cannons!
by Adin » Fri Aug 29, 2014 6:05 pm
The New Lowlands wrote:Adin wrote:
Wonder how I'm going to counter your Air Cannon.
I know! Just throw a lot of levies at your ground guys until they are all dead and then have them swarm your cannons!
It's likely that your cavalry and such will have superiority in terms of speed over all Kygali units all the time; use that.
by Alleniana » Fri Aug 29, 2014 9:16 pm
by Enid Blyton » Sat Aug 30, 2014 4:09 am
by Alleniana » Sat Aug 30, 2014 4:15 am
Enid Blyton wrote:HI! lol finally an awesome fantasy thread thats interesting. Will be coming up with an app soon
by Skaldia » Sat Aug 30, 2014 6:48 am
by Alleniana » Sat Aug 30, 2014 6:59 am
Skaldia wrote:Wow. The last few hours has seen this thing explode with interest. Lovely.
by Alleniana » Sat Aug 30, 2014 7:23 am
by Alleniana » Sat Aug 30, 2014 7:29 am
by Skaldia » Sat Aug 30, 2014 7:34 am
Alleniana wrote:Skaldia wrote:
Link it or repost please?
viewtopic.php?f=31&t=309191&p=21528813#p21528813
by Alleniana » Sat Aug 30, 2014 7:41 am
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