Isn't that on the Equator?
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by Photana » Thu Jul 31, 2014 1:00 pm
by Valentir » Thu Jul 31, 2014 1:02 pm
Caltarania wrote:Photana wrote:God Name/Aliases: Uhg-Shuulmith / The Great Daemon of Change / The Great Motivator / The Beast of a Thousand Faces
Portfolio: Change / Ambition / Deception / (Chaos)
Symbolism: Uhg-Shuulmith's symbol is a pair of inter-locking spirals, usually in gold or purple, to symbolize the ever changing nature of him and his realms. Möbius strips of all sorts are also favors as symbols of the god of Change.
Appearance: Daemon Form, Great Motivator Form, Beast Form
Anti-God: Opposed to Maerios, mostly on a philosophical level. Maerios is aligned with Order, and his powers both stem from and produce Order, while the powers of Uhg-Shuumlmith stem from and produce Chaos.
Species Name: Ghul-Shuulmith / The Lesser Daemons of Change / The Thousand Faces of the Beast
Strength: The Ghul are - above all - adaptable, and this mostly shows in their bodies. Ghuls change almost erratically, their bodies seeking the best solution for the problem they currently face. As such, they don't really have technology in the traditional sense - weapons and armor of metal, buildings of stone and wood- but they use their adaptations as technology, with blade-arms made of strongest bone, armor made of thickest hide, and homes made of living flesh.
Intelligence: Ghuls have about average intelligence, except for their leaders, specially bred for their extreme intelligence and ambition.
Life Span: About 20 years.
Appearance: Again, the Ghul change constantly, but their default body-type is humanoid, 5'11, and with pale pink skin.
Magical Capability: All Ghul have some touch with the magical realm, which they use to carve enchantments their weapons and hides, and there are many whom go beyond simple enchantments, into full use of the arcane.
Weapon Capability: The Ghul use their bodies as weapons, and this is relatively effective on its own - with many Ghul specializing in one kind of organic weapon from a young age - and this is enhanced with the runes they carve into themselves, but they possess few true siege machines, and when fighting a non-Ghul foe, prefer to simply starve out their enemies, before climbing the walls and eating the remains, or sacrificing whomever reamins to their God, hoping to gain his favor for their warband.
Optimum Terra: Anywhere, really, but they prefer to live in the grasslands and woodlands, where more game roams and it is easier to find something living to eat.
Location: TBD.
G-Tech you okay with being Anti-God bros with Uhg-Shuulmith?G-Tech Corporation wrote:
The Ghul are handy; I'd just add some real aspects to your god.
Not shabby. Shall we all start on a central continent?
Sort of, but I mean meh. Val wanted an Icy place, for example, and I'm pretty sure Mish's species will be either amphibious or totally waterborne.Lunas Legion wrote:
Hurray, icecaps.
Notice the grey island at the top specifically for Val
That's literally on the equator.
I added Icecaps for you, use them dammit.
by The Kingdom of Glitter » Thu Jul 31, 2014 1:03 pm
by G-Tech Corporation » Thu Jul 31, 2014 1:03 pm
by Caltarania » Thu Jul 31, 2014 1:06 pm
by Photana » Thu Jul 31, 2014 1:07 pm
by Liecthenbourg » Thu Jul 31, 2014 1:16 pm
by Lunas Legion » Thu Jul 31, 2014 1:21 pm
by Caltarania » Thu Jul 31, 2014 1:23 pm
Liecthenbourg wrote:God Name/Aliases: Dracognis; The Fire Wielder, The Eternal Burner, The Dragon God
Portfolio: Fire | Fury | Reptiles
Symbolism: A flame wrapped around a fist, not burning the hand but a part of it.
Appearance: Much Swag
Anti-God: TBD.
Species Name: Draconians
Strength: The Draconians are a tough species, given life by the God Dracognis in his image. Fierce in battle, with their body's unique features (Tails, sharper teeth, etc) being weapons. They are stronger than man substantially and have the ability to hover and fly. Their abilities of flight and the distance they can travel depends upon their gear at the time.
Intelligence: Cold, calculating and crafty the Draconians are. They hold little value for but the most willing and loyal of friends and will often discard other species upon the field of battle (If both are on the same side) as little more than cannon fodder, though this mentality is rarely shown.
Life Span: Whilst several unique Draconians have lived well into thousands of years of age, most Draconians have an average lifespan of 110 years.
Appearance: This, essentially.
Magical Capability: In tune with the element of fire herself, every Draconian in some shape or form can manipulate fire. Whilst most Draconians have the ability to spew fire forth from their mouths and have the enchantment capabilities to make their weapons catch alight, some have the ability to do immense things with fire.(For example, creating a wave of fire to attack an opponent, or manipulating a source of fire to attack an unfortunate being) However, these rare beings are generally taken into the priest hood of the Order of Ignis, to show their thankfulness to Dracognis for their abilities.
Weapon Capability: Draconians are famed for their shock troops, heavily armoured members of their species equipped with battlehammers that hover above the battlefield before swooping down and slamming into their foes from above. They are also skilled with crossbows and other ranged weaponry, but can not hope to beat an elf in that art.
Optimum Terra: Anywhere warm really. Volcanoes are preferable to the Draconians, who very much enjoy the intense heat.
Location: TBD
Lunas Legion wrote:God Name/Aliases: Syeli, Mistress of the Heavens, Keeper of the Sun and Moon, Creator of Constellations, Lady of the Sky, Creator of the Night, Bringer of the Day
Portfolio: Heavens (which includes Sun/Moon/Stars/Sky/Night/Day)
Symbolism: Syeli's symbols usually include solid discs of various colours (although usually red, yellow, white or blue), representing her dominion over the sun, moon and sky respectively.
Appearance: Here
Anti-God:
Species Name:
Strength:
Intelligence:
Life Span:
Appearance:
Magical Capability:
Weapon Capability:
Optimum Terra:
Location:
by Photana » Thu Jul 31, 2014 1:27 pm
Caltarania wrote:Liecthenbourg wrote:God Name/Aliases: Dracognis; The Fire Wielder, The Eternal Burner, The Dragon God
Portfolio: Fire | Fury | Reptiles
Symbolism: A flame wrapped around a fist, not burning the hand but a part of it.
Appearance: Much Swag
Anti-God: TBD.
Species Name: Draconians
Strength: The Draconians are a tough species, given life by the God Dracognis in his image. Fierce in battle, with their body's unique features (Tails, sharper teeth, etc) being weapons. They are stronger than man substantially and have the ability to hover and fly. Their abilities of flight and the distance they can travel depends upon their gear at the time.
Intelligence: Cold, calculating and crafty the Draconians are. They hold little value for but the most willing and loyal of friends and will often discard other species upon the field of battle (If both are on the same side) as little more than cannon fodder, though this mentality is rarely shown.
Life Span: Whilst several unique Draconians have lived well into thousands of years of age, most Draconians have an average lifespan of 110 years.
Appearance: This, essentially.
Magical Capability: In tune with the element of fire herself, every Draconian in some shape or form can manipulate fire. Whilst most Draconians have the ability to spew fire forth from their mouths and have the enchantment capabilities to make their weapons catch alight, some have the ability to do immense things with fire.(For example, creating a wave of fire to attack an opponent, or manipulating a source of fire to attack an unfortunate being) However, these rare beings are generally taken into the priest hood of the Order of Ignis, to show their thankfulness to Dracognis for their abilities.
Weapon Capability: Draconians are famed for their shock troops, heavily armoured members of their species equipped with battlehammers that hover above the battlefield before swooping down and slamming into their foes from above. They are also skilled with crossbows and other ranged weaponry, but can not hope to beat an elf in that art.
Optimum Terra: Anywhere warm really. Volcanoes are preferable to the Draconians, who very much enjoy the intense heat.
Location: TBD
Accepted.Lunas Legion wrote:God Name/Aliases: Syeli, Mistress of the Heavens, Keeper of the Sun and Moon, Creator of Constellations, Lady of the Sky, Creator of the Night, Bringer of the Day
Portfolio: Heavens (which includes Sun/Moon/Stars/Sky/Night/Day)
Symbolism: Syeli's symbols usually include solid discs of various colours (although usually red, yellow, white or blue), representing her dominion over the sun, moon and sky respectively.
Appearance: Here
Anti-God:
Species Name:
Strength:
Intelligence:
Life Span:
Appearance:
Magical Capability:
Weapon Capability:
Optimum Terra:
Location:
Accepted when finished.
by Caltarania » Thu Jul 31, 2014 1:30 pm
by Photana » Thu Jul 31, 2014 1:31 pm
G-Tech Corporation wrote:Sure, that's fine by. Perfectly dandy in point of fact.
Also, I'd love that central mountainous morass for the dorfs.
by G-Tech Corporation » Thu Jul 31, 2014 1:38 pm
by Caltarania » Thu Jul 31, 2014 1:43 pm
by Lunas Legion » Thu Jul 31, 2014 1:44 pm
by Caltarania » Thu Jul 31, 2014 1:46 pm
by Lunas Legion » Thu Jul 31, 2014 1:48 pm
by Caltarania » Thu Jul 31, 2014 1:48 pm
by Lunas Legion » Thu Jul 31, 2014 1:49 pm
by Caltarania » Thu Jul 31, 2014 1:50 pm
by Liecthenbourg » Thu Jul 31, 2014 2:10 pm
by Caltarania » Thu Jul 31, 2014 2:12 pm
Liecthenbourg wrote:Calt, are any of the island chains on your map Volcanic?
by Photana » Thu Jul 31, 2014 2:23 pm
by Caltarania » Thu Jul 31, 2014 2:25 pm
Photana wrote:So, G-Tech, how is our association going to go? The Beast isn't above collaboration, but he won't be happy about it and he will be sure to backstab you later.
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