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Death of The Multiverse Sequel Discussion

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The Republic of Atria
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Postby The Republic of Atria » Fri Jul 11, 2014 9:14 pm

Neema wrote:
Diabolus Thronus wrote:
I'll try to get my friend Neema in on this. He knows a shit ton about the 40K-verse. I know a little bit about it, but he'd be way better at leading the story there since he's more of an expert than I.


You rang?



Some people here want to go to the WH40k universe and if we do, since I know fuck all about it, I need someone who is on often enough to lead it's story.

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Diabolus Thronus
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Postby Diabolus Thronus » Fri Jul 11, 2014 9:32 pm

The Republic of Atria wrote:
Neema wrote:
You rang?



Some people here want to go to the WH40k universe and if we do, since I know fuck all about it, I need someone who is on often enough to lead it's story.


Hell, me and you both can lead it, Neema

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Neema
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Postby Neema » Fri Jul 11, 2014 9:33 pm

The Republic of Atria wrote:
Neema wrote:
You rang?



Some people here want to go to the WH40k universe and if we do, since I know fuck all about it, I need someone who is on often enough to lead it's story.


Well, I have a plan, TG me please.
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Adin
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Postby Adin » Sat Jul 12, 2014 12:47 am

Getting rid of a faction, Banana army, and a few of my characters. Turin, Mor, and Void. This doesn't mean they won't still be in the Rp, but they'll have a minor role to play.

Name: Hamzah the Fierceheart
Appearance(Pics are fine):
WIP
Race: Guardian(Doesn't know)
Age: 2 million years of age
Gender: Male
Powers, abilities, and skills:
Immortal- Person is immortal, but still needs sleep, food, etc. to function correctly. Partially immune to diseases. If wounded then the wound would heal faster than a regular human's. If slain then person will begin to regenerate. Drawbacks: Causes insanity and can make most Immortals go into a feral state. Strong-willed ones can resist the feral state, but without support then there is no hope.

Aura Armor- Summons energy that is colored black to protect the users from all attacks. Drawbacks: The User cannot attack nor move in this state and if does said actions then the aura disappears.

Elemental Claws- User's fingers turn into claws of a certain element ranging from ice, fire, or lightning. Can cause medium damage.

Various other powers with their own pros and cons. Hamzah is also wise, a master with a sword and gun, an excellent war leader and good at parkour.
Equipment (If any):
Desert garb and turban colored black. Gray armor. Two swords made of unusual metals and are powered up by Hamzah's mind. Two handcannons that can cut through light armor and can have a special ammo type.
Short backstory:
In old times before the 'nukes' fell he lived a normal life. When the nukes came and the world was engulfed in flames the Immortal tried his best to survive. With his genes also altered he was a force to be reckoned with. After a long time trying to survive with his other fellow Immortals the wars that the survivors waged was enough. They attacked and united the humans leading them all somewhere else. Afterwards the Immortals began falling into the feral state and most retreated into the mountains. Hamzah was among them and he built himself a base where he could learn. When an empire invaded people that practiced the same religion he worshipped he joined the fight and drove them back. Then the threat of mutants called dragons drew his attention. For a long time the dragons waged war against each other killing countless humans as well. A bunch of human kingdoms joined together and fought the dragons. Hamzah joined with his Desert Lions and fought quite a few battles against them. The war still drags on yet Hamzah is going to find himself in a new war.
Weaknesses(Physical weaknesses are for more powerful characters.): Hamzah suffers from night terrors due to his memories making him lose sleep. He is still weak to many things, but has some resistance. Needs help from others to keep him from falling into the feral state. Insane.
Notes: Hamzah comes from a period within my Universe where the United Species has fallen.

Name: Arkith
Appearance(Pics are fine):
Arkith is a night-black dragon and is of average dragon height. The normal height of a dragon is not much bigger than a humans. In fact a human can reach the shoulder of a normal sized dragon. Arkith also has blue eyes and lightly shredded wings due to her fight with Hamzah along with various wounds received from dragons, griffins, and humans.
Race: Zealot Dragon
Age: 20
Gender: Female
Powers, abilities, and skills:
Has normal dragon stuff like fire breath and talons. However, she does have a few special things that I'm still building on.

Good leadership, combat, and strategy skills.

Equipment (If any):
Armor plating

Battle Talons
Short backstory: Arkith was born in the last dragon's nest within the mountains where she spent a good deal of her life. After King Roland attempted a sour raid she witnessed the needless deaths of his siblings and friends. Arkith was dragged out of the nest to assist of the counterattack against the scattered, remaining humans. Little did she know she would face a Immortal. After a attack from the humans Arkith went on to recover from her wounds and later on fought against Hamzah and his Desert Lions in the Desert of Ameroua. There the humans attempted an invasion of a dragon city. There her father, General Vyen, was gravely wounded by Hamzah and died. Arkith has such then became an archenemy of Hamzah and due to her determination she rose through the ranks to the title of general. Now she is stuck in a strange world. Can Arkith put aside her past and join forces with Hamzah to solve this mess?
Weaknesses(Physical weaknesses are for more powerful characters.): Just because Arkith is a dragon doesn't mean she's powerful. Her fire breath needs a slow recharge time and she is also weak against certain types of magic along with the infamous human cannon and ballista. Arkith is also slightly slow.
We are a coalition of different species with advanced tech. There are many nations/planets that make up this coalition.
Mutliverse Rp

Theorized Situations

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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 6:17 am

Alright. I'll go update the list.


Also, Thronus. They're one giant (10-15 feet) monster now.
Last edited by The Republic of Atria on Sat Jul 12, 2014 6:18 am, edited 1 time in total.

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Neema
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Postby Neema » Sat Jul 12, 2014 6:48 am

The Republic of Atria wrote:Alright. I'll go update the list.


Also, Thronus. They're one giant (10-15 feet) monster now.


Funnily enough, that's slightly shorter than Russ, I think. It never gives an exact height, bu all I know is that he's half again as tall as a 2.1 metre super-soldier.
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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 6:50 am

Neema wrote:
The Republic of Atria wrote:Alright. I'll go update the list.


Also, Thronus. They're one giant (10-15 feet) monster now.


Funnily enough, that's slightly shorter than Russ, I think. It never gives an exact height, bu all I know is that he's half again as tall as a 2.1 metre super-soldier.



2.1 meters is roughly 7 feet.

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Neema
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Postby Neema » Sat Jul 12, 2014 6:53 am

The Republic of Atria wrote:
Neema wrote:
Funnily enough, that's slightly shorter than Russ, I think. It never gives an exact height, bu all I know is that he's half again as tall as a 2.1 metre super-soldier.



2.1 meters is roughly 7 feet.


Yeah, I know, I'm saying he's damn near as tall as it, if not taller if it's in the shorter range.
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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 6:57 am

Neema wrote:
The Republic of Atria wrote:

2.1 meters is roughly 7 feet.


Yeah, I know, I'm saying he's damn near as tall as it, if not taller if it's in the shorter range.



The monster is essentially the "final boss" of this universe. So it's very powerful.

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Neema
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Postby Neema » Sat Jul 12, 2014 7:04 am

The Republic of Atria wrote:
Neema wrote:
Yeah, I know, I'm saying he's damn near as tall as it, if not taller if it's in the shorter range.



The monster is essentially the "final boss" of this universe. So it's very powerful.


I was comparing height, not power.
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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 7:04 am

Neema wrote:
The Republic of Atria wrote:

The monster is essentially the "final boss" of this universe. So it's very powerful.


I was comparing height, not power.



I know.

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Slenderman The CreepyPasta King
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Postby Slenderman The CreepyPasta King » Sat Jul 12, 2014 8:08 am

The Republic of Atria wrote:
Neema wrote:
I was comparing height, not power.



I know.


i had the monster step on vegeta, not killing him, but enough to have the sayan thing where after every tough battle his power level goes up. And splendorman's finishing moves
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The United Empire of Exucular
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Postby The United Empire of Exucular » Sat Jul 12, 2014 10:03 am

Has copy Mercer been obliterated yet or are we still trying to beat the crap out of him?
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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 10:05 am

The United Empire of Exucular wrote:Has copy Mercer been obliterated yet or are we still trying to beat the crap out of him?



Mercer's clone has been killed.

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Slenderman The CreepyPasta King
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Postby Slenderman The CreepyPasta King » Sat Jul 12, 2014 10:15 am

The Republic of Atria wrote:
The United Empire of Exucular wrote:Has copy Mercer been obliterated yet or are we still trying to beat the crap out of him?



Mercer's clone has been killed.


should i start the app for goku?
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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 10:18 am

Slenderman The CreepyPasta King wrote:
The Republic of Atria wrote:

Mercer's clone has been killed.


should i start the app for goku?



If you want.

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The Fallen Jedi
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Postby The Fallen Jedi » Sat Jul 12, 2014 10:38 am

Slenderman The CreepyPasta King wrote:
The Republic of Atria wrote:

Mercer's clone has been killed.


should i start the app for goku?


Have we killed the other Duplicates

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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 10:39 am

The Fallen Jedi wrote:
Slenderman The CreepyPasta King wrote:
should i start the app for goku?


Have we killed the other Duplicates



They all formed into one big one and it was killed.

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Terintania
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Left-wing Utopia

Postby Terintania » Sat Jul 12, 2014 10:40 am

I will join back in when the new world starts.
God help us from half the people who believe they're doing God's work~

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The Republic of Atria
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Postby The Republic of Atria » Sat Jul 12, 2014 10:44 am

Terintania wrote:I will join back in when the new world starts.



And It seems that it'll be Mass Effect.

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Slenderman The CreepyPasta King
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Postby Slenderman The CreepyPasta King » Sat Jul 12, 2014 10:49 am

Character App:
Name: Goku
Appearance(Pics are fine): http://www.google.com/imgres?imgurl=http%3A%2F%2Fimg4.wikia.nocookie.net%2F__cb20130311193821%2Fpowerlisting%2Fimages%2Fe%2Fe1%2FGoku_Render.png&imgrefurl=http%3A%2F%2Fpowerlisting.wikia.com%2Fwiki%2FFile%3AGoku_Render.png&h=3600&w=2500&tbnid=luk9wUCN790FeM%3A&zoom=1&docid=WTyLGH-N0LJ8GM&ei=MoXBU5uyMtGMyAS8gYGwBw&tbm=isch&client=firefox-a&ved=0CFcQMygYMBg&iact=rc&uact=3&dur=1045&page=2&start=14&ndsp=28
Race: Sayian
Age: 30
Gender: Male
Powers, abilities, and skills: List of techniques used by Goku
Energy-based techniques
■Ki Blast – The most basic form of energy wave.
■Invisible Eye Blast – Goku has the ability to shoot an invisible blast of ki out of his eyes. He uses this twice in the anime (once in the manga). The first (and only time in the manga) was when he used it to dig a hole in the Namekian ground to bury Vegeta's corpse in, after he was killed by Frieza. The second was during the battle against Omega Shenron, when Super Saiyan 4 Gogeta used it to knock Omega several feet back. It is likely that this move is rather weak, as even as a Super Saiyan 4, after fusing with Vegeta, it did nothing but stagger Omega, justifying why he did not use it in any other battles.
■Destructo Disk – The user holds their hand into the air, conducting ki in the form of a razor-sharp disc, which is then hurled over and around the body to cut the target.

Goku performing the Kamehameha technique
■Kamehameha – Goku's signature energy attack, even though it was invented by Master Roshi. Goku first learned this technique after witnessing Roshi use it to extinguish the fire on Fire Mountain. Goku has also invented numerous variations of technique, such as the Bending Kamehameha, Super Kamehameha, Kaio-ken Kamehameha, Double Kamehameha, Twin Dragon Shot, Angry Kamehameha, Flying Kamehameha, Instant Kamehameha, True Kamehameha, Kamehameha Rebirth, and 10x Kamehameha. The Dragon Ball Z Collectible Card Game adds variations such as the Distracting Kamehameha and the Dimension Breaker.
■Continuous Kamehameha – Goku releases a rapid barrage of energy blasts at his opponents, causing a massive accumulation of damage. Also called Super Energy Wave Volley.
■Solar Flare – The user spreads and places their fingers on their foreheads, discharging a blinding flash of light.
■Homing Energy Wave – A move where Goku fires a Ki Blast that targets his enemy. He used it against Pikkon in the episode "Final Round".
■Saiyan Aura Blast – A yellow energy wave attack fired with one hand. Named in the Dragon Ball Z Collectible Card Game.
■Spirit Bomb – One of Goku's signature attacks in which he conducts the spirit energy of all nearby living organisms, forming a ball of power and size depending of the amount of harnessed ki energy. Its power was used against many powerful opponents such as Vegeta, Frieza, Dr. Wheelo, Turles, Lord Slug, Super Android 13, Kid Buu and Omega Shenron. It was also absorbed for increased strength in Super Android 13!. It has a few variations: Large Spirit Bomb, Instant Spirit Bomb, Super Spirit Bomb and Universal Spirit Bomb.

Goku's Suspended Blast
■Suspended Blast – The one handed energy attack used to threaten Supreme Kai. Named in the Dragon Ball Z Collectible Card Game.

Martial techniques
■Afterimage Technique – This technique is a short burst of extremely high speed, moving faster than the opponent can sense. This has the side effect of leaving a momentary "after image", until the opponent's senses adapt and realize their target has moved.
■Dragonthrow – Goku's signature grapple throw. He uses an example of this move on Frieza when he grabbed his tail during their battle on Namek. Named in Dragon Ball Z: Budokai.
■Full-Nelson – Executed by performing half nelsons with both arms, though Goku only used this once against Raditz.
■Hasshu-ken – A technique, used to counter Tien Shinhan's Four Witches Technique, in which Goku moves his two arms so fast that they each appear to be in four places at once, effectively giving him eight arms to use in combat.
■Crazy Fist – This is a distraction move designed to confuse and taunt the opponent. Goku who acts like a dog or a monkey, barking and jumping around to scare his opponent. Goku uses this in reaction to Jackie Chun's (Master Roshi's alter-ego) use of the Drunken Fist.
■Rock, Scissors 'N' Paper – An attack in which Goku delivers either a strong punch, a poke in the eyes, or an open palm strike.
■Tornado! – Goku spins while rushing on the opponent to attack him/her. Used against Nam.
■Sword Breaker – The technique used to break Ledgic's sword. Named in the Dragon Ball Z Collectible Card Game.

Speed and movement techniques

Even though it is not exactly certain how fast Goku can travel, on several occasions, it has been suggested that Goku, by the end of Dragon Ball Z, can move faster than the speed of light, as Piccolo claims that Raditz can move faster than the speed of light, and Raditz is not nearly as powerful as Goku at the end of Z. However, one must note this was merely stated in the Saban dubbed episodes, and is flawed considering that in the same dub, it is mentioned that the Z Fighters themselves watch the light from someone's aura to see where they are during fast-paced battles. Vegito is suggested to have the ability to move faster than light speed, considering that he told Super Buu that he had to feel the movement of his ki because he would not be able to see him with his eyes.

Kaio-ken

Some people argue that Goku is indeed faster than light speed by the end of Dragon Ball Z, if not by some time earlier in the series, and can move instantaneously while using Instant Transmission.
■Flight – The user uses their ki to give them the ability to levitate.
■Instant Transmission – Also called Instantaneous Transmission the user places their index and middle finger on their forehead, sensing a location that they teleport to.
■Kaio-ken – Goku forms a red ki aura around his body, multiplying his power level, enhancing his strength and speed. The highest level of this attack used is x20. Goku does not use it much after becoming Super Saiyan. However, Goku has a technique where he combines the Kaio-ken with his Super Saiyan transformation, the Super Kaio-ken; this is done on one occasion, in his fight against Pikkon.
■Mid-Air Stop – While falling to the ground, Goku exhales deeply in order to keep himself suspended in the air long enough to dodge. Goku uses this technique during his battle against King Chappa in the preliminaries of the 22nd World Martial Arts Tournament.

Kid Goku flying using his tail
■Tail Attack – Goku whips his opponent using his tail. He uses this to break free from Tien Shinhan's Four Witches Technique hold.
■Tail-Helicopter Technique – Goku swings his tail in a circle fast enough to hover and fly freely. Used only once, in his fight against Jackie Chun in the 21st World Martial Arts Tournament.

Other appearing techniques
■Backbreaker – Goku smashes his opponent's back. Used against Frieza and named in the Dragon Ball Z Collectible Card Game
■Blast Fist – Goku delivers a powerful uppercut, causing explosions in its path. This technique is used in Super Dragon Ball Z.
■Zanku Fist – Goku delivers a powerful physical rush and hit combination, seen in Dragon Ball Z: Budokai and Dragon Ball Z: Budokai 2.
■Dragon Fist – Goku delivers a punch that causes an explosion, summoning a golden dragon to either wrap around the enemy and disintegrate with him, or devour them. This technique was first used in the movie Dragon Ball Z: Wrath of the Dragon, and is the only one of Goku's techniques that he invented entirely on his own. ■Super Dragon Fist – A combination of the Spirit Bomb and Dragon Fist used by Goku in his various Super Saiyan forms. Goku creates a Spirit Bomb and absorbes it before throwing a powerful punch filled with the Spirit Bomb's energy. Used to kill Super Android 13 in the movie Dragon Ball Z: Super Android 13!. In video games, Goku uses a Spirit Bomb-powered Dragon Fist instead of a regular punch.

■Can You Follow Me? – In his Super Saiyan God form, Goku teleports in front of the opponent and delivers several high-speed punches and kicks. Named in Dragon Ball Z: Battle of Z.
■Fusion Dance – The two users, when sharing the same power level, perform a simultaneous and parallel dance, ending with the contact of the users' index fingers, fusing them for half an hour. Should the dance fail, the users take on a disfigured form with low physical and ki abilities. Goku performs this technique four times with Vegeta, but it is only successful twice: twice in the movie Dragon Ball Z: Fusion Reborn, and in Dragon Ball GT while in their normal and Super Saiyan 4 forms.

Super Saiyan Goku heals a bird
■Healing – As a Super Saiyan, Goku brings a dead/injured bird back to life after Cooler killed it in the movie Dragon Ball Z: Cooler's Revenge. As with Frieza, it may simply be that Goku gave the bird some of his energy.
■Kaio-ken Finish – A rush attack used in his base form. Used to cripple Nappa in the Saiyan Saga, also used in the Raging Blast games.
■Kaio-ken Attack – A rush attack used in his base form. Used in the battle against Vegeta, also used in the Raging Blast games.
■Meteor Blast – A rush attack used by Super Saiyan 2 Goku against Kid Buu in the anime, as well as in the Raging Blast games.
■Meteor Combination – Goku delivers several rapid punches and kicks before punching the enemy's stomach, stunning them as Goku jumps into the air where he blasts the enemy with a Kamehameha. It was used during the fight with Piccolo. This technique is also used in Budokai Tenkaichi 3, the Raging Blast games, and Attack of the Saiyans.
■Kiai – An invisible wave of ki emitted from the hand. Used against Chi-Chi, Goz, and later to stop Nappa's Break Cannon. ■Spirit Shot – Goku discharges a powerful burst of ki around his body. This technique is used in the Budokai series.
■Spirit Shock – A double handed Kiai used by Goku against Baby-infected Gohan and Goten in Dragon Ball GT. Named in the Dragon Ball Z Collectible Card Game.

■Ki Sense – The ability to sense ki energy. Goku acquired the ability after drinking the Ultra Divine Water, but was unable to use it to home in on an opponent's location until he trained with Mr. Popo.
■Now I'm Really Mad! – A rush attack where Goku punches the opponent away with a left hook and knocks them to the ground with a double axe handle. Used against Frieza shortly after transforming into a Super Saiyan, and named in Dragon Ball Z: Battle of Z.
■Super Saiyan power – Goku utilises some of his Super Saiyan power in his base form. Used against the Ginyu Force in Hell.
■Telepathy – A technique that Goku taught himself.

Goku mind reads
■Mind Reading – First shown in "Goku's New Power", somewhere along the trip to Namek, Goku taught himself how to read the minds of others, by placing his palm on their head.
■Telekinesis – He uses this while in a hospital to take water out of a glass until Chi-Chi interrupts his concentration.
■Energy Barrier – Goku used this technique in The Tree of Might.
■Mimicry – The ability to copy others' techniques after seeing them performed once. Through this, Goku copied the Kamehameha and King Chappa's Hasshu-ken technique.
■Discharge – A rush attack used against the Ginyu Force in Hell in the anime, after powering up. Named in the Dragon Ball Z Collectible Card Game.
■Meteor Impact – An attack that Goku used against Kid Buu.
■Ginyu Fighting Pose: Technique (2) – Used when imitating Captain Ginyu at the beginning of their battle on Namek.
■Power Stance – A special fighting stance. Named in the Dragon Ball Z Collectible Card Game.
■Power up to the Very Limit – Used to power up to his Super Saiyan 3 form's maximum in the final battle with Kid Buu. Goku charges his energy up to full while Vegeta distracts Buu for one minute.

Transformations
■Great Ape – Like all other Saiyans, Goku is able to transform into a Great Ape if he has a tail and gains the necessary amount of Blutz Waves required to transform.
■False Super Saiyan – A Saiyan transformation used in the movie Dragon Ball Z: Lord Slug. Goku's pupils disappear, his hair has a red tint and raises up, he acquires a yellow aura, and he gains a massive power increase, along with an angry disposition.
■Super Saiyan – The first Super Saiyan transformation, achieved by Goku after witnessing Frieza murder his best friend, Krillin.
■Ascended Super Saiyan – The half-point between Super Saiyan and Super Saiyan 2, first achieved in the Hyperbolic Time Chamber.
■Ultra Super Saiyan – A sequel of Ascended Super Saiyan form. He shows it Gohan while they are in the Hyperbolic Time Chamber, but he never uses the form in battle because of its obvious weaknesses.
■Full-Power Super Saiyan – The mastery over the core Super Saiyan itself. Achieved in the Hyperbolic Time Chamber, used in the battle with Cell.
■Super Saiyan 2 – The sequel to the Super Saiyan transformation. Goku is first shown assuming the form on-screen when back on Earth after he spent several years in the Other World.
■Super Saiyan 3 – The next transformation, achieved through his training in the Other World.
■Super Saiyan God – The advanced godly Super Saiyan transformation introduced in the movie Dragon Ball Z: Battle of Gods. Goku uses this against the God of Destruction Beerus.
■Golden Great Ape – A more powerful form of the Great Ape, only seen in Dragon Ball GT. Super Saiyans with tails who can control the monkey state and harness the monkey's power can achieve this state.
■Super Saiyan 4 – The final Super Saiyan transformation only seen in Dragon Ball GT. Only those that are Super Saiyans, and have control over Golden Great Ape forms can achieve this state.

Techniques appearing in video games

Gokuden series
■Explosive Wave
■Continuous Energy Waves
■x2 Kaio-ken Kamehameha
■x3 Kaio-ken Kamehameha
■x4 Kaio-ken Kamehameha
■x10 Kaio-ken Kamehameha
■x20 Kaio-ken Kamehameha

Butōden series
Kid Goku
Meteo Kong
■Fists of Fury: triple punch attack.
■Magic Stick: extending pole attack.
■Flying Kamehameha: Goku uses a Reverse Kamehameha to perform a diving shoulder smash.
■Rock, Scissors 'N' Paper
■Kamehameha
■Directed Kamehameha
■Meteo Kong: his meteor attack in Ultimate Battle 22.
Adult Goku ■Arrow Knee: Goku flies diagonally upwards with his knee extended.
■Slashdown Kick: a dive kick. Goku dives downwards diagonally, with his foot extended.
■Super Elbow Smash: a backstep elbow smash. Goku slides backwards on the ground, then rushes forward with his elbow extended.
■Kaio-ken
■Seeking Genki Dama
■Kamehameha
■Chou Genki Dama
■Super Meteo Bashing: his meteor attack. Goku kicks his opponent up into the air, hammers them back to the ground, then elbows them off to the side. It is similar to the Neo Meteo Juggle.
Super Saiyan Goku ■Arrow Knee: Goku flies diagonally upwards with his knee extended.
■Dancing Kick: Goku rushes forward and spins around kicking. Also called Spinning Kick.
■Flip Kick: Goku flips forward, hitting the opponent for 1-2 hits.
■Shiriou Kick: a 4 hits kick attack. This quadruple kick combo replaces the Kaio-ken Goku used in his base form.
■Slashdown Kick: a dive kick. Goku dives downwards diagonally, with his foot extended.
■Super Elbow Smash: a backstep dashing elbow smash. Goku slides backwards on the ground, then rushes forward with his elbow extended, finally he spins around and kicks in some games. Also called "Super Elbow Hit" or "Elbow to Kick Spin".

Goku performs the Super Turtle Sweep in Ultimate Battle 22
■Super Turtle Sweep: a dive kick. Goku comes to from the air at a 45-degree angle with a kick. Also called "Super Tortoise Sweep".
■Taiyoken: blinding light.
■Renzoku Energy Dan: triple fireball.
■Seeking Ki Blast: replaces the Seeking Genki Dama Goku used in his base form.
■Energy Concentration: fast invisible fireball.
■Kamehameha
■Ultra Kamehameha
■Warp Kamehameha
■Neo Meteo Juggle: his meteor attack in Super Butōden 1, Super Butōden 2, and Buyū Retsuden. Goku smacks the opponent up into the air, then back towards the ground, where he elbows them straight ahead into some rocks. Also called Super Meteo Bashing.
■Meteo Smash: his meteor attack Ultimate Battle 22. Goku releases a huge fury of punches and kicks. Then he teleports behind him or her, and releases a ball of energy that explodes on the opponent.
Super Saiyan 3 Goku ■Hyper Elbow Smash: double fisted punch.
■Double Halo Stomp: diving flame kick.
■Forward Flip: flip attack.
■Backflip
■Double Forward Flip
■Energy Concentration
■Kamehameha
■Ultra Kamehameha
■Ultimate Kamehameha
■Meteo Instant Transmission Smash: his meteor attack in Ultimate Battle 22.

Super Battle

Shenron Blast
■Saiyan Drive (サイヤドライブ): a flip kick attack.
■Saiyan Dragon Kick (サイヤドラゴソキック): a flaming spin kick.
■Turtle Hermit Kiai (亀仙気合發): a ground shave energy wave.
■Kamehameha
■Kiaitame
■Shenron Blast

Budokai series
Kid Goku ■Kamehameha
■Rock, Scissors 'N' Paper
■Super Dragon Fist
Adult Goku ■Dragonthrow
■Zanku Fist
■Continuous Kamehameha
■Kamehameha
■Warp Kamehameha
■Spirit Bomb
■Super Spirit Bomb
■Dragon Fist
■Super Dragon Fist
■10x Kamehameha
■Energy Blast
■Kamehameha
■Instant Transmission
■Super Saiyan
Supersonic Warriors series
Base form ■Twin Dragon Shot
■Kamehameha
■Spirit Bomb
■Kaio-ken x20
Super Saiyan form ■Instant Kamehameha
■Super Shots
■Kamehameha
■Super Shot
■Super Saiyan 3
Team attacks ■Body Change Special (with Ginyu)
■Double Attack (with Piccolo)
■Family Kamehameha (with Gohan)
■Super Bajit Sword (with Vegeta)
■Super Spirit Bomb (with Mr. Satan)
■Ultimate Kamehameha (with Gohan)
Special Attacks
■10x Kamehameha, used by Super Saiyan 4 Goku (GT)
■x20 Kaio-ken Kamehameha, used by Goku (Mid)
■Afterimage Strike, used by Goku (GT) and Kid Goku
■Angry Kamehameha, used by Super Saiyan Goku (Mid)
■Chou Makouhou, used by Great Ape
■Chou Makouhou Barrage, used by Great Ape
■Counterattack!, used by Kid Goku
■Dragon Fist, used by Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan 3 Goku (GT) and Super Saiyan 4 Goku (GT)
■False Courage, used by Kid Goku
■Full Power, used by Super Saiyan 2 Goku (End) and Super Saiyan Goku (GT)
■Full Power Energy Blast Volley, used by Super Saiyan Goku (GT) and Super Saiyan 3 Goku (GT)
■Gigant Rock Throw, used by Great Ape
■Give me energy!, used by Goku (Mid)
■Hi-Tension, used by Super Saiyan 3 Goku (GT)
■Howl, used by Great Ape
■I'll Beat You in 5 Seconds!, used by Super Saiyan 4 Goku (GT)
■I'm Getting Excited!, used by Goku (Mid)
■Instant Kamehameha, used by Super Saiyan Goku (End)
■Instantaneous Transmission, used by Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End) and Super Saiyan 4 Goku (GT)
■Kaio-ken, used by Goku (Early)
■Kaio-ken Attack, used by Goku (Early)
■Kamehameha, used by Goku (Early), Goku (End), Super Saiyan 2 Goku (End), Goku (GT) and Kid Goku
■Meteor Combination, used by Goku (Mid)
■Meteor Crash, used by Super Saiyan 2 Goku (End) and Super Saiyan 4 Goku (GT)
■Meteor Smash, used by Super Saiyan Goku (Mid) and Goku (End)
■Now I'm Mad!, used by Super Saiyan Goku (Mid)
■Penetrate!, used by Kid Goku
■Power up to the Very Limit, used by Super Saiyan 3 Goku (End)
■Saiyan Soul, used by Super Saiyan Goku (End) and Super Saiyan 3 Goku (GT)
■Sleep, used by Great Ape
■Solar Flare, used by Goku (Early) and Goku (GT)
■Spirit Bomb, used by Goku (Early), Goku (Mid) and Goku (GT)
■Super Energy Wave Volley, used by Super Saiyan Goku (End)
■Super Explosive Wave, used by Super Saiyan 3 Goku (End) and Super Saiyan Goku (GT)
■Super Kamehameha, used by Super Saiyan Goku (Mid), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Super Saiyan Goku (GT) and Super Saiyan 3 Goku (GT)
■Super Spirit Bomb, used by Goku (End)
■Wild Sense, used by Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End) and Super Saiyan Goku (GT)

Rushing Techniques
■Auto-Counter, used by Super Saiyan Goku (Mid), Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Auto-Heavy Counter, used by Goku (Mid) and Super Saiyan 2 Goku (End)
■Auto-Ki Blast Cannon Counter, used by Goku (Early) and Super Saiyan 3 Goku (End)
■Blaster Wave, used by Super Saiyan 3 Goku (GT) and Great Ape
■Flying Kick, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Ground Slash, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Heavy Finish, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Kiai Cannon, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT) and Super Saiyan 4 Goku (GT)
■Lift Strike, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Rolling Hammer, used by Super Saiyan Goku (Mid), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Great Ape

Signature Techniques
■Burst Smash, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Counter - High Speed Rush Movement, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Counter - Z Counter, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Dragon Smash, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Giant Throw, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End) and Super Saiyan 4 Goku (GT)
■High Speed Rush Movement, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Hyper Smash, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Lightning Attack, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Sonic Sway, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Sonic Sway Attack, used by Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Step-In Auto-Counter, used by Super Saiyan Goku (Mid), Super Saiyan Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT) and Super Saiyan 4 Goku (GT)
■Step-In Auto-Heavy Counter, used by Goku (Mid)
■Step-In Flying Kick, used by Goku (GT)
■Step-In Ground Slash, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT) and Super Saiyan 4 Goku (GT)
■Step-In Heavy, used by Goku (Mid), Super Saiyan Goku (GT) and Super Saiyan 3 Goku (GT)
■Step-In Kiai Cannon, used by Super Saiyan Goku (Mid), Super Saiyan Goku (End) and Super Saiyan 4 Goku (GT)
■Step-In Lift Strike, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT) and Super Saiyan 4 Goku (GT)
■Step-In Rolling Hammer, used by Super Saiyan 3 Goku (End)
■Step-In Sway, used by Goku (Early), Goku (End), Super Saiyan 2 Goku (End) and Kid Goku
■Super Movement, used by Super Saiyan 3 Goku (End) and Super Saiyan 4 Goku (GT)
■Sway Ground Slash, used by Goku (End) and Kid Goku
■Sway Heavy, used by Goku (Early), Goku (End), Super Saiyan 2 Goku (End) and Kid Goku
■Sway Lift Strike, used by Goku (End) and Kid Goku
■Vanishing attack, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Z Counter, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape

Combos
■Aerial Barrage, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Air Combo 1, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Air Combo 2, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Air Combo 3, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Air Combo 4, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Auto-Smash Counter, used by Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Blast Combo 1, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Blast Combo 2, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End) and Super Saiyan 4 Goku (GT)
■Blast Combo 3, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Blast Combo 4, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Blast Combo 5, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape.
■Blast Combo 6, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Blast Combo 7, used by Super Saiyan Goku (Mid), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Super Saiyan 3 Goku (GT) and Super Saiyan 4 Goku (GT)
■Blast Combo 8, used by Super Saiyan 3 Goku (GT) and Great Ape
■Blast Combo 9, used by Great Ape
■Blaster Wave Combo, used by Super Saiyan 3 Goku (GT) and Great Ape
■Burst Meteo, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku,
■Delta Storm, used by Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT) and Super Saiyan 4 Goku (GT)
■Dragon Tornado, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End) and Super Saiyan 4 Goku (GT)
■Heavy Crush, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Kiai Cannon Smash, used by Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT) and Super Saiyan Goku (GT)
■Power Press, used by Great Ape
■Raging Impact, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Rolling Hurricane, used by Super Saiyan Goku (Mid), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Super Saiyan 3 Goku (GT) and Super Saiyan 4 Goku (GT)
■Rush Finish, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT), Kid Goku and Great Ape
■Rush In, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Rush In Attack, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Sonic Impact, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Spiral Slash, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku
■Tri-Attack, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid) and Super Saiyan 4 Goku (GT)
■Violent Rush, used by Goku (Early), Goku (Mid), Super Saiyan Goku (Mid), Goku (End), Super Saiyan Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End), Goku (GT), Super Saiyan Goku (GT), Super Saiyan 3 Goku (GT), Super Saiyan 4 Goku (GT) and Kid Goku

Transformations
■Super Saiyan, used by Goku (Mid), Goku (End) and Goku (GT)
■Super Saiyan 2, used by Goku (End) and Super Saiyan Goku (End)
■Super Saiyan 3, used by Goku (End) and Super Saiyan Goku (End), Super Saiyan 2 Goku (End), and Goku (GT)

Super Dragon Ball Z
■Kamehameha
■Flurry Kick: Goku performs a series of acrobatic kicks.
■Blast Fist
■Kaio-ken
■Super Kamehameha
■Instant Transmission
■Spirit Bomb
■Guided Kamehameha
■Instant Transmission
■Blast Flurry Fist: Goku throws out a fast flurry of attacks.
■Kiai Blast: a penetrating energy blast.
■Fissure Kick: Goku teleports and strikes his opponent. Also used by Ultimate Gohan.

Attack of the Saiyans
■Combination
■Meteor Combination
■Kamehameha
■Energy Wave Combo
■Afterimage Technique
■Kaio-ken
■Spirit Bomb
■Saiyan Attack (with Gohan)
■Demon Fusion Wave (with Piccolo)
■Kamehame Fever (with Krillin & Yamcha)
■Meteor Impact (with Gohan & Piccolo)
■Platonic Energy (with Gohan & Krillin)

(NOT DONE, JUST WANT TO POST B4 IT CLOSES MY TAB AGAIN
Equipment (If any):
Short backstory:
Weaknesses(Physical weaknesses are for more powerful characters.):
Universe they are from(Link to wiki page. Ignore for custom characters):

List of techniques used by Goku
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This is a list of notable techniques used by Goku which have appeared in the Dragon Ball manga, the anime series Dragon Ball, Dragon Ball Z and Dragon Ball GT, and various video games spun off by the Dragon Ball series. Being of Saiyan heritage, Goku is tremendously powerful, and his strength increases substantially training throughout the series. Goku's strength also boosted significantly after he heals from severe injuries, appearing as though his body compensates for where it was lacking in defense.

It is uncertain how powerful Goku is by the end of Dragon Ball GT and the fact that he is able to transform in order to potentially perform greater feats makes predicting his limits even more difficult. Goku is seen using certain weights throughout the series, although how much power that he had to exert in order to lift them is not made clear.


Contents
[show]
Techniques appearing in the manga and anime

Energy-based techniques
■Ki Blast – The most basic form of energy wave.
■Invisible Eye Blast – Goku has the ability to shoot an invisible blast of ki out of his eyes. He uses this twice in the anime (once in the manga). The first (and only time in the manga) was when he used it to dig a hole in the Namekian ground to bury Vegeta's corpse in, after he was killed by Frieza. The second was during the battle against Omega Shenron, when Super Saiyan 4 Gogeta used it to knock Omega several feet back. It is likely that this move is rather weak, as even as a Super Saiyan 4, after fusing with Vegeta, it did nothing but stagger Omega, justifying why he did not use it in any other battles.
■Destructo Disk – The user holds their hand into the air, conducting ki in the form of a razor-sharp disc, which is then hurled over and around the body to cut the target.

Goku performing the Kamehameha technique
■Kamehameha – Goku's signature energy attack, even though it was invented by Master Roshi. Goku first learned this technique after witnessing Roshi use it to extinguish the fire on Fire Mountain. Goku has also invented numerous variations of technique, such as the Bending Kamehameha, Super Kamehameha, Kaio-ken Kamehameha, Double Kamehameha, Twin Dragon Shot, Angry Kamehameha, Flying Kamehameha, Instant Kamehameha, True Kamehameha, Kamehameha Rebirth, and 10x Kamehameha. The Dragon Ball Z Collectible Card Game adds variations such as the Distracting Kamehameha and the Dimension Breaker.
■Continuous Kamehameha – Goku releases a rapid barrage of energy blasts at his opponents, causing a massive accumulation of damage. Also called Super Energy Wave Volley.
■Solar Flare – The user spreads and places their fingers on their foreheads, discharging a blinding flash of light.
■Homing Energy Wave – A move where Goku fires a Ki Blast that targets his enemy. He used it against Pikkon in the episode "Final Round".
■Saiyan Aura Blast – A yellow energy wave attack fired with one hand. Named in the Dragon Ball Z Collectible Card Game.
■Spirit Bomb – One of Goku's signature attacks in which he conducts the spirit energy of all nearby living organisms, forming a ball of power and size depending of the amount of harnessed ki energy. Its power was used against many powerful opponents such as Vegeta, Frieza, Dr. Wheelo, Turles, Lord Slug, Super Android 13, Kid Buu and Omega Shenron. It was also absorbed for increased strength in Super Android 13!. It has a few variations: Large Spirit Bomb, Instant Spirit Bomb, Super Spirit Bomb and Universal Spirit Bomb.

Goku's Suspended Blast
■Suspended Blast – The one handed energy attack used to threaten Supreme Kai. Named in the Dragon Ball Z Collectible Card Game.

Martial techniques
■Afterimage Technique – This technique is a short burst of extremely high speed, moving faster than the opponent can sense. This has the side effect of leaving a momentary "after image", until the opponent's senses adapt and realize their target has moved.
■Dragonthrow – Goku's signature grapple throw. He uses an example of this move on Frieza when he grabbed his tail during their battle on Namek. Named in Dragon Ball Z: Budokai.
■Full-Nelson – Executed by performing half nelsons with both arms, though Goku only used this once against Raditz.
■Hasshu-ken – A technique, used to counter Tien Shinhan's Four Witches Technique, in which Goku moves his two arms so fast that they each appear to be in four places at once, effectively giving him eight arms to use in combat.
■Crazy Fist – This is a distraction move designed to confuse and taunt the opponent. Goku who acts like a dog or a monkey, barking and jumping around to scare his opponent. Goku uses this in reaction to Jackie Chun's (Master Roshi's alter-ego) use of the Drunken Fist.
■Rock, Scissors 'N' Paper – An attack in which Goku delivers either a strong punch, a poke in the eyes, or an open palm strike.
■Tornado! – Goku spins while rushing on the opponent to attack him/her. Used against Nam.
■Sword Breaker – The technique used to break Ledgic's sword. Named in the Dragon Ball Z Collectible Card Game.

Speed and movement techniques

Even though it is not exactly certain how fast Goku can travel, on several occasions, it has been suggested that Goku, by the end of Dragon Ball Z, can move faster than the speed of light, as Piccolo claims that Raditz can move faster than the speed of light, and Raditz is not nearly as powerful as Goku at the end of Z. However, one must note this was merely stated in the Saban dubbed episodes, and is flawed considering that in the same dub, it is mentioned that the Z Fighters themselves watch the light from someone's aura to see where they are during fast-paced battles. Vegito is suggested to have the ability to move faster than light speed, considering that he told Super Buu that he had to feel the movement of his ki because he would not be able to see him with his eyes.

Kaio-ken

Some people argue that Goku is indeed faster than light speed by the end of Dragon Ball Z, if not by some time earlier in the series, and can move instantaneously while using Instant Transmission.
■Flight – The user uses their ki to give them the ability to levitate.
■Instant Transmission – Also called Instantaneous Transmission the user places their index and middle finger on their forehead, sensing a location that they teleport to.
■Kaio-ken – Goku forms a red ki aura around his body, multiplying his power level, enhancing his strength and speed. The highest level of this attack used is x20. Goku does not use it much after becoming Super Saiyan. However, Goku has a technique where he combines the Kaio-ken with his Super Saiyan transformation, the Super Kaio-ken; this is done on one occasion, in his fight against Pikkon.
■Mid-Air Stop – While falling to the ground, Goku exhales deeply in order to keep himself suspended in the air long enough to dodge. Goku uses this technique during his battle against King Chappa in the preliminaries of the 22nd World Martial Arts Tournament.

Kid Goku flying using his tail
■Tail Attack – Goku whips his opponent using his tail. He uses this to break free from Tien Shinhan's Four Witches Technique hold.
■Tail-Helicopter Technique – Goku swings his tail in a circle fast enough to hover and fly freely. Used only once, in his fight against Jackie Chun in the 21st World Martial Arts Tournament.

Other appearing techniques
■Backbreaker – Goku smashes his opponent's back. Used against Frieza and named in the Dragon Ball Z Collectible Card Game
■Blast Fist – Goku delivers a powerful uppercut, causing explosions in its path. This technique is used in Super Dragon Ball Z.
■Zanku Fist – Goku delivers a powerful physical rush and hit combination, seen in Dragon Ball Z: Budokai and Dragon Ball Z: Budokai 2.
■Dragon Fist – Goku delivers a punch that causes an explosion, summoning a golden dragon to either wrap around the enemy and disintegrate with him, or devour them. This technique was first used in the movie Dragon Ball Z: Wrath of the Dragon, and is the only one of Goku's techniques that he invented entirely on his own. ■Super Dragon Fist – A combination of the Spirit Bomb and Dragon Fist used by Goku in his various Super Saiyan forms. Goku creates a Spirit Bomb and absorbes it before throwing a powerful punch filled with the Spirit Bomb's energy. Used to kill Super Android 13 in the movie Dragon Ball Z: Super Android 13!. In video games, Goku uses a Spirit Bomb-powered Dragon Fist instead of a regular punch.

■Can You Follow Me? – In his Super Saiyan God form, Goku teleports in front of the opponent and delivers several high-speed punches and kicks. Named in Dragon Ball Z: Battle of Z.
■Fusion Dance – The two users, when sharing the same power level, perform a simultaneous and parallel dance, ending with the contact of the users' index fingers, fusing them for half an hour. Should the dance fail, the users take on a disfigured form with low physical and ki abilities. Goku performs this technique four times with Vegeta, but it is only successful twice: twice in the movie Dragon Ball Z: Fusion Reborn, and in Dragon Ball GT while in their normal and Super Saiyan 4 forms.

Super Saiyan Goku heals a bird
■Healing – As a Super Saiyan, Goku brings a dead/injured bird back to life after Cooler killed it in the movie Dragon Ball Z: Cooler's Revenge. As with Frieza, it may simply be that Goku gave the bird some of his energy.
■Kaio-ken Finish – A rush attack used in his base form. Used to cripple Nappa in the Saiyan Saga, also used in the Raging Blast games.
■Kaio-ken Attack – A rush attack used in his base form. Used in the battle against Vegeta, also used in the Raging Blast games.
■Meteor Blast – A rush attack used by Super Saiyan 2 Goku against Kid Buu in the anime, as well as in the Raging Blast games.
■Meteor Combination – Goku delivers several rapid punches and kicks before punching the enemy's stomach, stunning them as Goku jumps into the air where he blasts the enemy with a Kamehameha. It was used during the fight with Piccolo. This technique is also used in Budokai Tenkaichi 3, the Raging Blast games, and Attack of the Saiyans.
■Kiai – An invisible wave of ki emitted from the hand. Used against Chi-Chi, Goz, and later to stop Nappa's Break Cannon. ■Spirit Shot – Goku discharges a powerful burst of ki around his body. This technique is used in the Budokai series.
■Spirit Shock – A double handed Kiai used by Goku against Baby-infected Gohan and Goten in Dragon Ball GT. Named in the Dragon Ball Z Collectible Card Game.

■Ki Sense – The ability to sense ki energy. Goku acquired the ability after drinking the Ultra Divine Water, but was unable to use it to home in on an opponent's location until he trained with Mr. Popo.
■Now I'm Really Mad! – A rush attack where Goku punches the opponent away with a left hook and knocks them to the ground with a double axe handle. Used against Frieza shortly after transforming into a Super Saiyan, and named in Dragon Ball Z: Battle of Z.
■Super Saiyan power – Goku utilises some of his Super Saiyan power in his base form. Used against the Ginyu Force in Hell.
■Telepathy – A technique that Goku taught himself.

Goku mind reads
■Mind Reading – First shown in "Goku's New Power", somewhere along the trip to Namek, Goku taught himself how to read the minds of others, by placing his palm on their head.
■Telekinesis – He uses this while in a hospital to take water out of a glass until Chi-Chi interrupts his concentration.
■Energy Barrier – Goku used this technique in The Tree of Might.
■Mimicry – The ability to copy others' techniques after seeing them performed once. Through this, Goku copied the Kamehameha and King Chappa's Hasshu-ken technique.
■Discharge – A rush attack used against the Ginyu Force in Hell in the anime, after powering up. Named in the Dragon Ball Z Collectible Card Game.
■Meteor Impact – An attack that Goku used against Kid Buu.
■Ginyu Fighting Pose: Technique (2) – Used when imitating Captain Ginyu at the beginning of their battle on Namek.
■Power Stance – A special fighting stance. Named in the Dragon Ball Z Collectible Card Game.
■Power up to the Very Limit – Used to power up to his Super Saiyan 3 form's maximum in the final battle with Kid Buu. Goku charges his energy up to full while Vegeta distracts Buu for one minute.

Transformations
■Great Ape – Like all other Saiyans, Goku is able to transform into a Great Ape if he has a tail and gains the necessary amount of Blutz Waves required to transform.
■False Super Saiyan – A Saiyan transformation used in the movie Dragon Ball Z: Lord Slug. Goku's pupils disappear, his hair has a red tint and raises up, he acquires a yellow aura, and he gains a massive power increase, along with an angry disposition.
■Super Saiyan – The first Super Saiyan transformation, achieved by Goku after witnessing Frieza murder his best friend, Krillin.
■Ascended Super Saiyan – The half-point between Super Saiyan and Super Saiyan 2, first achieved in the Hyperbolic Time Chamber.
■Ultra Super Saiyan – A sequel of Ascended Super Saiyan form. He shows it Gohan while they are in the Hyperbolic Time Chamber, but he never uses the form in battle because of its obvious weaknesses.
■Full-Power Super Saiyan – The mastery over the core Super Saiyan itself. Achieved in the Hyperbolic Time Chamber, used in the battle with Cell.
■Super Saiyan 2 – The sequel to the Super Saiyan transformation. Goku is first shown assuming the form on-screen when back on Earth after he spent several years in the Other World.
■Super Saiyan 3 – The next transformation, achieved through his training in the Other World.
■Super Saiyan God – The advanced godly Super Saiyan transformation introduced in the movie Dragon Ball Z: Battle of Gods. Goku uses this against the God of Destruction Beerus.
■Golden Great Ape – A more powerful form of the Great Ape, only seen in Dragon Ball GT. Super Saiyans with tails who can control the monkey state and harness the monkey's power can achieve this state.
■Super Saiyan 4 – The final Super Saiyan transformation only seen in Dragon Ball GT. Only those that are Super Saiyans, and have control over Golden Great Ape forms can achieve this state.

Techniques appearing in video games

Gokuden series
■Explosive Wave
■Continuous Energy Waves
■x2 Kaio-ken Kamehameha
■x3 Kaio-ken Kamehameha
■x4 Kaio-ken Kamehameha
■x10 Kaio-ken Kamehameha
■x20 Kaio-ken Kamehameha

Butōden series
Kid Goku
Meteo Kong
■Fists of Fury: triple punch attack.
■Magic Stick: extending pole attack.
■Flying Kamehameha: Goku uses a Reverse Kamehameha to perform a diving shoulder smash.
■Rock, Scissors 'N' Paper
■Kamehameha
■Directed Kamehameha
■Meteo Kong: his meteor attack in Ultimate Battle 22.
Adult Goku ■Arrow Knee: Goku flies diagonally upwards with his knee extended.
■Slashdown Kick: a dive kick. Goku dives downwards diagonally, with his foot extended.
■Super Elbow Smash: a backstep elbow smash. Goku slides backwards on the ground, then rushes forward with his elbow extended.
■Kaio-ken
■Seeking Genki Dama
■Kamehameha
■Chou Genki Dama
■Super Meteo Bashing: his meteor attack. Goku kicks his opponent up into the air, hammers them back to the ground, then elbows them off to the side. It is similar to the Neo Meteo Juggle.
Super Saiyan Goku ■Arrow Knee: Goku flies diagonally upwards with his knee extended.
■Dancing Kick: Goku rushes forward and spins around kicking. Also called Spinning Kick.
■Flip Kick: Goku flips forward, hitting the opponent for 1-2 hits.
■Shiriou Kick: a 4 hits kick attack. This quadruple kick combo replaces the Kaio-ken Goku used in his base form.
■Slashdown Kick: a dive kick. Goku dives downwards diagonally, with his foot extended.
■Super Elbow Smash: a backstep dashing elbow smash. Goku slides backwards on the ground, then rushes forward with his elbow extended, finally he spins around and kicks in some games. Also called "Super Elbow Hit" or "Elbow to Kick Spin".

Goku performs the Super Turtle Sweep in Ultimate Battle 22
■Super Turtle Sweep: a dive kick. Goku comes to from the air at a 45-degree angle with a kick. Also called "Super Tortoise Sweep".
■Taiyoken: blinding light.
■Renzoku Energy Dan: triple fireball.
■Seeking Ki Blast: replaces the Seeking Genki Dama Goku used in his base form.
■Energy Concentration: fast invisible fireball.
■Kamehameha
■Ultra Kamehameha
■Warp Kamehameha
■Neo Meteo Juggle: his meteor attack in Super Butōden 1, Super Butōden 2, and Buyū Retsuden. Goku smacks the opponent up into the air, then back towards the ground, where he elbows them straight ahead into some rocks. Also called Super Meteo Bashing.
■Meteo Smash: his meteor attack Ultimate Battle 22. Goku releases a huge fury of punches and kicks. Then he teleports behind him or her, and releases a ball of energy that explodes on the opponent.
Super Saiyan 3 Goku ■Hyper Elbow Smash: double fisted punch.
■Double Halo Stomp: diving flame kick.
■Forward Flip: flip attack.
■Backflip
■Double Forward Flip
■Energy Concentration
■Kamehameha
■Ultra Kamehameha
■Ultimate Kamehameha
■Meteo Instant Transmission Smash: his meteor attack in Ultimate Battle 22.

Super Battle

Shenron Blast
■Saiyan Drive (サイヤドライブ): a flip kick attack.
■Saiyan Dragon Kick (サイヤドラゴソキック): a flaming spin kick.
■Turtle Hermit Kiai (亀仙気合發): a ground shave energy wave.
■Kamehameha
■Kiaitame
■Shenron Blast

Budokai series
Kid Goku ■Kamehameha
■Rock, Scissors 'N' Paper
■Super Dragon Fist
Adult Goku ■Dragonthrow
■Zanku Fist
■Continuous Kamehameha
■Kamehameha
■Warp Kamehameha
■Spirit Bomb
■Super Spirit Bomb
■Dragon Fist
■Super Dragon Fist
■10x Kamehameha

Buu's Fury
■Energy Blast
■Kamehameha
■Instant Transmission
■Super Saiyan
■Super Saiyan 3

Supersonic Warriors series
Base form ■Twin Dragon Shot
■Kamehameha
■Spirit Bomb
■Kaio-ken x20
Super Saiyan form ■Instant Kamehameha
■Super Shots
■Kamehameha
■Super Shot
■Super Saiyan 3
Team attacks ■Body Change Special (with Ginyu)
■Double Attack (with Piccolo)
■Family Kamehameha (with Gohan)
■Super Bajit Sword (with Vegeta)
■Super Spirit Bomb (with Mr. Satan)
■Ultimate Kamehameha (with Gohan)

Budokai Tenkaichi series

Special Attacks
■10x Kamehameha, used by Super Saiyan 4 Goku (GT)
■x20 Kaio-ken Kamehameha, used by Goku (Mid)
■Afterimage Strike, used by Goku (GT) and Kid Goku
■Angry Kamehameha, used by Super Saiyan Goku (Mid)
■Chou Makouhou, used by Great Ape
■Chou Makouhou Barrage, used by Great Ape
■Counterattack!, used by Kid Goku
■Full Power, used by Super Saiyan 2 Goku (End)
■Full Power Energy Blast Volley, used by Super Saiyan Goku (GT) and Super Saiyan 3 Goku (GT)
■Gigant Rock Throw, used by Great Ape
■Give me energy!, used by Goku (Mid)
■Hi-Tension, used by Super Saiyan 3 Goku (GT)
■Howl, used by Great Ape
■I'll Beat You in 5 Seconds!, used by Super Saiyan 4 Goku (GT)
■I'm Getting Excited!, used by Goku (Mid)
■Instant Kamehameha, used by Super Saiyan Goku (End)
■Instantaneous Transmission, used by Goku (End), Super Saiyan 2 Goku (End), Super Saiyan 3 Goku (End)


Equipment (If any): Powerpole, weighted gear and a bag of sensu beans
Short backstory: Cheerful, courageous and also quite naive, Goku is a Saiyan originally sent to Earth as an infant with the mission to destroy it. However, an accident alters his memory, causing him to grow up pure-hearted and later become Earth's greatest defender, as well as the informal leader of the Z Fighters.[10] Throughout his life, he trains hard and strives to be the greatest warrior possible, while at the same time using his amazing strength and skills to uphold peace.[14]
Weaknesses(Physical weaknesses are for more powerful characters.): He's nieve, and when ever food's around he wants to eat. Gives evil a second chance, which usualy comes back to kill again anyways. And he has already died so he cant be wished back anymore (unless with namek dragonballs)
Universe they are from(Link to wiki page. Ignore for custom characters) http://dragonball.wikia.com/wiki/Goku

IGNORE ANY DUPLICATE POWERS AND POST CELL GAMES POWERS)
Last edited by Slenderman The CreepyPasta King on Sat Jul 12, 2014 12:13 pm, edited 5 times in total.
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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24923
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Sat Jul 12, 2014 10:51 am

Dude. Put the powers and shit as either Ki manipulation or at the very least in a spoiler tag.

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Pantorrum
Powerbroker
 
Posts: 7903
Founded: Mar 15, 2013
Ex-Nation

Postby Pantorrum » Sat Jul 12, 2014 11:20 am

Wow. That was...a lot...
I expect to pass through this world but once. Any good, therefore, that I can do or any kindness I can show to any fellow creature, let me do it now. Let me not defer or neglect it for I shall not pass this way again- Etienne de Grellet du Mabillier
_[' ]_
(-_Q)
If you support Capitalism put this in your Sig.

User avatar
The Republic of Atria
Postmaster of the Fleet
 
Posts: 24923
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Sat Jul 12, 2014 11:57 am

Has everyone voted?

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Adin
Minister
 
Posts: 2385
Founded: Dec 10, 2013
Ex-Nation

Postby Adin » Sat Jul 12, 2014 11:59 am

I just looked at the new App and I swear I saw no weaknesses, but I did skim through it.
We are a coalition of different species with advanced tech. There are many nations/planets that make up this coalition.
Mutliverse Rp

Theorized Situations

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