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>N.E.A.R. Official (FT)* MOVED OFFSITE *

A staging-point for declarations of war and other major diplomatic events. [In character]

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Wandering Argonians
Ambassador
 
Posts: 1343
Founded: Antiquity
Moralistic Democracy

Postby Wandering Argonians » Sat Jul 13, 2013 10:16 am

Canuckland wrote:
Wandering Argonians wrote:@Canuk: Hooray for realism! Finally, someone fields a recovery asset. :)


Then again, nobody out there really thinks that hard about Recovery stuff. I guess everyone thinks that Logistics, Recon and Recovery are just all covered in the big 'I has militariez' package.


This is until they get the big expensive thing (MRAP, cough!) stuck in something stupid, like a river bed. ;)

"How do we get this thing out?"

"No effing clue. Winch isn't rated for self-recovery..."

:palm:
-Member; NationStates Private Military Corporation Guild (NSPMCG)
-Member; Galactic Economic and Security Organization (GESO)

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Mahdah
Ambassador
 
Posts: 1615
Founded: Apr 24, 2011
Corrupt Dictatorship

Postby Mahdah » Sat Jul 13, 2013 11:01 am

Image

Civilization Name: The Eternal Imperium of Mahdah
Government type: Theocratic Xenophobic Absolute Monarchy
Home/Capital planet: Eredem
Government Information: The Mahdavi do have a government and have been such since before they had become a space faring nation. They are still the theocratic xenophobic absolute Monarchy they were before becomming space faring. They have considered themselves to be Mankind's only hope against aliens and other creatures who lurk out in space.
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Population: 4.83 Billion
Species name: Mahdavi
Founding Species:Mahdavi
Other Species: Maruk
Major Civilian industries/Services: Weapons and Computer technology.
Society and Cultural information: Society is dependent on the caste system which has split the population into social groups. Since becomming a space fareing nation the culture has changed as the Empire stretches several planets, culture is different from planet to planet.
Respiratory Gas: Oxygen.
Base Form: Carbon
Life span: 300 years. Mostly because of the robotic engineering that organs and body parts can be modified with machinery.
Intelligence (scale of 1-10 10 being like forerunner and 1 being cavemen): 8
Natural defenses/abilities: Intelligence to asess a situation and plan a way to win. Adapt to different forms of situations from enviromental to man made.
Aggression: 6
Information: When the original people of the Mahdavi and other ethnic people's had developed extensive space fareing technology, in 52 years the entirety of the population had been moved to the new home world of Eredem which after 200 years of modernizing and adaptation, Eredem was a heavily modernized super capital of the empire which after a additional 200 years had conqured 4 out of the 8 planets in it's sphere which have grown to be what they are today, colonial holdings or resource gathering planets.
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Military Doctrine: Mobile large fleets cooridnating with massive troop deployments to the planet in question.
Foreign policy: Considers human like civilizations and humanoid civilizations to be friendly, alien civilizations deemed to be hostile to mankind.
Technological Age (Years beyond RL earth): 75 million years beyong RL Earth., including planetary holdings.
FTL Capabilities: Yes. Mahdah utilizies warp drives as means of transportation from planet to planet, etc etc.
Military Information: Total Military capibility: 193,000,000 personnel
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NS activity: Active
Technological Bases: MT, P/MT
Prior RP links: viewtopic.php?p=15522063#p15522063

viewtopic.php?f=5&t=251946
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Map Claim: http://tinypic.com/r/2vnmnt3/5

"All new applicants may only choose one area to begin with."
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Canuckland
Minister
 
Posts: 2530
Founded: Apr 13, 2013
Ex-Nation

Postby Canuckland » Sat Jul 13, 2013 5:11 pm

Mahdah wrote:
Civilization Name: The Eternal Imperium of Mahdah
Government type: Theocratic Xenophobic Absolute Monarchy
Home/Capital planet: Eredem
Government Information: The Mahdavi do have a government and have been such since before they had become a space faring nation. They are still the theocratic xenophobic absolute Monarchy they were before becomming space faring. They have considered themselves to be Mankind's only hope against aliens and other creatures who lurk out in space.
--------------------------------------------------------------------------------
Population: 4.83 Billion
Species name: Mahdavi
Founding Species:Mahdavi
Other Species: Maruk
Major Civilian industries/Services: Weapons and Computer technology.
Society and Cultural information: Society is dependent on the caste system which has split the population into social groups. Since becomming a space fareing nation the culture has changed as the Empire stretches several planets, culture is different from planet to planet.
Respiratory Gas: Oxygen.
Base Form: Carbon
Life span: 300 years. Mostly because of the robotic engineering that organs and body parts can be modified with machinery.
Intelligence (scale of 1-10 10 being like forerunner and 1 being cavemen): 8
Natural defenses/abilities: Intelligence to asess a situation and plan a way to win. Adapt to different forms of situations from enviromental to man made.
Aggression: 6
Information: When the original people of the Mahdavi and other ethnic people's had developed extensive space fareing technology, in 52 years the entirety of the population had been moved to the new home world of Eredem which after 200 years of modernizing and adaptation, Eredem was a heavily modernized super capital of the empire which after a additional 200 years had conqured 4 out of the 8 planets in it's sphere which have grown to be what they are today, colonial holdings or resource gathering planets.
--------------------------------------------------------------------------------
Military Doctrine: Mobile large fleets cooridnating with massive troop deployments to the planet in question.
Foreign policy: Considers human like civilizations and humanoid civilizations to be friendly, alien civilizations deemed to be hostile to mankind.
Technological Age (Years beyond RL earth): 75 million years beyong RL Earth., including planetary holdings.
FTL Capabilities: Yes. Mahdah utilizies warp drives as means of transportation from planet to planet, etc etc.
Military Information: Total Military capibility: 193,000,000 personnel
--------------------------------------------------------------------------------
NS activity: Active
Technological Bases: MT, P/MT
Prior RP links: viewtopic.php?p=15522063#p15522063

viewtopic.php?f=5&t=251946
--------------------------------------------------------------------------------
Map Claim: http://tinypic.com/r/2vnmnt3/5

"All new applicants may only choose one area to begin with."
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Even though I'm not a mod/co-admin/admin, I have to say this:

I wouldn't accept him because we have no proof that these 'Massive Fleets' and 'Massive Troop Deployments' actually exist because he has no Military factbook/visuals and stats. How am I going to fight him if he just says: "We launch 10 frigates and 10000 tanks to attack your city?" I have no clue of who's ass I'm kicking!!!
Please call me 'Canuck.'
Also, here's my Factbook WIP Factbook.

Factbook update incoming any day now...

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Mahdah
Ambassador
 
Posts: 1615
Founded: Apr 24, 2011
Corrupt Dictatorship

Postby Mahdah » Sat Jul 13, 2013 5:15 pm

NSTracker was down when I tried to get stats. i believe their back now, here you go.

http://www.nstracker.net/mahdah&page=military

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Canuckland
Minister
 
Posts: 2530
Founded: Apr 13, 2013
Ex-Nation

Postby Canuckland » Sat Jul 13, 2013 5:40 pm

Mahdah wrote:NSTracker was down when I tried to get stats. i believe their back now, here you go.

http://www.nstracker.net/mahdah&page=military

I don't mean that. I mean what everything looks like. It'll be alot easier to RP with you if anyone has an idea of whatever you have. Visuals and stats of vehicles, weapons and ships are always nice and welcomed. I don't see why people don't do this.
Please call me 'Canuck.'
Also, here's my Factbook WIP Factbook.

Factbook update incoming any day now...

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Mahdah
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Posts: 1615
Founded: Apr 24, 2011
Corrupt Dictatorship

Postby Mahdah » Sat Jul 13, 2013 5:42 pm

Because how would they if their new to FT and haven't even gotten to it yet :)

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OMGeverynameistaken
Postmaster-General
 
Posts: 12437
Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Sat Jul 13, 2013 5:50 pm

Honestly, I'd suggest just ditching the 'technological age' thing. With people claiming millions/billions of years of technological advancement on Earth, it is, in my opinion, essentially irrelevant.

I'd suggest replacing it with something like the Kardashev scale. To quote from the Wiki article:

Type 0:
A Type 0 civilization extracts its energy, information, raw-materials from crude organic-based sources (i.e. food/wood/fossil fuel/books/oral tradition); pressures via natural disaster, selection, and societal collapse creates extreme (99.9%) risk of extinction; in fiction, societies that fail to improve social, environmental and medical understanding concurrently with other advancements, frequently accelerated their own extinction.

Type I:
A Type I civilization extracts its energy, information, raw-materials from fusion power, hydrogen, and other "high-density" renewable-resources; is capable of megascale engineering, orbital spaceflight and colonization, medical and technological singularity, planetary engineering, trade and defense, and stellar system-scale influence; but are still vulnerable to extinction.

Type II:
A Type II civilization extracts fusion energy, information, and raw-materials from multiple solar systems; its capable of interplanetary spaceflight, interplanetary communication, stellar engineering, and star cluster-scale influence; the resulting proliferation and diversification would theoretically eliminate the probability of extinction.

Type III:
A Type III civilization extracts fusion energy, information, and raw-materials from all possible star-clusters; it's capable of interstellar travel, interstellar communication, galactic engineering and galaxy-scale influence.

Type IV:
A Type IV civilization extracts energy, information, and raw-materials from all possible galaxies; it is capable of intergalactic travel, intergalactic communication, and universal-scale influence; in fiction, these civilization may be perceived as omnipresence/omnipotent gods.

Type V:
Such hypothetical civilizations have either transcended their universe of origin or arose within a multiverse or other higher-order membrane of existence, and are capable of universe-scale manipulation of individual discrete universes from an external frame of reference. In fiction, their "god-like" artifacts or endowed abilities (such as monolith) find their way into the hands of relatively juvenile "Type 0" civilizations (such as humanity).



Naturally, there's room for some 'manuevering' along the scale, a "1.5" level civilization might just be taking its first steps out of their own solar system. Placement along the scale is arbitrary and depends on what the player's impression of their own civilization is, but I feel it gives others a better idea of what their technological level is than "IM FIVE KATRILLION YEARS AHEAD OF EARTH!"
I AM DISAPPOINTED

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G-Tech Corporation
Khan of Spam
 
Posts: 68555
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jul 13, 2013 5:56 pm

And this is why I use the spectrum Kardashev scale in my RPs, as well as why I didn't put an age for my civ last earth.
Last edited by G-Tech Corporation on Sat Jul 13, 2013 5:57 pm, edited 1 time in total.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Voldoviana
Ambassador
 
Posts: 1291
Founded: Jan 06, 2013
Ex-Nation

Postby Voldoviana » Sat Jul 13, 2013 6:02 pm

So mostly everyone here would fall on the III on the Kardashev scale?

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G-Tech Corporation
Khan of Spam
 
Posts: 68555
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jul 13, 2013 6:04 pm

Voldoviana wrote:So mostly everyone here would fall on the III on the Kardashev scale?


Actually, very few of us are multi-planet.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
Ex-Nation

Postby Alidina » Sat Jul 13, 2013 6:11 pm

G-Tech Corporation wrote:
Voldoviana wrote:So mostly everyone here would fall on the III on the Kardashev scale?


Actually, very few of us are multi-planet.


Yes but were all getting there and pretty quickly to boot. most of us are capable of star cluster wide influence and traveling across the galaxy but do to the rules were confined to one system from the start giving the aperance of II.
Last edited by Alidina on Sat Jul 13, 2013 6:14 pm, edited 2 times in total.

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Voldoviana
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Posts: 1291
Founded: Jan 06, 2013
Ex-Nation

Postby Voldoviana » Sat Jul 13, 2013 6:14 pm

G-Tech Corporation wrote:
Voldoviana wrote:So mostly everyone here would fall on the III on the Kardashev scale?


Actually, very few of us are multi-planet.

correct me if I'm wrong, but I thought were were mono-system, not mono-planet. If so, the entire governmental system of the Coalition, and hell, even its name doesn't make any sense. Plus, how do we control our home sector if we only have one planet in there?

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
Ex-Nation

Postby Alidina » Sat Jul 13, 2013 6:20 pm

I was told we start with one system and had to RP colonization and aquistion of other planets and systems. But we control that one system to what ever extent we like.
Last edited by Alidina on Sat Jul 13, 2013 6:20 pm, edited 1 time in total.

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Mahdah
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Posts: 1615
Founded: Apr 24, 2011
Corrupt Dictatorship

Postby Mahdah » Sat Jul 13, 2013 6:21 pm

"1.Each player starts with 1 Hexagonal Grid Marker to indicate their Home system."

right from the OP

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G-Tech Corporation
Khan of Spam
 
Posts: 68555
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jul 13, 2013 6:24 pm

Voldoviana wrote:
G-Tech Corporation wrote:
Actually, very few of us are multi-planet.

correct me if I'm wrong, but I thought were were mono-system, not mono-planet. If so, the entire governmental system of the Coalition, and hell, even its name doesn't make any sense. Plus, how do we control our home sector if we only have one planet in there?


I misspoke- I meant multisystem. I'm fairly certain most of the powers in NEAR are multiplanetary, but a Type III according to Kardashev exploits more than the total energy output of their home star. You need some very serious fusion/AM power generation, or some more exotic energy sources, in order to surpass that threshold while only gathering energy in one system.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Tarsonis Survivors
Post Marshal
 
Posts: 15693
Founded: Feb 03, 2009
Ex-Nation

Postby Tarsonis Survivors » Sat Jul 13, 2013 6:30 pm

G-Tech Corporation wrote:
Voldoviana wrote:correct me if I'm wrong, but I thought were were mono-system, not mono-planet. If so, the entire governmental system of the Coalition, and hell, even its name doesn't make any sense. Plus, how do we control our home sector if we only have one planet in there?


I misspoke- I meant multisystem. I'm fairly certain most of the powers in NEAR are multiplanetary, but a Type III according to Kardashev exploits more than the total energy output of their home star. You need some very serious fusion/AM power generation, or some more exotic energy sources, in order to surpass that threshold while only gathering energy in one system.


I have one planet....with a pseudo-star inside of it......

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OMGeverynameistaken
Postmaster-General
 
Posts: 12437
Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Sat Jul 13, 2013 6:33 pm

Space Russia is probably a solid 2.5, although some aspects of its technology are probably type 2, or even type 1, given their reliance on organic computing (that is, people with pens and papers doing sums.)
I AM DISAPPOINTED

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Razhtigr
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Posts: 123
Founded: Sep 24, 2007
Ex-Nation

Postby Razhtigr » Sat Jul 13, 2013 6:40 pm

I would agree with using the scale. I would say my people are like 3.5 if they put their mind to it they could be 4 easily enough I think.

Also, if anyone's interested in joining my diplomacy thread there's about to be WAAABGH!!!
Last edited by Razhtigr on Sat Jul 13, 2013 6:43 pm, edited 1 time in total.
Political Compass: -6.75; -5.28
[N.E.A.R-FT]
Red-Green Party(NSG Senate)

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OMGeverynameistaken
Postmaster-General
 
Posts: 12437
Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Sat Jul 13, 2013 6:46 pm

I believe the scale refers to capability, rather than actual fact. If your civilization has the technology to establish multi-system colonies and engage in stellar engineering, then you're type III, regardless of whether you actually do or not.
I AM DISAPPOINTED

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G-Tech Corporation
Khan of Spam
 
Posts: 68555
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jul 13, 2013 6:56 pm

OMGeverynameistaken wrote:I believe the scale refers to capability, rather than actual fact. If your civilization has the technology to establish multi-system colonies and engage in stellar engineering, then you're type III, regardless of whether you actually do or not.


Hmm. The capability is true, I still think most civs will have a hard time exceeding the energy output of a star without being multisystem, or having some very serious fusion production.

Razhtigr wrote:I would agree with using the scale. I would say my people are like 3.5 if they put their mind to it they could be 4 easily enough I think.

Also, if anyone's interested in joining my diplomacy thread there's about to be WAAABGH!!!


You think Orkz can produce as much energy as the Culture using a single system?

Erm, mkay.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Zeinbrad
Postmaster of the Fleet
 
Posts: 29534
Founded: Jun 04, 2012
Ex-Nation

Postby Zeinbrad » Sat Jul 13, 2013 6:57 pm

Razhtigr wrote:I would agree with using the scale. I would say my people are like 3.5 if they put their mind to it they could be 4 easily enough I think.

Also, if anyone's interested in joining my diplomacy thread there's about to be WAAABGH!!!

Trying to think of a post for that.
“There are three ways to ultimate success:
The first way is to be kind.
The second way is to be kind.
The third way is to be kind.”
― Fred Rogers
Currently looking for an artist for a Star Wars fan comic I want to make.

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Razhtigr
Spokesperson
 
Posts: 123
Founded: Sep 24, 2007
Ex-Nation

Postby Razhtigr » Sat Jul 13, 2013 7:36 pm

G-Tech Corporation wrote:
OMGeverynameistaken wrote:I believe the scale refers to capability, rather than actual fact. If your civilization has the technology to establish multi-system colonies and engage in stellar engineering, then you're type III, regardless of whether you actually do or not.


Hmm. The capability is true, I still think most civs will have a hard time exceeding the energy output of a star without being multisystem, or having some very serious fusion production.

Razhtigr wrote:I would agree with using the scale. I would say my people are like 3.5 if they put their mind to it they could be 4 easily enough I think.

Also, if anyone's interested in joining my diplomacy thread there's about to be WAAABGH!!!


You think Orkz can produce as much energy as the Culture using a single system?

Erm, mkay.


I'm not orks...

I play a race that exists as energy and create their own stars. So ya, I think inter galactic travel is not a big issue and i could harness the energy of a galaxy if i wanted to be uber and god like...bit thats no fun, so Im a strict pacifist and I have no real desire to expand territory.

The waagh I was referring to is being directed at me.
Last edited by Razhtigr on Sat Jul 13, 2013 7:42 pm, edited 2 times in total.
Political Compass: -6.75; -5.28
[N.E.A.R-FT]
Red-Green Party(NSG Senate)

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G-Tech Corporation
Khan of Spam
 
Posts: 68555
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jul 13, 2013 7:46 pm

Oh really?

How does your race build stars then?
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Razhtigr
Spokesperson
 
Posts: 123
Founded: Sep 24, 2007
Ex-Nation

Postby Razhtigr » Sat Jul 13, 2013 7:55 pm

G-Tech Corporation wrote:Oh really?

How does your race build stars then?


Generally by collapsing gas planets or stellar gas clouds by manipulating the local gravity field, causing them to reach the point of nuclear reaction. Although doing it elsewhere is possible, just tedious thats a lot of stuff to move.

Ive worked all this out with the admins, their are some pretty clear things i can't do like no guns. And I am not trying to take over anything. Mu aggression is 0 (go read my app, i'll wait i thinks its on page 18) I was just supporting his point of just bc you only occupy one system doesn't mean you cant be higher.
Political Compass: -6.75; -5.28
[N.E.A.R-FT]
Red-Green Party(NSG Senate)

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Canuckland
Minister
 
Posts: 2530
Founded: Apr 13, 2013
Ex-Nation

Postby Canuckland » Sat Jul 13, 2013 8:03 pm

Mahdah wrote:Because how would they if their new to FT and haven't even gotten to it yet :)

So you're telling me that you have No 'modern' military to start out with? Nadda? Zilch? Non?
Please call me 'Canuck.'
Also, here's my Factbook WIP Factbook.

Factbook update incoming any day now...

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