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by Astholm » Thu Jun 06, 2013 7:23 am
by Songhia » Thu Jun 06, 2013 7:35 am
Namizia wrote:Nation Name: The Republic of Namizia
Nation's Form of Government/Ideology: Moralistic dictatorship under the pretences of a democracy
National Leader(s): President Shaka Kigali
Brief Description of Nation's Culture(s): Namizia is the result of brutal colonisation followed by a bloody war for independence. The majority culture is the indigenous Bantu, black Africans who are mostly rural-dwelling villagers, or who live in the shanty towns near larger cities. The Bantu are religious, following the Reformed Christian faith, but maintain hangovers from their pre-colonial tribal and animalist past. This includes the existence of many tribal chiefs and a strong family and tribal connection. Though the majority, and with complete political power, they have no power in the armed forces, only wielding military power through various illegal and corrupt militias who run rampant in the north of the country.
The second main culture is the white Europeans, those who remained in the country when colonisation ended. Due to the in-fighting between the different Bantu tribes, the Europeans have been able to maintain their high standards of living and control over both the economy and the official military, which is almost exclusively white. They make up almost 20% of the population and tend to be extremely conservative and religious, though they are Protestant Christians rather than Reformed, as with the Bantu. They have a fierce history of military excellence and are renowned for their fighting spirit and ability, many having fought in the war of independence to break free from the ruling colonial power.
Brief Description of Nation's Religion(s): Namizia is almost entirely Christian, the divide being between the Reformed Bantu, and the Protestant Europeans. There is a small number of Hindus, though there is no way for them to express their religion properly.
Rough Climate/Topography of Nation (to help determine where on the map you might want to be): The mainland is mostly savannah and grassland in the interior, with some mountainous terrain to the north-east, and an almost tropical forest climate to the east. There are a few small islands of the east coast which are tropical and covered in hilly jungles.
Additional Description of Nation (economics, recent history, major characters, special quicks, etc.): Namizia was formerly controlled by a European colonial power, having been fought over by other European powers for over a century beforehand. The colonists were largely a mix of Dutch, Belgian, French Huguenot, and Scottish and felt very little affinity to their 'homeland'. Throughout the 19th and 20th centuries, they largely lived in exclusion from the indigenous Bantu, who were treated with a sort of passive-aggressive respect, until the 1960s when the colonial power sought to create a more united political nation with a view to self-autonomy. It resulted in minority rule for the colonists and the loss of large tracts of land for the Bantu, but was seen very unfavourably by all. The one major result was the formation of the Namizian Security Forces which, due to their political control, was dominated by the Europeans. In 1967, an all-out Bantu rebellion erupted across the country, and the NSF chose to do nothing. Many Europeans actually joined the uprising, prompting the colonial power to fight a long drawn-out but ultimately doomed war of insurgency that lasted until 1983. Upon independence, the Republic was declared and President Shaka Kigali was elected in what was seen to be a heavily rigged election marked by violence and intimidation.
Since then, the country has been termed as 'ungovernable'. The north is home to multiple militias, pirate gangs and drug lords who are strong enough to resist any government attempts to remove them. This is made worse by the fact that the European-led NSF operates separately from the Bantu-dominated government. Poverty among the Bantu is high and corporations exploit a corrupt government, meaning that locals (other than the white elite) see none of the profits. The shaky government holds together the tribal leaders in the regions only through the strong and ruthless personality of the President, who is rumoured to be close to death. Though abundant in natural resources, Namizia has no way to exploit them, either technologically or operationally.
Roleplaying Example [Note: this is VERY IMPORTANT. A sample must be at least 3 paragraphs, well-written, with proper spelling and grammar. The more samples, the better. If you have written nothing that matches these criteria, please write a new sample here that does.]: [Note: I made this nation after I gave up with a former nation. This RP example is from the former nation]
19:09, Thursday April 25
Over the Antonine Sea
Royal Air Force CV-22B Osprey
International Waters
There was something relaxing about the muffled noise of the rotors just inches away from your head, separated by the thick metal walls of the aircraft and a hefty dose of insulation. It drowned out most of the noise from inside the cabin, distancing you from even your neighbour. And before missions like this, all you wanted at this point was some time to mull things over in your head. That was what the team of six was doing right now. They were sat against the sides of the Osprey's cabin, some leaning right back against the wall, others hunched over, their heads almost in their knees. All of them were laden with gear and dressed like something you'd imagine to be in a computer game. They were suited up in some sort of wetsuit, padded with thermal layers beneath, and with webbing slung around them, packed full of weaponry and supplies. Neatly attached to everyone's right arm and on the front and centre of their webbing was a dark variant of the Anglican flag in blues and blacks, an identifier that would hopefully protect them if they got caught.
Their faces were emotionless, ready, deep in thought. Not that this could be seen. Dark camo paint was applied in thin layers, covering all easily-identifiable features and breaking up the natural lines of the face, making any expressions difficult to discern. Yet in the dim light of the cabin, this group of six men were just as helpless as any others, save for the rifles nestled between their legs. It was when they got off this aircraft that they became the dangerous men of the Special Air Service, renowned for their brutal efficiency and feared for their ability to go unnoticed. This was made twice as impressive by their preparedness. They had been training for infiltration and sabotage operations more often than usual in the past two months, and it hadn't escaped the minds of many that this was linked to the deterioration of events within Skako. The mock training centres, erected from wooden boards, had even begun to resemble more and more the Skakoan style of architecture, and the tropical training, well that had just confirmed it for the men of 61 Regiment SAS.
And now, after months of higher intensity than usual training, these six were flying fast and low over the Antonine Sea, leaving behind the relative safety of their barracks back in Regnum Albion, and willingly entering a warzone. It was their own choice. All men who had been selected for the SAS were career soldiers by choice, having already been a part of Her Majesty's Armed Forces for a minimum of six years, and having trained non-stop since they were recruited into the regiment. They all took the regimental motto to heart, and followed it wherever it took them. Feet First Unto Darkness.
The time for thought was now over though. The cabin's dim light had been swamped by the red glow from a bulb at the rear. All heads shot towards it and movement began in earnest. Radio sets were checked, as were rifles and sidearms, and the six men began to pair up near the rear of the aircraft where they grouped behind a large boat. The silence was broken by a louder-than-necessary announcement from the co-pilot, just as shift in the aircraft's vector caused the six men to lose their balance slightly.
"Arriving at co-ordinates in sixty seconds, I say again, sixty seconds. Ramp disengaged."
Immediately a crack of light began to appear at the rear of the aircraft, steadily growing larger until it revealed a brutal sea, lapping away beneath them. It took a few seconds to put the water into perspective, but once this was done it looked relatively calm, the darkness exacerbating the look of danger within it. Now there was nothing between the men within the aircraft and the sheer wall of noise that was hitting them. The sound of the rotors was mixed with that of the waves beneath them and the wind soaring at the aircraft. It was a miracle the pilots were keeping it so steady. They lowered the aircraft down as much as they could, tilting it backwards slightly until the sea was lapping at the end of the ramp. The light went green. Immediately all six men pushed the boat while leaping in, not dissimilar to a bobsleigh. Their efforts saw the vessel launched into the water, the engine rapidly being tilted down beneath the waves by the rear man, and the aircraft, that last blanket of security, departing into the night sky. Within seconds it could no longer be seen or heard. They were alone.
"We're facing the right direction. Get that engine going and we should make it to shore in the hour." The voice was quiet yet harsh, amplified in everyone's ears by their radio sets. It came from the man lying against the port-side, his eyes eagerly scanning the sea around him. He wasn't the most muscular of the men, but he was the type that garnered respect, and for good reason. Rather than the standard combat knife that the others had sheathed behind them, he carried a Khukuri, reflecting his preference for the up-close-and-personal touch. His order was followed immediately, but in silence, action being the only acknowledgement he needed. The six men in their boat made their way swiftly but surely to the Skakoan shore.
Notes [Questions, comments, requests, etc.]: None
by Astholm » Thu Jun 06, 2013 7:42 am
by The Steel Fraternity » Thu Jun 06, 2013 2:37 pm
by Namizia » Thu Jun 06, 2013 2:41 pm
by Astholm » Fri Jun 07, 2013 2:01 am
by The Steel Fraternity » Fri Jun 07, 2013 1:11 pm
by Namizia » Fri Jun 07, 2013 1:36 pm
by Regnum Albion » Sat Jun 08, 2013 10:33 am
by Songhia » Sat Jun 08, 2013 11:36 am
Regnum Albion wrote:So, I applied as Namizia, but that was a bit iffy with the whole history issue. So here's a (hopefully) much simpler application:Nation Name: The Crown Commonwealth of Regnum Albion
Nation's Form of Government/Ideology: Parliamentary Democracy w/ Constitutional Monarchy
National Leader(s): His Majesty King William III (Head of State), Prime Minister Sir Arthur Templer (Head of Government)
Brief Description of Nation's Culture(s): Regnum Albion is almost the exact definition of a nation-state, with the ethnic Anglicans making up around 98% of the population. Culturally, Anglicans are known for their liberal views on society, government and the economy, with civil rights held close to heart and political freedoms seen as a central tenet of society. They seek diplomatic solutions and try to avoid war at all costs, but have been known to intervene on foreign soil when the international system has been threatened or when grave human rights abuses have occurred. Even then, deployments are small-scale and only with the support of the international community. Anglicans are strong believers in social democracy, with fairness being held dear in the creation of policies and in the dealings of companies. This has led to the creation of an economy based around the Nordic Model, providing for a universalist welfare state and a high degree of income redistribution. This goes hand-in-hand with the less individualistic and more community-oriented society of Regnum Albion.
Brief Description of Nation's Religion(s): Anglicans are almost entirely Protestant Christians, most of whom follow the Episcopalian Church which is extremely liberal in its beliefs and promotes the individual's interpretation of religion. Though officially a state church, the Episcopalian Church holds no political, social, economic or other form of power, the position being simply an honourary one.
Rough Climate/Topography of Nation (to help determine where on the map you might want to be): Rolling hills and plains in the east rising to small mountains in the west. Generally temperate with cool summers and winters. Fairly rainy all year round, but a brief respite in the summer months. I've styled Regnum Albion as an island since I made the country, but I understand if that's not possible on your map.
Additional Description of Nation (economics, recent history, major characters, special quicks, etc.): Regnum Albion has been the metropole for a large overseas empire, consisting of 23 colonies. These colonies have had self-government and virtual autonomy for many years now, but the government passed an Act of Parliament providing for a gradual process of independence for all 23 colonies, to be completed by 2020. I'm just saying this as some extra info as to the context in which Regnum Albion operates (essentially a former imperial power, hence the high degrees of pride in the armed forces) but the overseas empire will NOT come into any of my RPs as a way to boost my own abilities. If it is mentioned, it will only be in reference to other foreign concerns and its historical significance.
Roleplaying Example: Here [Note that the OP retconned this RP due to a change in national history, hence the abrupt end]
Notes [Questions, comments, requests, etc.]: Nothing really.
by Lydenburg » Sat Jun 08, 2013 2:32 pm
by Regnum Albion » Sat Jun 08, 2013 3:12 pm
by Aurinsula » Sun Jun 09, 2013 4:06 am
by The Steel Fraternity » Sun Jun 09, 2013 9:44 am
Aurinsula wrote:Let's just post this and have done with it.Nation Name: The Republic of Aurinsula / Jindao Minguo / 金岛民国
Nation's Form of Government/Ideology: Four-Branch Presidential Republic
National Leader(s): Zhao Yingtai, President; Wang Nongchang, Vice President. Zhao Yingtai is the country's first female president, a sign that many hail as a great step forward for sexual equality in Aurinsula. Both represent the center-right Democratic Party, or NDP.
Brief Description of Nation's Culture(s): The break-away province of Jindao was once part of the mighty celestial empire of Tinchalia, and is one of the main curators of 5,000 years of history, culture, and literature. There have been rocky fits and starts and the transition isn't perfect, but the Aurinsulans have managed to successfully meld an ancient way of life and system of government with the principles of modern, constitutional democracy. But we're essentially Chinese.
Brief Description of Nation's Religion(s): The Aurinsulans have no state ideology, and everyone is free to practice whatever religion they wish. Nevertheless, most Aurinsulans practice the same syncretic mixture of Mahayana Buddhism, ancestor worship, worship of a wide pantheon of deified sages, and generic Heaven-worship as the rest of the Tinchalian world. 84% consider themselves 'Buddhist,' but they dip between a variety of different temples and schools as circumstances or temperment dictate. 8% of the country officially practices no religion.
Rough Climate/Topography of Nation (to help determine where on the map you might want to be): A tropical nation that borders the sea; the Golden Island for which the country is named is a tiny one within hard swimming distance of the shore. Aurinsula claims the opposite side of the Skorzenian canal, on the Afrosian mainland.
Additional Description of Nation (economics, recent history, major characters, special quicks, etc.): Aurinsula boasts a highly-developed economy dominated by 29 Caihongmen, massive corporations, all vertically-integrated, that include both industrial companies and lending instutitions under the same roof. It is a world-leader in automation, ship-building, and heavy industry, and its products can hold their own the whole world over.
Roleplaying Example [Note: this is VERY IMPORTANT. A sample must be at least 3 paragraphs, well-written, with proper spelling and grammar. The more samples, the better. If you have written nothing that matches these criteria, please write a new sample here that does.]: I consider myself somewhat beyond this, given my particular background.
Notes [Questions, comments, requests, etc.]: You may know me better as Songhia. Aurinsula has a total population of 72 million and an economy of 1.84 trillion, 2.4 trillion at PPP. Its economic statistics are identical to South Korea, scaled up to a combined population of the whole peninsula.
by Aurinsula » Sun Jun 09, 2013 11:01 am
The Steel Fraternity wrote:Aurinsula wrote:Let's just post this and have done with it.Nation Name: The Republic of Aurinsula / Jindao Minguo / 金岛民国
Nation's Form of Government/Ideology: Four-Branch Presidential Republic
National Leader(s): Zhao Yingtai, President; Wang Nongchang, Vice President. Zhao Yingtai is the country's first female president, a sign that many hail as a great step forward for sexual equality in Aurinsula. Both represent the center-right Democratic Party, or NDP.
Brief Description of Nation's Culture(s): The break-away province of Jindao was once part of the mighty celestial empire of Tinchalia, and is one of the main curators of 5,000 years of history, culture, and literature. There have been rocky fits and starts and the transition isn't perfect, but the Aurinsulans have managed to successfully meld an ancient way of life and system of government with the principles of modern, constitutional democracy. But we're essentially Chinese.
Brief Description of Nation's Religion(s): The Aurinsulans have no state ideology, and everyone is free to practice whatever religion they wish. Nevertheless, most Aurinsulans practice the same syncretic mixture of Mahayana Buddhism, ancestor worship, worship of a wide pantheon of deified sages, and generic Heaven-worship as the rest of the Tinchalian world. 84% consider themselves 'Buddhist,' but they dip between a variety of different temples and schools as circumstances or temperment dictate. 8% of the country officially practices no religion.
Rough Climate/Topography of Nation (to help determine where on the map you might want to be): A tropical nation that borders the sea; the Golden Island for which the country is named is a tiny one within hard swimming distance of the shore. Aurinsula claims the opposite side of the Skorzenian canal, on the Afrosian mainland.
Additional Description of Nation (economics, recent history, major characters, special quicks, etc.): Aurinsula boasts a highly-developed economy dominated by 29 Caihongmen, massive corporations, all vertically-integrated, that include both industrial companies and lending instutitions under the same roof. It is a world-leader in automation, ship-building, and heavy industry, and its products can hold their own the whole world over.
Roleplaying Example [Note: this is VERY IMPORTANT. A sample must be at least 3 paragraphs, well-written, with proper spelling and grammar. The more samples, the better. If you have written nothing that matches these criteria, please write a new sample here that does.]: I consider myself somewhat beyond this, given my particular background.
Notes [Questions, comments, requests, etc.]: You may know me better as Songhia. Aurinsula has a total population of 72 million and an economy of 1.84 trillion, 2.4 trillion at PPP. Its economic statistics are identical to South Korea, scaled up to a combined population of the whole peninsula.
Opposed, on the grounds that I would be required to add two whole lines to my factbook to explain that part of the Asian-Skorzenian population is Aurinsulan.
Seriously, though, are we saying that Tinchalia was in North Afrosia, or that Aurinsula was a colony of an extra-regional Tinchalia?
by Kalumba » Sun Jun 09, 2013 11:24 am
by Aurinsula » Sun Jun 09, 2013 11:31 am
Kalumba wrote:No objection to Regnum Albion here.
I don't have any objection to Aurinsula other than it's location. Are we saying Afrosia is Asia and Africa combined? Seems a little strange to have two such different cultures so close to each other.
by Lydenburg » Sun Jun 09, 2013 11:44 am
Aurinsula wrote:Kalumba wrote:No objection to Regnum Albion here.
I don't have any objection to Aurinsula other than it's location. Are we saying Afrosia is Asia and Africa combined? Seems a little strange to have two such different cultures so close to each other.
Aurinsula is a straight-up colony; 98% of the people there trace their ancestors before the 1700s to a foreign country.
Tell y'all what; I'm going to hop into the IRC and we can discuss this directly as we need to.
by Aurinsula » Sun Jun 09, 2013 12:11 pm
Lydenburg wrote:Aurinsula wrote:Aurinsula is a straight-up colony; 98% of the people there trace their ancestors before the 1700s to a foreign country.
Tell y'all what; I'm going to hop into the IRC and we can discuss this directly as we need to.
I would suggest, Songhia/Aurinsula, that you choose a different location other than Afrosia, in the interests of continuity - our Asian/African nations which don't seem to fit so precisely into Afrosia have normally been located somewhere on Aurora Major instead. Think Afrosia as being sub-Sahara, and Aurora Major being a much more vast and diverse continent where we've had everything that doesn't quite seem to fit anywhere else.
In any case, I'm not certain it's such a wise idea to locate two of your nations in such close proximity to each other. Having them lead entirely separate existences would be much better, for RP purposes.
by Regnum Albion » Tue Jun 11, 2013 4:01 am
by Ardkonia » Tue Jun 11, 2013 6:28 am
by Songhia » Tue Jun 11, 2013 7:22 am
Regnum Albion wrote:So, can I join Aurora, or are there any other parts of my application that need clarifying or just sorting out?
Ardkonia wrote:I have a question, may i re-apply again please?
by Lydenburg » Tue Jun 11, 2013 8:49 am
Regnum Albion wrote:So, can I join Aurora, or are there any other parts of my application that need clarifying or just sorting out?
by Regnum Albion » Tue Jun 11, 2013 9:15 am
by Vassland » Tue Jul 30, 2013 4:57 pm
Afta Village, Vassland
“Quick, hide!” the woman shouted to her children as the whining of jet engines filled their ears with a piercing pain. Grabbing the girl and boy by the back of their collar, she ran through the house guiding them to her bedroom. She let them go and ran over to her bed. “You need to take good care of your sister, do you understand me?!” she frantically told the boy as she pushed her bed aside, revealing a panel in the wall. The boy nodded as he grabbed the little girl’s hand. They were both crying. Pulling the panel out of the wall, the mother guided the children into the space behind the wall and kissed them both on the forehead. “You need to go to papa’s house. Follow this tunnel and it will lead to you to the riverside, do you understand me?” she told the boy, holding on to his shoulders. “Yes ma’ma” he replied. By now the little girl was crying even louder, and holding her arms out to her mother. The woman got on her knees and hugged the little girl. “Go with your big brother. You’re going to papa’s house now.” she told the little girl, trying to smile. The little girl sobbed, “Ma’ma, I’m scared!” The mother was crying too. “I know baby.” she replied. “Go now, I’ll be there soon.” She tried to hold back her tears as she pushed the children down the tunnel. As they went, she placed the panel back in it’s place and pushed the bed back too. Looking around the room, she took a seat on the edge of the bed and waited. From outside and down the hallway, she could hear the screaming and crying of women and children as they were rounded up. The men had already been taken days before by the inquisitors, so she had known that it would only be a matter of time before it was her turn. A tear rolled down her cheek as she grabbed a picture of her family and held it in her arms. She knew it would only be a matter of time now before they reached her.
There was a loud bang down the hallway of her apartment as the door was kicked down by the inquisitors. The sound of trampling boots seemed to slow time as they got closer. Finally the bedroom door opened and a soldier entered, clad from head to toe in white armor, and looked at her. Although she could not see through his visor, she knew he was looking at her. “Where are they?” he asked her, referring to the children. The woman stared at the soldier but said nothing. Another inquisitor came in, this time a woman, carrying her baton in one hand and a black sack in the other. “Where are the children?” the man asked a second time, without a trace of emotion in his voice. The woman said nothing. After a moment which seemed to last a lifetime, the man turned and walked away. “Bag her.” he told the second inquisitor, and she flicked out her baton. “Yes sir,” she replied and walked toward the woman. Beating her several times, she placed the sack over her head and tightened the strings around the woman’s neck. Beating her a few more times for good measure, she then dragged the woman out onto the street by her hair, then piled her into a truck with dozens of other families. After the building had been cleared, the inquisitors got back into their transports which flew off with a loud whine, and the trucks pulled away.
The woman didn’t know where she was going, but the taste of blood filled her mouth. She didn’t know what was more terrifying, the fact that she could feel her arm broken in two places, the sensation of suffocating under the sack over her head, or the taste of blood in her mouth. Either way, all she could think of was the tremendous amount of pain she was in. Suddenly, the truck stopped, and she felt herself being pushed out by the others in the back of the truck behind her. She felt herself go over the edge, and fall, but instead of hitting the ground with a thud, she felt herself fall on top of someone else with a loud crack, followed by a scream of pain. Afterwards, dozens more fell on top of her as well. She heard shouting telling them all to get up. “Stand up!” “Get up you filthy animals!” “Come on!” all rung out at her over and over again. She tried to get up, but there were people on top of her. She wasn’t sure if some people were dead or alive. The person she had fallen on was no longer screaming, instead only a gargling noise could be heard. She was terrified. When she finally got up, she was crowded against a wall together with dozens of other people. She could hear the sound ‘click-clack’ of a weapon, then a loud sound like the chirping of a thousand birds and a piercing pain in her stomach. She fell to her knees. She wanted to clutch her stomach, but her hands were fastened behind her back. She lay on the ground, writhing in pain amongst what she knew were the bodies of her neighbors, friends and family. The pain was even worse than before. She could hear the footsteps from before coming towards her. They stopped near her, and the sack was lifted from her head. The light was blinding, but the pain was still overwhelming. She looked around her, seeing the dead bodies of those she knew and screamed. Finally, she looked up at whoever had taken the sack from her head and saw it was the inquisitor from before. He removed his visor, and looked into her eyes. Just as she had felt before, she now saw that there was no emotion whatsoever in his face. He raised his side-arm and pointed it at her face.
There was a flash.
Then nothing.
OOC: I apologize for any mistakes. English is my second language, and it's 1:56 am here... You get the message
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