by Allanea » Thu Jun 06, 2019 3:22 am
by Hypernika » Sat Jun 08, 2019 1:33 pm
by A m e n r i a » Mon Jun 10, 2019 1:32 am
by Diyaristan » Tue Jun 11, 2019 8:42 am
by A m e n r i a » Tue Jun 11, 2019 4:56 pm
by Bruke » Tue Jun 11, 2019 5:55 pm
by The Black Hand of Nod » Tue Jun 11, 2019 9:51 pm
by Sevevill » Wed Jun 12, 2019 7:37 am
Hypernika wrote:Hypernika is not yet involved in the War, but the mysterious markings on the aircraft point to it being of either Argentine origin (NS Argentina) or an aircraft painted in their colors, or also stolen from them. In the following posts, Hypernika is going to examine the blackboxes of the craft, assess whether NS Argentina had anything to do with the attack at all, and whether this actor is trying to cause the Diyari War to escalate into something further by drawing in a neutral territory.
A m e n r i a wrote:Rn I only have 5 hero units. Jiangshi is a ranged DPS who is also agile and sneaky. The rogue, if you would. He was inspired by Red Hood. Joy is more vicious. She has blade-type attacks, perfect against organic units, but doesn't work that well against machines. She's as fast and agile as Jiangshi. Next up is Aswang, the medic. She's what you would expect from someone from a support role. Fragile, but useful, being the only healer in the team. Oni is the tank, a big guy with a minigun. High attack and defence, low speed. Finally, there's the sniper. He's a (longer) ranged DPS with some robots backing him up. His robot bear is a tank, with high health and defence, while his robot hawk detects stealthed units and shoots at them with light machine guns. His horse robot is mostly for travel, though it has mini rocket launchers.
The reason I have no real forces (aka faceless mooks) is because the airfields are still under control by the enemy. I'd send huge-arse airships once I help the good guys take it back.
Bruke wrote:Hi there. I’d like my leftover communist forces, the PRF-D, (around 5,000 strong in the last RP) to be able to participate in the war, but I’m not quite sure how to go about it...
I was thinking to have them be holed up in the mines in the mountainous western region, being short on supplies but in a strong defensive position.
I’m torn on whether to have them form a “united front” with the Dacruzian anarchists or fight them and link up with any remaining communist forces (if they still exist).
Any thoughts, suggestions, or feedback?
by Durradon » Wed Jun 12, 2019 8:26 am
Allanea wrote:Greetings, everyone!
This is the OOC thread for the Second Diyari War of Independence.
The IC thread is over here.
I'm going to start by asking everyone post some information about the forces they have deployed in Diyaristan, or otherwise involved in the RP.
As for me, I have perhaps 100-200 soldiers in the nation, but these are involved in aid efforts, i.e. they're mostly medical and engineering personnel (although they do have personal weapons, and if someone chooses to attack them, it is technically not a war crime under most nations' laws). I may or may not soon deploy actual combat forces.
by Sevevill » Wed Jun 12, 2019 8:41 am
by Diyaristan » Wed Jun 12, 2019 11:09 am
Bruke wrote:Hi there. I’d like my leftover communist forces, the PRF-D, (around 5,000 strong in the last RP) to be able to participate in the war, but I’m not quite sure how to go about it...
I was thinking to have them be holed up in the mines in the mountainous western region, being short on supplies but in a strong defensive position.
I’m torn on whether to have them form a “united front” with the Dacruzian anarchists or fight them and link up with any remaining communist forces (if they still exist).
Any thoughts, suggestions, or feedback?
A m e n r i a wrote:Hol up, who are the neutral peacekeepers there?
by Bruke » Wed Jun 12, 2019 12:40 pm
by Danceria » Wed Jun 12, 2019 7:19 pm
by A m e n r i a » Thu Jun 13, 2019 5:07 am
Diyaristan wrote:Bruke wrote:Hi there. I’d like my leftover communist forces, the PRF-D, (around 5,000 strong in the last RP) to be able to participate in the war, but I’m not quite sure how to go about it...
I was thinking to have them be holed up in the mines in the mountainous western region, being short on supplies but in a strong defensive position.
I’m torn on whether to have them form a “united front” with the Dacruzian anarchists or fight them and link up with any remaining communist forces (if they still exist).
Any thoughts, suggestions, or feedback?
The Dacruzian anarchists, led by Bures, have a long history of connections and financial aid from Communist extremists. A united front would be welcomed, though ultimate aims might differ, and these differences and internal struggles might become more apparent as they neared victory (counting as the establishment of a West Diyaristan by now, if you take their "micronation" together with a war against Girizil -- a Capitalist/Reactionary Class Enemy group more easily defeatable than the IDF and IAF forces would be). The remnant DCTs, disguised within various groups, probably kept their connections to the PRF-D, and with the obliteration of their native leadership, probably grouped around leaders inside the PRF.A m e n r i a wrote:Hol up, who are the neutral peacekeepers there?
There's Allanea, Danlina, the Kamooko Pact which Durradon's playing a big part in, Hypernika, and Argentina all having proclaimed neutrality. There's some dispute existing between some of the "neutrals" as to whether they are actually neutral.
To GU: The last I checked, at least, wasn't Anavokia largely a disputed territory with an insolvent and unstable government, with a countryside practically controlled by Communists? Is it feasible that a section full of LFN-aligned rebels exists, which could have become an international free-for-all zone with the rebels' passive tolerance? I'd based a lot of my calculations on this information.
by Mitheldalond » Thu Jun 13, 2019 2:04 pm
Durradon wrote:I aim this at Mitheldalond, but everyone else should know. The Kamooko Pact is a neutral non-aligned alliance in Markion that is only concerned for the well being of innocents and indirectly hampering imperialist aims, although this is secret IC.
Sevevill wrote:Nobody should be flying in armies in open support of the rebels as long as Sevevill exists.
by Bruke » Thu Jun 13, 2019 2:27 pm
Mitheldalond wrote:Durradon wrote:I aim this at Mitheldalond, but everyone else should know. The Kamooko Pact is a neutral non-aligned alliance in Markion that is only concerned for the well being of innocents and indirectly hampering imperialist aims, although this is secret IC.
Good to know, thanks. I definitely wasn't getting that from the RP, probably cause I haven't been involved with Diyaristan until now.Sevevill wrote:Nobody should be flying in armies in open support of the rebels as long as Sevevill exists.
Given my now better understanding of the situation/geography, I'd have to say I agree.
So my last few posts are going to need a bit of retconning. Off the top of my head, the amphibious landing force no longer exists, declaration of the no-fly zone and call for international intervention in freeing Diyaristan never happened, and officially stated reasons for Mitheldalondian intervention are limited to humanitarian aid and whooping up on terrorists. Also the thing with the stealth bomber probably didn't happen.
The Mitheldalondian government is still recognizing the legitimacy of the Alamardin government, though no longer explicitly denying the authority of Sevevill or President Hamara. Mitheldalondian aircraft are still flying over Diyaristan, doing reconnaissance for humanitarian and anti-terrorist operations, and they will engage anything (including Sevevillian forces) that tries to attack them, as will my naval forces. The Mitheldalondian military's typical standing orders regarding self-defense are designed to discourage attacks on Mitheldalondian forces, and are something along the lines of "return all fire received, and don't stop shooting until there's no more incoming fire", which this should be reasonably well known internationally.
I'll also still be sending in airborne forces for hunting terrorists and taking away their chemical/biological WMDs.
by Bruke » Thu Jun 13, 2019 2:37 pm
Mitheldalond wrote:Working on it.
by Mitheldalond » Thu Jun 13, 2019 3:18 pm
by Sevevill » Thu Jun 13, 2019 8:38 pm
A m e n r i a wrote:Aight, can we skip to my guys convincing the rebels to storm the nearest airfield? I don't understand why I should openly war Diyaristan. This is politics, it's no place for deception. Besides, putting units in someone else's borders is an automatic declaration of war unless you have open borders, which is cancelled the moment you attack, so..
Mitheldalond wrote:Given my now better understanding of the situation/geography, I'd have to say I agree.
So my last few posts are going to need a bit of retconning. Off the top of my head, the amphibious landing force no longer exists, declaration of the no-fly zone and call for international intervention in freeing Diyaristan never happened, and officially stated reasons for Mitheldalondian intervention are limited to humanitarian aid and whooping up on terrorists. Also the thing with the stealth bomber probably didn't happen.
The Mitheldalondian government is still recognizing the legitimacy of the Alamardin government, though no longer explicitly denying the authority of Sevevill or President Hamara. Mitheldalondian aircraft are still flying over Diyaristan, doing reconnaissance for humanitarian and anti-terrorist operations, and they will engage anything (including Sevevillian forces) that tries to attack them, as will my naval forces. The Mitheldalondian military's typical standing orders regarding self-defense are designed to discourage attacks on Mitheldalondian forces, and are something along the lines of "return all fire received, and don't stop shooting until there's no more incoming fire", which this should be reasonably well known internationally.
I'll also still be sending in airborne forces for hunting terrorists and taking away their chemical/biological WMDs.
by A m e n r i a » Thu Jun 13, 2019 9:07 pm
Sevevill wrote:A m e n r i a wrote:Aight, can we skip to my guys convincing the rebels to storm the nearest airfield? I don't understand why I shouldn't openly war Diyaristan. This is politics, it's no place for deception. Besides, putting units in someone else's borders is an automatic declaration of war unless you have open borders, which is cancelled the moment you attack, so..
I would appreciate if you recognized my concerns. Also, your team has done little so far besides make themselves conspicuous. They have not found any rebels, much less built rapport which would allow them to convince the rebels to take risks on their behalf.
Taking over an airfield seems like a dubious military goal anyways. Even if the Sevevillians didn't have complete air dominance around this small country, the rebels would not be able to get any supplies in before the Hamara Administration simply calls in the Imperial Air Force to bomb the place.
by Sevevill » Thu Jun 13, 2019 9:31 pm
A m e n r i a wrote:Which is why now that I have more time I should do something bigger. I was the first to send aid, and I made 2 posts about looking for rebels, which is why I'm asking if we could skip to the part where they find the rebels and pledge allegiance. If not, we can work it out. Afterwards, would summoning a carrier be fine or should I wait for further plot development?
by Bruke » Thu Jun 13, 2019 11:03 pm
Sevevill wrote:A m e n r i a wrote:Which is why now that I have more time I should do something bigger. I was the first to send aid, and I made 2 posts about looking for rebels, which is why I'm asking if we could skip to the part where they find the rebels and pledge allegiance. If not, we can work it out. Afterwards, would summoning a carrier be fine or should I wait for further plot development?
In that case I can understand better. I have no authority over the IDF or the rebels, so I can't organized a run-in with either of those groups. However, if you want to have a Sevevillian IAF platoon get into a confrontation with your special forces so that they can show how badass they are then I would be happy to start something.
As for the direct forces, Diyaristan is still landlocked and completely surrounded by the Sevevillian empire. Sending a carrier fleet won't really help the rebels unless you somehow manage to sneak stealth planes in.
by Sevevill » Fri Jun 14, 2019 7:02 am
Bruke wrote:
Wait, so there isn't some war torn country bordering Diyaristan that is able to be infiltrated by foreign powers?
I thought Dacruz, where all the anarchists seem to be coming from, was said country....
by Allanea » Fri Jun 14, 2019 7:33 am
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