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[DRAFT] GA Rules

For discussing a long-overdue overhaul of the Assembly's legislative protocols.
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Railana
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[DRAFT] GA Rules

Postby Railana » Tue Mar 22, 2016 2:07 pm

Introduction

Greetings, and welcome to the General Assembly! The General Assembly is the legislative body of the World Assembly, an international federation of nations within NationStates. While membership in the World Assembly is optional, legislation that is voted on and passed by the General Assembly is binding on the World Assembly and each of its member states.

Any member of the World Assembly can create and submit a proposal for consideration by the larger body. However, if you fail to comply with the following rules, your proposal will be removed or discarded by the Secretariat; that's us. (The "Secretariat" is the in-character way of referring to the World Assembly moderators.) Follow them carefully, however, and you'll be one step closer to "improving the world one resolution at a time!"

Mandate

Basic provisions

MA1. The mandate of the World Assembly is defined by NationStates rules. Your proposal must do one or more of the following, but only one or more of the following:
  1. require or recommend that individual member states take a particular action or refrain from taking a particular action;
  2. recommend that non-member states take a particular action or refrain from taking a particular action;
  3. require or recommend that the World Assembly as an institution take a particular action or refrain from taking a particular action, so long as this is consistent with the NationStates rules and game mechanics;
  4. define some attribute of the World Assembly, so long as this definition is consistent with the NationStates rules and game mechanics;
  5. establish a committee or international organization under the auspices of the World Assembly with a mandate tied to some combination of the above; or
  6. repeal a passed resolution that has not yet been repealed.

Game mechanics

MA2. The World Assembly does not have the power to change NationStates game mechanics, or how the game actually works. Unfortunately, passing a proposal doesn't automatically cause the game code to change to match! The proper place to propose these changes is the Technical forums.

MA3. The following are some examples of game mechanics violations that will get a proposal removed:
  1. Changing the vote threshold for proposal approvals or resolution passage;
  2. Adding an amendment feature to resolutions, similar to the existing repeal feature;
  3. Preventing certain resolutions from being repealed;
  4. Creating a new resolution category; or
  5. Increasing the maximum character length for proposals.

Player behaviour

MA4. You should note as well that the World Assembly does not have the power to control the way players behave within NationStates. The World Assembly has no control over real-life people and their actions in the game or forums.

MA5. The following are some examples of player behaviour violations that will get a proposal removed:
  1. Requiring players to answer issues in a particular way;
  2. Forcing players to change their nation's custom fields, such as national animal or currency;
  3. Mandating that players participate in some way on the forums; or
  4. Requiring the Secretariat to take any action, including changing these rules.

MA6. In interpreting this rule, it is important to keep in mind that the relationship between the General Assembly and the rest of NationStates can be a bit fuzzy. Since inconsistencies between the World Assembly and the rest of the game are tolerated, the World Assembly is allowed to take actions that seem to infringe on player freedoms. Accordingly, the moderators will therefore only remove proposals that explicitly require certain player behaviour, rather than simply imply it.

MA7. The following are some examples of permitted inconsistencies:
  1. While players reserve the right to ban divorce by answering issues in a particular fashion, the World Assembly is nonetheless permitted to compel nations to permit divorce.
  2. Establishing a World Assembly military or universal currency would not necessarily violate the rules either because it's not automatically assumed that their existence would require players to participate in war roleplay or change their national currency fields.

Restrictions on the World Assembly

MA8. A proposal may only prohibit the World Assembly from passing future resolutions on a particular topic so long as the prohibition does not amount to closing off an entire category, as it would unfairly limit the potential proposal topics available to new authors.

MA9. The following are some examples of overly restrictive proposals:
  1. Preventing the World Assembly from regulating private gun usage, which would close off one of the areas of effect of the Gun Control category; or
  2. Preventing the World Assembly from legalizing recreational drugs, which would close off one of the areas of effect of the Recreational Drug Use category.

MA10. As mentioned above, a proposal may not prohibit the World Assembly from repealing its own resolutions since the World Assembly must always be free to pass new legislation.

Non-member nations

MA11. Note that the mandate of the World Assembly does not allow proposals to compel non-member states to act in a particular way, since they have not accepted the jurisdiction of the World Assembly and so it would be a violation of their national sovereignty.

Perspective

Basic provisions

PR1. The General Assembly is a roleplay organization, and resolutions are written from the perspective of the General Assembly. This perspective is distinct from the perspective of the real world, the Security Council, and NationStates as a whole. References to things that don't exist in the General Assembly world are not permitted in proposals.

Gameplay references

PR2. Proposals cannot reference anything related to NationStates gameplay. This includes:
  1. specific nations or regions;
  2. any NationStates game concept, such as telegrams, dispatches, regions, or even nations in a gameplay sense;
  3. any events that take place within the NationStates world; or
  4. this very set of rules.

PR3. The sole exception to this rule is proposal branding, which is discussed in the Format section.

Real world references

PR4. References to real-life persons, places or things is not permitted in proposals. For instance, A proposal that mentions Angela Merkel, the Great Wall of China or the Michigan Code of Laws will be removed.

PR5. Obviously, some things are shared between the real world and the General Assembly world. Real-life ideologies and religions are fine, as are scientific concepts and units of measurement. Generally speaking, any common nouns are fine.

Format

Language

FO1. Proposals must be written in English, which is the official language of the World Assembly and the language used by NationStates as a whole.

Style

FO2. Proposals with substantial spelling or grammar errors will be removed. However, the occasional typo will be forgiven.

FO3. Informal or colloquial writing is not explicitly prohibited but is certainly discouraged. Proposals are legal documents and should be written as such.

Structure

FO4. You should structure your proposal in the World Assembly standard format, which is similar to the format used by real-life United Nations resolutions. In this format, the proposal is one long sentence separated by commas and semicolons that explains what the World Assembly is doing and why it is doing it.

FO5. Using the standard format is not required, but it is the norm within the General Assembly. As such, this approach is strongly recommended, especially for new authors.

FO6. If you choose to follow the standard format, you should start your proposal with a series of preambulatory clauses that explain the World Assembly's intent in passing the resolution. Each clause begins with the present participle of a "thought-oriented" verb and ends with a comma.

FO7. In the standard format, the preambulatory clauses are followed by the grammatical subject of this long sentence, which can be either "The World Assembly" or "The General Assembly", followed by a comma.

FO8. In the standard format, the subject is followed by the operative clauses, which detail what the World Assembly is actually doing. Each clause begins with an "action-oriented" verb and ends with a semicolon, except for the last clause which ends with a period.

FO9. The following is an example of the World Assembly standard format, though please keep in mind that it's not a particularly good example of resolution content:

Recognizing that something bad is happening in the world,

Believing that the World Assembly must do something to rectify it,

The World Assembly,

Declares that all member states must do something good;

Urges member states to consider doing something even better;

Establishes the Committee for Doing Things Better to assist member states in doing things better.


Length

FO10. Proposals have a character limit of roughly 3500 characters. You won't be able to submit a proposal greater in length -- the proposal submission form will stop you from doing so -- so be concise!

Branding

FO11. Notwithstanding the rules on gameplay references in proposals, you may list proposal co-authors by nation name only. For example, you can conclude a proposal with the following text:

Co-authored by [nation=short]Testlandia[/nation] and [nation=short]Exampleia[/nation].


FO12. There is no formal limit on the number of co-authors that may be specified by a proposal, but each co-author you credit must have made a significant contribution to the development of the proposal. Don't list everybody in your region or nations who simply promised to vote in favour.

Consistency

Contradiction

CO1. Proposals cannot directly contradict previous passed resolutions that have not been repealed. For instance, if a previous resolution mandated jury trials in all member states, you can't submit a proposal banning jury trials.

Exceptions

CO2. The contradiction rule is only enforced when the contradiction is glaringly obvious. The moderators have absolutely no desire to engage in statutory interpretation or judicial review; it's complex, tedious, and requires too many subjective judgements on our part.

CO3. The bottom line is that if you can make a plausible argument for how to reconcile your proposal with an allegedly contradictory resolution, we won't remove it; we'll let member states vote it down or repeal it if they believe there's a problem.

Originality

Duplication

OR1. Proposals, whether in their entirety or in part, cannot be plagiarized. Violations of this rule may result in immediate ejection from the World Assembly.

OR2. Even if a proposal isn't plagiarized, proposals cannot simply duplicate or be a subset of prior legislation. For instance, if a resolution has already mandated public health care in all member states, you can submit a proposal that merely legalizes public health care.

Exceptions

OR3. Again, the latter rule is loosely enforced as we prefer to leave things to the voters to deal with. If you can make a plausible argument that your proposal, while similar to an existing resolution, still does something unique, such as clarifying or strengthening existing legislation, we'll leave it be.

Categorization

Basic provisions

CA1. All World Assembly proposals, with the exception of repeals, must have a category and strength or area of effect that specifies the proposal's statistical effect on member states.

Categories

CA2. A proposal's category must match the actual text of the proposal. For example, a proposal guaranteeing the right to free assembly must be categorized as Human Rights and not any other category. A list of all of the World Assembly categories and their descriptions is available here.

Strengths and areas of effect

CA3. Every proposal category has a corresponding set of strengths or areas of effect. A proposal's strength or area of effect must also match the text of the proposal. For example, a Free Trade proposal mandating complete free trade between all member states must have a strength of Strong.

Exceptions

CA4. Determining the correct category, strength, and area of effect of a proposal is subjective. As in the case of duplication and contradiction, if you can make a plausible argument that your proposal fits the appropriate definition, we won't remove it.

Independence

Prohibited references to other resolutions

IN1. Since any resolution can be repealed at any time, all resolutions must generally remain independent of one another. Specifically, a proposal may not reference another resolution in such a way that if that resolution were to be repealed, all or part of the proposal would irreparably cease to have any effect or would no longer make any sense.

IN2. For this reason, a proposal cannot contain language amending a previous resolution. If you wish to amend a resolution, you must first repeal it and then pass a replacement resolution.

Exceptions

IN3. However, proposals may certainly reference past resolutions in general, resolution-agnostic terms, so long as the above restrictions are met.

IN4. For example, if the World Assembly has already criminalized genocide, in a proposal about the establishment of an international criminal court, it would be permissible to make reference to "the World Assembly's tradition of protecting human rights" in a preambulatory clause or "acts previously defined as 'war crimes' under extant World Assembly legislation" in a clause about the court's jurisdiction.

IN5. Proposals may also make use of committees and international organizations established by past resolutions as well, since it is assumed that the committee or organization will continue to exist so long as at least one resolution that references it is in effect.

IN6. Repeals are not subject to the independence rule; this is discussed in the Repeals section.

Repeals

Basic provisions

RE1. Although proposals may not be amended, they may be repealed and replaced.

Format

RE2. Repeal proposals must contain a single operative clause repealing a single proposal. The remainder of the proposal must consist of preambulatory clauses outlining the reasons for the repeal.

RE3. The independence rules do not apply to repeal proposals, as they must be free to identify specific faults in the resolution they are repealing or to reference apparent duplication or contradiction of other resolutions.

RE4. Proposals must only be repealed using a proposal's repeal function, which can be accessed by clicking the "Repeal this resolution" link underneath its official resolution listing.

Content

RE5. Repeal proposals must not misrepresent the proposal they are repealing. However, any plausible interpretation of the repeal proposal will be accepted.

Site Rules

SR1. Proposals obviously cannot contain profanity or any other content that violates the site rules. Violations of this rule may result in immediate ejection from the World Assembly.

Penalties for Rule Violations

PE1. Proposals that violate the rules will be removed from the queue. If they have already gone to vote, they will be discarded, which means they won't pass even if they get a majority of votes in favour.

PE2. In general, if you break the rules three times across three different proposal submissions, you will be permanently expelled from the World Assembly.

PE3. Some offenses, including plagiarism or violations of the broader site rules, can result in an immediate expulsion.

PE4. If you notice that you broke a rule after submitting a proposal, let us know as soon as possible. If you acknowledge your mistake before we have to remove the proposal, the violation won't count towards your limit.

PE5. If your nation has been expelled from the World Assembly, you can usually rejoin with a different nation.

Conclusion

While you are obliged to follow these rules, you really don't need to be scared of submitting a proposal for fear of breaking the rules. We're well aware that in many cases, someone can submit in proposal in good faith, having read all the rules, only to have it removed because there was a minor strength violation or a small contradiction. We're probably not going to penalize you for errors like these.

Ultimately, the purpose of these rules is to ensure that only good quality proposals are submitted, not to kick as many people out of the World Assembly as possible. The best advice we can give to avoid any trouble, though, is to post a draft in this forum first so that more experienced authors can comment and fix any problems.

By the way, these rules are not set in stone; they've been modified many times over the history of the game. If you can think of a good reason to make a change, create a post about it in the General Assembly forums and we and the other players will certainly consider it.
Last edited by Railana on Sun Mar 27, 2016 5:48 am, edited 5 times in total.
Dominion of Railana
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Tinfect
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Postby Tinfect » Tue Mar 22, 2016 2:39 pm

Railana wrote:recommend that non-member states take a particular action or refrain from taking a particular action;


Well I can see one glaring issue right there. The World Assembly has no right to require, or recommend, that a Non-Member State do anything at all. Trying to give it that ability will only foster resentment towards the World Assembly with Non-Member States, and, quite frankly, I've had enough of people popping in to say shit like "oh look the wa is being stupid again lol we are so much better".
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Imperium Anglorum
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Postby Imperium Anglorum » Tue Mar 22, 2016 2:41 pm

Tinfect wrote:
Railana wrote:recommend that non-member states take a particular action or refrain from taking a particular action;

Well I can see one glaring issue right there. The World Assembly has no right to require, or recommend, that a Non-Member State do anything at all. Trying to give it that ability will only foster resentment towards the World Assembly with Non-Member States, and, quite frankly, I've had enough of people popping in to say shit like "oh look the wa is being stupid again lol we are so much better".

I actually agree with Auralia on this one. The WA should be allowed to recommend that non-member nations take a particular action. Such clauses are not binding and therefore, they do not bind any non-member state to take an action and therefore shouldn't be meta-gaming.

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Railana
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Postby Railana » Tue Mar 22, 2016 2:41 pm

Tinfect wrote:
Railana wrote:recommend that non-member states take a particular action or refrain from taking a particular action;


Well I can see one glaring issue right there. The World Assembly has no right to require, or recommend, that a Non-Member State do anything at all. Trying to give it that ability will only foster resentment towards the World Assembly with Non-Member States, and, quite frankly, I've had enough of people popping in to say shit like "oh look the wa is being stupid again lol we are so much better".


While such recommendations may not make good policy, I don't think there's a compelling reason why they should be against the rules.
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Tinfect
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Postby Tinfect » Tue Mar 22, 2016 2:52 pm

Railana wrote:
Tinfect wrote:
Well I can see one glaring issue right there. The World Assembly has no right to require, or recommend, that a Non-Member State do anything at all. Trying to give it that ability will only foster resentment towards the World Assembly with Non-Member States, and, quite frankly, I've had enough of people popping in to say shit like "oh look the wa is being stupid again lol we are so much better".


While such recommendations may not make good policy, I don't think there's a compelling reason why they should be against the rules.


I most certainly do. They are Non-Member States.
Therefore, the World Assembly has no right to interfere in their affairs, even to the degree of just suggesting that they do something.

Imperium Anglorum wrote:
Tinfect wrote:Well I can see one glaring issue right there. The World Assembly has no right to require, or recommend, that a Non-Member State do anything at all. Trying to give it that ability will only foster resentment towards the World Assembly with Non-Member States, and, quite frankly, I've had enough of people popping in to say shit like "oh look the wa is being stupid again lol we are so much better".


I actually agree with Auralia on this one. The WA should be allowed to recommend that non-member nations take a particular action. Such clauses are not binding and therefore, they do not bind any non-member state to take an action and therefore shouldn't be meta-gaming.


Certainly not Metagaming, no, but the WA cannot, and should not, have the ability to even request that Non-Member States do anything whatsoever. They have not consented to the interference of the World Assembly, they don't recognize its Authority, they are not possessed of any of the specific rights of Member-States, they should not be so much as asked to abide by WA Legislation with the authority of the World Assembly.
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Imperium Anglorum
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Postby Imperium Anglorum » Tue Mar 22, 2016 2:55 pm

Tinfect wrote:Certainly not Metagaming, no, but the WA cannot, and should not, have the ability to even request that Non-Member States do anything whatsoever. They have not consented to the interference of the World Assembly, they don't recognize its Authority, they are not possessed of any of the specific rights of Member-States, they should not be so much as asked to abide by WA Legislation with the authority of the World Assembly.

They certainly do not have to actually do it if the WA asks them to.

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Tinfect
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Postby Tinfect » Tue Mar 22, 2016 3:01 pm

Imperium Anglorum wrote:
Tinfect wrote:Certainly not Metagaming, no, but the WA cannot, and should not, have the ability to even request that Non-Member States do anything whatsoever. They have not consented to the interference of the World Assembly, they don't recognize its Authority, they are not possessed of any of the specific rights of Member-States, they should not be so much as asked to abide by WA Legislation with the authority of the World Assembly.

They certainly do not have to actually do it if the WA asks them to.


No, they don't, but the World Assembly should not even be asking them to. It is an International Organization that they are not a part of, that they do not recognize the authority of, that they have not consented to the interference of, pressuring them to take a course of action. The World Assembly should not be in the business of Imperialism.

Non-Members are not Member-States of the World Assembly. That's the end of that, the World Assembly has no right to be throwing its weight around on States that are not obliged to comply with its legislation.
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Postby Sciongrad » Tue Mar 22, 2016 4:56 pm

Tinfect wrote:
Imperium Anglorum wrote:They certainly do not have to actually do it if the WA asks them to.


No, they don't, but the World Assembly should not even be asking them to. It is an International Organization that they are not a part of, that they do not recognize the authority of, that they have not consented to the interference of, pressuring them to take a course of action. The World Assembly should not be in the business of Imperialism.

Non-Members are not Member-States of the World Assembly. That's the end of that, the World Assembly has no right to be throwing its weight around on States that are not obliged to comply with its legislation.


I agree - it would be an egregious breach of sovereignty to force non-member nations into compliance with WA resolutions. But that's no what's being suggested here. The WA making non-binding suggestions does not violate a non-member nation's sovereignty and it does not force non-member nations to recognize the WA as a source of legitimate international law - on the contrary, it requires them to do nothing. Most important of all though is that the rule is arbitrary. By allowing the WA to make non-binding suggestions to member nations, the metagaming aspect of the rule is intact - it still prevents the in game WA from forcing non-WA nations into compliance - while leaving the in-character components surrounding whether or not it's proper for the WA to make non-binding suggestions for players to decide.
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Postby Sierra Lyricalia » Tue Mar 22, 2016 6:31 pm

Well. If we're going to hold that 'urging' and 'recommending' clauses are enough to avoid a committee-only violation,* because being urged is something that member states cannot avoid, then Tinfect actually has a point. Either non-members should not have to listen to WA bloviating under any circumstances, or else the committee-only rule needs to require positive mandates and not just an oh-won't-you-please-consider-doing-what-international-law-is-begging.


*[note: I don't see this rule reflected in the draft - is that on purpose?]
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Postby Sciongrad » Tue Mar 22, 2016 6:38 pm

Sierra Lyricalia wrote:Well. If we're going to hold that 'urging' and 'recommending' clauses are enough to avoid a committee-only violation,* because being urged is something that member states cannot avoid, then Tinfect actually has a point. Either non-members should not have to listen to WA bloviating under any circumstances, or else the committee-only rule needs to require positive mandates and not just an oh-won't-you-please-consider-doing-what-international-law-is-begging.


*[note: I don't see this rule reflected in the draft - is that on purpose?]


I was under the impression that the committee-only rule was being scrapped, but I could be mistaken.
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Railana
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Postby Railana » Tue Mar 22, 2016 6:40 pm

Sierra Lyricalia wrote:*[note: I don't see this rule reflected in the draft - is that on purpose?]


Yes. I think committee-only resolutions are fine; I think it's silly to have to add a throwaway clause that has no real effect just to make committee-only proposals legal.
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Postby Imperium Anglorum » Tue Mar 22, 2016 6:40 pm

Sciongrad wrote:
Sierra Lyricalia wrote:Well. If we're going to hold that 'urging' and 'recommending' clauses are enough to avoid a committee-only violation,* because being urged is something that member states cannot avoid, then Tinfect actually has a point. Either non-members should not have to listen to WA bloviating under any circumstances, or else the committee-only rule needs to require positive mandates and not just an oh-won't-you-please-consider-doing-what-international-law-is-begging.

*[note: I don't see this rule reflected in the draft - is that on purpose?]

I was under the impression that the committee-only rule was being scrapped, but I could be mistaken.

I believe that the rules on committees should not exist. They should be as much and as little as people demand of them.

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Postby Sierra Lyricalia » Tue Mar 22, 2016 6:50 pm

OK, if that's out then I'm happy. Sorry, Tinfect - 'urge' clauses do nothing, which is why I always go out of my way to trash them in drafting discussions :p
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Railana
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Postby Railana » Tue Mar 22, 2016 7:23 pm

Just a note to everyone that I've fixed some small errors, cleaned up the last part of the Mandate section, and merged the Optionality rule into the Mandate section.
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Postby Railana » Sun Mar 27, 2016 5:54 am

Some points for discussion.

Added to the current ruleset:
  • The addition of a Mandate section. I think this is really important, personally -- neither in the original ruleset nor in the other proposed ones do we have an explicit outline of what the World Assembly is allowed to do.
  • The use of numbered clauses with headings and sub-headings. This allows the rules to be easily read and referenced.
  • A discussion of the inconsistencies between issues and WA resolutions
  • The definition of an optional World Assembly Standard Format for writing proposals.

Changed from the current ruleset:
  • Multiple co-authors.
  • Contradiction, duplication, honest mistakes will only get a proposal removed when glaringly obvious -- otherwise, players get the benefit of the doubt.
  • House of Cards narrowed to "referenc[ing] another resolution in such a way that if that resolution were to be repealed, all or part of the proposal would irreparably cease to have any effect or would no longer make any sense" and an explicit exception for repeals.

Removed from the current ruleset:
  • Committee rules, for the most part -- the only remaining rule is that specifc nations cannot sit on committees (since the can't be named under the metagaming rule)
  • Joke rule, bloody stupid rule, grossly offensive rule, and goes nowhere, does nothing rule (all replaced with Mandate)
  • WA military rule
  • Ideological ban rule
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Sierra Lyricalia
Senator
 
Posts: 4343
Founded: Nov 29, 2008
Left-wing Utopia

Postby Sierra Lyricalia » Tue Apr 19, 2016 5:14 pm

At this point I think it's fair to say that Moderation has no intent to enforce a rule of the kind you have here as RE5. Since this is the case, it seems pointless to discuss any draft that contains any variation on this rule. IA appears to be ahead of the curve here, as his draft did away with any constraints on repeals months ago. The trick, then, is to figure out what rules will be enforced, and write to that reality. To that end, I would suggest toning down CO2 drastically, and eliminating CO3 completely; both of the Discards of Bananaistan's resolutions show that these statements as written are grossly exaggerated if not totally false. Also, of course, RE5 should go as well.
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Sciongrad
Minister
 
Posts: 3060
Founded: Mar 11, 2012
Ex-Nation

Postby Sciongrad » Tue Apr 19, 2016 5:27 pm

Sierra Lyricalia wrote:At this point I think it's fair to say that Moderation has no intent to enforce a rule of the kind you have here as RE5. Since this is the case, it seems pointless to discuss any draft that contains any variation on this rule. IA appears to be ahead of the curve here, as his draft did away with any constraints on repeals months ago. The trick, then, is to figure out what rules will be enforced, and write to that reality. To that end, I would suggest toning down CO2 drastically, and eliminating CO3 completely; both of the Discards of Bananaistan's resolutions show that these statements as written are grossly exaggerated if not totally false. Also, of course, RE5 should go as well.


I sympathize with your frustration completely, but I think rather than simply resigning ourselves to a really horrible change in the rules, we should try to be more vocally opposed to moderator incompetence. The honest mistake rule should be enforced very strictly. Forum regulars - who overwhelmingly support the rule - should hold moderators accountable. Unfortunately, it is becoming increasingly obvious that Gruen's pessimism was prescient - the GA rules summit is obviously going nowhere and the GA moderation team is still either unwilling to or incapable of making coherent rulings. It would be nice to have a moderator state explicitly whether or not they're still willing to make a good-faith effort to improve.
Last edited by Sciongrad on Tue Apr 19, 2016 8:48 pm, edited 1 time in total.
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Railana
Diplomat
 
Posts: 518
Founded: Apr 11, 2014
Ex-Nation

Postby Railana » Fri Apr 22, 2016 4:18 pm

Sierra Lyricalia wrote:At this point I think it's fair to say that Moderation has no intent to enforce a rule of the kind you have here as RE5. Since this is the case, it seems pointless to discuss any draft that contains any variation on this rule. IA appears to be ahead of the curve here, as his draft did away with any constraints on repeals months ago. The trick, then, is to figure out what rules will be enforced, and write to that reality. To that end, I would suggest toning down CO2 drastically, and eliminating CO3 completely; both of the Discards of Bananaistan's resolutions show that these statements as written are grossly exaggerated if not totally false. Also, of course, RE5 should go as well.


As Sciongrad has pointed out, there's very little support among GA regulars for doing away with those rules, so I'm not going to make those changes to my draft. The moderators must understand that what they want isn't as important as what those who actually participate in the GA want.
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Also known as Auralia

"Lex naturalis voluntas Dei est."

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Railana
Diplomat
 
Posts: 518
Founded: Apr 11, 2014
Ex-Nation

Postby Railana » Fri Apr 22, 2016 4:20 pm

Incidentally, some moderator comments on this ruleset would be nice. What do you guys think of the addition of a "Mandate" section? More specific advice on formatting proposals? The structure of the rules themselves? The other points I raised here?
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Also known as Auralia

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Excidium Planetis
Powerbroker
 
Posts: 8067
Founded: May 01, 2014
Ex-Nation

Postby Excidium Planetis » Wed Apr 27, 2016 11:30 pm

As written, I cannot currently find any fault with this ruleset.

However, OR2 has a typo: a can looks like it should actually be cannot based on the context.

Also, I personally find this formatting terrible. The italicized section headings do not stand out, and the way things are numbered just makes the rules look really long and cluttered.
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