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by Shadowwell » Mon Sep 21, 2015 7:12 pm
by Swith Witherward » Mon Sep 21, 2015 7:13 pm
The BranRiech wrote:Okay, so Bran's going to go and get his chopper in the air, is it alright to NPC a couple of people helping him latch weapons onto thing?
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self-righteousness, ignorance, and deliberate gullibility. - sauce
by The BranRiech » Mon Sep 21, 2015 7:14 pm
Swith Witherward wrote:Bran, yep. I can put a few sparse Lads up there for you. They're older, and only there to make sure nothing gets on the roof, but your character can give them orders.
by TotallyNotEvilLand » Mon Sep 21, 2015 7:15 pm
Shadowwell wrote:So, any potential character has to be human then?
At least that is what i infer from the info in the first posts.
by Swith Witherward » Mon Sep 21, 2015 7:16 pm
Shadowwell wrote:So, any potential character has to be human then?
At least that is what i infer from the info in the first posts.
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Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
by Shadowwell » Mon Sep 21, 2015 7:19 pm
Swith Witherward wrote:Shadowwell wrote:So, any potential character has to be human then?
At least that is what i infer from the info in the first posts.
Many of the characters are human or look human. You aren't restricted to a human, though. The key is to make it something that can blend in, personality wise. Dark, broody, introverted characters lend to bored players trying to find reasons to have them participate in things.
We have anthros, Ponies, Chaos Space Marines, weird aliens, creepy things, etc.
by Tiltjuice » Mon Sep 21, 2015 7:23 pm
Shadowwell wrote:Ok I will get an app up later. I was confused as it sad , no Daemons/angels/ fae etc.
by Giovenith » Mon Sep 21, 2015 7:51 pm
Shadowwell wrote:Swith Witherward wrote:Many of the characters are human or look human. You aren't restricted to a human, though. The key is to make it something that can blend in, personality wise. Dark, broody, introverted characters lend to bored players trying to find reasons to have them participate in things.
We have anthros, Ponies, Chaos Space Marines, weird aliens, creepy things, etc.
When life gives you lemons, Blood for the Blood god.
Blood for the Blood god, Milk for the Khorne Flakes.
Ok I will get an app up later. I was confused as it sad , no Daemons/angels/ fae etc.
by Shadowwell » Mon Sep 21, 2015 7:53 pm
Giovenith wrote:Shadowwell wrote:
When life gives you lemons, Blood for the Blood god.
Blood for the Blood god, Milk for the Khorne Flakes.
Ok I will get an app up later. I was confused as it sad , no Daemons/angels/ fae etc.
We put a cap on characters that have participation in "spiritual" affairs, because we already have a really big, bloated canon about gods, heavens, death, religions, the universe, etc. We don't accept things that effect the nature of "the great beyond" as it were anymore, but we do continue to accept other supernaturals that don't have anything to do with spirituality, like, say, superheroes, centaurs, aliens, vampires, etc.
by Giovenith » Mon Sep 21, 2015 7:58 pm
Shadowwell wrote:Giovenith wrote:
We put a cap on characters that have participation in "spiritual" affairs, because we already have a really big, bloated canon about gods, heavens, death, religions, the universe, etc. We don't accept things that effect the nature of "the great beyond" as it were anymore, but we do continue to accept other supernaturals that don't have anything to do with spirituality, like, say, superheroes, centaurs, aliens, vampires, etc.
What about a Were-Pyre?
by Swith Witherward » Mon Sep 21, 2015 8:01 pm
Shadowwell wrote:What about a Were-Pyre?
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Role Play
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Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
by Shadowwell » Mon Sep 21, 2015 8:04 pm
by Shadowwell » Mon Sep 21, 2015 8:14 pm
by Tiltjuice » Mon Sep 21, 2015 8:26 pm
Shadowwell wrote:Ok, so i am looking at how the supernatural whatnot works, would i have to put points in speed or whatever even though a WerePyre would naturally be faster or stronger than a human?
by Swith Witherward » Mon Sep 21, 2015 8:28 pm
Shadowwell wrote:Ok, so i am looking at how the supernatural whatnot works, would i have to put points in speed or whatever even though a WerePyre would naturally be faster or stronger than a human?
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
by Shadowwell » Mon Sep 21, 2015 8:31 pm
Swith Witherward wrote:Shadowwell wrote:Ok, so i am looking at how the supernatural whatnot works, would i have to put points in speed or whatever even though a WerePyre would naturally be faster or stronger than a human?
Cer determines if additional (freebie) points will be given. Make the app and he'll look it over. Sometimes it helps to write a very good bio that describes the reasoning behind the character's abilities.
by Shadowwell » Mon Sep 21, 2015 10:29 pm
by Tiltjuice » Mon Sep 21, 2015 10:42 pm
Shadowwell wrote:Does the supernatural ability ghave to be active or could it be passive?
Like in the presence of moonlight or darkness they are stronger or faster.
by Shadowwell » Mon Sep 21, 2015 10:52 pm
by Tiltjuice » Mon Sep 21, 2015 10:54 pm
by Shadowwell » Mon Sep 21, 2015 10:55 pm
by Tiltjuice » Mon Sep 21, 2015 10:58 pm
by Swith Witherward » Mon Sep 21, 2015 11:04 pm
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
by Tiltjuice » Mon Sep 21, 2015 11:07 pm
by Torsiedelle » Mon Sep 21, 2015 11:10 pm
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