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Alleniana
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Posts: 42880
Founded: Dec 23, 2012
Left-wing Utopia

Postby Alleniana » Mon Mar 31, 2014 11:56 pm

Je suis la. This is nice.

Shifting emotion spectrum? I dunno, that sounds a bit... for lack of a better word, gamey.

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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Tue Apr 01, 2014 12:00 am

I graduated from Velcro shoes to laced ones, Cami. :p Next I'll be tying them without hands.

That looks like a good evolution from Min's suggestion.
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Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
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Mincaldenteans
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Posts: 9453
Founded: Feb 17, 2013
Ex-Nation

Postby Mincaldenteans » Tue Apr 01, 2014 12:02 am

Camicon wrote:Congrats on being named a Co-OP, Tilt. Makes me think you're getting too big for our rinky-dink TWD RP. :P

Basically, a plot device that briefly forces RPers to focus on particular aspects of their writing? Sounds like a plan, Stan.

I can't help but think it might serve better as one of those many multiverse lands the students will end up visiting: a place with some sort of omnipresent emotional manipulation, the cause of which could be magic/techno-babbly science stuff/etc. The goal in visiting said land would be to stop whatever is causing the Stuff and the Things. That would allow the Mentors and Co-OP's to periodically change what emotion it is that everyone should be feeling, while the students are running around trying to solve the Stuff and the Things; make it feel a little more organic, less like a plot device and more like a story. In keeping with the original idea, it could be a place that is discovered as the teachers and students dick around with a newly discovered emotion-spectrum portal.

I might come up with something of my own tomorrow.


Exactly. It'd be nice exercise/challenge for new players to describe their characters reactions/emotions instead of dialogue, dialogue, monotone, monotone. And if a char is actually bored with the emotion-realm, well good, they can describe their agonizing ennui at being there.

Alleniana wrote:Je suis la. This is nice.

Shifting emotion spectrum? I dunno, that sounds a bit... for lack of a better word, gamey.


True. Therein lies the issue with lots of new players also: half the time its all I see and its only a few that actually write down what their characters are expressing past their dialogue without having to infer heavily on what's being conveyed. There's only so much "!" at the end of a sentence I can get out of unless said writer puts in, "s/he/it shouted", "face contorted into..", etc etc.

Anyway, its just a thought.
Last edited by Mincaldenteans on Tue Apr 01, 2014 12:06 am, edited 1 time in total.

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Agritum
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Posts: 22161
Founded: May 09, 2011
Ex-Nation

Postby Agritum » Tue Apr 01, 2014 5:01 am

Shop Ideas


Gino's Multiversal Delicatessen


Staffed by a friendly, plump Italian man called Gino, Gino's Multiversal Delicatessen is a renowned restaurant located in the hamlet near to the school. It's famous for its use of rare ingredients coming from the most disparate universes. Gino himself was a quite a skilled multiversal traveller, before he decided to settle down in the hamlet and dedicate the rest of his life to the culinary arts.

Students can come here to enjoy a good meal together, or to work part-time in the establishment's kitchens. Most notably, Gino regularly enlists groups of students to walk through the portal and bring back delicious ingredients for his dishes, preferably without getting stranded in another dimension.

Village Library

The library is a weird place: an apparently small, old building, which is actually much more bigger in the inside. It has no warden, or rather, the warden is actually an invisible spirit which proceeds to silence anyone speaking too loudly, and whack potential book thieves in the head.

Books-wise, the library is pretty much an hotspot of knowledge and information. Maybe even too much of that: reportedly, a student actually got lost for an entire day before finding the book he searched for. The bookshelves themselves are arranged around in a labyrinthine pattern, which, along with the size of the building, makes the library quite difficult to navigate.

Even then, precious arcane knowledge can be found in its tomes, as long as you manage to find them without angering the Librarian Spirit and whatever lurks in the library's inner sanctum.

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Zarkenis Ultima
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Posts: 43668
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Tue Apr 01, 2014 3:12 pm

Mincaldenteans wrote:
Camicon wrote:Congrats on being named a Co-OP, Tilt. Makes me think you're getting too big for our rinky-dink TWD RP. :P

Basically, a plot device that briefly forces RPers to focus on particular aspects of their writing? Sounds like a plan, Stan.

I can't help but think it might serve better as one of those many multiverse lands the students will end up visiting: a place with some sort of omnipresent emotional manipulation, the cause of which could be magic/techno-babbly science stuff/etc. The goal in visiting said land would be to stop whatever is causing the Stuff and the Things. That would allow the Mentors and Co-OP's to periodically change what emotion it is that everyone should be feeling, while the students are running around trying to solve the Stuff and the Things; make it feel a little more organic, less like a plot device and more like a story. In keeping with the original idea, it could be a place that is discovered as the teachers and students dick around with a newly discovered emotion-spectrum portal.

I might come up with something of my own tomorrow.


Exactly. It'd be nice exercise/challenge for new players to describe their characters reactions/emotions instead of dialogue, dialogue, monotone, monotone. And if a char is actually bored with the emotion-realm, well good, they can describe their agonizing ennui at being there.

Alleniana wrote:Je suis la. This is nice.

Shifting emotion spectrum? I dunno, that sounds a bit... for lack of a better word, gamey.


True. Therein lies the issue with lots of new players also: half the time its all I see and its only a few that actually write down what their characters are expressing past their dialogue without having to infer heavily on what's being conveyed. There's only so much "!" at the end of a sentence I can get out of unless said writer puts in, "s/he/it shouted", "face contorted into..", etc etc.

Anyway, its just a thought.


I like this idea. Forcing those who wish to partake in the training to describe their character's inner thoughts, facial expressions and such seems like a fairly good idea to get them started on writing quality post. Kudos.

Agritum wrote:
Shop Ideas


Gino's Multiversal Delicatessen


Staffed by a friendly, plump Italian man called Gino, Gino's Multiversal Delicatessen is a renowned restaurant located in the hamlet near to the school. It's famous for its use of rare ingredients coming from the most disparate universes. Gino himself was a quite a skilled multiversal traveller, before he decided to settle down in the hamlet and dedicate the rest of his life to the culinary arts.

Students can come here to enjoy a good meal together, or to work part-time in the establishment's kitchens. Most notably, Gino regularly enlists groups of students to walk through the portal and bring back delicious ingredients for his dishes, preferably without getting stranded in another dimension.

Village Library

The library is a weird place: an apparently small, old building, which is actually much more bigger in the inside. It has no warden, or rather, the warden is actually an invisible spirit which proceeds to silence anyone speaking too loudly, and whack potential book thieves in the head.

Books-wise, the library is pretty much an hotspot of knowledge and information. Maybe even too much of that: reportedly, a student actually got lost for an entire day before finding the book he searched for. The bookshelves themselves are arranged around in a labyrinthine pattern, which, along with the size of the building, makes the library quite difficult to navigate.

Even then, precious arcane knowledge can be found in its tomes, as long as you manage to find them without angering the Librarian Spirit and whatever lurks in the library's inner sanctum.


Cue epic quest for the Legendary Cookbook. -Nods-
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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Tue Apr 01, 2014 5:21 pm

Swith will be back tomorrow, after the ByteCoin craze subsides.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
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Zarkenis Ultima
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Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Tue Apr 01, 2014 5:24 pm

Tiltjuice wrote:Swith will be back tomorrow, after the ByteCoin craze subsides.


If that's what causing all the lag, I don't blame her.
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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Tue Apr 01, 2014 5:28 pm

Zarkenis Ultima wrote:
Tiltjuice wrote:Swith will be back tomorrow, after the ByteCoin craze subsides.


If that's what causing all the lag, I don't blame her.


It is. She's barely on, and Cer can't.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
mumblemumblemumble

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Constaniana
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Posts: 25822
Founded: Mar 10, 2012
Democratic Socialists

Postby Constaniana » Tue Apr 01, 2014 6:51 pm

How is it people find out about the academy, again?
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Cerillium
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Founded: Oct 27, 2012
New York Times Democracy

Postby Cerillium » Tue Apr 01, 2014 10:22 pm

Teens are selected by the Five.

I'll expand once the threat of being logged off passes. Precious little left to my data plan.
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Agritum
Postmaster of the Fleet
 
Posts: 22161
Founded: May 09, 2011
Ex-Nation

Postby Agritum » Wed Apr 02, 2014 7:59 am

Given that I'm currently busy, and I believe the same applies to Swith and Cer, who else would like to throw in some wordbuilding suggestions?

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Grenartia
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Founded: Feb 14, 2010
Left-wing Utopia

Postby Grenartia » Wed Apr 02, 2014 4:09 pm

Certainly an intriguing idea.
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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Apr 02, 2014 4:26 pm

Agritum wrote:Given that I'm currently busy, and I believe the same applies to Swith and Cer, who else would like to throw in some wordbuilding suggestions?


I'll be looking into it shortly.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
mumblemumblemumble

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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Apr 02, 2014 5:00 pm

The Squared Circle
Run by an elderly Asian gentleman, the establishment is not a reference to the alchemical glyph representing the creation of the philosopher's stone. No, not at all.

It's a dry cleaner's.

Day or night, rain or shine, it is open to students and faculty alike. The owner often sits outside with a magazine and a sewing kit, repairing any damaged clothes brought to him. He may also have pieces of advice to dispense when least expected, the benefit of his long years.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
mumblemumblemumble

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Swith Witherward
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Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Apr 02, 2014 5:09 pm

We just need to get the foundations properly laid and the app ironed out. Power scale vs no power scale, character limitations, etc. We can do town fluff on the fly.

This honestly isn't what I had planned out from the beginning so, if it seems like I'm falling short on plot ideas and such, it's because PE went in a totally different direction based upon player input. :p

I'd still like to see two minor missions which tie into an epic ending mission. Is there a way we can incorporate the "emotion" exercise into a mission?
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Tiltjuice
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Postby Tiltjuice » Wed Apr 02, 2014 5:13 pm

I thought character limitations were addressed in the Students section. Could you expand on that a bit more?
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
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Swith Witherward
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Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Apr 02, 2014 5:25 pm

Tiltjuice wrote:I thought character limitations were addressed in the Students section. Could you expand on that a bit more?

That's why I stuck "tweak this" in the parenthesis. I wasn't sure if this would work or if we should incorporate some system. I prefer the very basic "pick a power" thing.
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Why didn't any of you choose a different class,
like social justice mage or social justice thief?
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Nationstatelandsville
Khan of Spam
 
Posts: 70969
Founded: Apr 27, 2011
Ex-Nation

Postby Nationstatelandsville » Wed Apr 02, 2014 5:27 pm

Swith Witherward wrote:We just need to get the foundations properly laid and the app ironed out. Power scale vs no power scale, character limitations, etc. We can do town fluff on the fly.

Power scales are a good idea.

Not just because they help regulate in-character fighting - which will occur between new kids - but they also help refine a character. I often know nothing about a character beyond their name and general personality until I fill those out in Elfen High.

Swith Witherward wrote:I'd still like to see two minor missions which tie into an epic ending mission.

That seems too restrictive, really.

Plot shouldn't be organized into classes and missions, it needs to flow.

Swith Witherward wrote:Is there a way we can incorporate the "emotion" exercise into a mission?

"Emotion" exercise?
"Then I was fertilized and grew wise;
From a word to a word I was led to a word,
From a work to a work I was led to a work."
- Odin, Hávamál 138-141, the Poetic Edda, as translated by Dan McCoy.

I enjoy meta-humor and self-deprecation. Annoying, right?

Goodbye.

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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Apr 02, 2014 5:31 pm

Swith Witherward wrote:That's why I stuck "tweak this" in the parenthesis. I wasn't sure if this would work or if we should incorporate some system. I prefer the very basic "pick a power" thing.


Oh, OK. Yeah, that seems the most straightforward.

Nationstatelandsville wrote:
Swith Witherward wrote:We just need to get the foundations properly laid and the app ironed out. Power scale vs no power scale, character limitations, etc. We can do town fluff on the fly.

Power scales are a good idea.

Not just because they help regulate in-character fighting - which will occur between new kids - but they also help refine a character. I often know nothing about a character beyond their name and general personality until I fill those out in Elfen High.


Should we be getting into that? Differing RPers are bound to have differing styles of character development.

Nationstatelandsville wrote:
Swith Witherward wrote:I'd still like to see two minor missions which tie into an epic ending mission.

That seems too restrictive, really.

Plot shouldn't be organized into classes and missions, it needs to flow.


I'm not sure an open-ended plot is the ideal for a teaching RP. Some sort of compromise would probably be better.

Nationstatelandsville wrote:
Swith Witherward wrote:Is there a way we can incorporate the "emotion" exercise into a mission?

"Emotion" exercise?


What Min came up with.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
mumblemumblemumble

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Nationstatelandsville
Khan of Spam
 
Posts: 70969
Founded: Apr 27, 2011
Ex-Nation

Postby Nationstatelandsville » Wed Apr 02, 2014 5:35 pm

Tiltjuice wrote:
Nationstatelandsville wrote:Power scales are a good idea.

Not just because they help regulate in-character fighting - which will occur between new kids - but they also help refine a character. I often know nothing about a character beyond their name and general personality until I fill those out in Elfen High.


Should we be getting into that? Differing RPers are bound to have differing styles of character development.

Yes - so why wouldn't we provide a power scale? Not doing so would take a tool from the hands of those who might benefit from it.

Besides, the rest should have to do it so their characters remain balanced, at least against other characters. It takes three minutes and consists of nothing more than point allocation, at least in Elfen High's system.

Tiltjuice wrote:
Nationstatelandsville wrote:That seems too restrictive, really.

Plot shouldn't be organized into classes and missions, it needs to flow.


I'm not sure an open-ended plot is the ideal for a teaching RP. Some sort of compromise would probably be better.

That's not what I meant - rather, that the plot can't just be a teacher pointing at a glowy rock of shag carpertry and shouting "LOOK, A ROCK!" a few times, before of all the rocks magically come together into an even glowier rock.

Tiltjuice wrote:
Nationstatelandsville wrote:"Emotion" exercise?


What Min came up with.

Could I get a link?

I'm busy right now, so I can't go hunting.
Last edited by Nationstatelandsville on Wed Apr 02, 2014 5:36 pm, edited 1 time in total.
"Then I was fertilized and grew wise;
From a word to a word I was led to a word,
From a work to a work I was led to a work."
- Odin, Hávamál 138-141, the Poetic Edda, as translated by Dan McCoy.

I enjoy meta-humor and self-deprecation. Annoying, right?

Goodbye.

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Nightkill the Emperor
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Founded: Dec 28, 2009
Ex-Nation

Postby Nightkill the Emperor » Wed Apr 02, 2014 5:37 pm

Nationstatelandsville wrote:
Tiltjuice wrote:
Should we be getting into that? Differing RPers are bound to have differing styles of character development.

Yes - so why wouldn't we provide a power scale? Not doing so would take a tool from the hands of those who might benefit from it.

Besides, the rest should have to do it so their characters remain balanced, at least against other characters. It takes three minutes and consists of nothing more than point allocation, at least in Elfen High's system.

Tiltjuice wrote:
I'm not sure an open-ended plot is the ideal for a teaching RP. Some sort of compromise would probably be better.

That's not what I meant - rather, that the plot can't just be a teacher pointing at a glowy rock of shag carpertry and shouting "LOOK, A ROCK!" a few times, before of all the rocks magically come together into an even glowier rock.

Tiltjuice wrote:
What Min came up with.

Could I get a link?

I'm busy right now, so I can't go hunting.

viewtopic.php?f=31&t=289876&p=19475120#p19475120
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Nationstatelandsville
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Postby Nationstatelandsville » Wed Apr 02, 2014 5:39 pm

Nightkill the Emperor wrote:
Nationstatelandsville wrote:Yes - so why wouldn't we provide a power scale? Not doing so would take a tool from the hands of those who might benefit from it.

Besides, the rest should have to do it so their characters remain balanced, at least against other characters. It takes three minutes and consists of nothing more than point allocation, at least in Elfen High's system.


That's not what I meant - rather, that the plot can't just be a teacher pointing at a glowy rock of shag carpertry and shouting "LOOK, A ROCK!" a few times, before of all the rocks magically come together into an even glowier rock.


Could I get a link?

I'm busy right now, so I can't go hunting.

viewtopic.php?f=31&t=289876&p=19475120#p19475120

I don't know - that seems like character development and more like getting handed a new character entirely.

A kind of "biggest fear" boggart-y type monster mucking around could fulfill the same role while allowing the players to reveals their characters without altering them. It might be kept by the school as a trial of sorts, so as to weed out the weak and such.
"Then I was fertilized and grew wise;
From a word to a word I was led to a word,
From a work to a work I was led to a work."
- Odin, Hávamál 138-141, the Poetic Edda, as translated by Dan McCoy.

I enjoy meta-humor and self-deprecation. Annoying, right?

Goodbye.

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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Apr 02, 2014 5:42 pm

Nationstatelandsville wrote:Yes - so why wouldn't we provide a power scale? Not doing so would take a tool from the hands of those who might benefit from it.

Besides, the rest should have to do it so their characters remain balanced, at least against other characters. It takes three minutes and consists of nothing more than point allocation, at least in Elfen High's system.


I suppose. Have to see how things go.

Nationstatelandsville wrote:That's not what I meant - rather, that the plot can't just be a teacher pointing at a glowy rock of shag carpertry and shouting "LOOK, A ROCK!" a few times, before of all the rocks magically come together into an even glowier rock.


I'm not sure that's what Swith had in mind.
Last edited by Tiltjuice on Wed Apr 02, 2014 5:42 pm, edited 2 times in total.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
mumblemumblemumble

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Tiltjuice
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Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Apr 02, 2014 5:44 pm

Nationstatelandsville wrote:I don't know - that seems like character development and more like getting handed a new character entirely.

A kind of "biggest fear" boggart-y type monster mucking around could fulfill the same role while allowing the players to reveals their characters without altering them. It might be kept by the school as a trial of sorts, so as to weed out the weak and such.


How grand do we want the stories? I kind of appreciate Swith's suggestion - it has the potential to span all sorts of genres, not merely action.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
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Nationstatelandsville
Khan of Spam
 
Posts: 70969
Founded: Apr 27, 2011
Ex-Nation

Postby Nationstatelandsville » Wed Apr 02, 2014 5:44 pm

Tiltjuice wrote:
Nationstatelandsville wrote:Yes - so why wouldn't we provide a power scale? Not doing so would take a tool from the hands of those who might benefit from it.

Besides, the rest should have to do it so their characters remain balanced, at least against other characters. It takes three minutes and consists of nothing more than point allocation, at least in Elfen High's system.


I suppose. Have to see how things go.

Nationstatelandsville wrote:That's not what I meant - rather, that the plot can't just be a teacher pointing at a glowy rock of shag carpertry and shouting "LOOK, A ROCK!" a few times, before of all the rocks magically come together into an even glowier rock.


I'm not sure that's what Swith had in mind.

Point being that the plot should not be compartmentalized.
"Then I was fertilized and grew wise;
From a word to a word I was led to a word,
From a work to a work I was led to a work."
- Odin, Hávamál 138-141, the Poetic Edda, as translated by Dan McCoy.

I enjoy meta-humor and self-deprecation. Annoying, right?

Goodbye.

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