Posted: Wed Nov 13, 2013 7:59 pm
I couldn't stand geometry. Too many proofs. Trig was easier. Or discrete math. Graph theory is fun.
Because sometimes even national leaders just want to hang out
https://forum.nationstates.net/
Germanic Templars wrote:But it's Air Force and a Female.. We can't have that in our Battalion area. She is going to have to go on the Air Force side.
Tiltjuice wrote:I couldn't stand geometry. Too many proofs. Trig was easier. Or discrete math. Graph theory is fun.
Cerillium wrote:@Tilt. Do you have proof to back up that claim?
The BranRiech wrote:Ugh, hate trig already. We started the chapter today.
Geometry is way easier for me.
Germanic Templars wrote:Swith Witherward wrote:Noooooes. Fennecs are allergic to Army food. We can't survive in barracks. We need our posh hotel-room style quarters, yummy Air Force food and lots and lots of cuddles.
Well, hmmmm. It's GT, though, so it's well worth it. But then Tilt has drunken chicken. Decisions, decisions. I'll just cuddle Bran while I think.
I'm only doing one IC post tonight. I'm not feeling creative enough to think in character.
Considering how we (68Q) get to share a room with either one or two individuals ( only have to share one other with me), get a mini fridge, microwave, and a dehumidifier, it is great stuff. Plus electric and water is free. Food, at times is free. Which reminds me, cheap coffee and snacks at PX!
Also, D-Fac food is met up with Chair Force standards.
Tiltjuice wrote:Cerillium wrote:@Tilt. Do you have proof to back up that claim?
*pokes Cer with Traveling Salespenguin*The BranRiech wrote:Ugh, hate trig already. We started the chapter today.
Geometry is way easier for me.
I will triangle you until you are dramafied from it.
This is useful because PL has love triangles.
Germanic Templars wrote:Ceril: Hoo-wait, what?
Swith: I know, right? Awesome shtuff. Though I still haven't been able to find some Oakley shades to wear though.
Swith Witherward wrote:TIlt! Love triangles.
Cerillium wrote:I'll see the Traveling Salespenguin and raise you an Avon Salespenguin and a nun.
Yieston wrote:
Swith Witherward wrote:Germanic Templars wrote:Ceril: Hoo-wait, what?
Swith: I know, right? Awesome shtuff. Though I still haven't been able to find some Oakley shades to wear though.
Do they have a mini mall on base? Commissary, clothing and sales, all in one place? You can sometimes find Oakleys in the small kiosks set up.
Yieston wrote:In that case, I'm going to go re-organize my points. I will re-post my application when ready.
EDIT: How many points do we need to dodge a whole magazine?
Tiltjuice wrote:Again, anyone need a reply from me while I still have free time? *looks to Torsi*
Cerillium wrote:Yieston wrote:In that case, I'm going to go re-organize my points. I will re-post my application when ready.
EDIT: How many points do we need to dodge a whole magazine?
An enhanced dexterity of 8 plus other attributes at 8.
Twenty round mag. I roll twenty times, with a bonus modification for each roll. Bonuses dwindle after each roll and negatives are added on due to physical exertion/exhaustion. However, other things need to be taken into account. Duress put on joints and muscles, friction and heat, and so on. Other skills play into it. Enhanced stamina, modified physiology for example.
http://www.youtube.com/watch?v=xBZWCHWqwGc 100 rounds in 7 seconds from an M-16. No dodge after the first few rounds.
The best way to dodge a bullet is to not be in the path. Standing in the open is the worst way. Other things (bolter rounds) might be harder to dodge. Increased difficulty. Even if a projectile is dodged it doesn't mean that the projectile doesn't cause some other damage. One of my characters carries a modified round that explodes upon proximity to a target, as example.
Yieston wrote:As an experienced county hunter, she not only has skill in terms of capturing bounty, but also has an almost boundless information network. Although quite formidable as an opponent, she often overestimates her own ability leading her to make a potentially deadly decision. When she’s not involved in a job, she’s often very relaxed and enjoys a wide variety of activities. These range from board games to biking, cooking to doing brain teasers. She is also typically very cheerful and would do much to help those in need.
Cerillium wrote:An enhanced dexterity of 8 plus other attributes at 8.
Twenty round mag. I roll twenty times, with a bonus modification for each roll. Bonuses dwindle after each roll and negatives are added on due to physical exertion/exhaustion. However, other things need to be taken into account. Duress put on joints and muscles, friction and heat, and so on. Other skills play into it. Enhanced stamina, modified physiology for example.
http://www.youtube.com/watch?v=xBZWCHWqwGc 100 rounds in 7 seconds from an M-16. No dodge after the first few rounds.
The best way to dodge a bullet is to not be in the path. Standing in the open is the worst way. Other things (bolter rounds) might be harder to dodge. Increased difficulty. Even if a projectile is dodged it doesn't mean that the projectile doesn't cause some other damage. One of my characters carries a modified round that explodes upon proximity to a target, as example.