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Stille Nacht Hub/Recruitment Thread [Open, MT]

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Murovanka
Minister
 
Posts: 2036
Founded: Sep 20, 2013
Ex-Nation

Postby Murovanka » Sat Apr 08, 2017 8:08 am

Percy Island wrote:-snip-


May I ask why you want to join our region, and in what way you plan to get involved as someone elses (I assume one of us is the colonial power) territory? Keep in mind we won't explicitly recognize outside countries unless it applies to RPs. The app needs fleshing out, of course, and will only be considered if one of us is willing to take it up to work it out with you.
Your moderate, peaceful Salafi-German-Turko nation, promoter of peace, justice and democracy
Founder of Stille Nacht
Military | Factbooks

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Anagonia
Senator
 
Posts: 3825
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Sat Apr 08, 2017 8:33 am

-deleted due to request-
Last edited by Anagonia on Sat Apr 08, 2017 10:44 am, edited 2 times in total.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

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Demetland
Spokesperson
 
Posts: 196
Founded: Apr 15, 2015
Ex-Nation

Postby Demetland » Sat Apr 08, 2017 10:08 am

I would quote you but I'm not at the computer, but perhaps I can clarify a few things. On the other hand by the time I actually post this Murowanka or Achesia will probably have already addressed these points in some way or another but whatever, we'll see.

None of what I see is an attack on anybody else's preferences, but merely an attempt to look at some of the issues.

I can't speak for anyone else, but to the best of my knowledge there are no 'systems' or tools to produce the numbers that define one's nation, because if one tries to simulate a 'realistic' nation (as far as the statistics go) it can become rather complicated. That said, it is of course possible to just invent statistics that seem realistic not only in terms of magnitude but also how they relate to each other. It is in this latter domain that tools such as NSTracker have some merit. You have your population and you keep answering issues, and you get statistics that follow from that. Of course, while the various figures it predicts seem coherent (if they really are I cannot tell; it's a matter for obscene economic equations) but they still aren't realistic. Having 4,500 divisions in your army might follow from a population in excess of twenty billion and a military budget that's 50% of GDP, but no real modern developed country has made that kind of arrangement their policy. The DPRK tends somewhat in that direction. I shan't try to tell people that they cannot play a country like that, but it doesn't change the fact that if you do have such large budgets, you have to look at having the consequences as well. Like a chemical reaction, the equation ought to be balanced and I will dare to say that we all understand that it's only sportsmanlike to seek that.

There are cetainly rules-of-thumb and approximating real examples helps. There might be more detailed tools to do it automatically for those of us who cannot really say we are not economically illiterate but I haven't looked for them.

This is just an issue there is in a MT region. I don't do FT or FanT so perhaps others will criticise me but sci-fi, etc. offers more leniency and loopholes for unusual nations (probably a result of its vague and wide boundaries). Some regions will insist and specify quite strongly what sort of countries they want in their region to prevent too many incongruities. That's their right, and necessary to an extent. I like to think we don't over-do that sort of thing. Rather simply try to make equation more or less balanced.

Quite a long winded way of saying we make it up as we go along. It's not perfect and quite possibly arithmetically unsound a lot of the time, but in worldbuilding just as in other aspects of RP, it is sportsmanship that counts.

So if you do want to RP with us, the scheme you and Muro came up with ought to make that possible. It's no more incongruous than any other extra-regional participation so far (viz the Crown's Burden RP) and actually has more internal consistency in some ways.
Last edited by Demetland on Sat Apr 08, 2017 11:10 am, edited 3 times in total.
Eurem yn er·wyll, a·m hudwy i berthyll;
a byδiv drythyll, o armes Fferyll.

Lætabundus
exsultet fidelis chorus:
Alleluya.

User avatar
Murovanka
Minister
 
Posts: 2036
Founded: Sep 20, 2013
Ex-Nation

Postby Murovanka » Sat Apr 08, 2017 10:18 am

Anagonia wrote:-snip-


Anagonia, it's been great talking to you and I appreciate the effort and thought you have put into this. However, upon further review, I believe this may not be the right region for you and in consensus with the rest of the Admin I am denying your application.

While I do emphasise that in general, we are a group that simply finds disproportionate pleasure in writing cooperatively, we do have a commitment to realism, "hard"-MT and real-world scales and have been building canon for three years this way. Demetland, thanks for your input as that does clarify our position. On the one hand, it allows us to compare (and be inspired) by existing nations as to what works and what doesn't. In addition, it is not just about being ready to be fair, but if you look at all of our nations- they are full of flaws as any nation has and is in my opinion integral to any idea of realism. There are pros and cons to this approach to attempt (and by no means am I saying I do it well) to create authentic and dynamic nationstates, but this is our style.

Thank you for your interest nevertheless.
Your moderate, peaceful Salafi-German-Turko nation, promoter of peace, justice and democracy
Founder of Stille Nacht
Military | Factbooks

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Anagonia
Senator
 
Posts: 3825
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Sat Apr 08, 2017 10:44 am

Murovanka wrote:-snip-


Hey, no problem! Thanks for your time.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

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Percy Island
Lobbyist
 
Posts: 14
Founded: Mar 21, 2017
Ex-Nation

My application, discussion

Postby Percy Island » Sat Apr 08, 2017 1:47 pm

Murovanka wrote:
Percy Island wrote:-snip-


May I ask why you want to join our region, and in what way you plan to get involved as someone elses (I assume one of us is the colonial power) territory? Keep in mind we won't explicitly recognize outside countries unless it applies to RPs. The app needs fleshing out, of course, and will only be considered if one of us is willing to take it up to work it out with you.

Simply out of interest when I read this thread's original post.

I can phase out the idea of being a territory if that is not feasible at the moment, perhaps some sort of arrangement can be made as an alternative too. Free association perhaps?

Demetland wrote:I would quote you but I'm not at the computer, but perhaps I can clarify a few things. On the other hand by the time I actually post this Murowanka or Achesia will probably have already addressed these points in some way or another but whatever, we'll see.

None of what I see is an attack on anybody else's preferences, but merely an attempt to look at some of the issues.

I can't speak for anyone else, but to the best of my knowledge there are no 'systems' or tools to produce the numbers that define one's nation, because if one tries to simulate a 'realistic' nation (as far as the statistics go) it can become rather complicated. That said, it is of course possible to just invent statistics that seem realistic not only in terms of magnitude but also how they relate to each other. It is in this latter domain that tools such as NSTracker have some merit. You have your population and you keep answering issues, and you get statistics that follow from that. Of course, while the various figures it predicts seem coherent (if they really are I cannot tell; it's a matter for obscene economic equations) but they still aren't realistic. Having 4,500 divisions in your army might follow from a population in excess of twenty billion and a military budget that's 50% of GDP, but no real modern developed country has made that kind of arrangement their policy. The DPRK tends somewhat in that direction. I shan't try to tell people that they cannot play a country like that, but it doesn't change the fact that if you do have such large budgets, you have to look at having the consequences as well. Like a chemical reaction, the equation ought to be balanced and I will dare to say that we all understand that it's only sportsmanlike to seek that.

There are cetainly rules-of-thumb and approximating real examples helps. There might be more detailed tools to do it automatically for those of us who cannot really say we are not economically illiterate but I haven't looked for them.

This is just an issue there is in a MT region. I don't do FT or FanT so perhaps others will criticise me but sci-fi, etc. offers more leniency and loopholes for unusual nations (probably a result of its vague and wide boundaries). Some regions will insist and specify quite strongly what sort of countries they want in their region to prevent too many incongruities. That's their right, and necessary to an extent. I like to think we don't over-do that sort of thing. Rather simply try to make equation more or less balanced.

Quite a long winded way of saying we make it up as we go along. It's not perfect and quite possibly arithmetically unsound a lot of the time, but in worldbuilding just as in other aspects of RP, it is sportsmanship that counts.

So if you do want to RP with us, the scheme you and Muro came up with ought to make that possible. It's no more incongruous than any other extra-regional participation so far (viz the Crown's Burden RP) and actually has more internal consistency in some ways.

I agree. NSTracker is not "realistic" and so but I would like to clarify on the statistics concerned which I provided without due note of being aware.

So those numbers were posted on the discussion relevant to the content page. Even those on the content page are not supposed to be. To put plainly, everything was under discussion and is need of determination. NSTracker was just a point of inspiration and, obviously, not of canonical fact.

To go further, I was even supposed to have just two regulars belonging to another country (another player) and a dozen conscripts from the island whose numbers are no more than 30. The other complained and so I offered possibilities based on NSTracker data, which then had to be discussed that later ended up discontinued.

Reasons why the rest seem to be off at the moment is because "Percy Island" was a joint-worldbuilding project of mine with somebody else, as established earlier, that did not go through as planned. This was an idea that I abandoned until now when I want to try it out again but in other roleplaying regions.

Apologies if I have been confusing so far.
Official Name: The Territory of Percy Island
Simply Percy Island but commonly known as Anthony's Island
DEMONYM IS PERCY ISLANDER
GET. IT. RIGHT.

I am Saint Hadrian. This, Percy Island, is my puppet.

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Demetland
Spokesperson
 
Posts: 196
Founded: Apr 15, 2015
Ex-Nation

Postby Demetland » Sat Apr 08, 2017 3:23 pm

Percy Island wrote:
Murovanka wrote:
May I ask why you want to join our region, and in what way you plan to get involved as someone elses (I assume one of us is the colonial power) territory? Keep in mind we won't explicitly recognize outside countries unless it applies to RPs. The app needs fleshing out, of course, and will only be considered if one of us is willing to take it up to work it out with you.

Simply out of interest when I read this thread's original post.

I can phase out the idea of being a territory if that is not feasible at the moment, perhaps some sort of arrangement can be made as an alternative too. Free association perhaps?

Demetland wrote:I would quote you but I'm not at the computer, but perhaps I can clarify a few things. On the other hand by the time I actually post this Murowanka or Achesia will probably have already addressed these points in some way or another but whatever, we'll see.

None of what I see is an attack on anybody else's preferences, but merely an attempt to look at some of the issues.

I can't speak for anyone else, but to the best of my knowledge there are no 'systems' or tools to produce the numbers that define one's nation, because if one tries to simulate a 'realistic' nation (as far as the statistics go) it can become rather complicated. That said, it is of course possible to just invent statistics that seem realistic not only in terms of magnitude but also how they relate to each other. It is in this latter domain that tools such as NSTracker have some merit. You have your population and you keep answering issues, and you get statistics that follow from that. Of course, while the various figures it predicts seem coherent (if they really are I cannot tell; it's a matter for obscene economic equations) but they still aren't realistic. Having 4,500 divisions in your army might follow from a population in excess of twenty billion and a military budget that's 50% of GDP, but no real modern developed country has made that kind of arrangement their policy. The DPRK tends somewhat in that direction. I shan't try to tell people that they cannot play a country like that, but it doesn't change the fact that if you do have such large budgets, you have to look at having the consequences as well. Like a chemical reaction, the equation ought to be balanced and I will dare to say that we all understand that it's only sportsmanlike to seek that.

There are cetainly rules-of-thumb and approximating real examples helps. There might be more detailed tools to do it automatically for those of us who cannot really say we are not economically illiterate but I haven't looked for them.

This is just an issue there is in a MT region. I don't do FT or FanT so perhaps others will criticise me but sci-fi, etc. offers more leniency and loopholes for unusual nations (probably a result of its vague and wide boundaries). Some regions will insist and specify quite strongly what sort of countries they want in their region to prevent too many incongruities. That's their right, and necessary to an extent. I like to think we don't over-do that sort of thing. Rather simply try to make equation more or less balanced.

Quite a long winded way of saying we make it up as we go along. It's not perfect and quite possibly arithmetically unsound a lot of the time, but in worldbuilding just as in other aspects of RP, it is sportsmanship that counts.

So if you do want to RP with us, the scheme you and Muro came up with ought to make that possible. It's no more incongruous than any other extra-regional participation so far (viz the Crown's Burden RP) and actually has more internal consistency in some ways.

I agree. NSTracker is not "realistic" and so but I would like to clarify on the statistics concerned which I provided without due note of being aware.

So those numbers were posted on the discussion relevant to the content page. Even those on the content page are not supposed to be. To put plainly, everything was under discussion and is need of determination. NSTracker was just a point of inspiration and, obviously, not of canonical fact.

To go further, I was even supposed to have just two regulars belonging to another country (another player) and a dozen conscripts from the island whose numbers are no more than 30. The other complained and so I offered possibilities based on NSTracker data, which then had to be discussed that later ended up discontinued.

Reasons why the rest seem to be off at the moment is because "Percy Island" was a joint-worldbuilding project of mine with somebody else, as established earlier, that did not go through as planned. This was an idea that I abandoned until now when I want to try it out again but in other roleplaying regions.

Apologies if I have been confusing so far.


Don't worry about it. That post was in reply to Anagonia's post (which has since been deleted as you can see). I apologise for not making that clear.

If you wanted, you could be a Demetish overseas territory/colony. Demetland doesn't/didn't have a colonial empire, but an island or two wouldn't go amiss. If the Danish could do it (Danish Antilles/West Indies), so can we.

The only problems I can see is that we have a really weak navy for our size, we're mostly Celtic (Brittonic specifically, but there are some Germanic people) so some slight reworking might be in order, and that the island you selected is about the size of Germany. Far too large for a 17,000 pop island (assuming that's still what you want).

http://i.imgur.com/kMaQ70R.png Some of the islands highlighted might be a better size.

And of course the decision on apps is up to Muro, Achesia, and Gaul so it depends on them.
Eurem yn er·wyll, a·m hudwy i berthyll;
a byδiv drythyll, o armes Fferyll.

Lætabundus
exsultet fidelis chorus:
Alleluya.

User avatar
Percy Island
Lobbyist
 
Posts: 14
Founded: Mar 21, 2017
Ex-Nation

My application, discussion

Postby Percy Island » Sat Apr 08, 2017 4:58 pm

Demetland wrote:
Percy Island wrote:Simply out of interest when I read this thread's original post.

I can phase out the idea of being a territory if that is not feasible at the moment, perhaps some sort of arrangement can be made as an alternative too. Free association perhaps?

I agree. NSTracker is not "realistic" and so but I would like to clarify on the statistics concerned which I provided without due note of being aware.

So those numbers were posted on the discussion relevant to the content page. Even those on the content page are not supposed to be. To put plainly, everything was under discussion and is need of determination. NSTracker was just a point of inspiration and, obviously, not of canonical fact.

To go further, I was even supposed to have just two regulars belonging to another country (another player) and a dozen conscripts from the island whose numbers are no more than 30. The other complained and so I offered possibilities based on NSTracker data, which then had to be discussed that later ended up discontinued.

Reasons why the rest seem to be off at the moment is because "Percy Island" was a joint-worldbuilding project of mine with somebody else, as established earlier, that did not go through as planned. This was an idea that I abandoned until now when I want to try it out again but in other roleplaying regions.

Apologies if I have been confusing so far.


Don't worry about it. That post was in reply to Anagonia's post (which has since been deleted as you can see). I apologise for not making that clear.

If you wanted, you could be a Demetish overseas territory/colony. Demetland doesn't/didn't have a colonial empire, but an island or two wouldn't go amiss. If the Danish could do it (Danish Antilles/West Indies), so can we.

The only problems I can see is that we have a really weak navy for our size, we're mostly Celtic (Brittonic specifically, but there are some Germanic people) so some slight reworking might be in order, and that the island you selected is about the size of Germany. Far too large for a 17,000 pop island (assuming that's still what you want).

http://i.imgur.com/kMaQ70R.png Some of the islands highlighted might be a better size.

And of course the decision on apps is up to Muro, Achesia, and Gaul so it depends on them.

Ah, apologies and thank you for the offer and telling me that the island is not what it seemed to me. I will take note of this for further discussion and consideration.
Last edited by Percy Island on Sat Apr 08, 2017 5:12 pm, edited 1 time in total.
Official Name: The Territory of Percy Island
Simply Percy Island but commonly known as Anthony's Island
DEMONYM IS PERCY ISLANDER
GET. IT. RIGHT.

I am Saint Hadrian. This, Percy Island, is my puppet.

User avatar
Murovanka
Minister
 
Posts: 2036
Founded: Sep 20, 2013
Ex-Nation

Postby Murovanka » Sat Apr 08, 2017 7:49 pm

Demetland wrote:-snip-


Demetland, if you could have Percy Island as an overseas territory and take it up to work it out with him, that's excellent, it was my only issue so far. Percy, I'd just like to see the application fleshed out more, especially with the (to be determined) part. Thanks.

Out of curiosity, would the island be a possible hub for offshore banking (like the Caymans)?
Last edited by Murovanka on Sat Apr 08, 2017 7:56 pm, edited 1 time in total.
Your moderate, peaceful Salafi-German-Turko nation, promoter of peace, justice and democracy
Founder of Stille Nacht
Military | Factbooks

User avatar
Murovanka
Minister
 
Posts: 2036
Founded: Sep 20, 2013
Ex-Nation

Postby Murovanka » Sat Apr 08, 2017 8:25 pm

Christoslavia wrote:Nation Name: The Eternal Empire of Christoslavia
Economy Description: Command Economy with all profits going to the government, which is then redistributed through various programs, expenditures, and citizens pay and pensions. The country has an abundance of natural resources, from rare earth elements, to coal, to metals, to timber, and everything in between, allowing for an extremely diverse economy and an abundance of material to not only fuel our nation but to export as well. Main industries include IT, Arms manufacturing, Mining, and Alternative Energy production. The previous regime desertified and stripped much of the land for resources, which has led to intense efforts at reversing all environmental damage done, from the planting of forests to enforcing crop rotation
Government Type: Military Autocracy with a sprawling bureaucracy of different Ministries and Departments underneath meant to run different aspects of life e.g Ministry of War, Ministry of the Environment, etc.
Geography (climate, terrain, landform): The West is more desert and rock like (Kind of like Arizona or Southern California or even the Adriatic Coast, with the coast becoming Meditteranean in climate and more rocky. As you move more east Mountains and a more alpine climate stretch from the middle to the north of the country with harsh but bearable winters in the far north. East of the mountains lies mainly farmland and light forests, while the south tends to be more densely wooded and mountainous
Preferred Map location: A good chunk of that continent to the left of Chen, with accesibility to a Western, Eastern, and Southern coast
Demographics (Population, ethnicity, language):A booming population of 100 million due to the population initiatives of the former capitalist government. The original Christoslavians were more poly-ethnic as the Corporations that employed them were multi national. Although the majority of Christoslavians are Anglo, and English is the only spoken language as its the language of business, many Christoslavians are also slavic, asian, african, latinx, and middle eastern ethnicity wise. After the war, many Christoslavians have become uber patriotic, very stoic, and very hard. However, they are a polite people, respectful of others but their religious identity has been completely stripped and the propaganda making it out as a lie perpetrated by the old corrupt regime. State atheism dominates the nation. In terms of age, around 40% of the population are in the age range of 25-40, with about 25% being 50-70, 15% 18 or younger, and the rest being either over 70 or under 25
History (can be worked out, but what have you in mind?): Many years ago, in a quest to build a fully functioning corporatocracy as a state, a conglomeration of international businessmen moved their corporations to what would become Christoslavia, advertising it as a place very lucrative and attractive to work, overtime as people moved there, the population grew, also thanks to the governments population programs which called for more children to feed the capitalist machine. The government was heavily conservative and doctrine wise enforced the link between Christ and Capitalism, creating an evangelical population who were also wage slaves. The Government had only profit in mind, and the wealth gaps were phenomenal. Soon, a Captain in the Army launched a coup d'etat, killing most of the Board of Directors with a battalion sized element and declaring a National revolution. Pro Government forces rallied around the country to face the immensely poor citizenry in full revolt, as well as massive amounts of military defectors. The war lasted for 7 years and saw much of Christoslavia destroyed and brought to ruin, until finally, the government surrendered and the Director was captured, and executed after trial. That young Captain was chosen by his peers to lead Christoslavia, and began a process of national rebuilding, as well as scaling back the wage gap, giving more freedoms to the poor economically, and rebuilding the country. This all paid off as the population began steadily regrowing and reconstruction efforts ultimately succeeded; further, old governmetn rebellion groups were ultimately crushed through various military campaigns. This young Captain now called himself SUPREME OVERLORD and became dictator for life, benevolent, yet violent. Secret police dispatched any opposition, elections were never created (although Christoslavia had no history of such), private enterprise was completely gotten rid of, conscription was enforced, adn the country saw a massive military buildup. Now Christoslavia is a fully functional and economically successful Military Dictatorship with an almost blindly loyal populace. Today Christoslavians possess virtuallyno civil rights or political freedoms, with SUPREME OVERLORD creating policy with the help of his various ministries that he trusts to do their job, but ultimately it is rule by decree. The military permeates everyday life, bases lie all around the nation and such. Economically citizens are allowed to live relativelt freely besides a 4 year requirment for military or Gendarm service. Afterwards many find work in State companies or State education, with citizens making a relatively high average income and poverty being near non-existent unlike in the previous regime.
Military: 6 million strong including reserves, 1 million in the National Gendarmerie. Arms manufacturing makes a big part of the Christoslavian economy and the military is hallowed. Therefore its entirely modernized and high tech, with the navy being especially massive. The Coast Guard remains the least popular branch.
[b]RP Examples: Im in one of your RP's right now so I hope it counts
Is this your main account (Y/N): Yes
Idea for RP: Maybe Christoslavia sticking its nose where it doesnt belong, leading to a variety of sanctions or wars, or a popular revolt, I havent put much thought in it to be honest.
Anything else: SUPREME OVERLORD rules with an iron fist, however he generally cares about the populace. Many programs have sought to improve the health of citizens, create a national and effective education system, subsidize healthcare to ensure citizens get exceptional quality drugs and treatment, outlawing hard drugs, initiating vast public transportation intiiatives throughout the major cities, keeping infrastructure up to date, and restoring the environment. Practically this country is a mix of the social policies of Sweden, the personality cult and dictatorlyness of North Korea, and the military initiatives being a lovechild between the US and China
669556 (do not remove)


Bringing this up for review. As we discussed, based on that we know you, existing canon we share (in Zevretin, CB, Torocca), we're giving you population in the range of 400-500 million placed next to Chen. Hostility with Chen will justify a large army on your side (Chen has a comparable 5 million man army). GDP/capita wise you will be on the comparable low end to balance for the large population, command economy and recent conflicts. It's only comparative, but I'd say max 10k GDP/capita; India and China have 1.6k and 6k respectively and both have extremely wealthy middle classes.

Map changes for Christo is shown below, I tried to make it analogous to the Spain-map that you have in your factbook so all it requires is the shifting of some cities. I haven't checked the comparative map but it is a large area several times the size of Spain and will hold your population.

Achesia, here is the next proposed map update. Those with question marks aren't confirmed yet where they want to be.

Questions or concerns, feel free to voice them.
Your moderate, peaceful Salafi-German-Turko nation, promoter of peace, justice and democracy
Founder of Stille Nacht
Military | Factbooks

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Christoslavia
Diplomat
 
Posts: 658
Founded: Jan 08, 2016
Ex-Nation

Postby Christoslavia » Sat Apr 08, 2017 8:33 pm

Thank you very much for the acceptance, I'm excited to join this region and you have my gratitude
THE ETERNAL EMPIRE OF CHRISTOSLAVIA
This country is no longer a totalitarian nightmare version of my rl views
Economic Left/Right: -4.63
Social Libertarian/Authoritarian: -7.08
IATA Member

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Demetland
Spokesperson
 
Posts: 196
Founded: Apr 15, 2015
Ex-Nation

Postby Demetland » Sat Apr 08, 2017 8:46 pm

Murovanka wrote:~


In re Christoslavia, I have no objection if the GDP/capita and development are scaled down accordingly. Still a bit odd that it's a mainly white/anglo-saxon country is right next to Chen. New Phallia is enough surely?
Eurem yn er·wyll, a·m hudwy i berthyll;
a byδiv drythyll, o armes Fferyll.

Lætabundus
exsultet fidelis chorus:
Alleluya.

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Achesia
Negotiator
 
Posts: 6440
Founded: Sep 26, 2009
Ex-Nation

Postby Achesia » Sat Apr 08, 2017 8:51 pm

Demetland wrote:
Murovanka wrote:~


In re Christoslavia, I have no objection if the GDP/capita and development are scaled down accordingly. Still a bit odd that it's a mainly white/anglo-saxon country is right next to Chen. New Phallia is enough surely?


I gather christo is a more ethnocentric imperial america though. So perhaps he is colonial offehoot just like newphall.

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Christoslavia
Diplomat
 
Posts: 658
Founded: Jan 08, 2016
Ex-Nation

Postby Christoslavia » Sat Apr 08, 2017 8:56 pm

Some clarity about the economy, I changed it from total command economy to more like socialism with a hint of Stalinist economics. Foreign investment is also allowed and foreign companies may open business in Christoslavia after submitting to a rigorous application and screening
THE ETERNAL EMPIRE OF CHRISTOSLAVIA
This country is no longer a totalitarian nightmare version of my rl views
Economic Left/Right: -4.63
Social Libertarian/Authoritarian: -7.08
IATA Member

User avatar
Demetland
Spokesperson
 
Posts: 196
Founded: Apr 15, 2015
Ex-Nation

Postby Demetland » Sat Apr 08, 2017 9:13 pm

Christoslavia wrote:Some clarity about the economy, I changed it from total command economy to more like socialism with a hint of Stalinist economics. Foreign investment is also allowed and foreign companies may open business in Christoslavia after submitting to a rigorous application and screening


To clarify: you're basically North Korea right? with the military first/Songun policy?
Eurem yn er·wyll, a·m hudwy i berthyll;
a byδiv drythyll, o armes Fferyll.

Lætabundus
exsultet fidelis chorus:
Alleluya.

User avatar
Christoslavia
Diplomat
 
Posts: 658
Founded: Jan 08, 2016
Ex-Nation

Postby Christoslavia » Sat Apr 08, 2017 9:16 pm

Saying basically North Korea is painting it with too broad of a brush. But in essence yes I guess
Last edited by Christoslavia on Sat Apr 08, 2017 9:17 pm, edited 1 time in total.
THE ETERNAL EMPIRE OF CHRISTOSLAVIA
This country is no longer a totalitarian nightmare version of my rl views
Economic Left/Right: -4.63
Social Libertarian/Authoritarian: -7.08
IATA Member

User avatar
Murovanka
Minister
 
Posts: 2036
Founded: Sep 20, 2013
Ex-Nation

Postby Murovanka » Sat Apr 08, 2017 9:26 pm

Demetland wrote:
Murovanka wrote:~


In re Christoslavia, I have no objection if the GDP/capita and development are scaled down accordingly. Still a bit odd that it's a mainly white/anglo-saxon country is right next to Chen. New Phallia is enough surely?


It seems quite diverse with that dictator keeping everyone in line. I'd wish for more ethnic Asian or others, but few people apply with those unfortunately. Maybe Christoslavia is an ethnic mix, sort of like current South American nations, except one group is privileged above the others (the business class). Majority still Asian perhaps and a lot of mixed blood?

Christoslavia wrote:Some clarity about the economy, I changed it from total command economy to more like socialism with a hint of Stalinist economics. Foreign investment is also allowed and foreign companies may open business in Christoslavia after submitting to a rigorous application and screening


Yep, that makes sense and gives you a wealthy middle class while you have millions of poor lying around. But hey they just exist to provide cheap labour.
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Christoslavia
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Founded: Jan 08, 2016
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Postby Christoslavia » Sat Apr 08, 2017 9:30 pm

Ethnically think of it like the US. The old regime was quite brutal with the locals but yes there would be plenty of mulatto types
THE ETERNAL EMPIRE OF CHRISTOSLAVIA
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Murovanka
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Founded: Sep 20, 2013
Ex-Nation

Postby Murovanka » Sun Apr 09, 2017 12:04 pm

Alright, if that is all, Christoslavia is accepted.

Next map update includes Cryden, Christo, Zevretin (I hope he wouldn't mind but he CTE), the last because christo and I had a rather good RP oped by him. Small nation south of Mamluqstan.

Also, tg me a gmail account if you want to edit regional spreadsheet/ canon documents.
Last edited by Murovanka on Sun Apr 09, 2017 12:05 pm, edited 1 time in total.
Your moderate, peaceful Salafi-German-Turko nation, promoter of peace, justice and democracy
Founder of Stille Nacht
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Achesia
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Posts: 6440
Founded: Sep 26, 2009
Ex-Nation

Postby Achesia » Sun Apr 09, 2017 5:30 pm

Murovanka wrote:Alright, if that is all, Christoslavia is accepted.

Next map update includes Cryden, Christo, Zevretin (I hope he wouldn't mind but he CTE), the last because christo and I had a rather good RP oped by him. Small nation south of Mamluqstan.

Also, tg me a gmail account if you want to edit regional spreadsheet/ canon documents.


I'll get on the map update shortly.

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Megyorny
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Posts: 31
Founded: Mar 17, 2017
Ex-Nation

Postby Megyorny » Mon Apr 10, 2017 1:43 am

Christoslavia wrote:Ethnically think of it like the US. The old regime was quite brutal with the locals but yes there would be plenty of mulatto types
Murovanka wrote:
Demetland wrote:
In re Christoslavia, I have no objection if the GDP/capita and development are scaled down accordingly. Still a bit odd that it's a mainly white/anglo-saxon country is right next to Chen. New Phallia is enough surely?


It seems quite diverse with that dictator keeping everyone in line. I'd wish for more ethnic Asian or others, but few people apply with those unfortunately. Maybe Christoslavia is an ethnic mix, sort of like current South American nations, except one group is privileged above the others (the business class). Majority still Asian perhaps and a lot of mixed blood?

Christoslavia wrote:Some clarity about the economy, I changed it from total command economy to more like socialism with a hint of Stalinist economics. Foreign investment is also allowed and foreign companies may open business in Christoslavia after submitting to a rigorous application and screening


Yep, that makes sense and gives you a wealthy middle class while you have millions of poor lying around. But hey they just exist to provide cheap labour.


I don't think Christoslavia would be as stable as described. Potential uprisings by ambitious military leaders who might not be content with the current dictator seem doable especially as there don't seem to be many checks and balances to power described that could protect against attempts to depose him, and as he acceded to power in pretty much the same way. No matter how benevolent he is, the title of Supreme Overlord doesn't sound too friendly, and the fact that he trusts ministers to do their jobs allows for more plotting, exacerbated by the might makes right environment.

I also doubt the populace would be so happy. With a wealthy middle and upper class, you still have a lot of people at the bottom who have a lot to be dissatisfied with the
complete lack of civil and political freedoms, poverty and wealth inequality, repression of religion, ethnic conflict and lingering effects of genocide on natives etc. The fact that everyone has to serve at least four years in the military also means that virtually everyone has a good amount of experience, which would make uprisings far more effective.
Last edited by Megyorny on Mon Apr 10, 2017 1:47 am, edited 2 times in total.

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Percy Island
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Posts: 14
Founded: Mar 21, 2017
Ex-Nation

Application, discussion

Postby Percy Island » Mon Apr 10, 2017 3:12 am

Murovanka wrote:Demetland, if you could have Percy Island as an overseas territory and take it up to work it out with him, that's excellent, it was my only issue so far. Percy, I'd just like to see the application fleshed out more, especially with the (to be determined) part. Thanks.

Out of curiosity, would the island be a possible hub for offshore banking (like the Caymans)?

Yes, the island certainly will unless the metropole begs to differ.

Nation Name: Percy Island, despite the fact that it might be discrepant to whoever will be my metropole. Most likely Demetland at the moment though I have yet inquire personally.
Economy Description:"Since the late 20th Century, the island is subjected to hydroponic facilities, hydraulic engineering experiments, motorbike testing, dog breeding, and plant nurseries. Furthermore, farming and animal husbandry is a way of living for 50 percent of the population.

Tobacco, fish, corn, and salt, are raw exports offered by Percy Island. Manufactured exports compose of cigarettes and rum."

Ideally, Percy Island will be a "banana republic." Not politically or so and so but economically. Local economy is neither dominated by the private and public sectors. Therefore, it is a mixed economy. One might consider the private sector to be ahead of the public's in this however it is not significant enough. Reason why there is no clear dominating economic sector is that the island depended mostly on government support (particularly metropole citizens and foreign investors, and the like) and private businesses composed of small-scale farms and less than a dozen factories were not prosperous, they had enough to get by though.

In the 20th Century, (to be clear as well) the economy took an odd spin in its real estate when the island became some sort of testing grounds to hydroponic study, hydraulic design, motorbike research and development, dog interbreeding, and conception of plant hybrids. Facilities of such aforementioned are spread across the island. Nothing large-scale, nothing too big - which does not excuse the thought of having no failure with local ventures so far, of course there would be failures.

GDP (nominal) | 2016 estimate
- Total $66,349,712
- Per capita $15,610.74

THESE MAY BE DETERMINED ONCE AGAIN, DESPITE BEING MADE ALREADY


Government Type: A directorial democracy. Sovereignty belongs to another country who is/was a colonial power. I choose Demetland as a metropole on this matter, to settle it all.
Geography (climate, terrain, landform): A tropical island that is mostly hilly ascending to that of mountainous proportions and the rest are ranging from hillsides to flat lands surrounding the hills and mountainsides. Climate is humid subtropical.
Preferred Map location: CLICK ME, the island ONLY. If possible, I would like to maintain my "Peferred Map location."
Demographics (Population, ethnicity, language): 17,806. If possible, I would like to maintain my population.

Ethnicity is Anglo-Saxon along with other minorities and mixed, language is English; these are all so prior to the retcon of Percy Island's "Lanosian Canon" and I wish this will be so here as well.
History (can be worked out, but what have you in mind?): CLICK ME, certainly not "completely" canonical at the moment but the new story will be inspired by this.
Military: Unremarkable for noting but here is what I got: CLICK ME. To note that I have barely any knowledge of the military but policy as a political unit, I still can manage there.
RP Examples: CLICK ME

Is this your main account (Y/N): N

Idea for RP: Diplomacy, mystery solving, depicting lives of people as an individual, and the like.

Anything else: Not anymore.
669556 (do not remove)
Official Name: The Territory of Percy Island
Simply Percy Island but commonly known as Anthony's Island
DEMONYM IS PERCY ISLANDER
GET. IT. RIGHT.

I am Saint Hadrian. This, Percy Island, is my puppet.

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Murovanka
Minister
 
Posts: 2036
Founded: Sep 20, 2013
Ex-Nation

Postby Murovanka » Mon Apr 10, 2017 4:43 am

Megyorny wrote:I don't think Christoslavia would be as stable as described. Potential uprisings by ambitious military leaders who might not be content with the current dictator seem doable especially as there don't seem to be many checks and balances to power described that could protect against attempts to depose him, and as he acceded to power in pretty much the same way. No matter how benevolent he is, the title of Supreme Overlord doesn't sound too friendly, and the fact that he trusts ministers to do their jobs allows for more plotting, exacerbated by the might makes right environment.

I also doubt the populace would be so happy. With a wealthy middle and upper class, you still have a lot of people at the bottom who have a lot to be dissatisfied with the
complete lack of civil and political freedoms, poverty and wealth inequality, repression of religion, ethnic conflict and lingering effects of genocide on natives etc. The fact that everyone has to serve at least four years in the military also means that virtually everyone has a good amount of experience, which would make uprisings far more effective.


Good points. I assume the more affluent are like in China; politically apathetic, dissenters easily dealt with. But yes, I am curious as to the power structure and competitors for it (who comes after Supreme Overlord?).

The rest of the population won't be happy per se (though if they're isolated intentionally they might not know of better lives). We're also discussing having a war between him and Chen which may have resulted in many ethnic Chen coming under Christoslavian rule and suffering from that which may provide for unrest and rebellions coupled with (excessive?) counter-actions. A significant danger would be outside exposure bringing in foreign ideas, which explains the restricted nature of foreign trade.

Percy Island wrote:
Murovanka wrote:Demetland, if you could have Percy Island as an overseas territory and take it up to work it out with him, that's excellent, it was my only issue so far. Percy, I'd just like to see the application fleshed out more, especially with the (to be determined) part. Thanks.

Out of curiosity, would the island be a possible hub for offshore banking (like the Caymans)?

Yes, the island certainly will unless the metropole begs to differ.

Nation Name: Percy Island, despite the fact that it might be discrepant to whoever will be my metropole. Most likely Demetland at the moment though I have yet inquire personally.
Economy Description:"Since the late 20th Century, the island is subjected to hydroponic facilities, hydraulic engineering experiments, motorbike testing, dog breeding, and plant nurseries. Furthermore, farming and animal husbandry is a way of living for 50 percent of the population.

Tobacco, fish, corn, and salt, are raw exports offered by Percy Island. Manufactured exports compose of cigarettes and rum."

Ideally, Percy Island will be a "banana republic." Not politically or so and so but economically. Local economy is neither dominated by the private and public sectors. Therefore, it is a mixed economy. One might consider the private sector to be ahead of the public's in this however it is not significant enough. Reason why there is no clear dominating economic sector is that the island depended mostly on government support (particularly metropole citizens and foreign investors, and the like) and private businesses composed of small-scale farms and less than a dozen factories were not prosperous, they had enough to get by though.

In the 20th Century, (to be clear as well) the economy took an odd spin in its real estate when the island became some sort of testing grounds to hydroponic study, hydraulic design, motorbike research and development, dog interbreeding, and conception of plant hybrids. Facilities of such aforementioned are spread across the island. Nothing large-scale, nothing too big - which does not excuse the thought of having no failure with local ventures so far, of course there would be failures.

GDP (nominal) | 2016 estimate
- Total $66,349,712
- Per capita $15,610.74

THESE MAY BE DETERMINED ONCE AGAIN, DESPITE BEING MADE ALREADY


Government Type: A directorial democracy. Sovereignty belongs to another country who is/was a colonial power. I choose Demetland as a metropole on this matter, to settle it all.
Geography (climate, terrain, landform): A tropical island that is mostly hilly ascending to that of mountainous proportions and the rest are ranging from hillsides to flat lands surrounding the hills and mountainsides. Climate is humid subtropical.
Preferred Map location: CLICK ME, the island ONLY. If possible, I would like to maintain my "Peferred Map location."
Demographics (Population, ethnicity, language): 17,806. If possible, I would like to maintain my population.

Ethnicity is Anglo-Saxon along with other minorities and mixed, language is English; these are all so prior to the retcon of Percy Island's "Lanosian Canon" and I wish this will be so here as well.
History (can be worked out, but what have you in mind?): CLICK ME, certainly not "completely" canonical at the moment but the new story will be inspired by this.
Military: Unremarkable for noting but here is what I got: CLICK ME. To note that I have barely any knowledge of the military but policy as a political unit, I still can manage there.
RP Examples: CLICK ME

Is this your main account (Y/N): N

Idea for RP: Diplomacy, mystery solving, depicting lives of people as an individual, and the like.

Anything else: Not anymore.
669556 (do not remove)


Main issue is that the island, as said, is big and could fit easily 20 million+ people. We could trim it smaller but I don't want to overburden Achesia. Nevertheless I suppose it isn't a big issue, provided Demetland agrees to owning it, Percy Island accepted.
Your moderate, peaceful Salafi-German-Turko nation, promoter of peace, justice and democracy
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Achesia
Negotiator
 
Posts: 6440
Founded: Sep 26, 2009
Ex-Nation

Postby Achesia » Mon Apr 10, 2017 5:30 am

Murovanka wrote:
Megyorny wrote:I don't think Christoslavia would be as stable as described. Potential uprisings by ambitious military leaders who might not be content with the current dictator seem doable especially as there don't seem to be many checks and balances to power described that could protect against attempts to depose him, and as he acceded to power in pretty much the same way. No matter how benevolent he is, the title of Supreme Overlord doesn't sound too friendly, and the fact that he trusts ministers to do their jobs allows for more plotting, exacerbated by the might makes right environment.

I also doubt the populace would be so happy. With a wealthy middle and upper class, you still have a lot of people at the bottom who have a lot to be dissatisfied with the
complete lack of civil and political freedoms, poverty and wealth inequality, repression of religion, ethnic conflict and lingering effects of genocide on natives etc. The fact that everyone has to serve at least four years in the military also means that virtually everyone has a good amount of experience, which would make uprisings far more effective.


Good points. I assume the more affluent are like in China; politically apathetic, dissenters easily dealt with. But yes, I am curious as to the power structure and competitors for it (who comes after Supreme Overlord?).

The rest of the population won't be happy per se (though if they're isolated intentionally they might not know of better lives). We're also discussing having a war between him and Chen which may have resulted in many ethnic Chen coming under Christoslavian rule and suffering from that which may provide for unrest and rebellions coupled with (excessive?) counter-actions. A significant danger would be outside exposure bringing in foreign ideas, which explains the restricted nature of foreign trade.

Percy Island wrote:Yes, the island certainly will unless the metropole begs to differ.

Nation Name: Percy Island, despite the fact that it might be discrepant to whoever will be my metropole. Most likely Demetland at the moment though I have yet inquire personally.
Economy Description:"Since the late 20th Century, the island is subjected to hydroponic facilities, hydraulic engineering experiments, motorbike testing, dog breeding, and plant nurseries. Furthermore, farming and animal husbandry is a way of living for 50 percent of the population.

Tobacco, fish, corn, and salt, are raw exports offered by Percy Island. Manufactured exports compose of cigarettes and rum."

Ideally, Percy Island will be a "banana republic." Not politically or so and so but economically. Local economy is neither dominated by the private and public sectors. Therefore, it is a mixed economy. One might consider the private sector to be ahead of the public's in this however it is not significant enough. Reason why there is no clear dominating economic sector is that the island depended mostly on government support (particularly metropole citizens and foreign investors, and the like) and private businesses composed of small-scale farms and less than a dozen factories were not prosperous, they had enough to get by though.

In the 20th Century, (to be clear as well) the economy took an odd spin in its real estate when the island became some sort of testing grounds to hydroponic study, hydraulic design, motorbike research and development, dog interbreeding, and conception of plant hybrids. Facilities of such aforementioned are spread across the island. Nothing large-scale, nothing too big - which does not excuse the thought of having no failure with local ventures so far, of course there would be failures.

GDP (nominal) | 2016 estimate
- Total $66,349,712
- Per capita $15,610.74

THESE MAY BE DETERMINED ONCE AGAIN, DESPITE BEING MADE ALREADY


Government Type: A directorial democracy. Sovereignty belongs to another country who is/was a colonial power. I choose Demetland as a metropole on this matter, to settle it all.
Geography (climate, terrain, landform): A tropical island that is mostly hilly ascending to that of mountainous proportions and the rest are ranging from hillsides to flat lands surrounding the hills and mountainsides. Climate is humid subtropical.
Preferred Map location: CLICK ME, the island ONLY. If possible, I would like to maintain my "Peferred Map location."
Demographics (Population, ethnicity, language): 17,806. If possible, I would like to maintain my population.

Ethnicity is Anglo-Saxon along with other minorities and mixed, language is English; these are all so prior to the retcon of Percy Island's "Lanosian Canon" and I wish this will be so here as well.
History (can be worked out, but what have you in mind?): CLICK ME, certainly not "completely" canonical at the moment but the new story will be inspired by this.
Military: Unremarkable for noting but here is what I got: CLICK ME. To note that I have barely any knowledge of the military but policy as a political unit, I still can manage there.
RP Examples: CLICK ME

Is this your main account (Y/N): N

Idea for RP: Diplomacy, mystery solving, depicting lives of people as an individual, and the like.

Anything else: Not anymore.
669556 (do not remove)


Main issue is that the island, as said, is big and could fit easily 20 million+ people. We could trim it smaller but I don't want to overburden Achesia. Nevertheless I suppose it isn't a big issue, provided Demetland agrees to owning it, Percy Island accepted.


One thing worth noting is that the majority of nations in this regions are monarchies, which is very different from RL in which there is not a huge rush to democracy and shrugging off of monarchs. Therefor lower class people don't have and America or France to look to and say "I wish we were like them." Instead they look around and say: "Man this sucks but idk what else there is out there thats better, Achesian virgin sacrifices maybe? Dunno."

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Megyorny
Secretary
 
Posts: 31
Founded: Mar 17, 2017
Ex-Nation

Postby Megyorny » Mon Apr 10, 2017 6:39 am

Achesia wrote:One thing worth noting is that the majority of nations in this regions are monarchies, which is very different from RL in which there is not a huge rush to democracy and shrugging off of monarchs. Therefor lower class people don't have and America or France to look to and say "I wish we were like them." Instead they look around and say: "Man this sucks but idk what else there is out there thats better, Achesian virgin sacrifices maybe? Dunno."


Most of the monarchies are constitutional monarchies, and I'm guessing that most of those are democracies. I'm sure that being a constitutional monarchy could help with diplomacy. It would also allow for the ruler to be constrained to more of a figurehead position than actually having much say in the running of the nation.
Last edited by Megyorny on Mon Apr 10, 2017 7:02 am, edited 3 times in total.

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