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by Atomic Utopia » Tue May 19, 2015 11:28 pm
by Ardoki » Tue May 19, 2015 11:49 pm
by The Kievan People » Tue May 19, 2015 11:55 pm
Ardoki wrote:While we maintain a sizeable and formidable tank force, since our military doctrine prioritises defence of the homeland rather than overseas wars we have decided to use helicopters as our primary tank killing unit.
How could we effectively deal with tanks, and other armoured vehicles with installed anti-air systems?
Thank you, and sorry for my noobish questions.
by Yukonastan » Tue May 19, 2015 11:57 pm
Ardoki wrote:While we maintain a sizeable and formidable tank force, since our military doctrine prioritises defence of the homeland rather than overseas wars we have decided to use helicopters as our primary tank killing unit.
How could we effectively deal with tanks, and other armoured vehicles with installed anti-air systems?
Thank you, and sorry for my noobish questions.
by Imperializt Russia » Wed May 20, 2015 3:35 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.
by Nirvash Type TheEND » Wed May 20, 2015 4:52 am
The Kievan People wrote:Ardoki wrote:While we maintain a sizeable and formidable tank force, since our military doctrine prioritises defence of the homeland rather than overseas wars we have decided to use helicopters as our primary tank killing unit.
How could we effectively deal with tanks, and other armoured vehicles with installed anti-air systems?
Thank you, and sorry for my noobish questions.
Tanks.
Helicopters are painfully expensive to own and to operate so you aren't even saving money here.
by New Vihenia » Wed May 20, 2015 7:29 am
by The Empire of Pretantia » Wed May 20, 2015 7:53 am
Yukonastan wrote: But it's hard to whack a helicopter with a tank main gun.
by Imperializt Russia » Wed May 20, 2015 7:58 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.
by The Empire of Pretantia » Wed May 20, 2015 8:01 am
by Galba Dea » Wed May 20, 2015 8:08 am
Atomic Utopia wrote:Would UZrH (fuel used in TRIGAs) be a reasonable fuel and moderator for a nuclear sub reactor? The advantages and disadvantages I see are as follows:
Advantages:
-When the core heats up the value for Keff goes down due to a lack of moderation and (in a HEU core) a massively reduced neutron non-leakage probability.
-The above simplifies the control rod setup and allows for setups that would be absolutely deadly in other designs to be practical (central control rods anyone?)
-It also means that you can have an "on" and an "off" button for the reactor core itself and instead rely upon the coolant flow cooling the core to control the energy output
-It also means, like a TRIGA, you can simply remove all the control rods to bring it to operating temperature as quickly as possible with no ill effects
Disadvantages:
-Inherently low power density
-Inherently low operating temperature
-UZrH has not been used as a fuel in power reactors IRL
by Imperializt Russia » Wed May 20, 2015 8:14 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.
by Imperializt Russia » Wed May 20, 2015 8:15 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.
by Auroya » Wed May 20, 2015 8:19 am
by Galba Dea » Wed May 20, 2015 8:20 am
Imperializt Russia wrote:I'm intrigued by Americium, to be honest. Someone posted a few months back about the possibility of using Americium based off a paper discussing its use for space reactors, I think. Seemed interesting.
by Nirvash Type TheEND » Wed May 20, 2015 8:20 am
Imperializt Russia wrote:I'm intrigued by Americium, to be honest. Someone posted a few months back about the possibility of using Americium based off a paper discussing its use for space reactors, I think. Seemed interesting.
by The Empire of Pretantia » Wed May 20, 2015 8:53 am
Imperializt Russia wrote:I'm intrigued by Americium, to be honest. Someone posted a few months back about the possibility of using Americium based off a paper discussing its use for space reactors, I think. Seemed interesting.
by The Soodean Imperium » Wed May 20, 2015 9:21 am
The Empire of Pretantia wrote:Imperializt Russia wrote:I'm intrigued by Americium, to be honest. Someone posted a few months back about the possibility of using Americium based off a paper discussing its use for space reactors, I think. Seemed interesting.
Aren't you studying nuclear physics (Or was it a different but related field?) yourself?
by Gallia- » Wed May 20, 2015 11:14 am
Zeinbrad wrote:The Soodean Imperium wrote:For anyone seeking clarification about the above discussion:
Where NATO organization normally goes Division - Corps - Army, Soviet organization normally goes Division - Army - Front.
Soviet forces would sometimes have Corps, which, as Krazakistan noted, were independent shock formations slightly smaller than an Army but able to fight more independently, designed to support and exploit breakthroughs. The Soviets also had provision for a "Group of Tank Armies" in Belarus and Poland, which would be the "1:3 Armor-heavy" counterpart to the "3:1 Motor-Rifle-heavy" Front... though it's possible I'm just remembering that from Suvorov/Rezun's speculations.
At any rate, the Soodean Army is Division - Corps - Army - Army Group, the latter necessitated by the length and density of my militarized border. Corps not on the militarized border are mainly administrative, and are grouped into Military Districts, which are almost purely administrative.
You know full well that this has already been said last summer, but I'll say it again: posting a long list of semi-relevant information here isn't giving us much to work off of, nor is it likely to get you feedback. Listing the names of the individual ships, for instance, isn't really grounds for much feedback, unless you want to go for a really detailed discussion of which refits were applied to certain Krivaks and not others.
Moreover, it doesn't really address the core of your issue, which is that the Soviet Navy was never designed to launch an invasion of the Continental United States. Even if Lenin's ghost had descended from the Great Marxist Beyond and vaporized the entire US Navy with one angry glance, the USSR would have struggled to transport, support, and supply even a few Divisions on US soil.
If you want to go for some kind of Red-Dawn-meets-Call-of-Duty fantasy where the Reds are parachuting into Times Square and sailing Slavas up the Hudson, then that's good for you, but it's not the sort of thing you can discuss in a Realism thread.
Oh sorry, that was for a friend.
I was just wondering if the carriers escorts and such are adequate, in this setting the Soviets are just trying to bog down the U.S. so they can't send troops to Europe, and are invading along side Cuba.
I know the Kiev could only carry a shitty plan, and it's more of a cruiser, so may I ask what are some ways the Soviet invasion fleet can not get evaporates?
by Secundua » Wed May 20, 2015 12:14 pm
by Crookfur » Wed May 20, 2015 12:28 pm
Secundua wrote:Regarding AFVs, would be feasible for a civilisation (A 2700's-ish era civ) to be using treaded vehicles like today (And, by extension, choppers and non-vtol fighter jets). My justification thus far is that (Firefly is probably the best example of this) Earth is a central planet with some pretty cool stuff- star wars-like ships, hovertanks and huge behemoth... things (Like theMammoth from Halo 4 on steroids) that actually have small anti-orbital capabilties ona mounted railgun.
anyway, the point being that space is big. Therefore, it would be logical that a technology that is brand new on the frontier worlds would be several years, maybe decades old in the 'core', right?
by The Corparation » Wed May 20, 2015 12:30 pm
Secundua wrote:Regarding AFVs, would be feasible for a civilisation (A 2700's-ish era civ) to be using treaded vehicles like today (And, by extension, choppers and non-vtol fighter jets). My justification thus far is that (Firefly is probably the best example of this) Earth is a central planet with some pretty cool stuff- star wars-like ships, hovertanks and huge behemoth... things (Like theMammoth from Halo 4 on steroids) that actually have small anti-orbital capabilties ona mounted railgun.
anyway, the point being that space is big. Therefore, it would be logical that a technology that is brand new on the frontier worlds would be several years, maybe decades old in the 'core', right?
Nuclear Death Machines Here (Both Flying and Orbiting) Orbital Freedom Machine Here | A Subsidiary company of Nightkill Enterprises Inc. | Weekly words of wisdom: Nothing is more important than waifus.- Gallia- |
Making the Nightmare End | WARNING: This post contains chemicals known to the State of CA to cause cancer and birth defects or other reproductive harm. - Prop 65, CA Health & Safety | This Cell is intentionally blank. |
by Gallan Systems » Wed May 20, 2015 1:02 pm
The Corparation wrote:Secundua wrote:Regarding AFVs, would be feasible for a civilisation (A 2700's-ish era civ) to be using treaded vehicles like today (And, by extension, choppers and non-vtol fighter jets). My justification thus far is that (Firefly is probably the best example of this) Earth is a central planet with some pretty cool stuff- star wars-like ships, hovertanks and huge behemoth... things (Like theMammoth from Halo 4 on steroids) that actually have small anti-orbital capabilties ona mounted railgun.
anyway, the point being that space is big. Therefore, it would be logical that a technology that is brand new on the frontier worlds would be several years, maybe decades old in the 'core', right?
1) Tracked ground vehicles make perfect sense even in the future barring cheap handwavium cavorite powered Antigravity. The advantages that tracked vehicles have aren't going to magically disappear. Same goes for helicopters.
2) Don't bring Halo's mammoth into the realisim thread. Its worse than CnC's mammoth tank.
3) ON the subject of frontier worlds the best technology to use isn't several years or decades old. Such technology is thousands of years old. Firefly had the right idea with using lots of horses. Horses are perfect for colonization because they're cheap, able to work hard, and most importantly they can make new horses.
Secundua wrote:Regarding AFVs, would be feasible for a civilisation (A 2700's-ish era civ) to be using treaded vehicles like today (And, by extension, choppers and non-vtol fighter jets). My justification thus far is that (Firefly is probably the best example of this) Earth is a central planet with some pretty cool stuff- star wars-like ships, hovertanks and huge behemoth... things (Like theMammoth from Halo 4 on steroids) that actually have small anti-orbital capabilties ona mounted railgun.
anyway, the point being that space is big. Therefore, it would be logical that a technology that is brand new on the frontier worlds would be several years, maybe decades old in the 'core', right?
by Atomic Utopia » Wed May 20, 2015 1:06 pm
Imperializt Russia wrote:I'm intrigued by Americium, to be honest. Someone posted a few months back about the possibility of using Americium based off a paper discussing its use for space reactors, I think. Seemed interesting.
Imperializt Russia wrote:It's possible, certainly, but I think it's going to be inherently limited. UZrH is used for safety reasons, because if there's a reactor you really don't want exploding, it's a research reactor that should never have that capability.
All those disadvantages you listed is probably why TRIGA isn't scaled to a power reactor design - it may not practical.
by The Corparation » Wed May 20, 2015 1:22 pm
Gallan Systems wrote:The Corparation wrote:1) Tracked ground vehicles make perfect sense even in the future barring cheap handwavium cavorite powered Antigravity. The advantages that tracked vehicles have aren't going to magically disappear. Same goes for helicopters.
2) Don't bring Halo's mammoth into the realisim thread. Its worse than CnC's mammoth tank.
3) ON the subject of frontier worlds the best technology to use isn't several years or decades old. Such technology is thousands of years old. Firefly had the right idea with using lots of horses. Horses are perfect for colonization because they're cheap, able to work hard, and most importantly they can make new horses.
1) That depends entirely on how he wants to RP. What if the colony runs on levitating transit cars that travel at the blistering speed of 80 kph between prefabricated buildings along ferrous roadways? We don't need roads where we're going. Or better yet, just use your FTL to transport everything where it's needed before its needed. Superluminal speed makes things really simple and rather confusing.
2) Halo is more realistic than most forms of "realism" NSFT has.
3) Horses were used because they were cheaper than building proper miniature sets and fit with the "final frontier" aesthetic that modern science fiction has, which is just Bonanza with laser guns and blinking lights.
A real life space colony to the extent of something like Firefly would likely have technology more advanced than the planet that created it. It certainly wouldn't be using wooden shanties, horses, and (probably not) six shooters. Whatever definition of "perfect" you have is quite divergent from reality's.
Nuclear Death Machines Here (Both Flying and Orbiting) Orbital Freedom Machine Here | A Subsidiary company of Nightkill Enterprises Inc. | Weekly words of wisdom: Nothing is more important than waifus.- Gallia- |
Making the Nightmare End | WARNING: This post contains chemicals known to the State of CA to cause cancer and birth defects or other reproductive harm. - Prop 65, CA Health & Safety | This Cell is intentionally blank. |
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