Bears Armed wrote:There's nothing about the spread of invasive species through the dumping of ships' ballast water, either...
This is giving me ideas about @@ANIMAL@@ mussels and the Order of Violet, oddly enough. May consider.
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by Whovian Tardisia » Sun Sep 27, 2015 4:13 pm
Bears Armed wrote:There's nothing about the spread of invasive species through the dumping of ships' ballast water, either...
by Atomic Utopia » Wed Sep 30, 2015 7:03 pm
by Luna Amore » Wed Sep 30, 2015 7:06 pm
Atomic Utopia wrote:I was thinking of starting to write a chain issue. The idea behind it is a manned mission to mars, where the player would decide how they are going to send people to mars and what they will do there. I have ideas, and intend to make a flowchart of doom if it would be a good idea, however before making a flowchart I would like to see that it is infact a good idea.
by Trotterdam » Wed Sep 30, 2015 7:25 pm
by Atomic Utopia » Wed Sep 30, 2015 7:26 pm
Luna Amore wrote:Atomic Utopia wrote:I was thinking of starting to write a chain issue. The idea behind it is a manned mission to mars, where the player would decide how they are going to send people to mars and what they will do there. I have ideas, and intend to make a flowchart of doom if it would be a good idea, however before making a flowchart I would like to see that it is infact a good idea.
I was considering a similar idea. To be frank it is a huge undertaking. That's not to discourage you, more a warning.
Just posting to say I'd be open to editing the concept.*
*if it were up to snuff
Trotterdam wrote:That sounds really cool.
It's a non-military endeavor that really needs the extended narrative of a chain issue.
I'm no rocket scientist but might be able to help with some of the scientific details. Then again, it's more the politics than the science that we're interested in.
by Luna Amore » Wed Sep 30, 2015 7:36 pm
Atomic Utopia wrote:Luna Amore wrote:I was considering a similar idea. To be frank it is a huge undertaking. That's not to discourage you, more a warning.
Just posting to say I'd be open to editing the concept.*
*if it were up to snuff
I have no illusions regarding how big it would be as far as it goes. First thing is first though, I will create a rough draft of the flowchart for the issue tonight, and hopefully by this weekend (after seeing the martian, the book that inspired me to do this) I will have a semi finalized edition up and start writing the issues proper.Trotterdam wrote:That sounds really cool.
It's a non-military endeavor that really needs the extended narrative of a chain issue.
I'm no rocket scientist but might be able to help with some of the scientific details. Then again, it's more the politics than the science that we're interested in.
Actually, I intend to include both, a little bit of aerospace engineering, nuclear engineering, and some botany.
by Trotterdam » Wed Sep 30, 2015 7:53 pm
By Andy Weir?Atomic Utopia wrote:(after seeing the martian, the book that inspired me to do this)
Speaking of which, here's one politically controversial way to get your spacecraft into orbit: nuclear pulse propulsion.Atomic Utopia wrote:nuclear engineering
(Personally, no, I do not support this design and think it's insane. I don't care how promising the numbers look on paper, there has got to be some kind of downside to deliberately nuking yourself thousands of times.)This concept has the spacecraft mounted with shock absorbers on an armored "pusher plate". A stream of small (5 to 15 kiloton) fission or fusion explosives are detonated under the plate to provide thrust. While you might find it difficult to believe that the spacecraft can survive this, you will admit that this will give lots of thrust to the spacecraft (or its fragments).
In the near future, even optimistically, a Mars outpost is more likely to resemble an Antarctica-style research base (or an offshore oil rig, for a commercially-profitable analogue, or for that matter a larger version of the present-day ISS) than a truly self-sufficient colony - a decent number of people living there, but they're reliant on regular supplies from home.Luna Amore wrote:I'll be honest, if we are going to do a proper space chain (not like my test-chain space shuttle crash), I'd like to see it end with the option of an off-planet colony. It's just plausible enough to fit into the issue base. I'd advise you to look into outlining the whole thing as briefly as possible. Then you may be able to recruit other authors here as well.
Go big or go home.
by Bears Armed » Thu Oct 01, 2015 10:33 am
Atomic Utopia wrote:I was thinking of starting to write a chain issue. The idea behind it is a manned mission to mars, where the player would decide how they are going to send people to mars and what they will do there. I have ideas, and intend to make a flowchart of doom if it would be a good idea, however before making a flowchart I would like to see that it is infact a good idea.
by Outer Sparta » Fri Oct 02, 2015 7:24 pm
Luna Amore wrote:Atomic Utopia wrote:I have no illusions regarding how big it would be as far as it goes. First thing is first though, I will create a rough draft of the flowchart for the issue tonight, and hopefully by this weekend (after seeing the martian, the book that inspired me to do this) I will have a semi finalized edition up and start writing the issues proper.
Actually, I intend to include both, a little bit of aerospace engineering, nuclear engineering, and some botany.
I'll be honest, if we are going to do a proper space chain (not like my test-chain space shuttle crash), I'd like to see it end with the option of an off-planet colony. It's just plausible enough to fit into the issue base. I'd advise you to look into outlining the whole thing as briefly as possible. Then you may be able to recruit other authors here as well.
Go big or go home.
by Luna Amore » Tue Oct 06, 2015 11:32 pm
90 minutes ago: Following new legislation in Luna Amore, the studies of art and philosophy are banned.
by Whovian Tardisia » Sat Oct 10, 2015 10:11 am
by Luna Amore » Fri Oct 16, 2015 8:51 am
by Kaboomlandia » Fri Oct 16, 2015 2:56 pm
Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.
There only a few guidelines I'm looking for:
1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.
If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.
by Annihilators of Chan Island » Sat Oct 17, 2015 2:07 am
Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.
There only a few guidelines I'm looking for:
1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.
If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.
by Annihilators of Chan Island » Sat Oct 17, 2015 2:10 am
Gnejs wrote:If you read Luna's post once again you'll see he says to post in the forum as usual; just mark it with #451 to distinguish it
by Sierra Lyricalia » Thu Nov 05, 2015 10:58 am
by Bears Armed » Thu Nov 05, 2015 11:04 am
by Luna Amore » Thu Nov 05, 2015 11:09 am
Sierra Lyricalia wrote:Or is it purely a function of the random name generator?
by Trotterdam » Thu Nov 05, 2015 11:27 am
I don't think there is, but it would be fairly easy to add one to the code. However, I don't think this is a good idea because the pool of options and how good they sound could vary significantly from nation to nation. It's okay in @@RANDOMNAME@@ where even if it causes a not-great name once in a while, there are enough other options that it won't be too common, so it'll just be an amusing surprise when it does work. Having a macro always use a completely random word from your motto would, I think, too often produce something that just doesn't sound good in context.Sierra Lyricalia wrote:Is there a @@RANDOMMOTTOWORD@@ (or something) macro
by Frisbeeteria » Thu Nov 05, 2015 12:55 pm
by Wrapper » Thu Nov 12, 2015 7:44 am
Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.
There only a few guidelines I'm looking for:
1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.
If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.
by Luna Amore » Thu Nov 12, 2015 7:57 am
Wrapper wrote:Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.
There only a few guidelines I'm looking for:
1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.
If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.
Are you still accepting F451-related drafts or is it too late? If not too late, how long do we have?
by Eaischpnaeieacgkque Bhcieaghpodsttditf » Thu Nov 12, 2015 8:51 pm
by Trotterdam » Thu Nov 12, 2015 9:02 pm
Can you be more specific?Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:I just want to make sure that there isn't a similar issue already in play. Is there an issue that is like an 'obamacare' issue? I had a rough draft of it in rl written out, but I'm not sure if there is something similar out already. All help is appreciated.
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