NATION

PASSWORD

The Writers' Block

A place to spoil daily issues for those who haven't had them yet, snigger at typos, and discuss ideas for new ones.

Advertisement

Remove ads

User avatar
Whovian Tardisia
Diplomat
 
Posts: 779
Founded: Jun 25, 2015
Ex-Nation

Postby Whovian Tardisia » Sun Sep 27, 2015 4:13 pm

Bears Armed wrote:There's nothing about the spread of invasive species through the dumping of ships' ballast water, either...

This is giving me ideas about @@ANIMAL@@ mussels and the Order of Violet, oddly enough. May consider.
An FT (Class W11) nation capable of space travel, but has never attempted invading another planet. The Space Brigade is for defense only! Also, something happened to Ambassador Pink.
From the desk of Rupert Pink:
The Grand Gallifreyan Republic of Whovian Tardisia
Floor 12, Office 42 of WAHQ
Proud patron of the World Assembly Stranger's Bar.
The Interstellar Cartographers are back! This time, they explore Methuselah.

User avatar
Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Wed Sep 30, 2015 7:03 pm

I was thinking of starting to write a chain issue. The idea behind it is a manned mission to mars, where the player would decide how they are going to send people to mars and what they will do there. I have ideas, and intend to make a flowchart of doom if it would be a good idea, however before making a flowchart I would like to see that it is infact a good idea.
Fabulously bisexual.
Note: I do not use NS stats for my RP, instead I use numbers I made up one evening when writing my factbooks.

sudo rm -rf /, the best file compression around.

User avatar
Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Wed Sep 30, 2015 7:06 pm

Atomic Utopia wrote:I was thinking of starting to write a chain issue. The idea behind it is a manned mission to mars, where the player would decide how they are going to send people to mars and what they will do there. I have ideas, and intend to make a flowchart of doom if it would be a good idea, however before making a flowchart I would like to see that it is infact a good idea.

I was considering a similar idea. To be frank it is a huge undertaking. That's not to discourage you, more a warning. :p

Just posting to say I'd be open to editing the concept.*

*if it were up to snuff
Last edited by Luna Amore on Wed Sep 30, 2015 7:08 pm, edited 1 time in total.

User avatar
Trotterdam
Postmaster-General
 
Posts: 10555
Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Wed Sep 30, 2015 7:25 pm

That sounds really cool.

It's a non-military endeavor that really needs the extended narrative of a chain issue.

I'm no rocket scientist but might be able to help with some of the scientific details. Then again, it's more the politics than the science that we're interested in.

User avatar
Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Wed Sep 30, 2015 7:26 pm

Luna Amore wrote:
Atomic Utopia wrote:I was thinking of starting to write a chain issue. The idea behind it is a manned mission to mars, where the player would decide how they are going to send people to mars and what they will do there. I have ideas, and intend to make a flowchart of doom if it would be a good idea, however before making a flowchart I would like to see that it is infact a good idea.

I was considering a similar idea. To be frank it is a huge undertaking. That's not to discourage you, more a warning. :p

Just posting to say I'd be open to editing the concept.*

*if it were up to snuff

I have no illusions regarding how big it would be as far as it goes. First thing is first though, I will create a rough draft of the flowchart for the issue tonight, and hopefully by this weekend I will have a semi finalized edition up and start writing the issues proper.

Trotterdam wrote:That sounds really cool.

It's a non-military endeavor that really needs the extended narrative of a chain issue.

I'm no rocket scientist but might be able to help with some of the scientific details. Then again, it's more the politics than the science that we're interested in.

Actually, I intend to include both, a little bit of aerospace engineering, nuclear engineering, and some botany.
Last edited by Atomic Utopia on Wed Sep 30, 2015 7:34 pm, edited 2 times in total.
Fabulously bisexual.
Note: I do not use NS stats for my RP, instead I use numbers I made up one evening when writing my factbooks.

sudo rm -rf /, the best file compression around.

User avatar
Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Wed Sep 30, 2015 7:36 pm

Atomic Utopia wrote:
Luna Amore wrote:I was considering a similar idea. To be frank it is a huge undertaking. That's not to discourage you, more a warning. :p

Just posting to say I'd be open to editing the concept.*

*if it were up to snuff

I have no illusions regarding how big it would be as far as it goes. First thing is first though, I will create a rough draft of the flowchart for the issue tonight, and hopefully by this weekend (after seeing the martian, the book that inspired me to do this) I will have a semi finalized edition up and start writing the issues proper.

Trotterdam wrote:That sounds really cool.

It's a non-military endeavor that really needs the extended narrative of a chain issue.

I'm no rocket scientist but might be able to help with some of the scientific details. Then again, it's more the politics than the science that we're interested in.

Actually, I intend to include both, a little bit of aerospace engineering, nuclear engineering, and some botany.

I'll be honest, if we are going to do a proper space chain (not like my test-chain space shuttle crash), I'd like to see it end with the option of an off-planet colony. It's just plausible enough to fit into the issue base. I'd advise you to look into outlining the whole thing as briefly as possible. Then you may be able to recruit other authors here as well.

Go big or go home. :p
Last edited by Luna Amore on Wed Sep 30, 2015 7:37 pm, edited 3 times in total.

User avatar
Trotterdam
Postmaster-General
 
Posts: 10555
Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Wed Sep 30, 2015 7:53 pm

Atomic Utopia wrote:(after seeing the martian, the book that inspired me to do this)
By Andy Weir?

Ha, I read that back when it was available for free on his web page. Good story.

Though for the purposes of our chain issue, an astronaut being stranded probably shouldn't be an event in most story paths :)

Of course, there are some people in real life advocating a deliberately one-way mission to save costs (with the intent of sending enough support for the astronauts to live out the rest of their lives on Mars, and starring in a reality TV show to help fund the project - no really).

Atomic Utopia wrote:nuclear engineering
Speaking of which, here's one politically controversial way to get your spacecraft into orbit: nuclear pulse propulsion.
This concept has the spacecraft mounted with shock absorbers on an armored "pusher plate". A stream of small (5 to 15 kiloton) fission or fusion explosives are detonated under the plate to provide thrust. While you might find it difficult to believe that the spacecraft can survive this, you will admit that this will give lots of thrust to the spacecraft (or its fragments).
(Personally, no, I do not support this design and think it's insane. I don't care how promising the numbers look on paper, there has got to be some kind of downside to deliberately nuking yourself thousands of times.)

Luna Amore wrote:I'll be honest, if we are going to do a proper space chain (not like my test-chain space shuttle crash), I'd like to see it end with the option of an off-planet colony. It's just plausible enough to fit into the issue base. I'd advise you to look into outlining the whole thing as briefly as possible. Then you may be able to recruit other authors here as well.

Go big or go home. :p
In the near future, even optimistically, a Mars outpost is more likely to resemble an Antarctica-style research base (or an offshore oil rig, for a commercially-profitable analogue, or for that matter a larger version of the present-day ISS) than a truly self-sufficient colony - a decent number of people living there, but they're reliant on regular supplies from home.
Last edited by Trotterdam on Wed Sep 30, 2015 7:53 pm, edited 1 time in total.

User avatar
Bears Armed
Postmaster of the Fleet
 
Posts: 21482
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Thu Oct 01, 2015 10:33 am

Atomic Utopia wrote:I was thinking of starting to write a chain issue. The idea behind it is a manned mission to mars, where the player would decide how they are going to send people to mars and what they will do there. I have ideas, and intend to make a flowchart of doom if it would be a good idea, however before making a flowchart I would like to see that it is infact a good idea.

The nations already on Mars might not be very happy about that...
:p
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
The IDU's WA Drafting Room is open to help you.
Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

User avatar
Outer Sparta
Post Marshal
 
Posts: 15135
Founded: Dec 26, 2014
Democratic Socialists

Postby Outer Sparta » Fri Oct 02, 2015 7:24 pm

Luna Amore wrote:
Atomic Utopia wrote:I have no illusions regarding how big it would be as far as it goes. First thing is first though, I will create a rough draft of the flowchart for the issue tonight, and hopefully by this weekend (after seeing the martian, the book that inspired me to do this) I will have a semi finalized edition up and start writing the issues proper.


Actually, I intend to include both, a little bit of aerospace engineering, nuclear engineering, and some botany.

I'll be honest, if we are going to do a proper space chain (not like my test-chain space shuttle crash), I'd like to see it end with the option of an off-planet colony. It's just plausible enough to fit into the issue base. I'd advise you to look into outlining the whole thing as briefly as possible. Then you may be able to recruit other authors here as well.

Go big or go home. :p

Let's go big, Luna! Make the dream a reality!
Free Palestine, stop the genocide in Gaza

User avatar
Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Tue Oct 06, 2015 11:32 pm

I'd just like to share this, because we get threads here every so often complaining that the wrong option effect went through. The only logical solution is that someone accidentally picked an option. It happens. And it doesn't matter how long you've been playing. Even if you are going on 13 years and the issue base is second nature to you:

90 minutes ago: Following new legislation in Luna Amore, the studies of art and philosophy are banned.


Sorry citizens. :p

User avatar
Whovian Tardisia
Diplomat
 
Posts: 779
Founded: Jun 25, 2015
Ex-Nation

Postby Whovian Tardisia » Sat Oct 10, 2015 10:11 am

Totally support the chain issue. Will have to come up with a fictional planet to avoid pissing off RPers though.
An FT (Class W11) nation capable of space travel, but has never attempted invading another planet. The Space Brigade is for defense only! Also, something happened to Ambassador Pink.
From the desk of Rupert Pink:
The Grand Gallifreyan Republic of Whovian Tardisia
Floor 12, Office 42 of WAHQ
Proud patron of the World Assembly Stranger's Bar.
The Interstellar Cartographers are back! This time, they explore Methuselah.

User avatar
Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Calling All Authors

Postby Luna Amore » Fri Oct 16, 2015 8:51 am

As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.

There only a few guidelines I'm looking for:

1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.

If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.

User avatar
Kaboomlandia
Negotiator
 
Posts: 7395
Founded: May 22, 2013
Ex-Nation

Postby Kaboomlandia » Fri Oct 16, 2015 2:56 pm

Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.

There only a few guidelines I'm looking for:

1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.

If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.

Oh, so it's a mini-Issues Contest? Sounds fun! I might try it.
In=character, Kaboomlandia is a World Assembly member and abides by its resolutions. If this nation isn't in the WA, it's for practical reasons.
Author of GA #371 and SC #208, #214, #226, #227, #230, #232
Co-Author of SC #204
"Insanity is doing the same thing over and over and expecting a different result."
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."

"Your legitimacy, Kaboom, has melted away in my eyes. I couldn't have believed that only a shadow of your once brilliant WA career remains."

User avatar
Annihilators of Chan Island
Ambassador
 
Posts: 1676
Founded: Mar 01, 2014
Ex-Nation

Postby Annihilators of Chan Island » Sat Oct 17, 2015 2:07 am

Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.

There only a few guidelines I'm looking for:

1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.

If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.


I'm up for that. Should we share it on the forum or just submit it instantly?
This nation is modeled on being my absolute worst dystopia imaginable. In no way do the Annihilators reflect my opinions, in fact I am totally against almost every single policy they enact.
I support insanely high tax rates, do you?

I honestly really like to write issues.

Proud member of The Anti Democracy League

User avatar
Gnejs
Issues Editor
 
Posts: 3319
Founded: May 11, 2006
Left-wing Utopia

Postby Gnejs » Sat Oct 17, 2015 2:09 am

If you read Luna's post once again you'll see he says to post in the forum as usual; just mark it with #451 to distinguish it :)

User avatar
Annihilators of Chan Island
Ambassador
 
Posts: 1676
Founded: Mar 01, 2014
Ex-Nation

Postby Annihilators of Chan Island » Sat Oct 17, 2015 2:10 am

Gnejs wrote:If you read Luna's post once again you'll see he says to post in the forum as usual; just mark it with #451 to distinguish it :)


Thanks for the speedy reply! :hug: I'm on it now!
This nation is modeled on being my absolute worst dystopia imaginable. In no way do the Annihilators reflect my opinions, in fact I am totally against almost every single policy they enact.
I support insanely high tax rates, do you?

I honestly really like to write issues.

Proud member of The Anti Democracy League

User avatar
Sierra Lyricalia
Senator
 
Posts: 4343
Founded: Nov 29, 2008
Left-wing Utopia

Macros question

Postby Sierra Lyricalia » Thu Nov 05, 2015 10:58 am

Hopefully this is the right place for this.

I have a question about macros. I don't have anything to point to now, of course, but I have an impression that I've sometimes seen pieces of user-defined nation attributes (excerpts of national motto mainly, I think; though maybe classification too?) pop up when an issue calls for the RANDOMNAME macro. E.G. this nation might get a line like "You can't possibly think that's a rational plan," shouts Barack Potentiae, swatting at the nonexistent flies that plague him day and night.

Is there a @@RANDOMMOTTOWORD@@ (or something) macro that picks something like that up for use by itself? So that someone who selected some issue option might get Following new legislation in Sierra Lyricalia, the Space Shuttle Actio regularly buzzes opposition political rallies for a laugh.

Or is it purely a function of the random name generator?
Principal-Agent, Anarchy; Squadron Admiral [fmr], The Red Fleet
The Semi-Honorable Leonid Berkman Pavonis
Author: 354 GA / Issues 436, 451, 724
Ambassador Pro Tem
Tech Level: Complicated (or not: 7/0/6 i.e. 12) / RP Details
.
Jerk, Ideological Deviant, Roach, MT Army stooge, & "red [who] do[es]n't read" (various)
.
Illustrious Bum #279


User avatar
Bears Armed
Postmaster of the Fleet
 
Posts: 21482
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Thu Nov 05, 2015 11:04 am

It can also pick currencies and national animals to use as parts of names.
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
The IDU's WA Drafting Room is open to help you.
Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

User avatar
Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Thu Nov 05, 2015 11:09 am

Sierra Lyricalia wrote:Or is it purely a function of the random name generator?

It's a function of @@RANDOMNAME@@ as I understand it.

User avatar
Trotterdam
Postmaster-General
 
Posts: 10555
Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Thu Nov 05, 2015 11:27 am

Sierra Lyricalia wrote:Is there a @@RANDOMMOTTOWORD@@ (or something) macro
I don't think there is, but it would be fairly easy to add one to the code. However, I don't think this is a good idea because the pool of options and how good they sound could vary significantly from nation to nation. It's okay in @@RANDOMNAME@@ where even if it causes a not-great name once in a while, there are enough other options that it won't be too common, so it'll just be an amusing surprise when it does work. Having a macro always use a completely random word from your motto would, I think, too often produce something that just doesn't sound good in context.

User avatar
Frisbeeteria
Senior Game Moderator
 
Posts: 27809
Founded: Dec 16, 2003
Capitalizt

Postby Frisbeeteria » Thu Nov 05, 2015 12:55 pm

Trotterdam wrote:
Sierra Lyricalia wrote:Is there a @@RANDOMMOTTOWORD@@ (or something) macro
I don't think there is

There's some code that randomly picks up words from all the custom fields. I don't remember what it's used for, but it's there. There's no issue-writing macro that will use it, though.

User avatar
Wrapper
Retired Moderator
 
Posts: 6020
Founded: Antiquity
Democratic Socialists

Postby Wrapper » Thu Nov 12, 2015 7:44 am

Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.

There only a few guidelines I'm looking for:

1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.

If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.

Are you still accepting F451-related drafts or is it too late? If not too late, how long do we have?

User avatar
Luna Amore
Issues Editor
 
Posts: 15751
Founded: Antiquity
Benevolent Dictatorship

Postby Luna Amore » Thu Nov 12, 2015 7:57 am

Wrapper wrote:
Luna Amore wrote:As someone has already noticed, there's an unknown issue out there. Right now, it's a blank piece of fluff thrown in by me as a placeholder, but soon it could be yours! Yes, we need an issue #451. Originally, when I saw we were approaching that number, I thought 'hey, that'd be a good Ray Bradbury/Fahrenheit 451 themed issue'. Golgo had the same idea a little later. Obviously we've done bupkis about it, so now I turn to you.

There only a few guidelines I'm looking for:

1. It needs to have some correlation to Fahrenheit 451.
2. It can't be an Easter Egg.

If you are interested, please make a draft in Got Issues as usual, but please put #451 at the beginning of the title to make it easily distinguishable from other drafts.

Are you still accepting F451-related drafts or is it too late? If not too late, how long do we have?

There's no set time. Have at it!

User avatar
Eaischpnaeieacgkque Bhcieaghpodsttditf
Minister
 
Posts: 3132
Founded: Nov 14, 2012
Ex-Nation

Postby Eaischpnaeieacgkque Bhcieaghpodsttditf » Thu Nov 12, 2015 8:51 pm

I just want to make sure that there isn't a similar issue already in play. Is there an issue that is like an 'obamacare' issue? I had a rough draft of it in rl written out, but I'm not sure if there is something similar out already. All help is appreciated.

I support insanely high tax rates, do you?
This is Bunny:
(\__/)
(='.'=)
(")_(")
Copy and paste Bunny into your signature to help him gain world domination.
☻/This is Bob, copy& paste him in
/▌ your sig so Bob can take over the
/ \ world
10 - Completly Peaceful.
9 - Peaceful.
8 - Mostly Peaceful.
7 - Small Scale Crime.
6 - Major Crime.
5 - Terrorist Acts.
4 - Small Scale War.
3 - Moderatly Problematic War.
2 - Full-Scale Conflict.
1 - Nuclear War.
0 - Apocalypse.

User avatar
Trotterdam
Postmaster-General
 
Posts: 10555
Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Thu Nov 12, 2015 9:02 pm

Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:I just want to make sure that there isn't a similar issue already in play. Is there an issue that is like an 'obamacare' issue? I had a rough draft of it in rl written out, but I'm not sure if there is something similar out already. All help is appreciated.
Can you be more specific?

Healthcare is a stat in the game, and there are clearly issues that affect it, like #217 and #107. What exactly do you want to do with it?
Last edited by Trotterdam on Thu Nov 12, 2015 9:03 pm, edited 1 time in total.

PreviousNext

Advertisement

Remove ads

Return to Got Issues?

Who is online

Users browsing this forum: Nepleslia, Pingu 2nd

Advertisement

Remove ads