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In the Name of the King (Medieval, OOC, open, signup)

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United Socialist Republics of Lupina
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In the Name of the King (Medieval, OOC, open, signup)

Postby United Socialist Republics of Lupina » Mon May 23, 2016 12:35 pm

In the Name of the King

IC


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When the Conqueror landed upon the shores of the Dragon's Lands, he was reminded by his loyal soldiers that no dragon had ever been defeated by man. That a dragon could only be killed by another dragon. Indeed, by all accounts the conduct of a prudent commander was to never face a dragon in battle, that as a rule one must flee before a dragon, or die. Too which the Conqueror justly replied: "A rule can be broken."

-Grand Maester Horras. On the Fall of the Dragon and the Conquests of King Erron, written in the 46th year After the Fall of the Dragon






-298 AF-

In the fifth year of the rule of King Draako II, the kingdom was nearly torn apart by war when the Steward of the Coin, Lord Logain Payne, was captured by his rivals and summarily executed under charges of treason. The King was furious that such an action had been taken against one of his favourites and appointed officials, leading to a call-to-arms from both camps. The situation had been resolved by the quick mediation of the Faith and of neutral lords; the king was forced to acknowledge the excesses of Lord Payne's stewardship and for the royal household's expenses be scrutinized annually, and the Stewardship be filled by a candidate both sides would agree upon, whilst the perpetrators were subject to public penance.

The war was averted, but the King wished to get his revenge upon the lords that had executed Lord Payne. Over the next five years, Draako slowly began to reaffirm his control before acting against them. A series of setup provocations that gave the King cause to act allowed him to arrest a handful of them, and execute them. For their services, the King gave the titles and lands of these men to his new favourites at court, and gave them positions on his council.

It is currently the twenty-first year in the reign of King Draako II, and it has become evident that the future of the realm seems to march again towards war. The King's favourites on the royal council have been lavished with royal gifts and have been abusing their positions to obtain more wealth, titles, lands, and powers in the realm, at the expense of other landed nobles. Across the realm, local sheriffs and judges have been appointed by these men, spreading their power and corruption everywhere. The King will not hear of removing his councilors, relying upon them to rule in his name and not to have his royal authority undermined by his vassals.

In times of perilous confrontations such as this, the future is uncertain. Political intrigue is widespread across the realm, secret oaths and alliances undermine the hopes for peace. There are those who are loyal to the crown, others that oppose the crown's will, and those that have yet to choose a side. Both sides of this potential conflict are ready to fight for their very lives. Both sides will claim that they act In the Name of the King.






As you can no doubt guess, this is a medieval rp involving battles and political intrigue, where all participants will be partaking in a plot similar to A Song of Ice and Fire. The plot will of course twist and turn with the actions of characters, as well as random events that will sometimes take place under the guise of a poll for players to vote on, or any agreed upon events occurring with OP approval. The goal of this rp will be to outlast any of your rivals, opponents, fellow-players, perhaps even the crown itself, whilst trying to achieve your own ambitions and protecting the interests of your family.


For this rp there are a number of rules:
1) This is a medieval rp, which means medieval tech no later than 15th century (1400s).
2) I'm the OP; so if you have questions you can ask OOC or TG me.
3) Little magic; the reason is it can get out of hand with what is or isn't possible.
4) No godmodding.
5) No flaming, bickering, arguing in any manner that doesn't follow NS etiquette.
6) Realistic rping, ex. Travel is limited due to there being only horses for transportation, cannot instantaneously mobilize 10,000 men-at-arms, etc.
7) No one-liners or small paragraph posts. Realism requires much more than simple answers, give your characters thoughts and personalities seeing as there will be political intrigue involved.
8 ) No controlling the characters of other players.
9) Dedicated rper's that will post at least once a day or two. Try and be available whenever humanly possible at least once a day.
10) Army Restrictions - keep it within reason, here's my limits:
King: 20,000~
Great-Lord: 15-20,000
Earl/Count/Lord: 5-10,000
Baron: 1,000
Knight: 50-100
You need to approach me and give a very good reason why your landed title would have more than these stated numbers, and will need to receive my approval.

King: A fairly self-explanatory title, a King claims a certain amount of territory as their Kingdom and hand out land to be administered by vassals that swear an oath of fealty to the King. The King is the ultimate power in their respective kingdoms, at least in theory, but different Kings may hold less or equal power than their vassals and as such must be wary of how they handle their Kingdoms.

Great-Lord: A landed title that was given by King Erron the Conqueror to kings of great realms that bent the knee and recognized his claim as King of the Dragon's Lands. A Great-Lord is often a liege-lord over a vast territory with a number of vassals beneath him. Though in theory a king in all but name, a Great-Lord has forsaken their claim to the crown and have sworn their allegiance and perform homage to the crown of House Erron. The tradition has been kept since the time of Erron the Conqueror that the hereditary heirs of these powerful lords be named Great-lords to continue their loyalty to the crown. A Great-Lord often collects tithes and taxes for themselves and for the King and tend to be very wealthy and very powerful noble houses; albeit this has not always been the case.

Earl/Count/Lord/Local Name: A landed title given by the King to a local lord with all the incomes of that land being administered and collected by the lord in question, a portion meant to be given to the King/Great-Lord as a tithe. Generally holders of this title are apart of a noble house or at the least have begun to create one and hold a certain amount of power within the framework of the political hierarchy. Though some hold more power than others, it is generally in their best interest to keep the status quo.

Baron: A landed title that is generally beneath an earl/count/lord, though they can also be directly beneath a King in some cases; where the holder of this title has control over a smaller amount of land. Barons generally tend to owe their title to their liege and since they are weaker than their liege, they tend to depend upon them for protection. However, some Barons may be a powerful force to deal with depending on how much land they hold.

Knight/Warrior: Not generally a landed title, however a knightly land holding would generally consist of a keep with a few villages. Generally, this title is given to men trained in the art of war who swear their allegiance to a lord of one rank or another. In theory they are the protectors of the people, but their interests generally lay in step with their lieges, which usually involves enforcing the law, collecting taxes, putting down revolts and keeping the smallfolk in line.


The King's Man: The King's right hand, and is often the closest advisor to the king. Often, the King's Man acts as a regent when indisposed or deemed incapable of rule. It is often questioned as to whether or not the King's Man is the King's loyal advisor or the true power behind the crown.

The King's Justice: The highest judge in all the realm, he often acts as an advisor on the legal matters of state and dispenses justice when the King is not in court.

The King's Sword: The equivalent of a Marshal; depending on the martial prowess of the King he could merely be an advisor or commander on the king's campaign, or could be tasked with leading the royal armies into battle.

The Steward of the Coin: The keeper of the realms accounts and a glorified money counter. Though not seen as an honorable task, the Steward holds a powerful position as the controller of the royal purse and presiding authority over most royal contracts.

The Master of the Shadows: The Spymaster of the Royal household, a thankless and honor-less task of uprooting plots and conspiracies within the realm that might threaten the crown and the stability of the realm.

Admiral of the Royal Fleet: Commander of the Royal fleet with the responsibility to keeping commerce routes open and protecting the crown from invasion.

Legate of the Holy Mother Faith: A nominated official of the Holy Mother Faith whose task is to advice the King on affairs relating to the church and religion. The Legate also often acts as the Royal households Chaplin and performs the religious ceremonies for the royal family.


The Faith of the Father, the Father of Dragons:
The Faith of the Father has existed for centuries and claims to be the oldest religion in the world. The Religion of the Father believes that the world, the universe, life and man was created in seven days at the whim of the Father. On the seventh day, the father created his most awesome and dreadful of creatures, the Dragon. This creature was meant to roam the world and rule over men, as a reminder of the Father's power, whom would punish all those of wicked spirits, cleansing them with fire. According to the followers of the Father, the first King was the legendary Draako the Dragon Tamer, the first dragonrider, that was sanctified by the Father himself as the rightful ruler in his name.

The priests are known as Fire Bearers.

They are more commonly known as Dragonites, or more nastily as Father beggars and "the worms" to those outside of the Faith.


The Faith of the Mother, or also known as the Faith:
The Faith of the Mother can trace it's origin back to the First Daughter, Eledrian, whom they believe to be the daughter of the Mother. The Faith of the Mother believe that the world was created by the Mother, with man being the Mother's greatest creation. Unlike followers of the Father, the Faith of the Mother believes that the world and all the creations of the Mother were tainted by the evil's that lurked beyond the Mother's light when she rested upon the seventh day, the dragon being the most evil of creations formed in the Mother's absence. The Faith believes that the destruction of the Dragon was the first step for mankind on the road to redemption from the evil taint placed within them, and that the writings of Eledrian are the true words of the Mother and thus venerate her as the bringer of salvation for all.

The religion favours women over men as members of the clergy, but men have been known to hold minor offices in the church hierarchy.
The priestesses are known as Matriarchs.

The common way of addressing a Matriarch is to call her "Mother", whilst those of lower standing are known as "Sisters". They can however be more commonly known as "those women", "the clothed sisters" or even "those witches" by those outside of the Faith.


Golden Dragon: A golden coin, the greatest buying power in all the land. Used mainly by wealthy nobles and the wealthiest of merchants.
Eagle/Hawk Eye: A silver coin, it takes ten silvers to equal that of a Dragon. More commonly used to pay less-important officials and low-priced sellswords.
Copper: Most prevalent coin in existence. Most common born men carry but a few of these in their pockets and its spending power is substantially smaller that that of an Eagle or a Dragon. Used as simple change by the wealthy nobility, these are more common in the hands of simple peasants and bankers on the streets of the various cities across the continent.


Dragonrider: A person who rides the great creature known as the dragon as a horse.
*To be added to as the rp progresses.


Holy Slayers: Members of the Holy Mother Faith who have sworn their life to the destruction of the unholy creature known across the world as the dragon.

Holy Lancer(s)/Dragon Lancer: A bearer of the only weapon capable of killing the dragon.

Order of the White Dragon: an Order founded prior to the Fall of the Dragon by the Faith of the Mother with the intent of protecting the holy Mother church and destroying the Dragon.

Palatine: a knight who has sworn his life and services to the Holy Mother faith.

The Void: A spiritual land between the living and dead, it is considered a fate worse than suffering in hell.

"Fire!" or "Burn Me!" etc: Many derogatory terms for those of the Faith of the Mother, meant as a curse or expletive.


*To be added to with the inclusion of other histories.*
The Fall of the Dragon
In the centuries prior to the Fall of the Dragon, the House of Draakon ruled the Lands of the Dragon as Dragonlords, often taken on various tittles such as: Lord of the Dragon, High King, Great King, and King of Kings. They ruled over the Lands of the Dragon without any fear of those they considered beneath them seeing as often revolts could easily be crushed by the Dragon fire of their mounted creatures. The only threats to their rule came from their own ranks, often in the form of pretenders: bastards, sons, brothers, uncles, daughters, and sisters. Palace intrigue and the occasional warring between dragonriders weakened the family line and weakened the brood of dragons under their control.

The rule of Draako XXIII ended after a long reign of peace without an heir, prompting a Great Council to elect a new King of the Dragons from the remaining members of the line of the House of Draakon. His successor was Haakon II, a member of the late king's second uncle's line, who held a number of powerful and wealthy titles, some claimed he stole the election from the expected successor, Ellara the Fair Maiden, who had married Count Erron of Marsh across the Warm Channel. This resulted in Ellara declaring she would claim her birthright by conquest, which ultimately resulted in the event known to history as the Night of the Dragon's Breath, where Ellara lost her life.

Count Erron vowed to take up arms to avenge his dead wife; some claim this was done for less virtuous reasons than those he declared, and received the support of the Holy Mother Church. He prepared and sailed a vast invasion fleet which landed on the shores of the land of the dragon in late Autumn. Sending both his own army and all three of his dragons, King Haakon II believed that battle would be avoided, or would easily be won. However, accounts vary as to what occurred, but upon trying to parlay with the invaders, Haakon along with his brother and son were killed along with their dragons. The battle that ensued resulted in Erron's victory and began his conquest of the Lands of the Dragon.

The Night of the Dragon's Breath

Following the claim of Ellara the Fair Maiden's vow to take the crown of the Dragon by conquest, King Haakon's son, Draako; known to history as the "Crimson Dragon" or "the Mad Prince" flew upon his dragon to the city of Holden, unleashing the dragon's fire upon the city. This resulted in the complete destruction of the city, and the death of his kinswoman, Ellara. As a result of the great fire that engulfed the city, the Marshlands over which Count Erron ruled caught fire and spread.

Though the Count himself was lucky to not have been in the city, nor in the direction of the wild dragon fire, his domain was largely decimated by the destruction and vowed revenge on the Dragons and considered the her claim to the crown as his own in sui juris. The event is considered the beginning of the downfall of the Dragons and the beginning of what would become Erron the Conqueror's great conquest of the Lands of the Dragon and the founding of a great dynasty.


I will be inserting a map eventually, however if someone has any maps of their own they wish to put forward, I'll take a look and see if I like it enough to use it.



Applications:
*Currently all six Great-Lord positions are filled.
*Followers of the Faith of the Father are only allowed in regions where the Great-Lord is themselves a dragonite. A few exceptions have been made regarding those with direct vassalage to the crown in the Crownlands alone. I will only approve future apps with the Faith of the Father on such a basis.


Noble House
Code: Select all
[b]NS Nation Name:[/b]
[b]Name of House:[/b]
[b]Banner of House (describe or post a picture):[/b]
[b]Brief Description of House (Include their motto):[/b]
[b]If not mentioned, a brief description of House's relationship towards their liege:[/b]
[b]Head of House (name, age, and sex):[/b]
[b]Nobility Ranking (Great-lord, Lord, Earl, Count, Baron, Knight):[/b]
[b]Religion:[/b]
[b]If not a Great-Lord who are you a vassal to:[/b]
[b]Brief Description of Head of House (history, personality, appearance):[/b]
[b]Relevant House Members (names, age and sex):[/b]
[b]Brief Description of other most relevant House Members:[/b]
[b]Name of the Land they rule over:[/b]
[b]Name of the seat/capital of your House:[/b]
[b]Geography:[/b]
[b]RP sample (1-3): Sorry, I just don't like RPing with people who post too short, are too ridiculous, or have bad writing skills.:[/b]
[b]Notes (anything else you want to add):[/b]

1415 - Do not remove
(Remove the bracketed portions)


Position on the King's Council
Code: Select all
[b]Character Name:[/b]
[b]Their House (If any):[/b]
[b]Their Age:[/b]
[b]Their appearance, if not already described:[/b]
[b]Their background, if not already described:[/b]
[b]Their relation with the King:[/b]
[b]Their religion (if not already stated):[/b]
[b]Position on the Council:[/b]
[b]How long have they held this position (in Years):[/b]
[b]Do they have any vices:[/b]

1415 - Do not remove
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My own app:

NS Nation Name: United Socialist Republics of Lupina
Name of House: The Royal House of Errond
Banner of House (describe or post a picture):
Image
A White Wolf on a Sea of Grey

Brief Description of House:
The House of Errond traces its lineage back to the great Erron the Conqueror that conquered the Lands of the Dragon approximately 300 years prior to current events. Since the Fall of the Dragon, the House of Errond has conquered and ruled over the Lands of the Dragon without a break in their rule. There have been a handful of times that their rule was threatened by rebellious vassals and pretenders to the throne, but only twice has the crown ever been truly threatened. The first came in the first 100 years AF, when division among the children of the old King Tiberius I, began a succession crisis that resulted in over a decade of civil war, ultimately ending in the death of five of the six claimants, and the firm establishment of Agnatic primogeniture into law. The second came in the year 208 AF, when King Erron IV stole the throne from his nephew Tiberius III, resulting in a prolonged time of political upheaval with a series of rebellions and assassinations that spanned over sixty years, in what became known as the Time of Troubles. This ultimately ended when King Drakko I, rose in rebellion against the rule of King Tiberius IV and took the crown by right of conquest, and ended the so-called "Black Wolves", as the usurper line was called by Drakko I. This secured the future of House Errond on the throne up until present time.

Their motto is: Courage, Fidelity, Victory

If not mentioned, a brief description of House's relationship towards their liege:
Though there are some hidden divisions between family members, the royal household is currently still very cohesive in its outward unity behind the King.

Head of House (name, age, and sex):
Draako II Errond, 45, male

Nobility Ranking: King
Religion: Faith of the Mother
If not a Lord who are you a vassal to: N/A
Brief Description of Head of House:
Draako grew up in the normal manner the Crown-Prince and heir to the throne would be raised. At the age of six he was sent off to be tutored under his uncle Eviram, the Lord of Green Hills, where he was taught the the methods of law, warfare, religion, and grew up learning music, hunting and riding. Despite the martial court that his father kept, he did not take to the weapons of war very well and likewise had been forbidden to partake in jousts at tourneys for fear of his safety. Instead, he showed a knack for the law, as well as poetry, raising hunting dogs and horse-breeding. Indeed, unlike his father, his interests laid more towards the law, theology, and the historical writings of the learned Grand Maesters. It is because of this that the young Prince grew to believe in the need for etiquette and ceremony in the running of the Royal court. He also developed a respect for the arts, particularly music.

At the age of ten he was betrothed to Beatrice a young maiden of House Ross, which was honored when he turned 24, she was 16 at the time. Shortly afterwards, Draako I died fom sickness and Drakko II was crowned king, upon which he ended all of the wars his father had begun across the Warm Channel and focused upon the duties of ruling the kingdom. Up until recently, the relationship between the King and Queen had been fairly good, resulting in seven children, six surviving into adolescence; two sons and four daughters. He has been a fairly dotting father, and indeed has been very loving of his family. However, his recent generosity has progressed to the point that his friends are receiving gifts at the expense of other lords and even his own family, causing a strain on his relationship with the Queen.

He has a reputation as being gentle and intelligent, but also can be quite quick to anger. His generosity is praised by the lowborn as his religious alms are considerable, but has become a focal point for hatred from the nobility due to his support for a handful of his favourites ruling on the council. He is a pious man and very firm in his belief on the righteousness of royal rule and in the ceremony of the royal court. He has often left the ruling of the realm to that of his royal council, usually headed by his personal favorites, who have abused their positions for personal gain.

He is tall, at 6'3", with a golden red beard and light brown hair that has begun to silver with age. His eyes are dark brown above a pair of rosy cheeks with a large aquiline nose. He is not very muscular and has started to grow a little fat with age and lack of athletic exercise.

Relevant House Members:

Queen Beatrice, 37, female, his wife

Prince Draako, 15, male, his son and heir-apparent

Prince Erron, 13, male, his son

Princess Beatrice, 12, female, his daughter

Princess Evelyn, 11, female, his daughter

Princess Sara, 9, female, his daughter

Princess Haeyle, 8, female, his daughter

Lord Eviram, 42, male, his cousin

Lord Thom, 50, male, his cousin

Brief Description of other most relevant House Members:

Queen Beatrice, 37, female
A beautiful woman, she is pious; albeit a fashionable woman and very protective of her children. She is kind, but not above doing what she thinks is best for her children. There are rumors that she has been having an affair with one of the King's vassals, but none have confirmed this rumor.

Prince Draako, 15, male
A young boy with dreams of sitting upon the throne, wearing the crown and fighting in wars across the Warm Channel like his grandfather, he is the spitting image of his father at around the same age, with light brown hair, dark brown eyes, but has a more muscular physique.

Prince Erron, 13, male
A young boy that has been raised more on a more religious curriculum than his elder brother, he plans on one day taking up the cloth once his brother has been wed and borne an heir to continue the royal lineage.

Lord Eviram, 42, male
Following the death of his father, Eviram became the second Lord of the Green Hills of his name. He could be considered one of the few members of the extended family of the House of Errond to have any influence in the royal court, largely because he and the King were around the same when they were raised and were close friends in those days.

Lord Thom, 50, male
Thom is the son of the King's second brother, Erron, who inherited his father's title of Lord of Westbrook following his death. He is third in line to the throne and has often been at odds with the King's favourites on the royal council.

Name of the Land they rule over:
The Kingdom of the Land of the Dragons
The Crownlands
Geography:
The Crownlands is a large area dominated largely by rolling hills with a few rivers. The southern region holds the largest number of rivers and is considered the most fertile land within the crown's demesne. The northern region holds the edge of a few mountains, whose passes offer some protection from the north, and the east is dominated by coastal towns. Largely dominated by fields, if it were not for the influx of trade and the presence of the capital, the Crownlands would be considered the least populated region of the entire realm, however it does hold the rank of second least-populated.
RP sample (1-3): Sorry, I just don't like RPing with people who post too short, are too ridiculous, or have bad writing skills.: You can look at my signature.
Notes: Until I find a map, you can of course describe your region on the map however you like, but keep in mind it has to be realistic and somehow make a land connection to the capital.

1415 - Do not remove
Last edited by United Socialist Republics of Lupina on Sat Jun 04, 2016 6:33 pm, edited 9 times in total.
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Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Postby United Socialist Republics of Lupina » Mon May 23, 2016 12:36 pm

*Reserved for accepted apps and other things*

    Accepted Houses
    House of Finwë - Great-Lord Leithianor of Eriador, Lord of Aulendur - Cuprum NPC
    House Jarbary - Great-Lord Gared of the Staunchlands, Lord of Oldforge Keep, Salisbury Fortress, Bridgetown and Newtown. - Albertae
    House Velk (Alhewana) - Great-Lord Heath II, First Cup Salt and Water, High Karlson of the Brinelund, Lord of Stalgfang, Keeper of the Dawn, O-hawa of the Isles and Watchman of the Northern Seas - New Granadeseret
    House Blackraven - Great-Lord Aavak of the Moonshae Isles and Lord of Caer Corwell - Hippie Kiwis
    House Burgussøn - Great-Lord Sigurð of Damïntin and Lord of Damïntin Fortress - Amuaplye
    House Cimbáeth - Great-Lord Fergus of Magh Meall, Lord of Bhaile Eoghain - Kaledoria
    House Calvely - Count Alden of Gleaveacyre, Lord of Darkhold - Laurvier
    House Esham - Count Geobald of Golden Fields and Baron of Erron's Hill - United Socialist Republics of Lupina
    House Seral - Lord Dovan of Risteys - Argentarino
    House Reaklan - Earl Horwick of Reyek Isle, Lord of Vyk - Keshokif
    House Griffin - Earl Haectar of Griffin's Roost - Nasaira
    House Lucovic - Lord Sedri of Dolros - Jorliefstreiken
    House Laughis - Lord Naddoðr of Vokstangard, Jarl of the Territory of the Northern Wastes - Gerdon Laughis
    House Sappen - Sir Wilfred of Sappen Farm - Boergandina
    House Des Haute - Earl Tomas of Scillia, Lord of Ravensfort - Camber and Dufector-Summit






    Capitals and Seats of Power
    Dragonfall - House Errond - Seat of the Crownlands and Capital of the Kingdom
    Darkhold - House Calvely - Seat of the County of Gleaveacyre - Crownlands
    Goldenhall - House Esham - Seat of the County of Golden Fields - Crownlands
    Dolros - House Lucovic - Seat of the Lordship of Dolros
    Vokstangard - House Laughis- Seat of the Territory of the Northern Wastes

    Stalgfang - House Velk - Capital of the Brinelund, the seat of the Great-Lordship of Brinelund.

    Aulendur - House Finwë - Capital of Eriador, the seat of the Great-Lordship of Eriador

    Oldforge Keep - House Jarbary - Capital of the Staunchlands, the seat of the Great-Lordship of the Staunchlands
    *Capital name here* - House Seral - Capital of the Lordship of Risteys
    Griffin's Roost - House Griffin - Capital of the Earldom of Griffin's Roost

    Damïntin Fortress - House Burgussøn - Capital of the Damïntin (Mountain), the seat of the Great-Lordship of Damïntin

    Caer Corwell - House Black Raven - Capital of the Moonshae Isles, the seat of the Great-Lordship of the Moonshae Isles
    Vyk - House Reaklan - Capital of the Earldom of Reyek Isle

    Bhaile Eoghain - House Cimbáeth - Capital of Magh Meall, the seat of the Great-Lordship of Magh Meall





    Major Events

    277 AF - King Drakkon II succeeds Drakkon I

    282 AF - The Deposition and execution of Lord Payne, the crown is forced to accept the Ordinances of Dolros

    282-287 AF - Disunity and political manipulations result in the exile and execution of a number of the perpetrators of Lord Payne's death. The Ordinances of Dolros is annulled.

    284 - 298 AF - The Eshams dominate the royal council due to their relations with the King, expanding their wealth and powers, forcing firmer royal authority across the kingdom, expanding their influence and corruption.

    298 AF
    Summer


    The Moonshae Isles are close due to a disagreement between Great-Lord Aavak Blackraven and King Draakon over the Elsham's pressing royal authority and the Faith of the Mother expanding into the Isles.

    The meeting of the Royal Council discusses the troubles of the realm:

    1) The vast royal debt has delved even deeper and the crown is unwilling to cut back on spending as yet.
    2) Attempts are to be made to avoid a war with the Moonshae Isles
    3) Corruption in the legal system is to be investigated, but will likely come to nothing.
    4) The exiled lords currently residing across the Warm Channel are to be kept under surveillance but are not seen as a threat.

    Attempts by Lord Naddoðr of Vokstangard, Jarl of the Territory of the Northern Wastes to petition the crown for a raise to the seat of Great-Lord and the potential for revolt has forced the crown to force its will there.

    The Councilor, Great-Lord Leithianor of Eriador, the Admiral of the Royal Fleet, has been found legally incapable and is being replaced by his son, Esgalon and has also been named the regent of Eriador in his father's name.
Last edited by United Socialist Republics of Lupina on Sat Jun 04, 2016 7:02 pm, edited 26 times in total.
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Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Postby United Socialist Republics of Lupina » Mon May 23, 2016 1:10 pm

(Might need a second one of these, here's hoping!)
Last edited by United Socialist Republics of Lupina on Mon May 23, 2016 1:36 pm, edited 2 times in total.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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United Socialist Republics of Lupina
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Posts: 1679
Founded: Jun 15, 2012
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Postby United Socialist Republics of Lupina » Mon May 23, 2016 1:36 pm

Bump for interest, keeping it on top!
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Albertae
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Postby Albertae » Mon May 23, 2016 1:39 pm

Tag. I just wanted to let you know that Baron and Earl are two titles that are basically the same thing originating from the British Isles.
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Postby United Socialist Republics of Lupina » Mon May 23, 2016 1:45 pm

Albertae wrote:Tag. I just wanted to let you know that Baron and Earl are two titles that are basically the same thing originating from the British Isles.


Yeah I know, for the purposes of this rp they'll be considered different; plus I'm allowing for any creative local naming.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Albertae
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Postby Albertae » Mon May 23, 2016 1:48 pm

United Socialist Republics of Lupina wrote:
Albertae wrote:Tag. I just wanted to let you know that Baron and Earl are two titles that are basically the same thing originating from the British Isles.


Yeah I know, for the purposes of this rp they'll be considered different; plus I'm allowing for any creative local naming.


Cool! I'd love to join, because I love medieval roleplays, but I'm currently in two medieval role plays and hosting one.
Last edited by Albertae on Mon May 23, 2016 1:49 pm, edited 1 time in total.
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Postby United Socialist Republics of Lupina » Mon May 23, 2016 1:53 pm

Albertae wrote:Cool! I'd love to join, because I love medieval roleplays, but I'm currently in two medieval role plays and hosting one.


Nice! I'd recommend you make an app for what you feel you can realistically do right now, and if your time frees up, then maybe expanding on your role should you want that.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Albertae
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Postby Albertae » Mon May 23, 2016 2:01 pm

United Socialist Republics of Lupina wrote:
Albertae wrote:Cool! I'd love to join, because I love medieval roleplays, but I'm currently in two medieval role plays and hosting one.


Nice! I'd recommend you make an app for what you feel you can realistically do right now, and if your time frees up, then maybe expanding on your role should you want that.


Yeah, I'm already out of school so I'll have plenty of time in the summer. I usually can make a pretty good post within 10-20minutes if I have something to work offin the IC. I would make a good post that took me 30 minutes than a mediocre post that I took 5 minutes on. I'm thinking that one of the Roleplays I'm in will be closing soon. Right now Id suggest you advertise.
Last edited by Albertae on Mon May 23, 2016 2:02 pm, edited 2 times in total.
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Postby United Socialist Republics of Lupina » Mon May 23, 2016 2:28 pm

Well, advertising has begun, also anyone who wishes to recommend this rp to anyone is encouraged to do so.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Postby United Socialist Republics of Lupina » Mon May 23, 2016 5:08 pm

Just playing the bumping game for the time being
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Postby Cuprum » Mon May 23, 2016 5:23 pm

Albertae wrote:Tag. I just wanted to let you know that Baron and Earl are two titles that are basically the same thing originating from the British Isles.


Count (French/Latin) and Earl (Saxon/Germanic) mean the same but the English lords prefered Earl because Count sounds like C*nt for them. And Tag


And... how the current ruler's ancestor could kill three dragons? Everyone knows that a dragon's skin is harder than steel. The only way you can kill them is by using a weapon made of the same material like dragonscales or nails which is difficult as hell.

And this Count Erron who claimed his crown sui juris... He's a count which means a duke, a Prince or even a cousin of the former king has a better claim and he's an usurper because his son is the rightful ruler because he's a nephew or a kinsman of the former king.
Last edited by Cuprum on Mon May 23, 2016 6:16 pm, edited 4 times in total.

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Postby Cuprum » Mon May 23, 2016 7:34 pm

NS Nation Name: Cuprum
Name of House: House of Finwë
Banner of House:
Image

Brief Description of House (Include their motto): The House is an ancient and proud house, with the blood of the old dragons in its veins. Finwë was a closely ally to the House of the Dragons. The descendants of Finwë, like the old Dragons, often have the features of silver hair and purple eyes. Finwë traveled to the continent before the Dragons, having settled on Aulendur, and they claim that they received the Marble Throne from the Merling King to conclude a pact. The Clan filled their coffers by gaining monopoly over the passing trade and the Clan ships dominated the middle reaches of the sea while their allies, the Dragons, ruled the skies with their dragons.

The Clan have intermarried with the Dragons several times. The Clan often served as master of ships and provided much of the Throne's royal fleet. Among the most famous scions of the house was Ereinion, known as the Sea Snake, whose fame did not come from his skill with the sword but rather from his many voyages across the seas of the world. The wealth Ereinion accumulated made the House the richest in the realm and himself the wealthiest man in the realms. Because their ancestral castle, Aulendur, was damp and crowded, Ereinion constructed a new seat for the Clan, Eriador. They supported the current king's dinasty during the rebellion because the scenario was unfavourable for the royalist faction. Many of their in laws from the royal family were killed but their wealth and domains increased after that. (Sure and Stedfast)
If not mentioned, a brief description of House's relationship towards their liege: They won't miss a chance to increase their wealth and power. They will stab the king in the back if the situation allows them to.
Head of House: Leithianor
Nobility Ranking: Great-Lord
Religion: The Mother.
If not a Lord who are you a vassal to: The King
Brief Description of Head of House: Leithianor had always been cunning and clever. As a child, he was bold, always getting into trouble, but was also capable of looking contrite after his mischiefs. He is a subtle and ambitious man, whose intelligence helped him advance in terms of power and status. He possesses considerable skill in warfare and navy, and is a master of court intrigue, his brilliance matched only by his ambition and his gift for political improvisation.
Relevant House Members:
    Leithianor ♂ 60
    Finduilas ♀ 50: She is willful, ambitious and has a certain low cunning. She is, in her opinion, politically astute and thinks of herself as her husband's wife, and feels slighted when people do not jump to her erratic commands. She resents the customs and conventions put on her because of her gender, but never realizes that people do not come to her or respect her commands because she is an ineffectual leader.
    Esgalon ♂ 30: A serious, stubborn, rarely-forgiving man with a strong sense of duty and justice. He neither dissembles nor flatters. He is obsessed with slights both real and imagined causing him to grind his teeth regularly. He is an accomplished commander, sailor, and warrior, although his personality hinders his ascension to being a truly great leader. While he is respected and feared, he has never been loved, or had the affection of nobles or smallfolk.
    Lhainor ♂ 29: He recognized from an early age that his mind was his greatest weapon, due to being born a member of a powerful house with the expectation of upholding his family's noble name, yet lacking the physical attributes possessed by his older sibling. Thus, he has committed himself to possessing a sharp intellect in order to help make up for his lack of swordmanship skills, and he is frequently able to use his superior intellect to get the better of those who initially look down upon him or weasel his way out of tight situations, though he is not above resorting to using his family name and enormous fortune to bolster his position. He stayed behind as castellan of the family holdings when his father left for the south to fight the barbarians. He keeps a pack of dogs, which he employs for hunting.
    Eldalótë ♀ 21: She is a young woman in her early youth. She is short of stature and very beautiful, with the light blonde hair and purple eyes for which her house has always been known.

Name of the Land they rule over: Eriador, Aulendur.
Geography: Their holdings has a humid subtropical climate with very hot and humid summers and mild winters. Heat waves from the south west can push temperatures above 35 °C, yet the city is subject to cold fronts that bring short periods of pleasant weather and crisp nights. Relative humidity is 64–70%, which means the city is noted for its moderate to heavy fogs during autumn and winter. July is the coolest month, with an average temperature of 10.9 °C. Most days peak reach 12 to 20 °C (54 to 68 °F) and drop to 3 to 8 °C (37 to 46 °F) at night. Southerly winds may keep temperatures below 10 °C (50 °F) for a few days, whereas northerly winds may bring temperatures above 20 °C (68 °F) for a few days; these variations are normal. The city receives 1,214.6 mm (48 in) of rainfall per year. Rain can be expected at any time of year and hailstorms are not unusual.
RP sample: https://forum.nationstates.net/viewtopic.php?f=31&t=378703
Notes: The current King is Draako XXV not II

1415 - Do not remove



Position on the King's Council

Code: Select all
Character Name: Leithianor
Their House (If any): Above
Their Age: Above
Their appearance, if not already described: Above
Their background, if not already described: Above
Their relation with the King: Subject of the Crown
Their religion: Mother
Position on the Council: Admiral of the Royal Fleet
How long have they held this position (in Years): 10 years
Do they have any vices: Greedy and Machiavellic

1415 - Do not remove
(Remove the bracketed portions)
Last edited by Cuprum on Mon May 23, 2016 9:15 pm, edited 5 times in total.

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Postby United Socialist Republics of Lupina » Mon May 23, 2016 7:47 pm

Cuprum wrote:
Albertae wrote:Tag. I just wanted to let you know that Baron and Earl are two titles that are basically the same thing originating from the British Isles.


Count (French/Latin) and Earl (Saxon/Germanic) mean the same but the English lords prefered Earl because Count sounds like C*nt for them. And Tag


And... how the current ruler's ancestor could kill three dragons? Everyone knows that a dragon's skin is harder than steel. The only way you can kill them is by using a weapon made of the same material like dragonscales or nails which is difficult as hell.

And this Count Erron who claimed his crown sui juris... He's a count which means a duke, a Prince or even a cousin of the former king has a better claim and he's an usurper because his son is the rightful ruler because he's a nephew or a kinsman of the former king.


As far as killing a dragon is concerned, I'm not saying anything, I like a little mystery in my rps.

To get into the legal quagmire of the Dragon Kings:

The heirs of Draakon believed that he was chosen by The Father of Dragons to be the rightful ruler of all. Meaning that all those of his lineage were equally given divine right to rule, and thus equal rights of inheritance and claim to the crown. Thus, unlike in other parts of the world, inheritance and successions were fairly open for all those considered to be 'of the blood'. As such, this left a large grey area which led to problems of succession when no immediate heir was present, the most famous case being that of Draako XXIII.

Now, I should also point out that it was the fact that the dynasty of House Draakon's power derived entirely from their dragons, the last of which died when Erron the Conqueror landed. As such, regardless of whose claim was stronger, Erron had the prestige of slaying the last dragons, and could argue that he was the true heir named by the gods, claiming the old saying that "Only a dragon can slay a dragon", which subsequently gave him the titles "the Great Dragon", "the Dragonslayer" and "the Last Dragon". Also, Erron's conquest did not end at the Fall of the Dragon, but was only the beginning, he fought many more battles after that, including a few of the remaining members of the Draakon lineage.

That was 300 years ago, today the Draakon's are an extinct house, I'm leaving it open as to whether or not there are any houses that claim descent from their great dynasty, but I can assure you, that by this point in the history of this world, any true descendant of the Draakon's is considered a very weak claim, and the legal system is much more developed, and secure.
Last edited by United Socialist Republics of Lupina on Mon May 23, 2016 7:49 pm, edited 1 time in total.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Laurvier
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Postby Laurvier » Mon May 23, 2016 7:52 pm

NS Nation Name: Laurvier
Name of House: House Calvely
Banner of House (describe or post a picture):
Image

Brief Description of House (Include their motto):

"Wisdom and Understanding"

The Calvelys are a middling house in the Kingdom. With no great lands, armies, or victories on the battlefield to their name, the Calvely name does not command much in the way of renown. However the name should at least be respected for the Calvelys have managed to attain immense wealth. Over a century ago, Count Amstel Calvely, seeing the lack of arable land or natural resources of his fief, Gleaveacyre, began directing the family towards banking and trading on the high seas. Since then, the Calvely wealth and operations have grown tenfold. They are even a prominent source of income and credit for the Crown itself which the Calvelys are always willing to lend to in times of need. Through this the Calvelys have managed to ingratiate themselves with both the Royal family and court. Although their name still invokes disdain for they are seen to engage in enterprises that are beneath what a noble should do. Also, rumors circulate constantly about the deeds of his sons.

Although they cannot be relied upon to be a substantial source of arms and men to carry them for the Crown, the Calvelys do field a modest fighting force (including many sellswords) and a few heavily armed galleons. These are used both to protect their enterprises and to collect against delinquent debtors. Their seat of power is Darkhold, a marvelous castle and one of the most secure in the realm. A necessary investment for this is where they hold their immense wealth and the wealth of many other nobles and successful merchants who require a safe place to deposit their earnings.

Darkhold may be the Calvely's seat of power however they do have well kept estates in the capital where most of their business is done. These estates tend to be extremely well guarded as the Calvelys have to keep a large portion of their wealth here in order to do business. All Calvelys spend plenty of their time at the capital either to mingle at court and run their enterprises. To further keep tabs on the indiscretions of nobles, the Calvelys own a very high end brothel in the capital.

If not mentioned, a brief description of House's relationship towards their liege: Loyal to the King though ambitious. The King at least puts up with the Calvelys as they are a reliable source of credit for the Crown.
Head of House (name, age, and sex): Alden Calvely, 56, Male
Nobility Ranking (Great-lord, Lord, Earl, Count, Baron, Knight): Count
Religion: Faith of the Father
If not a Lord who are you a vassal to: House Errond
Brief Description of Head of House (history, personality, appearance): Alden Calvely is old but was never comely in his youth. He has gray hair that has for the most part receded. Like most nobles he can ride, hunt and would be decent at arms if it were not for his old age. But Alden was never a knight of renown with talents lying elsewhere. He and his house is scoffed at by other nobles for having a history of eschewing chivalrous pursuits (with the exception of his two sons). Although no one can deny Alden's shrewdness in politicking and finances. Those who know Alden well would describe him as harsh.

Relevant House Members (names, age and sex):

-Sir Abram Calvely, 50, Male (Brother of Alden)

-Sir Alaric Calvely, 31, Male (Son of Alden)

-Anders Marsh AKA Nightfire, 28, Male (Bastard Son of Alden)

-Sir Alistair Calvely, 24, Male (Son of Alden)

-Abigail Marsh, 18 (Bastard Daughter of Alden)

Brief Description of other most relevant House Members:

All Calvelys tend to have black hair and brown eyes in their youth.

Abram Calvely (if granted) serves as Steward of Coin. The Calvelys have a reputation for excellent financial management due to their House's longtime banking and trading activities. Abram is no exception. Although he can be brutal, Abram tends to be fair. He is regarded as both a dull and bland man although this is mostly an act to not seem threatening.

Alaric, the first and eldest son was primed from an early age to take over the business. In this he shows exemplary aptitude and has become a decent knight as well. Like his father Alaric is tall but more muscled and almost handsome. He is known for being effeminate at times, opulent, ostentatious even but throws lavish parties that nobles are known to enjoy. Despite his seemingly benevolent outward nature, Alaric has developed a taste for torturing maidens for his own depraved pleasure. This of course, is not a well known fact.

Anders Marsh, like all bastards born in Gleaveacyre, holds the surname Marsh. A bastard, he was lucky to be born to one of the wealthiest families in the Kingdom. Anders is a skilled warrior and solid tactician whom Alden uses as something of a hatchet man and enforcer so that the Calvely name will not be directly sullied with dirty deeds. Other than violence and cruelty, Anders only interests seem to be drinking and whoring. The kingdom knows his reputation as a cutthroat knave. He is nicknamed "Nightfire" for some of his daring nighttime raids.

Alistair Calvely may be the best reputed among them for he is a very accomplished tourney knight winning many championships and excels at martial combat. On top of this, Alistair is a handsome troubadour who can play the vielle and sing very well. He is also very pleasant company to have at parties and dinner. Do not be fooled however for Alistair is a simpleton when it comes to business and warfare. He is also very vain, always accepting challenges to duel and cares only to win glory as a knight.

Name of the Land they rule over: Gleaveacrye
Geography: A small coastal area comprised mostly of bogs and marshes.
RP sample (1-3): Sorry, I just don't like RPing with people who post too short, are too ridiculous, or have bad writing skills.: http://forum.nationstates.net/viewtopic ... 1&t=364769
Notes (anything else you want to add):

1415 - Do not remove
(Remove the bracketed portions)

Character Name: Sir Abram Calvely
Their House (If any): Calvely
Their Age: 50
Their appearance, if not already described: Balding, gray hair, tall, lanky,
Their background, if not already described:

Abram Calvely (if granted) serves as Steward of Coin. The Calvelys have a reputation for excellent financial management due to their House's longtime banking and trading activities. Abram is no exception. Although he can be brutal, Abram tends to be fair. He is regarded as both a dull and bland man although this is mostly an act to not seem threatening. As second son, Abram has always been loyal to his brother despite living in his shadow and serves as Alden's eyes and ears at court. For most of his life, Abram assisted his brother in managing the estate and their enterprises.

Their relation with the King: Mostly subservient and helpful.

Their religion (if not already stated): Faith of the Father
Position on the Council: Steward of the Coin
How long have they held this position (in Years): 5 years.
Do they have any vices: Abram is very doubtful of the competency of the people he works with and under, even the King himself. In addition to this, he is known to enjoy courtesan from time to time.

1415 - Do not remove
(Remove the bracketed portions)
Last edited by Laurvier on Mon May 23, 2016 8:02 pm, edited 3 times in total.

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United Socialist Republics of Lupina
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Founded: Jun 15, 2012
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Postby United Socialist Republics of Lupina » Mon May 23, 2016 8:17 pm

Laurvier wrote:
NS Nation Name: Laurvier
Name of House: House Calvely
Banner of House (describe or post a picture):
Brief Description of House (Include their motto):

"Wisdom and Understanding"

The Calvelys are a middling house in the Kingdom. With no great lands, armies, or victories on the battlefield to their name, the Calvely name does not command much in the way of renown. However the name should at least be respected for the Calvelys have managed to attain immense wealth. Over a century ago, Count Amstel Calvely, seeing the lack of arable land or natural resources of his fief, Gleaveacyre, began directing the family towards banking and trading on the high seas. Since then, the Calvely wealth and operations have grown tenfold. They are even a prominent source of income and credit for the Crown itself which the Calvelys are always willing to lend to in times of need. Through this the Calvelys have managed to ingratiate themselves with both the Royal family and court. Although their name still invokes disdain for they are seen to engage in enterprises that are beneath what a noble should do. Also, rumors circulate constantly about the deeds of his sons.

Although they cannot be relied upon to be a substantial source of arms and men to carry them for the Crown, the Calvelys do field a modest fighting force (including many sellswords) and a few heavily armed galleons. These are used both to protect their enterprises and to collect against delinquent debtors. Their seat of power is Darkhold, a marvelous castle and one of the most secure in the realm. A necessary investment for this is where they hold their immense wealth and the wealth of many other nobles and successful merchants who require a safe place to deposit their earnings.

Darkhold may be the Calvely's seat of power however they do have well kept estates in the capital where most of their business is done. These estates tend to be extremely well guarded as the Calvelys have to keep a large portion of their wealth here in order to do business. All Calvelys spend plenty of their time at the capital either to mingle at court and run their enterprises. To further keep tabs on the indiscretions of nobles, the Calvelys own a very high end brothel in the capital.

If not mentioned, a brief description of House's relationship towards their liege: Loyal to the King though ambitious. The King at least puts up with the Calvelys as they are a reliable source of credit for the Crown.
Head of House (name, age, and sex): Alden Calvely, 56, Male
Nobility Ranking (Great-lord, Lord, Earl, Count, Baron, Knight): Count
Religion: Faith of the Father
If not a Lord who are you a vassal to: House Errond
Brief Description of Head of House (history, personality, appearance): Alden Calvely is old but was never comely in his youth. He has gray hair that has for the most part receded. Like most nobles he can ride, hunt and would be decent at arms if it were not for his old age. But Alden was never a knight of renown with talents lying elsewhere. He and his house is scoffed at by other nobles for having a history of eschewing chivalrous pursuits (with the exception of his two sons). Although no one can deny Alden's shrewdness in politicking and finances. Those who know Alden well would describe him as harsh.

Relevant House Members (names, age and sex):

-Sir Abram Calvely, 50, Male (Brother of Alden)

-Sir Alaric Calvely, 31, Male (Son of Alden)

-Anders Marsh AKA Nightfire, 28, Male (Bastard Son of Alden)

-Sir Alistair Calvely, 24, Male (Son of Alden)

-Abigail Marsh, 18 (Bastard Daughter of Alden)

Brief Description of other most relevant House Members:

All Calvelys tend to have black hair and brown eyes in their youth.

Abram Calvely (if granted) serves as Steward of Coin. The Calvelys have a reputation for excellent financial management due to their House's longtime banking and trading activities. Abram is no exception. Although he can be brutal, Abram tends to be fair. He is regarded as both a dull and bland man although this is mostly an act to not seem threatening.

Alaric, the first and eldest son was primed from an early age to take over the business. In this he shows exemplary aptitude and has become a decent knight as well. Like his father Alaric is tall but more muscled and almost handsome. He is known for being effeminate at times, opulent, ostentatious even but throws lavish parties that nobles are known to enjoy. Despite his seemingly benevolent outward nature, Alaric has developed a taste for torturing maidens for his own depraved pleasure. This of course, is not a well known fact.

Anders Marsh, like all bastards born in Gleaveacyre, holds the surname Marsh. A bastard, he was lucky to be born to one of the wealthiest families in the Kingdom. Anders is a skilled warrior and solid tactician whom Alden uses as something of a hatchet man and enforcer so that the Calvely name will not be directly sullied with dirty deeds. Other than violence and cruelty, Anders only interests seem to be drinking and whoring. The kingdom knows his reputation as a cutthroat knave. He is nicknamed "Nightfire" for some of his daring nighttime raids.

Alistair Calvely may be the best reputed among them for he is a very accomplished tourney knight winning many championships and excels at martial combat. On top of this, Alistair is a handsome troubadour who can play the vielle and sing very well. He is also very pleasant company to have at parties and dinner. Do not be fooled however for Alistair is a simpleton when it comes to business and warfare. He is also very vain, always accepting challenges to duel and cares only to win glory as a knight.

Name of the Land they rule over: Gleaveacrye
Geography: A small coastal area comprised mostly of bogs and marshes.
RP sample (1-3): Sorry, I just don't like RPing with people who post too short, are too ridiculous, or have bad writing skills.: viewtopic.php?f=31&t=364769
Notes (anything else you want to add):

1415 - Do not remove
(Remove the bracketed portions)


Character Name: Sir Abram Calvely
Their House (If any): Calvely
Their Age: 50
Their appearance, if not already described: Balding, gray hair, tall, lanky,
Their background, if not already described:

Abram Calvely (if granted) serves as Steward of Coin. The Calvelys have a reputation for excellent financial management due to their House's longtime banking and trading activities. Abram is no exception. Although he can be brutal, Abram tends to be fair. He is regarded as both a dull and bland man although this is mostly an act to not seem threatening. As second son, Abram has always been loyal to his brother despite living in his shadow and serves as Alden's eyes and ears at court. For most of his life, Abram assisted his brother in managing the estate and their enterprises.

Their relation with the King: Mostly subservient and helpful.

Their religion (if not already stated): Faith of the Father
Position on the Council: Steward of the Coin
How long have they held this position (in Years): 5 years.
Do they have any vices: Abram is very doubtful of the competency of the people he works with and under, even the King himself. In addition to this, he is known to enjoy courtesan from time to time.

1415 - Do not remove
(Remove the bracketed portions)


Both are accepted. I love how you made a character and gave him lands that were exactly what I was hoping someone would do.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Laurvier
Ambassador
 
Posts: 1022
Founded: May 07, 2015
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Postby Laurvier » Mon May 23, 2016 8:19 pm

^ Thanks. What were you hoping someone would do?
Last edited by Laurvier on Mon May 23, 2016 8:19 pm, edited 1 time in total.

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United Socialist Republics of Lupina
Ambassador
 
Posts: 1679
Founded: Jun 15, 2012
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Postby United Socialist Republics of Lupina » Mon May 23, 2016 8:20 pm

Laurvier wrote:^ Thanks. What were you hoping someone would do?

That someone would make a house with lands in boggy marshlands and make their fortune on trade
Last edited by United Socialist Republics of Lupina on Mon May 23, 2016 8:20 pm, edited 1 time in total.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Laurvier
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Founded: May 07, 2015
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Postby Laurvier » Mon May 23, 2016 8:22 pm

Oh. I thought you were hoping for a family of scoundrels.

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United Socialist Republics of Lupina
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Founded: Jun 15, 2012
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Postby United Socialist Republics of Lupina » Mon May 23, 2016 8:34 pm

^Oh there's plenty of time to find those, I'm sure they'll pop up soon enough.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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United Socialist Republics of Lupina
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Posts: 1679
Founded: Jun 15, 2012
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Postby United Socialist Republics of Lupina » Mon May 23, 2016 9:39 pm

Cuprum wrote:NS Nation Name: Cuprum
Name of House: House of Finwë
Banner of House:
Brief Description of House (Include their motto): The House is an ancient and proud house, with the blood of the old dragons in its veins. Finwë was a closely ally to the House of the Dragons. The descendants of Finwë, like the old Dragons, often have the features of silver hair and purple eyes. Finwë traveled to the continent before the Dragons, having settled on Aulendur, and they claim that they received the Marble Throne from the Merling King to conclude a pact. The Clan filled their coffers by gaining monopoly over the passing trade and the Clan ships dominated the middle reaches of the sea while their allies, the Dragons, ruled the skies with their dragons.

The Clan have intermarried with the Dragons several times. The Clan often served as master of ships and provided much of the Throne's royal fleet. Among the most famous scions of the house was Ereinion, known as the Sea Snake, whose fame did not come from his skill with the sword but rather from his many voyages across the seas of the world. The wealth Ereinion accumulated made the House the richest in the realm and himself the wealthiest man in the realms. Because their ancestral castle, Aulendur, was damp and crowded, Ereinion constructed a new seat for the Clan, Eriador. They supported the current king's dinasty during the rebellion because the scenario was unfavourable for the royalist faction. Many of their in laws from the royal family were killed but their wealth and domains increased after that. (Sure and Stedfast)
If not mentioned, a brief description of House's relationship towards their liege: They won't miss a chance to increase their wealth and power. They will stab the king in the back if the situation allows them to.
Head of House: Leithianor
Nobility Ranking: Great-Lord
Religion: The Mother.
If not a Lord who are you a vassal to: The King
Brief Description of Head of House: Leithianor had always been cunning and clever. As a child, he was bold, always getting into trouble, but was also capable of looking contrite after his mischiefs. He is a subtle and ambitious man, whose intelligence helped him advance in terms of power and status. He possesses considerable skill in warfare and navy, and is a master of court intrigue, his brilliance matched only by his ambition and his gift for political improvisation.
Relevant House Members:
    Leithianor ♂ 60
    Finduilas ♀ 50: She is willful, ambitious and has a certain low cunning. She is, in her opinion, politically astute and thinks of herself as her husband's wife, and feels slighted when people do not jump to her erratic commands. She resents the customs and conventions put on her because of her gender, but never realizes that people do not come to her or respect her commands because she is an ineffectual leader.
    Esgalon ♂ 30: A serious, stubborn, rarely-forgiving man with a strong sense of duty and justice. He neither dissembles nor flatters. He is obsessed with slights both real and imagined causing him to grind his teeth regularly. He is an accomplished commander, sailor, and warrior, although his personality hinders his ascension to being a truly great leader. While he is respected and feared, he has never been loved, or had the affection of nobles or smallfolk.
    Lhainor ♂ 29: He recognized from an early age that his mind was his greatest weapon, due to being born a member of a powerful house with the expectation of upholding his family's noble name, yet lacking the physical attributes possessed by his older sibling. Thus, he has committed himself to possessing a sharp intellect in order to help make up for his lack of swordmanship skills, and he is frequently able to use his superior intellect to get the better of those who initially look down upon him or weasel his way out of tight situations, though he is not above resorting to using his family name and enormous fortune to bolster his position. He stayed behind as castellan of the family holdings when his father left for the south to fight the barbarians. He keeps a pack of dogs, which he employs for hunting.
    Eldalótë ♀ 21: She is a young woman in her early youth. She is short of stature and very beautiful, with the light blonde hair and purple eyes for which her house has always been known.

Name of the Land they rule over: Eriador, Aulendur.
Geography: Their holdings has a humid subtropical climate with very hot and humid summers and mild winters. Heat waves from the south west can push temperatures above 35 °C, yet the city is subject to cold fronts that bring short periods of pleasant weather and crisp nights. Relative humidity is 64–70%, which means the city is noted for its moderate to heavy fogs during autumn and winter. July is the coolest month, with an average temperature of 10.9 °C. Most days peak reach 12 to 20 °C (54 to 68 °F) and drop to 3 to 8 °C (37 to 46 °F) at night. Southerly winds may keep temperatures below 10 °C (50 °F) for a few days, whereas northerly winds may bring temperatures above 20 °C (68 °F) for a few days; these variations are normal. The city receives 1,214.6 mm (48 in) of rainfall per year. Rain can be expected at any time of year and hailstorms are not unusual.
RP sample: https://forum.nationstates.net/viewtopic.php?f=31&t=378703
Notes: The current King is Draako XXV not II

1415 - Do not remove


Accepted. Though killing the king would not end well seeing as his son would succeed him.

Also, your notes are wrong, the descendants of Erron the Conqueror are not descendants of the House of Draakon and thus King Draako is properly titled as: Draako of House Errond, the Second of that Name, for he is not the continuation of that line. Much like Edward I in comparison with Edward the Confessor.

Cuprum wrote:Position on the King's Council

Code: Select all
Character Name: Leithianor
Their House (If any): Above
Their Age: Above
Their appearance, if not already described: Above
Their background, if not already described: Above
Their relation with the King: Subject of the Crown
Their religion: Mother
Position on the Council: Admiral of the Royal Fleet
How long have they held this position (in Years): 10 years
Do they have any vices: Greedy and Machiavellic

1415 - Do not remove
(Remove the bracketed portions)


Accepted.
Last edited by United Socialist Republics of Lupina on Mon May 23, 2016 9:40 pm, edited 1 time in total.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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United Socialist Republics of Lupina
Ambassador
 
Posts: 1679
Founded: Jun 15, 2012
Ex-Nation

Postby United Socialist Republics of Lupina » Tue May 24, 2016 7:38 am

The accepted list has been updated, the first of many I hope.
http://tracker.conquestofabsolution.com/united_socialist_republics_of_lupina

Was East Germany in Iron Curtain RP

The Creator of the Cold War RP, "Die Wende: The Change" found here: http://forum.nationstates.net/viewtopic.php?f=31&t=235188

The Creator of The Dance of Blood and Steel http://forum.nationstates.net/viewtopic.php?f=31&t=243221

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Albertae
Senator
 
Posts: 4680
Founded: Oct 14, 2015
Ex-Nation

Postby Albertae » Tue May 24, 2016 8:07 am

United Socialist Republics of Lupina wrote:The accepted list has been updated, the first of many I hope.


I will make an app soon. My roleplay is getting filled up so I'll be able to make an app!
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Great Confederacy of Commonwealth States
Postmaster of the Fleet
 
Posts: 21996
Founded: Feb 20, 2012
Democratic Socialists

Postby Great Confederacy of Commonwealth States » Tue May 24, 2016 8:10 am

We'll need something... Highlandish.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
Lack of a real name means compensation through a real face. My debt is settled
Part-time Kebab tycoon in Glasgow.

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Nea Videssos
Minister
 
Posts: 2201
Founded: May 01, 2016
Iron Fist Consumerists

Postby Nea Videssos » Tue May 24, 2016 8:16 am

Albertae wrote:Tag. I just wanted to let you know that Baron and Earl are two titles that are basically the same thing originating from the British Isles.


Count is mainland European, whilst Earl is the equivalent in Britain, coming from Eorl/Jarl. Barons are beneath all of these titles.
Formerly Videssos. Just a femboy-obsessed degenerate. Also interested in history, mythology, fantasy, science fiction, metal and some other stuff.
A little bird told me, "Go, Go! Socialise! Talk to those fine people! And then, KILL EVERY LAST ONE OF THEM! Plunge your knife into their throats when they ain't lookin', and then burn 'em to the ground!"
Well that's silly, isn't it?

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