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Welcome to the online game of Gēmu· Obu· Surōnzu, better known by it's nickname, The Game. The Game is considered one of the greatest games of all time and is also considered the greatest MMO of all time. You are a player who recently joined right before a major update only to be sucked into the game. Not much is known about your new surroundings besides the fact the map is the same as The Game's original setting.
Your application consists of 5 aspects.
1. Your Race
2. Your Class
3. Your Sub Class
4. Your Guild
5. Your Stats
Race determines your main passive abilities and stat growth. The Game has 7 Races. Race cannot be changed.
Kitsune - Kitsune focus on Speed growth. Magic and Intellect have moderate growth but Strength and Endurance have low growth. - Fox-Like humanoids, swift but lack physical toughness.
Human - Humans are extremely balanced and are the most adaptable of all 7 classes. They have moderate growth in all stats. - Generic Humans
Lupin - Lupin focus on Strength and Endurance growth. Intellect has moderate growth but Magic and Speed have low growth. - Wolf-Like humanoids, slower than Kitsune but are significantly stronger
Fae - Fae focus on Magic and Speed growth. Intellect has moderate growth but Endurance and Toughness have low growth. - Fairy-Like humanoids, small in size but are overflowing with magic.
Aven - Aven focus on Speed and Strength. Magic is of moderate growth but Endurance and Intellect have low growth. - Bird-Like humanoids.
Elf - Elf focus on Endurance and Speed growth. Magic, Intellect, and Strength have moderate growth. - Graceful and often Arrogant Elves.
Dwarf - Dwarf focus on Endurance growth. Intellect and Strength have moderate growth but Magic and Speed have low growth. - Short and often Stubborn Dwarfs
Each Race has or shares a passive ability.
Flight - Fae and Aven - can fly over obstacles such as canyons.
Cunning - Kitsune and Fae - they can fool NPCs if their intellect is high enough.
Predator Instincts - Lupin and Aven - skilled hunters that get a chance for extra mob drops
Balanced - Humans - your stat growth is balanced
Grace - Fae and Elf - small bonus to Speed
Artisans - Kitsune and Dwarf - bonus growth to Sub Class
Kitsune - Kitsune focus on Speed growth. Magic and Intellect have moderate growth but Strength and Endurance have low growth. - Fox-Like humanoids, swift but lack physical toughness.
Human - Humans are extremely balanced and are the most adaptable of all 7 classes. They have moderate growth in all stats. - Generic Humans
Lupin - Lupin focus on Strength and Endurance growth. Intellect has moderate growth but Magic and Speed have low growth. - Wolf-Like humanoids, slower than Kitsune but are significantly stronger
Fae - Fae focus on Magic and Speed growth. Intellect has moderate growth but Endurance and Toughness have low growth. - Fairy-Like humanoids, small in size but are overflowing with magic.
Aven - Aven focus on Speed and Strength. Magic is of moderate growth but Endurance and Intellect have low growth. - Bird-Like humanoids.
Elf - Elf focus on Endurance and Speed growth. Magic, Intellect, and Strength have moderate growth. - Graceful and often Arrogant Elves.
Dwarf - Dwarf focus on Endurance growth. Intellect and Strength have moderate growth but Magic and Speed have low growth. - Short and often Stubborn Dwarfs
Each Race has or shares a passive ability.
Flight - Fae and Aven - can fly over obstacles such as canyons.
Cunning - Kitsune and Fae - they can fool NPCs if their intellect is high enough.
Predator Instincts - Lupin and Aven - skilled hunters that get a chance for extra mob drops
Balanced - Humans - your stat growth is balanced
Grace - Fae and Elf - small bonus to Speed
Artisans - Kitsune and Dwarf - bonus growth to Sub Class
In The Game, there are 12 classes that can be divided into 3 categories. Class cannot be changed.
Tank
- Guardian - A defensive class which focuses on Strength and Endurance, they can distract enemies and have powerful area-of-affect attacks.
- Sentinel - A defensive class which focuses on Strength, they can stun enemies and have a powerful basic attack.
- Paladin - A defensive class which focuses on Endurance, they can give themselves temporary buffs and have a powerful charged attack.
- Cleric - A defensive class which focuses on Magic and Endurance, they can use powerful regeneration spells to keep on fighting.
Support
- Summoner - A supportive class which focuses on Magic and Intellect, they can summon powerful allies to take part in battles.
- infector - A supportive class which focuses on Magic, they rely on powerful damage-over-time attacks to weaken their foes.
- Healer - A supportive class which focuses on Magic, they rely on healing spells to their allies going.
- Bard - A supportive class which focuses on Intellect, they rely on buff spells to keep their allies going.
Assault
- Assassin - An offensive class which focuses on Strength and Speed, they rely on stun attacks and single-target powerful attacks to defeat their enemies.
- Blademaster - An offensive class which focuses on Strength, they rely on powerful basic attacks and buff spells.
- Martial Artist - An offensive class which focuses on Endurance and Speed, they rely on powerful chains of attack to defeat their enemies.
- Sorcerer - An offensive class which focuses on Magic, they rely on a wide array of powerful magic spells to defeat their enemies.
Tank
- Guardian - A defensive class which focuses on Strength and Endurance, they can distract enemies and have powerful area-of-affect attacks.
- Sentinel - A defensive class which focuses on Strength, they can stun enemies and have a powerful basic attack.
- Paladin - A defensive class which focuses on Endurance, they can give themselves temporary buffs and have a powerful charged attack.
- Cleric - A defensive class which focuses on Magic and Endurance, they can use powerful regeneration spells to keep on fighting.
Support
- Summoner - A supportive class which focuses on Magic and Intellect, they can summon powerful allies to take part in battles.
- infector - A supportive class which focuses on Magic, they rely on powerful damage-over-time attacks to weaken their foes.
- Healer - A supportive class which focuses on Magic, they rely on healing spells to their allies going.
- Bard - A supportive class which focuses on Intellect, they rely on buff spells to keep their allies going.
Assault
- Assassin - An offensive class which focuses on Strength and Speed, they rely on stun attacks and single-target powerful attacks to defeat their enemies.
- Blademaster - An offensive class which focuses on Strength, they rely on powerful basic attacks and buff spells.
- Martial Artist - An offensive class which focuses on Endurance and Speed, they rely on powerful chains of attack to defeat their enemies.
- Sorcerer - An offensive class which focuses on Magic, they rely on a wide array of powerful magic spells to defeat their enemies.
There are a wide variety of Sub-Classes but here are the more popular ones main ones. Sub Classes do not affect combat but they are fun skills for utility. Sub Class can be changed.
Dancing
Metal Working
Wood Working
Cooking
Alchemy
Musician
Story Teller
And many more...
Dancing
Metal Working
Wood Working
Cooking
Alchemy
Musician
Story Teller
And many more...
There are 9 Guilds in The Game, and they are based around the Dungeons and Dragons' moral alignment chart. Guild are not mandatory or unchangeable so feel free to pop in and out of them.
Lawful Good-
Neutral Good-
Chaotic Good-
Lawful Neutral-
True Neutral-
Chaotic Neutral-
Lawful Evil-
Neutral Evil-
Chaotic Evil-
Lawful Good-
Neutral Good-
Chaotic Good-
Lawful Neutral-
True Neutral-
Chaotic Neutral-
Lawful Evil-
Neutral Evil-
Chaotic Evil-
In The Game, there are 5 stats.
Speed - Determines order of attack in combat.
Magic - Determines power of magic in and out of combat.
Intellect - Determines growth of Sub Class
Strength - Determines damage you deal
Endurance - Determines how much damage you take
Speed - Determines order of attack in combat.
Magic - Determines power of magic in and out of combat.
Intellect - Determines growth of Sub Class
Strength - Determines damage you deal
Endurance - Determines how much damage you take
There are a wide variety of weapons in The Game. But some classes cannot use certain weapons.
Marital Artists cannot wield weapons like swords or spears. They must stick to gauntlets and those of the like.
Assassins cannot wield blunt weaponry (clubs, war hammer). They can use spears, swords, axes, daggers, scythes and those of the like.
Marital Artists cannot wield weapons like swords or spears. They must stick to gauntlets and those of the like.
Assassins cannot wield blunt weaponry (clubs, war hammer). They can use spears, swords, axes, daggers, scythes and those of the like.
Galvany is the main city of the Lupin and Dwarves, rugged mountains and foothills dominate the area. Galvany itself is a major producer of weapons and tools.
Ishikari is the main city of the Kitsune, Southern Isle is a calm and fairly tranquil place with calm winds and mild storms. Ishikari itself is a major tourist destination.
Capitol City and East Port City are the main cities of the Human, the land between and near the two cities is fertile farmlands and lush forest. Capitol City and East Port City are considered the major trading centers of the world.
Manes and Marcelus are the main cities of the Fae, North Isle is covered in a thin mist but is similar to the South Isle. Manes and Marcelus are home to the finest magic users in the world.
Ishbal is a frontier city created in the harsh deserts on the western half of Turan. Ishbal is considered a lawless city that is teeming with bandits and vigilantes.
Westeros is main city of the Elves, the area around them are dense forests teeming with life and ancient ruins. Westeros is known as the city you have to pass through to get anywhere in Turan, while this isn't true the forest paths are still a cool sight.
Musete is a major port city which is located in the northern region of The Island of Tulva. One of the largest cities in the world it is surounded in a variety of environments. Weather is mild but the terrain varies heavily between hills, forests, and swamps.
Dhaka and Grand Port are the main cities of the Aven. The area around the two cities is thick rainforests. The cities themselves are major producers and exporters of rare goods.
The Cursed Isle is an island which has never been settled on. Every ship that has gone to the island has disappeared, never to return. Rumers range from a rebel group to dragons but everyone knows to avoid that region.
Character Application
- Code: Select all
Name:
Race:
Gender:
Appearance (Picture or Descriptions are fine):
Class:
Sub Class:
Guild:
Weapons (Think of something practical but not absurd, so no sword that gives the wielder god-like powers.):
Personality (How you and your character act):
Bio (Who you were before you ended up in the game):