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Holy Empire of Drazill (FB WIP)

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Drazill
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Founded: Nov 16, 2008
Corrupt Dictatorship

Holy Empire of Drazill (FB WIP)

Postby Drazill » Mon Mar 30, 2015 10:22 pm

The Holy Empire of Drazill
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Motto: "With Order and Stability comes Peace and Tranquility."



Population: 23.6 Million
Ethnic Groups
- 32.5% Rezaxs
- 29.7% Alsatians
- 24.8% Zelrin Highlanders
- 12.3% Larsetians
- .7% Olands





Capital: Zeda Sal
Largest City: Elsta Rabrix



Common Language(s): Common Drazillian, Old Drazillian


National Language: Common Drazillian


Demonym: Drazillian



Government
- Arch Duchess:
Alize Scarze
- Imperial Council:
Arch Lord Sean Braze, Arch Lord Thrazix Fast, Arch Lady Emma Waltz
- Holy Council:
Prelate Dalin, Prelate Amanda, Prelate Carl, Prelate Ryan
- Tribunal:
Chief Mathias Straus, Chief Veronica Cecilian, Chief Rem Saboris



Legislature:
- Upper House: Governors Assembly
- Lower House: Cardinal College



Establishment:
22 Aol, 0AG - Dominion of Drazill
30 Dias, 111AG - Kingdom of Drazill
9 Rol, 601AG - Empire of Drazill
13 Exi, 725AG - Holy Empire of Drazill



Currency: Dramcha


The Holy Empire of Drazill

The Holy Empire of Drazill, commonly called Drazill, is a theological empire in Nova Fantasia. It is bordered on the north by the Azure Sea, on the south by the Ifrit Mountains, on the east by the Naust Plains and on the west by the Frost Seas. Drazill covers 4.832.598 million square kilometers and has has an estimated population of 23.6 million. Drazill is comprised of 16 provinces and 3 island territories.

After emerging from a devastating civil war, many areas of the empire still lie in ruins due to the large scale use of eidolons in the country's north and west, with the east having suffered massive raids by barbarian hordes and marauders. The south, which houses many of the nation's industrial factories and mineral wealth deposits, has since become the center of Drazill's wealth. Currently the government, led by Arch Duchess Alice Scarze, has begun a massive public works reconstruction project of the hardest hit areas of Drazill. In the wake of the war the nation has been beset by hordes of monsters ravaging the east, further complicating food supply to the rest of the country and leading to a growing famine. With the nation's military forces exhausted by war the empire has become reliant upon independent adventurer guilds to help tackle the monsters and shore up its borders with part time soldiers.



History

Ancient History (????-0AG)

Much of the ancient histories of the area now encompassing Drazill have been lost due to various wars, geological events, and the purposeful destruction of numerous artifacts and relics through various groups - both archeological and religious. Of the few things that have been passed down through oral traditions is that of the ancient crystals and their Fal'Cie guardians that once provided for ancient Drazillians. Sometime before the beginning of the Adan Galas Calendar a war broke between the Fal'Cie and their L'Cie servants, eventually culminating in the shattering of Drazill's crystals and the birth of many monsters - most of which exists to this day. Following the collapse of the ancient society the Church of Farem came into being which in turn led to the creation of a series of successor states that lead to modern day Drazill.

The Dominion of Drazill (0AG-102AG)

The Dominion of Drazill was established in the wake of the Pax Civis, a treaty between the Zelrin High Chiefs, the Oland Lords, and the Larsetian Union that established a state that existed at its maximum from the North Naust Plains in the east, to the Central Highlands in the west, and all the way south to the Genet Tributaries. The Dominion is credited with the creation of airship technology, the precursor of Drazill's modern legal and written language, and the resurgence of the magical arts. Though credited with many accomplishments, the Dominion was ultimately doomed to the failings of its leaders and the corruption of its various mercantile guilds. Eventually the Dominion fell victim to a crippling plague, civil unrest, and the invasion of the Alsatians from the Isaac Grasslands in late 102AG.

The Kingdom of Drazill (111AG-116AG)

The Kingdom of Drazill was a short lived state that existed throughout much of modern day Drazill, with the exception of the Emerald Mountains and South Naust Plains. The Kingdom's only significant contribution to the history of Drazill was its introduction of Chocobos to the rest of the region outside of the Isaac Grasslands. Otherwise, the Kingdom's inability to fully suppress its revolting subjects, to rebuild a destroyed economy, and then to fully understand and confront the goblin hordes that had begun to descend from the north and the east. Eventually the provisional capital of the kingdom, Ostal Tyr, was attacked and sacked by several Goblin armies. The resulting chaos following the collapse of the central government and the emergence of the Fal'Cie Aixer saw the region enter an era of chaos and the Kingdom came to an end.

The Thalva Wars (116AG-588AG)

The Thalva Wars, or Goblin Wars, was a tumultuous period in history that saw the people of Drazill experience a successive series of invasions by numerous goblin warlords, culminating in the totalitarian rule by the goblin Demon Lord Shauwl Veami in 500AG. Forced into exile, the Drazillian tribes retreated into the caves and rocky valleys of the Ifrit Mountains. Spending nearly five decades in their mountain strongholds rebuilding their strength, the united tribes of Drazill launched a genocidal campaign against the goblin kingdoms in 551AG. Having conquered most of the south and east by 579AG, the Zelrin Highlanders launched the final portion of the war into the Central Highlands. In 588AG the L'Cie Hannah Riddle along with her closest compatriots succeeded in destroying the Goblin Air Armada along with the majority of the Goblin Army at the Battle of Emerald's Peak. The Demon Lord Veami was presumed killed in this same engagement. Following the battle the tribes set about the process of rebuilding their ancestral homelands.

The Empire of Drazill (601AG-679AG)

The era of the Empire of Drazill was at its outset an unofficial alliance between the tribes that was united in common defense against future aggression from the goblin armies and various states that had been established over the years that now bordered Drazill. The empire began with the goal of rebuilding the old cities that had been demolished by the goblins and creating a state that could handle the needs of the disparate people. However in the mid seventh century a coup took place which saw the rise of John Gerandis, a low Oland Lord, come to power. Thereafter, the empire entered an era of heightened aggression against her neighbors with a series of wars meant to seize territory and mineral resources from her neighbors. Though largely successful against their enemies, the financial costs on the populace and growing discontent with the emperor forced him to settle for peace. However, his thirst for power continued unabated and the people of Drazill suffered for it.

The False Emperor Gerlandis (679AG-702AG)

Rebuked by his own people and forced to give back lands that he had conquered at the onset of his reign, Emperor Gerlandis grew increasingly hostile to both his council and his subjects, resulting in him ostracizing numerous high profile lords and prelates. This continued for several decades until in early 699AG when he formally disbanded all forms of government and began placing foreign mercenaries in place of the regular army - eventually removing all soldiers that were not loyal to him. By 702AG the Emperor had obtained totalitarian rule over every aspect of Drazillian society, culture, and even religion.

The Oland Genocide (706AG-707AG)

In late 705AG several Oland Nobles had attempted to assassinate the Emperor which in turn lead to a bloody crackdown on Oland civil areas. In the wake of the brutal suppression several of the Oland tribes revolted against the Emperor and were able to achieve several military successes against the emperor's mercenary army. Fearing a general uprising by the other tribes, Emperor Gerlandis ordered his most loyal summoners with assistance from the air armada to deploy eidolons and nethecite weaponry against the Olands with a large scale deployment of the Emperor's shock troops into the rural areas that had a high density of Olands. What followed over the course of the next seven months was an all out campaign that saw the destruction of cities, towns, villages, and hamlets that housed the Oland people. Within that time frame and the proceeding sixteen years thereafter almost 90% of the Oland people were exterminated. The Oland Genocide and the Emperor's crackdown on the rest of Drazill would eventually come to be the primary causes of the Drazillian Civil War two years later.

The Drazillian Civil War (709AG-724AG)

The Drazillian Civil War began in earnest in the summer of 709AG when Church Knights in conclusion with Zelrin Highlanders of the Emerald Clans staged a general uprising and seized military depots and arsenals in their respective regions. Additionally on the night of 20 Siqa, 709AG, mages loyal to the Church attacked the Imperial Summoners' Court, killing a majority of the very summoners who had taken part in the Oland Genocide. Though the rebels enjoyed initial success against the Emperor's ground forces, in the air they were completely outmatched and subsequently suffered devastating losses throughout the northern territories. Eventually the rebels were forced to split their forces - the majority retreated south into the strongholds of the Ifrit Mountains while the remainder retreated across the Frost Seas to the Sword Islands. Over the next decade the rebels conducted a massive guerilla war against the Imperials. In 719AG the rebel forces, now under a joint command between the Church of Farem and Royalists forces under Taylor Scarze launched a lightning offensive into the Isaac Grasslands and the coast of the Frost Seas from the Sword Islands. Branching into the north, Zelrin Clans with Larsetian warriors marched down from the Emerald Mountains into the Central Highlands, culminating in the Battle Elsta Rabrix and its subsequent liberation from Imperial control. By the fall of 721AG the rebels had managed to push the Imperials out of the north west, west, and south east of the country. However, Emperor Gerlandis ordered a counter-attack that winter which saw the rebels pushed out of the north and south east. By 723AG both the Rebels and the Imperials had exhausted their military forces and supplies. Complicating matters was the famine due to the destruction of much of Drazill's farmland. Forced to either settle for terms or capitulate to Emperor Gerlandis, the rebels under the command of Taylor Scarze launched a desperate offensive in the spring of 724AG into the capital of Zeda Sal. Though killed in the battle, and his daughter Alice blinded, Emperor Gerlandis was slain at the hands of the Scarzes and the war, having been waged for nearly fifteen years, finally came to an end. The following summer, Alize Scarze, was crowned Arch Duchess of Drazill and the current incarnation of the empire was created.

Geography

Map of Drazill

On the north and west the Empire is bordered by the Azure and Frost Seas respectively. Separating the two seas is the Emerald Isthmus in the north west of the country. To the south are the Ifrit Mountain Ranges which stems all along the southern border and northwards towards Dolores Lake and the Central Highlands. In the Southwest lays the Isaac Grasslands while the Naust Plains covers the entirety of the eastern border. The majority of the eastern portion of the country is fertile plains which receive annual rains from the northern coasts and at its highest is approximately 200 meters above sea level. The Central Highlands contains vast hills and at its lowest is 400 meters above sea level with its highest at 900 meters. The south west of the country is covered by the Isaac Grasslands which is home to the majority of the country's wild chocobo flocks.

Much of eastern and northern Drazill is that of a continental temperate climate, with the south playing hosts to a subarctic climate. The Central Highlands for their part are predominantly a oceanic temperate with year round rains and little sunlight due to heavy cloud cover. Starting in the winter and ending in the spring the Naust Plains endure massive monsoons that brings heavy rains to farmlands of the empire. The Ifrit Mountains are roughly three-five times higher than their northern Emerald counterparts, but the Emerald Mountains hold more water due to their close proximity to the Azure and Frost seas.

Demographics

Population
DESCRIBE POPULATION

Language
DESCRIBE LANGUAGE

Religion

DESCRIBE RELIGION

Largest Cities

RankCityMetro area populationState
1CITY#1CITY1POPULATIONCITY1STATE
2CITY2CITY2POPULATIONCITY2STATE
3CITY3CITY3POPULATIONCITY3STATE
4CITY4CITY4POPULATIONCITY4STATE
5CITY5CITY5POPULATIONCITY5STATE
6CITY6CITY6POPULATIONCITY6STATE
7CITY7CITY7POPULATIONCITY7STATE
8CITY8CITY8POPULATIONCITY8STATE
9CITY9CITY9POPULATIONCITY9STATE
10CITY10CITY10POPULATIONCITY10STATE


Government

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Foreign Relations and Military

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DESCRIBE MILITARY

Culture

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Last edited by Drazill on Mon Mar 30, 2015 10:42 pm, edited 2 times in total.

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