The year is now 4000. Many years ago, Earth began to become bigger and change it's climate. All continents, excluding Antarctica, became supercontinents Oceanica (South America, Oceania and Central America without Mexico), Saharibia (Africa, Arctic Islands, Iceland, Greenland and Caribbean Islands), and Euramasia (North America with Mexico, Asia and Europe). Antarctica itself became a supercontinent by ice that reunited with it after splitting from it since the 20th Century. Now, newer nations were born and dinosaurs were brought back from the dead after humanity manages to rezurrect them. But peace in the brand new Earth won't last longer as political, ethnic, religious and social differences can spark wars. You will be either a nation or a group in this futuristic 41st Century RP.
Applications
These are the two applications, nation application and group application.
- Code: Select all
[size=150][b]Nation Application[/b][/size]
State and Diplomacy -
[Short] Name of State:
Native Name of State: ex: Royaume du France, Deutsches Reich
[Complete] Name of State: (That is, the name including things like "Kingdom of", "People's Republic of", etc)
Flag/Banner/Seal: (Please either use a link or a spoiler)
Head of State:
Capital:
Territory:(Preferably a link to a map) (Only territory the state controls and recognizably owns)
Claimed Territory: (Use this for irredentist, revanchist, or other claims which your country adheres to but does not currently control)
Protectorates, Vassal States, etc: (If you are a Dominion/Protectorate/Vassal State, please mention your protector)
Alignment or Alliances:
Other Foreign Affairs of Note:
Technology 1-10 (10 being total Mythpunk and 1 being 21st Century):
Government -
Type of Government (Monarchy or Republic don't cut it. Constitutional, Absolute, Federal or unitary, etc)
Head of Government
Ideologies:
Economy -
Main Exports:
Main Imports:
Other information:
Population and people -
Population:
Main National Culture: (The primary people of your country)
Accepted Cultures: (Other cultures that are considered as equal)
Cultures: (Cultures or groups that exist in your country, but don't fall in any other category)
Cultures scapegoated, or just asking to be scapegoated (May not always be required, judged on a case by case basis)
National Language(s):
Recognized Languages:
Minority Languages:
Main religion(s): (If one there is an official religion, mention that as well).
Minority Religions:
Military -
Ground Forces:
(Please give a description of their quality in training and equipment, as well as the amount of actives and reserves)
Naval Forces:
(Please give a description of their quality in training and equipment, as well as the amount of actives and reserves)
Air Forces:
(Please give a description of their quality in training and equipment, as well as the amount of actives and reserves)
Other Branches:
Other
History:
Any other things you might want to note:
RP Examples:
111 - Please don't remove
- Code: Select all
[size=150][b]Group Application[/b][/size]
Official Name of your Group:
Short/Other Names of your Group:
Type of Group (Rebel, Corporation, PMC, Terrorist, Political, Religious, etc):
Technology 1-10 (10 being total Mythpunk and 1 being 21st Century)
Country that you are operating in:
Base of Operations: (Your headquarters)
Number of Followers/Members:
Reason for operation:
Popular support:
Quality of Weapons, from 1 to 10:
Suppliers:
Brief History of Group:
111 - Please do not remove
This is my application.
Nation Application
State and Diplomacy -
[Short] Name of State: Armandia
Native Name(s) of State: Armandian Federation
[Complete] Name of State: Armandian Federation
Flag/Banner/Seal:
Head of State: Emperor Sedric Lionheart
Capital: Armand City
Territory: Eastern Canada (Quebec, Newfoundland, Labrador, New Brunswick, Prince Edward Island, Ontario and Nova Scotia) and New England
Claimed Territory: None
Protectorates: SMATO (Saharamasian Treaty Organization)
Vassal States: None
Alignment or Alliances: Alliance with Holy Japanese Empire (Japan, Jeju-do, Midway Atolls and Kuril Islands), Kingdom of Equatoguinea (Equatorial Guinea, Sao Tome and Principe, Cameroon and Gabon) and Antarctic nations
Other Foreign Affairs of Note: Border disputes with Iroquois Confederacy and Dakota Confederacy, trade relations with France, Scandinova, Cascadian Union and Bahamas, and war against Russo-Mongol Confederacy (Asian Russia, Mongolia, Inner Mongolia, Alaska, Aleutian Islands and Western Canada with Vancouver Island)
Technology 1-10: 10
Government -
Type of Government (Monarchy or Republic don't cut it. Constitutional, Absolute, Federal or unitary, etc): Federal Executive Represantive Democratic Hereditary Monarchy
Head of Government: Chancellor Napoleon Voltaire
Ideologies: Federalism, Armandian Nationalism, Theodemocracy, Pacificonservatism, Militarism, Christian Democracy, Semi-Parliamentarism, Provisionism, Antiracism, Antispeciesism, Liberalism and National Conservatism
Economy -
Main Exports: Weapons, Agricultural Products, Gold, Mining Products, Electricity, Leather, Metal and Wood
Main Imports: Electricity, Fish, Gold, Weapons, Cacao, Agricultural Products, Leather, Metal, Wood and Mining Products
Other information: The country's economy is Provisionist (neither Capitalist nor Communist).
Population and people -
Population: 1,260,000,000
Main National Culture: Armandian
Accepted Cultures: Various
Cultures: Various
Cultures scapegoated, or just asking to be scapegoated (May not always be required, judged on a case by case basis): None
National Language(s): English, Scottish, Armandian and French
Recognized Languages: Inuit Languages
Minority Languages: Various
Main religion: Protestantism
Minority Religions: Catholicism, Judaism, Islam, Scientology, Inuit Religions, Norse Polytheism, UFO Religion, Atheism, Orthodox Christianity, Satanism and others
Military -
Ground Forces:
Quality - Good
Actives - 920,000
Reserve - 1,200,000
Naval Forces:
Quality - Good
Actives - 36,000
Reserves - 1,000,000
Air Forces:
Quality - Good
Actives - 24,000
Reserves - 80,000
Other Branches: WIP
Other
History: The Armandian Federation was founded in 2600 after Quebec, eastern parts of Canada and New England Federation formed it due to their good relations. The Armandian Federation has been locked in an ongoing war against Russo-Mongol Confederacy, also known as Mongorus, since 2800. Beside the Armando-Mongorussian War, Armandia also struggles for world peace and protection of animals, enviroment, resources, dragons and rezurrected dinosaurs.
Any other things you might want to note: This is Armandia!
RP Examples: Europe 2050, Brink of War and 1836
111 - Please don't remove
Rules:
The rules are the same as in any RP, except not too many superpowers, as this RP also needs groups, greatpowers and regular nations. Plus, no WMD and planet drops (those from the Gundam series), but dinosaurs, dragons, mechas, robot, magic (disputed) and space weapons are allowed.
Accepted Nations:
Arvenia - Armandian Federation
Faal lot Himdah - Antarian Republic
San Pera - Marie Byrd Land Consortium
Esceen - Northumbria
Accepted Groups:
Arvenia - Psychosis
Kolvartia - New Dawn
SECP - PDC
Reserved Nations:
IC: https://forum.nationstates.net/viewtopi ... 1&t=335085
World Map: http://i.imgur.com/h0xEkau.png
Antarctican Map: TBD
British Map: http://i.imgur.com/oQRmMkn.png
Chinese Map: TBD