I don't mean to sound rude or dismissive, but do you guys know what might be more effective than having mods with no experience in a particular forum contribute to game changing rulings?
Adding more mods from that forum.
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by Sciongrad » Mon Aug 15, 2016 7:07 am
by Sciongrad » Mon Aug 15, 2016 7:09 am
Imperium Anglorum wrote:Hannasea wrote:Yet it's no longer considered a "fundamental rule of the game".
Yet, Fris also says that 'What you can say is "my nation chooses to break these rules" ', which would imply that a nation can break these rules. I don't see how compliance could be as wand-wavy as how you describe it.
Also, I think there is a fundamental difference in how people are describing compliance here. If we are to say that GA resolutions are role-play, then we must also accept the consequences of that role-play. And saying acknowledgement of non-compliance is somehow forced role-play, seems to me, ignorant of the fact that most people would tell you that this Wizard-did-it™ compliance is blatant god-modding.
by Hannasea » Mon Aug 15, 2016 7:10 am
Imperium Anglorum wrote:Yet, Fris also says that 'What you can say is "my nation chooses to break these rules" ', which would imply that a nation can break these rules. I don't see how compliance could be as wand-wavy as how you describe it.
Frisbeeteria wrote:Also pretty much this. What you're describing is roleplay, and should be played out in a roleplay environment with other players who don't care about your godmodding.
Araraukar wrote:I'm just glad you guys bother to take some time to talk here in modly stance at all
by Imperium Anglorum » Mon Aug 15, 2016 7:12 am
Sciongrad wrote:Imperium Anglorum wrote:Yet, Fris also says that 'What you can say is "my nation chooses to break these rules" ', which would imply that a nation can break these rules. I don't see how compliance could be as wand-wavy as how you describe it.
Also, I think there is a fundamental difference in how people are describing compliance here. If we are to say that GA resolutions are role-play, then we must also accept the consequences of that role-play. And saying acknowledgement of non-compliance is somehow forced role-play, seems to me, ignorant of the fact that most people would tell you that this Wizard-did-it™ compliance is blatant god-modding.
No one in this thread is suggesting that mandatory compliance is magic compliance à la Mouse. In fact, not two posts ago did Gruen explain that compliance is not magic or automatic.
by Araraukar » Mon Aug 15, 2016 7:16 am
Sciongrad wrote:Adding more mods from that forum.
Apologies for absences, non-COVID health issues leave me with very little energy at times.Giovenith wrote:And sorry hun, if you were looking for a forum site where nobody argued, you've come to wrong one.
by Sedgistan » Mon Aug 15, 2016 7:17 am
Araraukar wrote:If that line from the FAQ was completely an OOC one, it wouldn't say anything about obeying, and would instead explain how the game reacts to resolutions passing by changing national stats of WA nations.
Sciongrad wrote:Wrapper wrote:Sedge can step into the GA when we're shorthanded, as we were much of last week. Similarly I or one of the other GA mods might step into the SC when they're shorthanded over there.
I don't mean to sound rude or dismissive, but do you guys know what might be more effective than having mods with no experience in a particular forum contribute to game changing rulings?
Adding more mods from that forum.
by Imperium Anglorum » Mon Aug 15, 2016 7:22 am
Bears Armed wrote:wouldn’t that mean that under this new ruling it would now be legal to try repealing just about any previous resolution – except for those that are themselves Repeals, of course — on the grounds that its lack of an enforcement mechanism makes it useless?
by Araraukar » Mon Aug 15, 2016 7:24 am
Sedgistan wrote:Note: that'll be a consultation with GAers - we're not going to force a new system on you, and it will be a discussion, not us dictating what happens.
Imperium Anglorum wrote:Returning to the carrots, if the resolution says carrots are banned, how exactly are laws going to be changed without the use of magic to effect such a ban?
Apologies for absences, non-COVID health issues leave me with very little energy at times.Giovenith wrote:And sorry hun, if you were looking for a forum site where nobody argued, you've come to wrong one.
by Imperium Anglorum » Mon Aug 15, 2016 7:27 am
Araraukar wrote:you either resign (which, admittedly, probably wouldn't happen in RL, but then that world's much more restricted than our multiverse :p) or agree to stick to the original pact you made with the organization and thus change your laws to fit the new, passed resolution.
by Araraukar » Mon Aug 15, 2016 7:30 am
Imperium Anglorum wrote:Well, if we take the voluntary approach towards compliance, i.e. that nations change their laws because they joined, what happens when a nation doesn't change their laws then?
Apologies for absences, non-COVID health issues leave me with very little energy at times.Giovenith wrote:And sorry hun, if you were looking for a forum site where nobody argued, you've come to wrong one.
by Imperium Anglorum » Mon Aug 15, 2016 7:39 am
Araraukar wrote:Imperium Anglorum wrote:Well, if we take the voluntary approach towards compliance, i.e. that nations change their laws because they joined, what happens when a nation doesn't change their laws then?
If we were allowed to roleplay it that way, they'd naturally be kicked out of the WA. But since trying to do that in a resolution counts as metagaming (while saying nations can ignore things they can't gamewise ignore somehow isn't), you can't. Thus, recursively, you can't not change your laws. It either works both ways or it doesn't work at all.
Hannasea wrote:Frisbeeteria wrote:Also pretty much this. What you're describing is roleplay, and should be played out in a roleplay environment with other players who don't care about your godmodding.
A WA resolution is not such an environment, unless you can somehow get all however many thousand WA members to consent to that roleplay.
by Araraukar » Mon Aug 15, 2016 8:02 am
Imperium Anglorum wrote:But they aren't and people do role-play it that way.
Meet Bob.
Bob has a club. The club has rules you need to follow, but it's got a nice place to hang out and talk with people while playing silly games.
Meet John.
John thinks Bob's club sounds like a nice place and he'd like to join.
Bob tells John that he can join the club, but only if John promises to follow all the club's rules, both current and future, but John gets to suggest new rules and also vote on suggested rules.
Time passes, some new rules are added, John's happy in the club.
Then, one day, there's a new rule suggested; that you're not allowed to wear hats indoors where the club hangs out at.
John doesn't like this new rule, since he prefers to keep his hat on. Maybe he has started to go grey or bald, or has a skin disease, or maybe his head just gets really cold without the hat on. Whatever the reason is, it's his own reason and doesn't concern the others.
John has two real choices: he can either not wear his hat indoors when he hangs out at the club's hang-out place, or he can leave the club, keep wearing his hat, and see if the club lets him hang around them at the hang-out place even though he's not in the club.
Bob says John can continue to hang out with them, but he can't be in the club if he doesn't agree to the rules.
John doesn't want to leave the club. Maybe he's bragged about being in the club to coworkers and being kicked out because of his personal dislike at taking his hat off would feel humiliating. Whatever the reason is, it's a personal one and doesn't concern the others.
The club convenes at their hang-out place, but John insists on wearing the hat and saying he's part of the club. What can the others do? They can completely ignore John's existence and if someone asks them if John is in the club, they can show that person how the club rules say that if you wear your hat indoors at the club's hang-out place, you're not in the club.
Thus, John is not in the club, even if he continues to claim he is.
Imperium Anglorum wrote:Considering how strongly the WA populace supports national sovereigntist proposals, I bet if a great poll was done of the many thousand WA members, they would say mandatory compliance doesn't exist.
Apologies for absences, non-COVID health issues leave me with very little energy at times.Giovenith wrote:And sorry hun, if you were looking for a forum site where nobody argued, you've come to wrong one.
by Imperium Anglorum » Mon Aug 15, 2016 8:07 am
Araraukar wrote:Now, if the only single way the new ruling will allow the above to apply to the GA forum and resolution writing, then we as an RP community will be forced to completely ignore anyone who won't even deign to call their noncompliance "creative compliance", if we want to continue to take our RP seriously.
I don't like that solution. I'd prefer that John just left the club but continued to hang out with the club members, as that's obviously (using myself as an example here) possible and acceptable to the rest of the club.
Araraukar wrote:Imperium Anglorum wrote:Considering how strongly the WA populace supports national sovereigntist proposals, I bet if a great poll was done of the many thousand WA members, they would say mandatory compliance doesn't exist.
That would only be fair if you restricted the poll to the people who actually frequent this forum and are thus aware of the IC aspect of this.
by Separatist Peoples » Mon Aug 15, 2016 8:12 am
Sciongrad wrote:Wrapper wrote:Sedge can step into the GA when we're shorthanded, as we were much of last week. Similarly I or one of the other GA mods might step into the SC when they're shorthanded over there.
I don't mean to sound rude or dismissive, but do you guys know what might be more effective than having mods with no experience in a particular forum contribute to game changing rulings?
Adding more mods from that forum.
by Imperium Anglorum » Mon Aug 15, 2016 8:16 am
Separatist Peoples wrote:Sciongrad wrote:I don't mean to sound rude or dismissive, but do you guys know what might be more effective than having mods with no experience in a particular forum contribute to game changing rulings?
Adding more mods from that forum.
Its a shame there isn't a way for forum regulars to weigh in on mod proceedings regarding GA policy without having to be modded. If the team isn't prepared to add moderators to the team at this time, that would fill the gap. Unfortunately, that would also interfere with their participation in the forum, and further remove individuals who are experienced from the process in order to eliminate any conflicts of interest.
by Araraukar » Mon Aug 15, 2016 8:18 am
Imperium Anglorum wrote:Also, such a statement loses none of its veracity in the new world we have here. One could just as easily say, 'Then leave the WA if you hate it so much' and 'You joined voluntarily, which means you should follow the rules. If you don't want to, leave'.
Well, he said many thousands. There's only 10 or so active regulars and maybe ~150 players have ever authored a resolution.
Apologies for absences, non-COVID health issues leave me with very little energy at times.Giovenith wrote:And sorry hun, if you were looking for a forum site where nobody argued, you've come to wrong one.
by Sedgistan » Mon Aug 15, 2016 8:23 am
Araraukar wrote:I'll wait to see what Sedge hinted at before, and I hope as hell that it's not something that's geared towards making GA more like SC.
by Imperium Anglorum » Mon Aug 15, 2016 8:24 am
Araraukar wrote:Well, he said many thousands. There's only 10 or so active regulars and maybe ~150 players have ever authored a resolution.
And you're now actively campaigning to get even the 10 or so active regulars to leave this aspect of WA to die? I really don't get your reasoning here.
by Kelssek » Mon Aug 15, 2016 9:20 pm
Imperium Anglorum wrote:I, for one, would like to see a WA that is more like a real world UN, which acts realistically and does not resort to gnomes, hand-waving, wizards, or magic anywhere.
by Christian Democrats » Mon Aug 15, 2016 10:03 pm
Sedgistan wrote:Look, we're well aware that moderation here isn't perfect.
Sedgistan wrote:We've tried the "add more mods" approach in the past; it hasn't worked.
Sedgistan wrote:The GA needs more people than we're prepared to add to the team, because players want a set of standards enforced here beyond the basic stripped-down type of ruleset the SC has. That's not laying the blame on players; you're allowed to want certain standards enforced. We're looking at other means of doing so, and in the next couple of days will post something up here.
Leo Tolstoy wrote:Wrong does not cease to be wrong because the majority share in it.
by Bears Armed » Tue Aug 16, 2016 3:36 am
Imperium Anglorum wrote:I, for one, would like to see a WA that is more like a real world UN, which acts realistically and does not resort to gnomes, hand-waving, wizards, or magic anywhere.
by Imperium Anglorum » Tue Aug 16, 2016 6:35 am
Kelssek wrote:Imperium Anglorum wrote:I, for one, would like to see a WA that is more like a real world UN, which acts realistically and does not resort to gnomes, hand-waving, wizards, or magic anywhere.
That's a very odd statement given you're pushing for enforcement of compliance, which is exactly what the real world UN has no capability to do.
by Imperium Anglorum » Tue Aug 16, 2016 7:04 am
Hannasea wrote:I don't see how adding more moderators is going to help anything. It didn't last time, nor the time before.
by Sciongrad » Tue Aug 16, 2016 9:16 am
Sedgistan wrote:That's not entirely fair. I might not be involved in the General Assembly, and I'd never claim to be an expert on it - but I do have some experience in the GA. I was contributing to rulings here before your previous nation was founded.
Look, we're well aware that moderation here isn't perfect. We've tried the "add more mods" approach in the past; it hasn't worked. The GA needs more people than we're prepared to add to the team, because players want a set of standards enforced here beyond the basic stripped-down type of ruleset the SC has. That's not laying the blame on players; you're allowed to want certain standards enforced. We're looking at other means of doing so, and in the next couple of days will post something up here. Note: that'll be a consultation with GAers - we're not going to force a new system on you, and it will be a discussion, not us dictating what happens.
Imperium Anglorum wrote:Hannasea wrote:I don't see how adding more moderators is going to help anything. It didn't last time, nor the time before.
I have to agree with this. But rather, because adding moderators will do nothing except move our discussions and disagreements to a different forum. I don't see how it would solve any of our long-standing disagreements or problems — it would just mean we vote on them after a very similar discussion instead.
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