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SSM-7 'Mary Sue' ASM Series [Closed-no posting]

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Common Territories
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Posts: 4745
Founded: Nov 08, 2011
Inoffensive Centrist Democracy

SSM-7 'Mary Sue' ASM Series [Closed-no posting]

Postby Common Territories » Sat Jun 06, 2015 11:43 am



Weight: 850 kg (naval and ground), 780 kg (air).
Length: 4 m (air), 5.2 (naval and ground).
Diameter: 35.3 centimeters.
Propulsion: F1-CE109 liquid fuel Turbofan (with solid booster for naval/ground variants).
Speed: 1st stage (booster): 1102.540 kph (Mach 0.9). 2nd stage (flight) 3675.132 kph (Mach 3). 3rd stage end stage boost (uses up left over fuel for high burn until depleted or hit): 4287.654 kph (Mach 3.5).
Guidance: Active Radar Homing/Passive Radar Homing, TERCOM, Infrared homing/TV guidance controlled by computer.
Operational Range: 1,400 km.
Platform: Naval (surface and bellow), air, and ground.
Warhead: 280kg Penetrating High-Explosive Warhead.


The SSM-7 Mk. 1 is an Anti-Ship Missile (otherwise Anti-Ship Missile, ASM) designed and built by Wolf Armaments. It is a long range, supersonic, cruise missile developed in early 1991 with a series of variants augmented for special purposes coming soon after. The family of SSM-7s was inspired from exiting western designs as well as existing allied nations designs. The SSM-7 family features multiple launch platforms, multiple mission sets, and advanced missile operating technology. Imperial Navy officers have dubbed the SSM-7 the "Mary Sue" - this alternate name is a play of the literary term 'Mary Sue' in which a character is idealized, causing the story to falter (an example of this is the 'Victim Sue' which is nothing but a whiny person, often girl, who's made to play as a victim to be saved. Or the 'Pun Sue!', a usually younger obnoxious character who's thuggish and you'd not think twice about sending to boot camp to shape them up.); though the term may mean different meanings, the Commoner use in this case often stems from multiple types of 'Sues' - "She's loud, obnoxious, overpowered, makes herself a sacrificial lamb, and is the center of attention. I think it's the perfect name for the SSM-7. Don't you?" SSM-7's are ship killers - their sole purpose in creation is to sink enemy ships small or large; the warhead is powerful enough to blow apart enemy ships if not cause significant damage. Although designed for anti-shipping, SSM-7s are also capable of attacking other surface targets like structures, defenses, and other strategic important targets. Their wide platform and multiple variants have made the SSM-7 a widely used missile in the TECT Armed Forces - it is commonly the primary choice missile used by the Imperial Navy as well as the Imperial Air Force for a multitude of missions.

Constructed of lightweight aluminum alloy, the SSM-7 is cheaply produced with the same strength as standard armor typical for military vehicles; this gives the missile a strong build but lightweight profile - the penetrator warhead is built with more condensed aluminum ally, giving it more mass and a stronger build. SSM-7's are a three staged missile (two stages for air launched units). The first stage (for naval or ground units) is the booster stage; the booster unit is mounted to the bottom of the missile and propels the missile to a high subsonic speed (Mach 0.9) to gain altitude and beginning the missile's flight. Once the booster stage is complete (fuel empty) the booster unit disconnects and blasts off by the force of the main engine; the turbofan engine is ignited and booster unit forced off. The rear fins, which were kept down by the booster unit, deploy out via an unhindered spring, they are then locked into place to manipulate like the front fins. To further assist with flight are four large corner mounted fins, they pick up the majority of air forces and enhance the missile's steadiness during high speed flight. Built into the warhead is an imaging camera that works with the guidance computer; it tracks the height, its pathway, and uses Infrared to assist on targeting. Computer driven, it observes and corrects using the various modes of vision (TV-high def and Infrared) and the other available guidance systems provide additional guidance capability. As the missile travels to its intended target, possibly through waypoints, the camera observes and learns as it and the additional tools on-board make corrections to reach their intended target.

Coupled with the powerful infrared camera - the SSM-7 utilizes both active and passive radar systems, TERCOM planed guidance, and enhanced target accusation software to find and/or guide itself to its intended target. Not only can SSM-7 cameras spot their targets, but they can also be programed to strike at certain targets on ships; the seeker uses automatic scene/target matching recognition software to accurately pick out its target - the weakest defended and best striking point are often the computer's choices - infrared also assists SSM-7 in making a choice in its strike location. Additionally; SSM-7s posses passive Electronic Support Measures (ESM) and a radar warning receiver device to counter hostile jamming and electronic warfare. If jamming is indeed successful, guidance is left to the programmed computer and camera. As an advanced missile design, SSM-7s are also able to hunt for their own targets using their active radar units, then switching to passive upon terminal approach. Once terminal range is reached, ten kilometers, SSM-7s activate the remaining stored fuel to boost their speed to as high as possible before impact; they fly at standard aerial flight before dropping to a lower height until the missile is sea skimming - this all happens before the missile is even near within radar range. Once impact is made the missile's delay fuse gives the missile time to burrow into the ship before exploding. The 280kg warhead is capable of serious damage to most warships and ground structures if not completely destroying them with the power of the explosion and the fragmentation.

Variants

SSM-7A: SSM-7As are the standard naval launched missile design. The universal missile can be stored and used in vertical launch systems (for VLS cells that fit the length/diameter), submarine vertical launch systems (for VLS cells that fit the length/diameter), tube launchers, and can be fitted to launch through torpedo tubes. 'A' variants encompass a booster engine that can either be hot or cold launched.

SSM-7A Block II: SSM-7A Block II are an improved variant to the 'A' model of SSM-7 missiles. The addition of four booster engines (designed to be sleek and reduce air drag) along the rear portion of the missile assist in the terminal approach of the missile. At twenty-five kilometers distance the boosters engage and the missile's engine engages its terminal phase boost at ten kilometers. By contact with target, the missile is capable of reaching Mach 4.3 (5,267.6892 kph). The additional boost assists the missile in speeding past anti-missile countermeasures; in addition, the boosters detach and spread out within ten kilometers of target - this increases the number of targets countermeasures must engage, thereby decreasing the chance the missile itself is engaged by distracting the countermeasures.

SSM-7B: SSM-7B is the standard land launched variant of the SSM-7 series. It is very similar to naval units in that it features no key difference in build and contains the same booster. 'B' models are built and stationed into box launchers or be positioned on other types of launchers rather then the naval variant's VLS cell or tube system of launch. Standard launch pods can carry four missiles, though since these box launchers can attach to other launchers, the number is theoretically limited to the amount a said launch unit can hold. The 'B' model comes in these pods, single box launch unit, or single missile unit.

SSM-7B Block II: SSM-7B Block II, like 'A' model's Block II, is a standard SSM-7B modified with four additional boosters near the rear of the missile body. The box launchers are modified to hold the increase in size and weight. The addition of four booster engines (designed to be sleek and reduce air drag) along the rear portion of the missile assist in the terminal approach of the missile. At twenty-five kilometers distance the boosters engage and the missile's engine engages its terminal phase boost at ten kilometers. By contact with target, the missile is capable of reaching Mach 4.3 (5,267.6892 kph). The additional boost assists the missile in speeding past anti-missile countermeasures; in addition, the boosters detach and spread out within ten kilometers of target - this increases the number of targets countermeasures must engage, possibly distracting countermeasures from targeting the actual missile. 'B' model Block II come in the same pods, single box launch unit, or single missile unit.

SSM-7C: SSM-7C is an air launched variant of the SSM-7 missile. There are no additional boosters and locking mechanism is in place for the fins and wings until they are dropped/launched. These conditions save weight, cut drag, and allow the missile to be carried by a variety of aircraft.

Export
SSM-7 missiles are available for export through the Wolf Armaments storefront page. Prices are designated bellow:

SSM-7A: $1.8 Million NSD per unit.
SSM-7A Block II: $2.1 Million NSD per unit.
SSM-7B
Single Missile Unit: $1.8 Million NSD per unit.
Single Box Unit: $1.9 Million NSD per unit.
Missile Pod: $7.2 Million NSD per unit.
SSM-7B Block II
Single Missile Unit: $2.1 Million NSD per unit.
Single Box Unit: $2.2 Million NSD per unit.
Missile Pod: $8.4 Million NSD per unit.
SSM-7C: $1.8 Million NSD per unit.
DPR: $5 Billion NSD. Restricted; please TG me for authorization.
Last edited by Common Territories on Thu Jan 05, 2017 12:06 am, edited 4 times in total.

User avatar
Common Territories
Senator
 
Posts: 4745
Founded: Nov 08, 2011
Inoffensive Centrist Democracy

SSM-7 Mk. 2 Heavy Anti-Ship Missile 'Mary Blue'

Postby Common Territories » Tue Aug 11, 2015 2:10 am



Weight: 1,200 kg.
Length: 6.3 m.
Diameter: 41.7 centimeters.
Propulsion: F1-CE109-B liquid fuel Turbofan (with solid booster for naval/ground variants).
Speed: 1st stage (booster): 1102.540 kph (Mach 0.9). 2nd stage (flight) 3675.132 kph (Mach 3). 3rd stage end stage boost (uses up left over fuel for high burn until depleted or hit): 4287.654 kph (Mach 3.5).
Guidance: Active Radar Homing/Passive Radar Homing, TERCOM, Infrared homing/TV guidance controlled by computer.
Operational Range: Up to 2,500 km.
Platform: Naval (surface and bellow), air, and ground.
Warhead: 500kg Penetrating High-Explosive Warhead.


The SSM-7 Mk. 2 is a 'Heavy' Anti-Ship Missile (otherwise Anti-Ship Missile, ASM) designed and built by Wolf Armaments. It is an extended long range, supersonic, cruise missile developed in early 2004 with a series of variants augmented for special purposes similar to its Mk. 1 version. The Mk. 2 was an inspired design based of the Mk. 1, which is a lighter version of the same missile, and is intended for one special purpose - the destruction of enemy aircraft carriers and other heavy combat ships. The SSM-7 Series of missiles were inspired from exiting designs around the world. The SSM-7 family features multiple launch platforms, multiple mission sets, and advanced missile operating technology. Imperial Navy officers have dubbed the SSM-7 Mk. 1 the "Mary Sue" - this alternate name is a play of the literary term 'Mary Sue' in which a character is idealized, causing the story to falter (an example of this is the 'Victim Sue' which is nothing but a whiny person, often girl, who's made to play as a victim to be saved. Or the 'Pun Sue', a usually younger obnoxious character who's thuggish and you'd not think twice about sending to boot camp to shape them up.); though the term may mean different meanings, the Commoner use in this case often stems from multiple types of 'Sues' - "She's loud, obnoxious, overpowered, makes herself a sacrificial lamb, and is the center of attention. I think it's the perfect name for the SSM-7. Don't you?" The Mk. 2 is often labeled the "Mary Blue" - this is a play on the original nickname with an added 'sadness inducing' twist to it. SSM-7's are ship killers - their sole purpose in creation is to sink enemy ships small or large, and in the case of the Mk. 2, it kills large ships by choice; the warhead is powerful enough to blow apart enemy ships and leave large ships like carriers extremely damaged if not destroyed. Although designed for anti-shipping, SSM-7s are also capable of attacking other surface targets like structures, defenses, and other strategic stationary targets. Their wide platform and multiple variants have made the SSM-7 a widely used missile in the TECT Armed Forces - the Mk. 2 is commonly the primary choice missile used by the Imperial Navy as well as the Imperial Air Force to destroy aircraft carriers and battleships.

Constructed of lightweight aluminum alloy, the SSM-7 is cheaply produced with the same strength as standard armor typical for military vehicles; this gives the missile a strong build but lightweight profile - the penetrator warhead is built with more condensed aluminum ally, giving it more mass and a stronger build without increasing the overall weight too much. SSM-7's are a three staged missile (two stages for air launched units). The first stage (for naval or ground units) is the booster stage; the booster unit is mounted to the bottom of the missile and propels the missile to a high subsonic speed (Mach 0.9) to gain altitude and beginning the missile's flight. Once the booster stage is complete (fuel empty) the booster unit disconnects and blasts off by the force of the main engine; the turbofan engine is ignited and booster unit forced off. The rear fins, which were kept down by the booster unit, deploy out via an unhindered spring, they are then locked into place to manipulate like the front fins (Mk. 2 front fins deploy off a timed mechanism that extends them well after the second fins are deployed). To further assist with flight are four large corner mounted fins, they pick up the majority of air forces and enhance the missile's steadiness during high speed flight. Built into the warhead is an imaging camera that works with the guidance computer; it tracks the height, its pathway, and uses Infrared to assist on targeting. Computer driven, it observes and corrects using the various modes of vision (TV-high def and Infrared) and the other available guidance systems provide additional guidance capability. As the missile travels to its intended target, possibly through waypoints, the camera observes and learns as it and the additional tools on-board make corrections to reach their intended target.

Coupled with the powerful infrared camera - the SSM-7 utilizes both active and passive radar systems, TERCOM planed guidance, and enhanced target accusation software to find and/or guide itself to its intended target. Not only can SSM-7 cameras spot their targets, but they can also be programed to strike at certain targets on ships; the seeker uses automatic scene/target matching recognition software to accurately pick out its target - the weakest defended and best striking point are often the computer's choices if not programed to hit a specific target at launch - infrared also assists SSM-7 in making a choice in its strike location. Additionally. SSM-7s posses passive Electronic Support Measures (ESM) and a radar warning receiver device to counter hostile jamming and electronic warfare. If jamming is indeed successful, guidance is left to the programmed computer and camera. As an advanced missile design, SSM-7s are also able to hunt for their own targets using their active radar units, then switching to passive upon terminal approach. Once terminal range is reached, ten kilometers, SSM-7s activate the remaining stored fuel to boost their speed to as high as possible before impact; they fly at standard aerial flight before dropping to a lower height until the missile is sea skimming - this all happens before the missile is even near within radar range. Once impact is made the missile's delay fuse gives the missile time to burrow into the ship before exploding. The Mk. 2's 500kg warhead is capable of destroying almost any lighter ship it targets, though its intended target is aircraft carriers and battleships which have a larger mass that acts as protection; the larger warhead and more dense warhead allows better penetration and extremely powerful explosion that posses the capability of destroying such heavy targets if not leaving them extremely damaged.

Variants

SSM-7 Mk. 2A: SSM-7 Mk. 2As are the standard naval launched missile design. The universal missile can be stored and used in vertical launch systems (for VLS cells that fit the length/diameter), submarine vertical launch systems (for VLS cells that fit the length/diameter), tube launchers, and can be fitted to launch through torpedo tubes. 'A' variants encompass a booster engine that can either be hot or cold launched.

SSM-7 Mk. 2A Block II: SSM-7 Mk. 2A Block II are an improved variant to the 'A' model of SSM-7 Mk. 2 missiles. The addition of four booster engines (designed to be sleek and reduce air drag) along the rear portion of the missile assist in the terminal approach of the missile. At twenty-five kilometers distance the boosters engage and the missile's engine engages its terminal phase boost at ten kilometers. By contact with target, the missile is capable of reaching Mach 4.3 (5,267.6892 kph). The additional boost assists the missile in speeding past anti-missile countermeasures; in addition, the boosters detach and spread out within ten kilometers of target - this increases the number of targets countermeasures must engage, thereby decreasing the chance the missile itself is engaged by distracting the countermeasures.

SSM-7 Mk. 2B: SSM-7 Mk. 2B is the standard land launched variant of the SSM-7 Mk. 2. It is very similar to naval units in that it features no key difference in build and contains the same booster. 'B' models are built and stationed into box launchers or be positioned on other types of launchers rather then the naval variant's VLS cell or tube system of launch. Standard launch pods can carry four missiles, though since these box launchers can attach to other launchers, the number is theoretically limited to the amount a said launch unit can hold. The 'B' model comes in these pods, single box launch unit, or single missile unit.

SSM-7 Mk. 2B Block II: SSM-7 Mk. 2B Block II, like 'A' model's Block II, is a standard SSM-7B modified with four additional boosters near the rear of the missile body. The box launchers are modified to hold the increase in size and weight. The addition of four booster engines (designed to be sleek and reduce air drag) along the rear portion of the missile assist in the terminal approach of the missile. At twenty-five kilometers distance the boosters engage and the missile's engine engages its terminal phase boost at ten kilometers. By contact with target, the missile is capable of reaching Mach 4.3 (5,267.6892 kph). The additional boost assists the missile in speeding past anti-missile countermeasures; in addition, the boosters detach and spread out within ten kilometers of target - this increases the number of targets countermeasures must engage, possibly distracting countermeasures from targeting the actual missile. 'B' model Block II come in the same pods, single box launch unit, or single missile unit.

SSM-7 Mk. 2C: SSM-7 Mk. 2C is an air launched variant of the SSM-7 missile. There are no additional boosters and locking mechanism is in place for the fins and wings until they are dropped/launched. These conditions save weight, cut drag, and allow the missile to be carried by a variety of aircraft.

Export
SSM-7 Mk. 2 missiles are available for export through the Wolf Armaments storefront page. Prices are designated bellow:

SSM-7 Mk. 2A: $2.1 Million NSD per unit.
SSM-7 Mk. 2A Block II: $2.8 Million NSD per unit.
SSM-7 Mk. 2B
Single Missile Unit: $2.1 Million NSD per unit.
Single Box Unit: $2.1 Million NSD per unit.
Missile Pod (2 per pod): $4.4 Million NSD per unit.
SSM-7 Mk. 2B Block II
Single Missile Unit: $2.8 Million NSD per unit.
Single Box Unit: $3 Million NSD per unit.
Missile Pod (2 per pod): $5.8 Million NSD per unit.
SSM-7 Mk. 2C: $2.1 Million NSD per unit.
DPR: $10 Billion NSD. Restricted; please TG me for authorization.
Last edited by Common Territories on Thu Jan 05, 2017 12:06 am, edited 3 times in total.


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