Eodor wrote:Spindle wrote:And the stupidly large warship with more weapons than it knows what to do with and a small Task Force in its hangar bays is just providing the settlers with transport, I presume? After all, it's not as if there are better uses for the damned thing, nor are there ships in your fleet which are either more suited to the role of transport or even escort than the thing with enough mass to severely disrupt the tides of whichever planet it's in low orbit over.[/sarcasm]
Well someone's salty.
1 escort ship for dozens of transport. What's not to love
Off the top of my head?
First off, is there any point in an escort in this scenario? Your FTL is capable of the kind of pinpoint jumps into a gravity well which would be necessary for the Requiem to be visible from the planet's surface: your transports are, by default, starting and ending under the protective blanket of your orbital defences. Of course, you could be bringing the ship in on a permanent basis: that's covered in the OP and I'll get to that little tidbit later.
Secondly: the purpose of an escort is to defend the things their escorting, not to destroy the attackers outright. The distinction is slight, but let me ask what kind of formation your transports are in. In almost all of them, the Requiem will be incapable of defending all of the transports at any given time. That's why you use Cruisers, or possibly Battlecruisers, as the largest thing in an escort: so that you've got enough hulls to protect every aspect with PD, shields and the ships themselves.
Third: proportionality. Excuse me if I'm wrong, but the Amber class feels like a Capital ship in every sense of the word: optimised towards controlling the space around it. It is meant to fight ships of an equal calibre and it is designed towards that goal, not to fight the kinds of forces which would be raiding against a group of defenceless transports. Hell, that doesn't even take the political considerations of that move into account: if people see that kind of ship running escort duty they have every right to assume either incompetence or an incredibly unsubtle attempt at intimidation (which suggests further incompetence somewhere in the political area). Neither one is good for you.
Fourth: my previous statements about the Requiem's mass and distance. It's all very nice to have an escort for your new colonists, but not when the colony's been swamped by a tidal wave which was caused by your ship's mass and the effect it has on the water nearby. At the very least, you could have recognised that and put in a snippet about making sure that the tidal forces it caused didn't have too many adverse effects on anyone nearby.
Fifth: vulnerability. As I've pointed out, the Amber class is probably optimised towards killing other Capital ships - that's what they're for. Which means that they're invariably worse at killing off the smaller things, an assessment which is reinforced by the fact that you quite happily keep a multitude of smaller ship classes, as opposed to one or two. And that means that it makes no sense to send them anywhere, even on a probable milk run, without a screen massing at least half of the ship itself. Or, if not, at least recognising that it would be a massive embarrassment for an Amber-class to have been damaged, disabled or destroyed by a Frigate lying cold, or a high-c attack.
Sixth: execution of concept. I have seen some people pull massive ships off well, giving the impression of power, majesty and inexplicable grace combined with a thorough understanding of the logistical, military and political realities of such ships. I have a great enjoyment for the posts which contain such ships: it stirs my sense of wonder while still managing to seem organic: as if there was a place in the story waiting for them. Unfortunately, you have not managed to capture the depth of such ships and it feels much more obtrusive and unsubtle than it could be. There was no real reason for the Requiem to show up and so its arrival feels forced and more reactionary than anything else.
Seventh: disregard for the OP. To quote:
Ella2 6 wrote:No calling reinforcements from home. Your colony is a big boy, independent(-ish) and strong.
Despite this, you decided to call in your ship. Alright, but at that point you were either assuming that the OP had forgotten their own rules or were willing to let it slip. Whichever it was, you were wrong and so they asked you directly to remove it. Your response was to insult their intellectual ability and ignore their request - unless you intend to argue that this:
Eodor wrote:Well using the amazing powers of reading, you would know that they are bringing in settlers.
isn't implying that they can't read.
In short: you've insulted the OP directly and indirectly, you've ignored all logic and common sense in order to justify having your supership escort your transports and you've written it without even trying to use it to inspire the natural awe it should: you've just plonked it into the space and assumed that everyone else is going to fill in the poetry for you. Quite frankly, anything above three or four kilometres makes me naturally suspicious: far too many people use them to cover up for an inability to think and write innovatively or well, along with antimatter and dark energy. It's not encouraging that the post was as minimalistic as possible and, quite frankly, nothing in that post gives me any confidence in your skills, nor does anything in the OOC make me feel any better about your mindset.