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And End Once And For All [SIGN UPS] [OOC] [MAP] [UNIQUE]

A staging-point for declarations of war and other major diplomatic events. [In character]
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Arcadia-The Grand Imperium
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Posts: 17
Founded: Jan 11, 2015
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And End Once And For All [SIGN UPS] [OOC] [MAP] [UNIQUE]

Postby Arcadia-The Grand Imperium » Sun Jan 11, 2015 9:43 pm

THIS IS MID/LATE PAST MODERN TECH/FUTURE TECH
APPLICATIONS ARE AT THE BOTTOM OF THIS POST
100% ADVISED TO READ THE BIG HUNK OF TEXT BEFORE SIGNING UP
YOU HAVE BEEN WARNED

War Starts: FEBRUARY 6TH

Map: http://imgur.com/DmBNRQ8
Red: The Vaktovian Empire (Vaktovia | VAK)
Yellow: The Grand Imperium (Arcadia | TGI)


Offensive Frotiner 1: Vaktovian Africa (Offensive for TGI, Defensive for VAK)
Offensive Frontier 2: Vaktovian Middle East
Offensive Frontier 3: Vaktovian Russia
Offensive Frontier 4: Vaktovian Asia
Defensive Frontier 1: Arcadian Africa (Offensive for VAK, Defensive for TGI)
Defensive Frontier 2: Arcardian Europe
Defensive Frontier 3: Arcadian South America
Defensive Frontier 4: Arcadian North America


This is the official Sign Up area/OOC for 'An End Once And For All'
An End Once And For All is going to be an MASSIVE fleet and land battle between different nations, races and empires, all under two banners.
And these banners are... The Grand Imperium (Arcadia) vs The Vaktovian Empire (Vaktovia).

So why are these 2 empires fighting?
Well go the the planning topic and search on the 1st page until you find the storyline:

viewtopic.php?f=5&t=326892

So how will it work?

Well, there are 4 frontiers. The Idea is that every 24 hours, The Grand Imperium will launch an assault on an Frontier. When the assault is launched, all the empires supporting TGI will assault all the empires defending The Vaktovian Empires in the chosen frontier (during the attack you can not actually attack TGI/VAK). There is a timed limit for the battle in the frontier, after the time is up, there will be a cool down time and then the side that won the frontier battle will be announced. Your empire can only battle in one Offensive Frontier and One Defensive frontier. This means if you attack and win in your Offensive Frontier , you do not participate in the rest of the games until your Defensive Frontier is attacked OR the big fleet battle begins. If the TGI supporters win, VAK falls back to the next frontier and begin a new attack. The first battle will be in Offensive Frontier 1. If TGI supporters win, TGI will be able to attack Offensive Frontier 2 when it is announced. But... if VAK supporters win, a new frontier opens up with TGI supporters defending it. In order for TGI supporters to be able to re-attack VAK, they will have to win the battle in their defensive frontier. If TGI supporters lose the battles in Defensive Frontier 1, 2, 3 and 4 there is the grand fleet battle, where TGI supporting fleets and VAK supporting fleets clash. If the TGI supporting fleets win, the war is a draw and the game is over. If VAK supporting fleets win, the war is an victory for VAK and the game is over. If VAK lose the battles in Defensive Frontier 1, 2, 3 and 4, the same fleet battle will happen. If TGI supporting fleets win that TGI wins the war. If VAK fleets win then the war is a draw.

So how do I sign up? Well just post this application!

Code: Select all
Empire Name:
Side:

(No More Than 1700 Ships In Your Fleet)

Destroyers:
Dreadnoughts:
Cruisers:
Frigates:
Carriers:

(Total Aircraft Must Be Below 4500)

Fighters:
Gunships:
Transports:

(No More Than 10104000 Army Sodliers)

Active Personnel on Arcadia:
Reserve Personnel on Arcadia:

(These Will Be The Frontiers You Are Battling In)

Offensive Frontier:
Defensive Frontier:

Last edited by Arcadia-The Grand Imperium on Sat Jan 24, 2015 10:30 am, edited 11 times in total.

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The New Holy Roman Imperium
Civil Servant
 
Posts: 7
Founded: Jan 10, 2015
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Postby The New Holy Roman Imperium » Sun Jan 11, 2015 9:50 pm

Holy shit its like mass effect 3 and eve online mashed into Nation States.
IM SO HYPED O_O
I actually just cancelled my own WIP RP for this.

Empire Name: The New Holy Roman Imperium
Side: TGI Supporter

(No More Than 1700 Ships In Your Fleet)

Destroyers: 500
Dreadnoughts: 200
Cruisers: 300
Frigates: 660
Carriers: 40

(Total Aircraft Must Be Below 4500)

Fighters: 1500
Gunships: 1000
Transports: 2000

(No More Than 10104000 Army Sodliers)

Active Personnel on Arcadia: 8,000,000
Reserve Personnel on Arcadia: 2,104,000

(These Will Be The Frontiers You Are Battling In)

Offensive Frontier: 1
Defensive Frontier: 1
Last edited by The New Holy Roman Imperium on Sun Jan 11, 2015 10:55 pm, edited 1 time in total.

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Rockvoria
Attaché
 
Posts: 73
Founded: Mar 23, 2014
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Postby Rockvoria » Sun Jan 11, 2015 9:58 pm

I had an orgasm whilst reading this, its beautiful... my hat is off to you good sir.

Empire Name: Empire of Rockvoria
Side: VAK

(No More Than 1700 Ships In Your Fleet)

Destroyers: 350
Dreadnoughts: 600
Cruisers: 400
Frigates: 300
Carriers: 50

(Total Aircraft Must Be Below 4500)

Fighters: 2500
Gunships: 500
Transports: 1500

(No More Than 10104000 Army Sodliers)

Active Personnel on Arcadia: 9,000,000
Reserve Personnel on Arcadia: 1,104,000

(These Will Be The Frontiers You Are Battling In)

Offensive Frontier: 1
Defensive Frontier: 4
Last edited by Rockvoria on Sun Jan 11, 2015 9:59 pm, edited 1 time in total.

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The Doom Legions
Diplomat
 
Posts: 832
Founded: Jun 11, 2014
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Postby The Doom Legions » Mon Jan 12, 2015 4:25 am

This sounds like one big pile of Yes.

Empire Name: The Unholy Empire of The Doom Legions
Side: VAK

(No More Than 1700 Ships In Your Fleet)

Destroyers: 350
Dreadnoughts: 450
Cruisers: 350
Frigates: 350
Carriers: 200

(Total Aircraft Must Be Below 4500)

Fighters: 2500
Gunships: 1000
Transports: 500

(No More Than 10104000 Army Sodliers)

Active Personnel on Arcadia: 76.040.00
Reserve Personnel on Arcadia: 25.000.00

(These Will Be The Frontiers You Are Battling In)

Offensive Frontier: 3
Defensive Frontier: 2
Todays Agenda: Conquest and Slaughter.
I am an Evil-Good, 17 year old Brony from the Netherlands. This nation mostly represents my RL views taken to the full extreme. If I offended you in my roleplaying, you can go cry in the corner, just like all the others.

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Arcadia-The Grand Imperium
Lobbyist
 
Posts: 17
Founded: Jan 11, 2015
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Postby Arcadia-The Grand Imperium » Mon Jan 12, 2015 10:01 am

^.^

Hopefully I can get some more signups by friday.

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Reformed North America
Spokesperson
 
Posts: 128
Founded: Jan 03, 2015
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Postby Reformed North America » Mon Jan 12, 2015 10:10 am

Both the Arcadian and Vaktovian fleets have an low number of carriers, with an higher number of assault ships.
This makes it easier for the protection of carriers.

As for The Doom Legions, an high number of carriers and an low number of assault ships could prove fatal.
MY NATION PLAYS AS:
North Atlantic Republic
CURRENT STATUS
[]DEFCON 1
[]DEFCON 2
[]DEFCON 3
[]DEFCON 4
[x]DEFCON 5
IMPORTANT NEWS:
Involved in World Diplomacy
Tensions rising in Chernarus

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The Doom Legions
Diplomat
 
Posts: 832
Founded: Jun 11, 2014
Ex-Nation

Postby The Doom Legions » Mon Jan 12, 2015 10:17 am

Reformed North America wrote:Both the Arcadian and Vaktovian fleets have an low number of carriers, with an higher number of assault ships.
This makes it easier for the protection of carriers.

As for The Doom Legions, an high number of carriers and an low number of assault ships could prove fatal.

Lots of carriers means lots of annoying little fighters, interceptors and bombers tearing your shizzle apart.

I have tried this tactic many times, the sheer numbers just overwhelm hostile targets.
Todays Agenda: Conquest and Slaughter.
I am an Evil-Good, 17 year old Brony from the Netherlands. This nation mostly represents my RL views taken to the full extreme. If I offended you in my roleplaying, you can go cry in the corner, just like all the others.

User avatar
Arcadia-The Grand Imperium
Lobbyist
 
Posts: 17
Founded: Jan 11, 2015
Ex-Nation

Postby Arcadia-The Grand Imperium » Mon Jan 12, 2015 3:37 pm

The Doom Legions wrote:
Reformed North America wrote:Both the Arcadian and Vaktovian fleets have an low number of carriers, with an higher number of assault ships.
This makes it easier for the protection of carriers.

As for The Doom Legions, an high number of carriers and an low number of assault ships could prove fatal.

Lots of carriers means lots of annoying little fighters, interceptors and bombers tearing your shizzle apart.

I have tried this tactic many times, the sheer numbers just overwhelm hostile targets.


Lots of fighters won't be a problem for the Arcadian Fleet, hehehehe.

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Reaper-Sovereign
Political Columnist
 
Posts: 4
Founded: Jan 12, 2015
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Postby Reaper-Sovereign » Mon Jan 12, 2015 5:50 pm

[Tag]

PS: The Reaper Fleet is here to destroy all.

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Arcadia-The Grand Imperium
Lobbyist
 
Posts: 17
Founded: Jan 11, 2015
Ex-Nation

Postby Arcadia-The Grand Imperium » Tue Jan 13, 2015 10:52 am

B.

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Arcadia-The Grand Imperium
Lobbyist
 
Posts: 17
Founded: Jan 11, 2015
Ex-Nation

Postby Arcadia-The Grand Imperium » Sat Jan 24, 2015 10:30 am

B.


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