NATION

PASSWORD

Second Dhechian War (OCC)

A staging-point for declarations of war and other major diplomatic events. [In character]

Advertisement

Remove ads

User avatar
Holy Empire of Moltavia
Spokesperson
 
Posts: 103
Founded: Aug 23, 2014
Ex-Nation

Postby Holy Empire of Moltavia » Tue Oct 21, 2014 5:12 pm

No they can be destroyed and in RL they are much to complex and unreliable for the usage my nation maintains. However all I said was torpedoes couldn't hit them. And it is true they're not in the water depending on wingspan they can be upto 50m above the water. A missile will take out a flarecraft, but launching missiles against a convoy of flarecraft while under water will use a tremendous amount of your subs air. Wing in ground effects advantage far outweigh any disadvantages IMO.

User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Tue Oct 21, 2014 6:20 pm

Holy Empire of Moltavia wrote:No they can be destroyed and in RL they are much to complex and unreliable for the usage my nation maintains. However all I said was torpedoes couldn't hit them. And it is true they're not in the water depending on wingspan they can be upto 50m above the water. A missile will take out a flarecraft, but launching missiles against a convoy of flarecraft while under water will use a tremendous amount of your subs air. Wing in ground effects advantage far outweigh any disadvantages IMO.


Well that's your choice, I can't control your actions xP

User avatar
Emmerian Republic
Diplomat
 
Posts: 991
Founded: Jun 24, 2013
Ex-Nation

Postby Emmerian Republic » Tue Oct 21, 2014 6:31 pm

Holy Empire of Moltavia wrote:Nicaro this was supposed to be a small rebel revolution not a nuclear biological chemical weapons holocaust. It's getting out hand and a little unbelievable that you can spare submarines to interdict shipping lanes when your facing something like four nations fleets

He's right, chemical weapons are considered WMDS and That last post about one hundred subs attacking ship lanes was god modding and you can't possibly Attack so many lanes. Regardless if there not, then your people are freakin stupid to mess with WMDs
The Union of the Emmerian Republic

DEFCON LVL

5 [4] 3 2 1

Active Emmerian military personnel: 10,421,707



User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Tue Oct 21, 2014 8:42 pm

Emmerian Republic wrote:
Holy Empire of Moltavia wrote:Nicaro this was supposed to be a small rebel revolution not a nuclear biological chemical weapons holocaust. It's getting out hand and a little unbelievable that you can spare submarines to interdict shipping lanes when your facing something like four nations fleets

He's right, chemical weapons are considered WMDS and That last post about one hundred subs attacking ship lanes was god modding and you can't possibly Attack so many lanes. Regardless if there not, then your people are freakin stupid to mess with WMDs


Hmm o.0

You don't have to RP them arriving there just yet, but there's 100 submarines dispersed amongst every nation (so I guess that's like 20 per ship) and that's /really/ not that many. The main point is just to make it more expensive to do business with you, not sink tonnage. How was I godmodding?

User avatar
Emmerian Republic
Diplomat
 
Posts: 991
Founded: Jun 24, 2013
Ex-Nation

Postby Emmerian Republic » Tue Oct 21, 2014 8:49 pm

Nicaro wrote:
Emmerian Republic wrote:He's right, chemical weapons are considered WMDS and That last post about one hundred subs attacking ship lanes was god modding and you can't possibly Attack so many lanes. Regardless if there not, then your people are freakin stupid to mess with WMDs


Hmm o.0

You don't have to RP them arriving there just yet, but there's 100 submarines dispersed amongst every nation (so I guess that's like 20 per ship) and that's /really/ not that many. The main point is just to make it more expensive to do business with you, not sink tonnage. How was I godmodding?

You're facing at least 4-6 nations siding with at least more than 50 shipping lanes, can't handle all of them
Last edited by Emmerian Republic on Tue Oct 21, 2014 8:49 pm, edited 1 time in total.
The Union of the Emmerian Republic

DEFCON LVL

5 [4] 3 2 1

Active Emmerian military personnel: 10,421,707



User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 6:19 am

Emmerian Republic wrote:
Nicaro wrote:
Hmm o.0

You don't have to RP them arriving there just yet, but there's 100 submarines dispersed amongst every nation (so I guess that's like 20 per ship) and that's /really/ not that many. The main point is just to make it more expensive to do business with you, not sink tonnage. How was I godmodding?

You're facing at least 4-6 nations siding with at least more than 50 shipping lanes, can't handle all of them


Lol.

Yes, I can.

I'm not claiming to be capable of sinking millions in tonnage, all I want is to be dealing with your countries to be more expensive. Losing one extra ship out of a hundred creates a pretty big increase in insurance costs, which is pegged to the value of the goods insured. Meaning I can hit the jack pot and knock out a high value transport or I can hit something like a cotton-laden ship.

User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 8:50 am

NK is going to knock everyone's satellites o.0

Sweet :D

User avatar
Emmerian Republic
Diplomat
 
Posts: 991
Founded: Jun 24, 2013
Ex-Nation

Postby Emmerian Republic » Wed Oct 22, 2014 10:05 am

:eyebrow:
Nicaro wrote:
Emmerian Republic wrote:You're facing at least 4-6 nations siding with at least more than 50 shipping lanes, can't handle all of them


Lol.

Yes, I can.

I'm not claiming to be capable of sinking millions in tonnage, all I want is to be dealing with your countries to be more expensive. Losing one extra ship out of a hundred creates a pretty big increase in insurance costs, which is pegged to the value of the goods insured. Meaning I can hit the jack pot and knock out a high value transport or I can hit something like a cotton-laden ship.

:eyebrow: No Offensive, but You need to rethink about your strategy because expanding your fleet across six nations to attack ship lanes means your vulnerabel for an invasion you know despite ground forces in the mainland and you've been abusing too much use of WMDs
The Union of the Emmerian Republic

DEFCON LVL

5 [4] 3 2 1

Active Emmerian military personnel: 10,421,707



User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 10:45 am

Emmerian Republic wrote::eyebrow:
Nicaro wrote:
Lol.

Yes, I can.

I'm not claiming to be capable of sinking millions in tonnage, all I want is to be dealing with your countries to be more expensive. Losing one extra ship out of a hundred creates a pretty big increase in insurance costs, which is pegged to the value of the goods insured. Meaning I can hit the jack pot and knock out a high value transport or I can hit something like a cotton-laden ship.

:eyebrow: No Offensive, but You need to rethink about your strategy because expanding your fleet across six nations to attack ship lanes means your vulnerabel for an invasion you know despite ground forces in the mainland and you've been abusing too much use of WMDs


ICly I am going to re-think it actually but that's besides the point.

The only real cost will be attritional, actually deploying them isn't a problem.

User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 4:18 pm

I'm just waiting for whoever is on the beach to respond by surrendering or the chemical attacks. I believe, could be wrong, that that's Roma, emm, and moltavia??

User avatar
Valdiu
Minister
 
Posts: 2136
Founded: Jun 25, 2014
Ex-Nation

Postby Valdiu » Wed Oct 22, 2014 4:46 pm

Nicaro wrote:I'm just waiting for whoever is on the beach to respond by surrendering or the chemical attacks. I believe, could be wrong, that that's Roma, emm, and moltavia??

Do you have sentries posted aboard my ships, or just have them anchored and under watch?
| [0] | [1] | [2] | [3] | [4] | [5] | [6] | [7] |
[Mobilization Underway]
Population: 32,263,671
Military size: ~350,000, T3R: 2.7/1
The Republic of Valdiu
16-year old and social democrat
Jazz trombonist, cynic and student journalist
I enjoy CS:GO.
I hate the idea that someone out there hates me. I even hate that Al-Qaeda hates me. I think if they got to know me they wouldn’t hate me.

President Alexander Sterling | Vice President Aaron Victoria | Director of Foreign Affairs Mitchell Thromright

-
Currently Playing | Mr. Rogers 2020

User avatar
New Roma Republic
Minister
 
Posts: 2579
Founded: Mar 31, 2014
Ex-Nation

Postby New Roma Republic » Wed Oct 22, 2014 4:55 pm

Nicaro wrote:I'm just waiting for whoever is on the beach to respond by surrendering or the chemical attacks. I believe, could be wrong, that that's Roma, emm, and moltavia??

Yeah, and I have an air strike commencing on your position as a last ditch attempt to prevent the strike
IC call me NRI, Novus Romanum Imperium, or the New Roman Imperium; OOC call me Roma or New Roma
NRI General Information | NRI Military Overview
Proud Member of the INTERNATIONAL FREEDOM COALITION! | #ValaranSoFab

User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 6:08 pm

Valdiu wrote:
Nicaro wrote:I'm just waiting for whoever is on the beach to respond by surrendering or the chemical attacks. I believe, could be wrong, that that's Roma, emm, and moltavia??

Do you have sentries posted aboard my ships, or just have them anchored and under watch?


I'd have sentries, and I'd likely transfer a lot of your men to a handful of ships that your commanding officer demanded he contain captaincy over, out of courtesy. There would be sentries too, but the Valduan to sentry ratio would be laughable, since we're expecting it to be orderly and to deport you and your disarmed and salvaged ships back to your home country. I *intended* to use your vessels' ECM systems to mimic and jam the enemy while I run them with skeleton crews but I'm pretty sure I forgot to put that :'( Oh well, that's what I get for not putting up an outline xP

User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 6:09 pm

New Roma Republic wrote:
Nicaro wrote:I'm just waiting for whoever is on the beach to respond by surrendering or the chemical attacks. I believe, could be wrong, that that's Roma, emm, and moltavia??

Yeah, and I have an air strike commencing on your position as a last ditch attempt to prevent the strike


Gotcha. You have a ground/sea based attack?

I'll be sure to put that in, but should I assume you have *not* surrendered?

User avatar
Emmerian Republic
Diplomat
 
Posts: 991
Founded: Jun 24, 2013
Ex-Nation

Postby Emmerian Republic » Wed Oct 22, 2014 6:11 pm

Nicaro wrote:
New Roma Republic wrote:Yeah, and I have an air strike commencing on your position as a last ditch attempt to prevent the strike


Gotcha. You have a ground/sea based attack?

I'll be sure to put that in, but should I assume you have *not* surrendered?

Nope, he hasn't and for the record, MY fleet was engaging yours over the past 36 hours
The Union of the Emmerian Republic

DEFCON LVL

5 [4] 3 2 1

Active Emmerian military personnel: 10,421,707



User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 6:14 pm

Emmerian Republic wrote:
Nicaro wrote:
Gotcha. You have a ground/sea based attack?

I'll be sure to put that in, but should I assume you have *not* surrendered?

Nope, he hasn't and for the record, MY fleet was engaging yours over the past 36 hours


36 o.0 I didn't think I was engaging anyone up until two hours ago. ICly the time is moving suppppeerr slow. Where is your fleet and seaborne aircraft please? (So you don't have men at the beaches?)

User avatar
Emmerian Republic
Diplomat
 
Posts: 991
Founded: Jun 24, 2013
Ex-Nation

Postby Emmerian Republic » Wed Oct 22, 2014 6:19 pm

Nicaro wrote:
Emmerian Republic wrote:Nope, he hasn't and for the record, MY fleet was engaging yours over the past 36 hours


36 o.0 I didn't think I was engaging anyone up until two hours ago. ICly the time is moving suppppeerr slow. Where is your fleet and seaborne aircraft please? (So you don't have men at the beaches?)

Nope, no boots on the ground, just immense naval and air power over Dhechia and the air force have reinforced the strike group in the west coast, prepared to commence assault at the port of Tonzy, Didn't you ever read my rps
The Union of the Emmerian Republic

DEFCON LVL

5 [4] 3 2 1

Active Emmerian military personnel: 10,421,707



User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 6:22 pm

Emmerian Republic wrote:
Nicaro wrote:
36 o.0 I didn't think I was engaging anyone up until two hours ago. ICly the time is moving suppppeerr slow. Where is your fleet and seaborne aircraft please? (So you don't have men at the beaches?)

Nope, no boots on the ground, just immense naval and air power over Dhechia and the air force have reinforced the strike group in the west coast, prepared to commence assault at the port of Tonzy, Didn't you ever read my rps


I did, but I don't really remember the numbers unfortunately. Got other stuff IRL besides this RP, which I enjoy very much. But would be so kind as to give me a truncated version of your deployment/use of air and sea power please?

User avatar
Valdiu
Minister
 
Posts: 2136
Founded: Jun 25, 2014
Ex-Nation

Postby Valdiu » Wed Oct 22, 2014 7:00 pm

Nicaro wrote:
Valdiu wrote:Do you have sentries posted aboard my ships, or just have them anchored and under watch?


I'd have sentries, and I'd likely transfer a lot of your men to a handful of ships that your commanding officer demanded he contain captaincy over, out of courtesy. There would be sentries too, but the Valduan to sentry ratio would be laughable, since we're expecting it to be orderly and to deport you and your disarmed and salvaged ships back to your home country. I *intended* to use your vessels' ECM systems to mimic and jam the enemy while I run them with skeleton crews but I'm pretty sure I forgot to put that :'( Oh well, that's what I get for not putting up an outline xP

Well, seeing as how you haven't mentioned my fleet since its surrender, I'm guessing that nothing's happened yet.
| [0] | [1] | [2] | [3] | [4] | [5] | [6] | [7] |
[Mobilization Underway]
Population: 32,263,671
Military size: ~350,000, T3R: 2.7/1
The Republic of Valdiu
16-year old and social democrat
Jazz trombonist, cynic and student journalist
I enjoy CS:GO.
I hate the idea that someone out there hates me. I even hate that Al-Qaeda hates me. I think if they got to know me they wouldn’t hate me.

President Alexander Sterling | Vice President Aaron Victoria | Director of Foreign Affairs Mitchell Thromright

-
Currently Playing | Mr. Rogers 2020

User avatar
Holy Empire of Moltavia
Spokesperson
 
Posts: 103
Founded: Aug 23, 2014
Ex-Nation

Postby Holy Empire of Moltavia » Wed Oct 22, 2014 9:59 pm

Nicaro stop using chemical weapon as some instant win button. They're are big logistical and safety precautions involved with moving and implementing chemical weapons. RP properly instead of saying "ill white phosphorus you then gas you" its not that simple.

User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 10:03 pm

Valdiu wrote:
Nicaro wrote:
I'd have sentries, and I'd likely transfer a lot of your men to a handful of ships that your commanding officer demanded he contain captaincy over, out of courtesy. There would be sentries too, but the Valduan to sentry ratio would be laughable, since we're expecting it to be orderly and to deport you and your disarmed and salvaged ships back to your home country. I *intended* to use your vessels' ECM systems to mimic and jam the enemy while I run them with skeleton crews but I'm pretty sure I forgot to put that :'( Oh well, that's what I get for not putting up an outline xP

Well, seeing as how you haven't mentioned my fleet since its surrender, I'm guessing that nothing's happened yet.


Well I forgot, can't blame anyone else for that. But I'd post sentries, if your fleet was a far away as Korongo's it would take hours but by helicopter it's not a long trip. But however you want to go, I'm just waiting on the beach uodates

"They're are big logistical and safety precautions involved with moving and implementing chemical weapons. RP properly instead of saying "ill white phosphorus you then gas you" its not that simple."

My nation regularly uses chemical weapons, we use them to flush out rebels mainly (as I mentioned) and there's no chemical capabilities on the land yet. The marines don't have them, the paratroopers don't have them, the rebels don't have them, they're limited to the chemical stores aboard the fleet itself. That's why the artillery strike didn't work (and since most of my deployed onto the ground from ships art is both small in number and MLRSs) to stop a chemical attack.

And, in my opinion, chemicals weapons are kind of an insta-win if you're on an isolated beach, with many of your troops without even NBC suits. Like I said in my post, this chemical strike is more of a first time use benefit thing. It's effectiveness drops greatly after the first use or so.
Last edited by Nicaro on Wed Oct 22, 2014 10:04 pm, edited 1 time in total.

User avatar
Marquesse
Political Columnist
 
Posts: 3
Founded: Sep 27, 2014
Ex-Nation

Postby Marquesse » Wed Oct 22, 2014 10:18 pm

ignore
Last edited by Marquesse on Thu Oct 23, 2014 12:23 am, edited 2 times in total.

User avatar
Holy Empire of Moltavia
Spokesperson
 
Posts: 103
Founded: Aug 23, 2014
Ex-Nation

Postby Holy Empire of Moltavia » Wed Oct 22, 2014 10:20 pm

Okay is see what you're doing now, that's realistic. I simply thought all of you're formations were equipped with chemical weapons. My bad sorry, this is turning into a really good RP

Sorry for above post that's my puppet forgot I was using it

User avatar
Nicaro
Chargé d'Affaires
 
Posts: 495
Founded: May 22, 2014
Ex-Nation

Postby Nicaro » Wed Oct 22, 2014 10:29 pm

Holy Empire of Moltavia wrote:Okay is see what you're doing now, that's realistic. I simply thought all of you're formations were equipped with chemical weapons. My bad sorry, this is turning into a really good RP

Sorry for above post that's my puppet forgot I was using it


No prob. Questions are good, they clear everything up for everybody :D

User avatar
New Roma Republic
Minister
 
Posts: 2579
Founded: Mar 31, 2014
Ex-Nation

Postby New Roma Republic » Thu Oct 23, 2014 3:47 am

Nicaro wrote:
New Roma Republic wrote:Yeah, and I have an air strike commencing on your position as a last ditch attempt to prevent the strike


Gotcha. You have a ground/sea based attack?

I'll be sure to put that in, but should I assume you have *not* surrendered?


I actually have 2 attacks. 1 is ground and that is targeting your lines to try to destroy any chemical weapons. The sea based one is going after your fleet.

And yes, I have not surrendered. "Today is a good day to die!"
IC call me NRI, Novus Romanum Imperium, or the New Roman Imperium; OOC call me Roma or New Roma
NRI General Information | NRI Military Overview
Proud Member of the INTERNATIONAL FREEDOM COALITION! | #ValaranSoFab

PreviousNext

Advertisement

Remove ads

Return to International Incidents

Who is online

Users browsing this forum: Crimetopolis B, Parpellozine, Takhur, The Daeva, The Emphrand, Wackytopia-

Advertisement

Remove ads