Oh, no I wasn't making fun of the bible. I'm Catholic, so I wouldn't do that.
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by Yortini Systems » Thu Sep 19, 2013 4:13 pm
by Yortini Systems » Thu Sep 19, 2013 4:16 pm
Nyte wrote:Pensalum wrote:Would it be silly or grating to speak in old timey English? I'm talking full out thou, thy, thee, and strangely structured sentence.
EDIT: shoot, this is Yortini's puppet. I keep doing that.
Doth thy mother know, thou weareth her drapes? I think trying to read that would get grating really fast. I know that if I had to read Shakespeare one more time I'd probably hang myself...
by The Nuclear Fist » Thu Sep 19, 2013 4:29 pm
And you touch the distant beaches with tales of brave Ulysses. . .Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
by Nezon » Thu Sep 19, 2013 4:31 pm
Yortini Systems wrote:Nyte wrote:
Doth thy mother know, thou weareth her drapes? I think trying to read that would get grating really fast. I know that if I had to read Shakespeare one more time I'd probably hang myself...
That's what I thought. I'm trying to come up with a way to make the Artificials sound a lot different than their creators, after the years of separation. They still speak a familiar language, but it's been changed slightly over the years.
It would be like trying to speak Portuguese to someone who's Spanish. Actually, more like speaking Breton to someone who speaks French.
by G-Tech Corporation » Thu Sep 19, 2013 4:32 pm
by Tribea » Thu Sep 19, 2013 4:36 pm
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.
by Yortini Systems » Thu Sep 19, 2013 4:37 pm
by G-Tech Corporation » Thu Sep 19, 2013 4:43 pm
by Tribea » Thu Sep 19, 2013 4:43 pm
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.
by G-Tech Corporation » Thu Sep 19, 2013 4:46 pm
by Tribea » Thu Sep 19, 2013 4:49 pm
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.
by Tribea » Thu Sep 19, 2013 4:56 pm
Hyracor wrote:So, does anyone think they'll be hiring my people for any mercenary contracts? :3
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.
by Old Sarthal » Thu Sep 19, 2013 5:06 pm
by Zeinbrad » Thu Sep 19, 2013 5:11 pm
Hyracor wrote:So, does anyone think they'll be hiring my people for any mercenary contracts? :3
by Tribea » Thu Sep 19, 2013 5:14 pm
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.
by United Soviet Jason Republic » Thu Sep 19, 2013 5:15 pm
by Old Sarthal » Thu Sep 19, 2013 5:15 pm
by Equalsun Empire » Thu Sep 19, 2013 5:16 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.
by Zeinbrad » Thu Sep 19, 2013 5:18 pm
United Soviet Jason Republic wrote:For people who know me, this is redundant...(A Dark green background with golden stars in a disordered fashion orbiting one large star.)
Civilization Name: The Engi Confederation
Civilization Age: 5,000 (I can't really tell, something spacey.)
Government Type: Representative Democracy, Treats people well, planets meet at senate to discuss interplanetary policy, however each world can run their own form of government, but must comply with the senate. However all of them treat their people well.
Government Information: The Senate, based of off the Roman Senate, with parties mainly fighting over planet rights vs Confederation rights, however recently a third party has risen that supports strong planetary rights, but a stronger central government.
Government Status: Mostly bickering until someone brings up a good point. Elections are held based off of each World's policies.
Population: 151 Billion
Home World/Capitol:New Engio: New Engia: Confederation City.
Capital Status: Lots of tall buildings, clean, lots of public transportation, parks, crafts and ships are in the air, going to large open air markets of large goverment buildings.
Notable locations and such: Engio, the original star, New Engia, Toran, Caprica, Flomas.
Founding Species: Engi Erectus
Other Species: None, some people might immigrate to the country thought...
=========================================================
Society and Cultural information: Based off of the Atomic Era.
Society Status Good social mobility, capitalists, avid environmentalists.
Languages Haale
Economy: 6, worlds trade with each other, large markets of metals and other goods, however the economy varies per world.
Industry: Ship building, good productions, building supplies, your regular production of goods.
Production/Construction: Some worlds are just dedicated to producing goods, and they do it quickly and well. Sometimes 3D printing is used to produce goods on more populated worlds.
Soopah Powah: Engi-Erectus
Or just “Engi” for short, these creatures are mammals that originate from the Planet Engia. They are Silicon based life-forms, and can resist high temperatures and relatively cool fires. However, because of this, they require more energy to metabolize and carry out other life functions, due to the fact that silicon is harder to break down then carbon. This also means that carbon based organic molecules do not interact with the body, and that a modified form of Glucose, with Silicon instead of Carbon, is used to gain energy. Their DNA, unlike that of most organisms, is left handed, making common viruses in other species that are right handed have no effect on them. However, viruses from Engia do affect Engis, but their immune system can fight off most of these diseases without medication. Engi’s require Oxygen to carry out Cellular Respiration. Due to the lack of foliage on the planet, Engi’s gain their green skin pigment from chlorophyll in their skin cells that is used to make the food the organisms cannot obtain from the environment. When food is plentiful and or during long periods of not being in the sun however, the dark green goes away, and the organism must rely of food from other sources. Female and male Engies look mostly the same. Females however can give birth to three offspring in six months. Engi’s can survive in Earth like environments, are resistance to burns and higher temperatures, but they have a difficult time in colder environments.
A photo of an Engi. Image
Engia
The name of the Engi home world, is the Second Planet from the Star it orbits. The planet is just at the front end of the “habitable zone.” The planet surface contains little foliage, and all of the continents connect, with six medium sized oceans that contain salt water. There are other pockets of fresh water on the planet, and the polar ice caps are small relative to other planets.
Image
Engio
Originally a Main sequence star, like the Sun but many times larger, the star slowly began to run out of its fuel as life of Engia began to thrive. Due to the size of the star and its distance from Engia, the star forced the life on the planet to cope with high temperatures. The star, in time, forces the Engi race into interstellar travel in the “Great Exile” and causes the death of billions of Engis and the loss of their home system.
Image
History of Engia
Over the Engi Civilization, three types of governments arose to dominate the planet. The Republic of Haal, The People’s Republic of Choee and the Empire of Engio. These three nations were all stable and supported civil rights and liberties. All resembled the “Atomic Era” of Planet Earth, and lived in relative peace with each other, due to the threat of all out nuclear war. Each nation had large arsenals of nuclear weapons, and none of them desired to have them be used. However, they all competed to master and discover new technologies. The space race for them never ended, with each nation trying to land, colonize and claim resources, planets and moons in outer space. However, soon a terrible discovery was made. The Engi’s discovered their star was going to die. Using their stockpile of Nuclear Weapons, Asteroid mines and other resources, the three nations competed in launching Interstellar Craft. These craft used Nuclear Pulse Technology, and were assembled in orbit. By using Embryos, Deep Hibernating technology and integrating technology into the Engi physiology, the three nations set out into the stars in desperation. Two thousand years passed with the nations launching their ships, and then, without warning, Engio went Nova, killing 10 Billion Engies and destroying their Home system. In total, 500 Colonial ships were launched colonizing roughly 62 worlds, with four ships per star. Each ship has a crew of 100, with thousands of embryos from Engies and animal and plant life from their home system. These ships took roughly 100 years to reach their targets. Here the crew were awoken, embryos raised and planets, moons and other bodies colonized.
War of Unification and the Formation of the Engi Confederation
After communication with their home system was lost, the colonies were self-governing. However, some colonies wanted to put all of the colonies under one government. The sides of the war were determined by who wanted to unify and who didn’t, not based on Ideology. With non FTL communication and ships, the war lasted a thousand years, with battles few and far between, but lethal. Alliances were formed, broken and reformed. New technologies were developed to protect planets and moons, with Orbiting Defense platforms becoming the norm for all colonies. However, a third side arose, one perching a joint government but self-governing planets. Soon the Engi Confederation was born, meeting on New Engia. The government let the colonies govern themselves, but they had to follow the laws and regulations set out by the government. It is a Representative Democracy, and soon after its formation there was a golden age, with FTL communication, the anisable, and FTL drives being decoupled, along with other technologies improving Engi life.
Specialties/Advanced Sciences: Quantum jumping technology, advanced AI computers, Quantum computing, cloaking technology, FTL communications.
Strengths: Good with engineering, technology, and studying.
Weaknesses: Not good in hand to hand combat, need a lot of food to survive.
=========================================================
Map Claim Size: 6
Grid Coordinates: T,A U,A T,B U,B V,A T,C
Map Claim Color: Dark Green, or brown.
Holdings/Territory:
62 planets, if that is ok, only 15 star systems thought. Must i list them all? I am not great at names... Some are moons also.
Colonization/expansion:The confederation no longer supports colonization efforts, but each world can fund colonization missions. This is usally done by a fleet of military and civilian ships jumping to the planet, establishing a base. Over time this will grow, but for a time it is dependent on the ships in orbit.
=========================================================
Foreign policy: Kindly, and with respect.
Diplomacy: Will be alliesfor foodif we find something to work on.
Technological Age: 5,000 ( I can't really tell...)
FTL Capabilities: Medium ranged Quantum jumping,
Inter Planetary Travel Short ranged Quantum jumped.
=========================================================
Military Information: http://www.nationstates.net/nation=unit ... /id=161976, Jumping Javelin Missile, cloaking technology, hull strength.
Doctrine: Each world has it's own fleet, but all must contribute to the Confederation's navy. All worlds have an orbital defense system, bunkers, and anti air guns.
Army:Guerrilla warfare, stealth, artillery.
Navy: Quantum Jumps, Javelins, cloaking devices.
Strengths: Can move quickly and efficiently, can take a beating for a time, can attack from long range.
Weaknesses: Not that many ships in the feet, relative to other nations.
=========================================================
NS activity: Pretty active
Technological Bases: Star Trek, BSG, Firefly, Star Wars.
Prior RP links: viewtopic.php?f=5&t=258783Species Name: Engi Erectus
Appearance: (Image)
Biology and anatomy: Like a human, except the green skin is from Chlorophyll used to make more energy for the Engi to use. Due to their long history of long interstellar flight, engi's have mechanical components put into them at birth, thought they are not needed, they do it out of custom.
Height: 1.3 Meters
Weight: 75K
Relative survivability: Good in heat.
Natural Defenses/Abilities: Fists, legs, kicking, biting, ex.
Unnatural abilities:
Respiratory Gas: Oxygen
Base composite Element: Silicon
Base Form and Ethnic Variations: Variations of green, and ideologies.
=========================================================
Life Span: 150 Years.
Reproduction: 6 children per 4 months in labor.
Intelligence Level: High
Traits/Behavior/Disposition: Social, kind, understanding, patience, can't hold their liquor.
Type:Mammal.
Aggression: -2
Society and Cultural information: Based of the Atomic Era Earth, also the tv show Caprica, that kind of thing.
Important Characters:
Hio- Leader in the Senate
William Adama: leader of the Fleet.
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