NATION

PASSWORD

Operation Thunderstorm (OOC|FT|Open)

A staging-point for declarations of war and other major diplomatic events. [In character]
User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Operation Thunderstorm (OOC|FT|Open)

Postby Arafura » Sun Mar 24, 2013 10:22 pm

Operation Thunderstorm

IC Link

EDIT (and again): THIS RP IS NOW ACTIVE AGAIN. THE BELOW CONTINUES TO APPLY TO THE RP AT PRESENT. Telegram me for any further questions you may have at this time.

I feel like I should give some background on exactly why I disappeared for almost a year, but I'm not going to say too much. Someone close to me passed away due to cancer and I basically dropped a lot of creative and extracurricular activities for quite a long time. It's taken me a while to get back into NationStates again and it'd be really cool if this thread could pick up from where it left off. New nations joining in are very welcome. If you have any concerns about my commitment to the thread, then all you have to know is that I'm very much back in the game and the problems that previously plagued it (leading up to its abrupt halt) have since dissipated. I'm going to be more active than I was previously and so there is no need to be concerned there. All that aside, let's get some RPing done!

First off, I want to let you all know that my time zone is Australian Eastern Standard Time (GMT +10, which may or may not restrict the progression of this RP, depending on yours). Please do your best to be very patient if you happen to live in the US, and don’t over-post without waiting for my responses (for obvious reasons). Additionally, please ensure that you read ALL of this original post, and keep up-to-date with the thread as much as you can. I don’t want to have to keep repeating information. Every time I post, you’ve got the link to my factbook available. USE IT – you may just need it and it’ll save us both a lot of time and prevent a lot of frustration. If you can’t find anything you need on it, you can send me a telegram or ask me here. Now that’s all clear:

HERE GOES…

So what I’m having here is basically a civil war amidst the isolated planets of my nation. Each planet represents a certain political ideology in the war and each planet has an entire fleet (give or take some ships) to its name. Two of the total nine fleets of the ACDF are as-yet unaccounted for (hint hint foreshadowing hint hint).

Zebedon (Zebedonese) – Fanaticism
Taigtets (Taigtetian) – Environmental Liberalism
Klyron (Klyronian) – Liberal Democracy
Orthmyr (Orthmyran) – Authoritarianism
Geikdyr (Geikdyran) – Libertarianism
Pofrom (Pofromite) – Militarianism (incumbent government)
Xainon (Xainonen) – Democratic Socialism

All planets have some degree of nationalism present, but the most nationalist are Pofrom, Orthmyr, Geikdyr and Zebedon.

ORBAT:
This is the standard complement of each fleet of the Arafuran Confederacy Defence Force.

CAPITOL VESSELS
8 Mastodon-class Battleships
14 Jormungand-class Battlecruisers
6 Plague-class Heavy Carriers
12 Haven-class Light Carriers

HEAVY VESSELS
32 Hades-class Cruisers
12 Sting-class Swarm Cruisers
44 Shade-class Destroyers
18 Talon-class Swarm Destroyers

LIGHT VESSELS
120 Hornet-class Frigates
80 Viking-class Raid Frigates
80 Trinity-class Gun Corvettes

ASSAULT CRAFT
20 Corsair-class Fighter-Bombers per Haven Light Carrier
16 Mantis-class Space Superiority Fighters per Plague Heavy Carrier
20 Hammer-class Bombers per Plague Heavy Carrier.
4 Shadow-class Fighter-Bombers per Hades-class Cruiser.
8 Anvil-class Gunships per Jormungand-class Battlecruiser.


These numbers may have changed a little, as some ships from the various fleets have turned pirate, some have been destroyed and others have gone missing. This only lists the standard complement of combat vessels from each fleet, and does not include any support vessels such as supply transports and tankers that may be trailing the fleets. The ACP (Arafuran Confederacy Pioneers) are the ‘civilian’ branch of the fleet, employed specifically in this role. They have a nonspecific number of ships per fleet.

I’ll explain the weaponry, defences, layout and visual aspects of each type of ship if/when it becomes necessary. The general concept of the Arafuran military vessels is that functionality is valued over fashion. The ships are organised in sensible (from an Arafuran view) designs that are often terribly ugly. ACDF vessels are usually grey, drab and quite bulky. They have no shielding (Arafuran technology has not advanced to that stage) but employ thick, heavy armour plating (also bundled with plenty of lead in case a fission-powered ship is destroyed nearby). They are slow compared to the standards of other race’s warships and employ an enormous armament of mass driver-style weaponry. Rotary cannons, rail guns and dumb-fire rocket launchers are the typical weapons used, since the ACDF’s lack of reliable targeting in space necessitates weight of fire, though limited image recognition is available for specialist craft. Fusion power technology is still theoretical, so many of the largest vessels run on fission power. Smaller vessels often need to be refuelled and recharged by support ships, due to their high power usage relative to their size. The average cruiser can be on operational deployment for approximately a month before it needs to be resupplied. The ACDF is typically made up of people from the winning side of the last war, that is: Pofrom, Orthmyr, and Klyron, but there is also significant representation from Zebedon and Geikdyr.

ACP vessels are a less of an eyesore, but are still driven very much towards function, with little in the way of adornment. Their vessels also typically have a fair amount of armour, though they bear little in the way of weaponry – they are not designed to be travelling without escorts. The ACP are generally made up of people from the less-nationalistic planets, namely Klyron, Taigtets and (to a lesser extent) Xainon. Confederate vessels are not typically as advanced as their foreign counterparts, but they are extremely numerous, and their crew are more than willing to die for their planet or their commanders.

So what am I asking of YOU, the NationStates community? Well not too much... Arafura is an extremely isolated sector that has been trying to stay under the radar of the galactic/universal community. The idea is that most civilisations won’t even know that Arafura exists, especially since Arafura has had dreadfully limited contact due to isolationist policies employed by its regime. I certainly don’t want some enormous empire coming in being all “TROLLOLOLOLOL NEW PROVINCE!” This is just a fairly open-ended opportunity for the NS community to have its say in the future of my civilisation.

The results could be anything from an interplanetary group hug to the destruction (in part or in whole) of the entire sector. Up to you guys. Probably the most helpful options in terms of the overall narrative would be to either side with a planetary regime or try to establish a peace neutral of any planet. As the story develops, more factions may be introduced (wink). If you want to do something really extreme, like glassing a planet or tearing open a black hole (please don’t do that, because everyone will be very tragically sucked away, hehe… no seriously, don’t), please send me a TG first and I’ll tell you whether that’s fine or not. Invading the planets is entirely allowed (you can TRY, rather), but don’t be sending in armies in the magnitude of billions. Let’s not get ridiculous. Also, they might just die (hint hint). Just keep in mind that whatever happens, you’re likely to lose a fair amount of people, ships and equipment proportional to the number you send in. If you send in a thousand ships, you should be prepared to lose several hundred if you decide to take a particular course of action. Naturally, this depends on the way the story goes. You can try to end it bloodlessly (or less bloodily), but it’s generally geared towards violent conflict at present.

If you need any other particular information, you can visit my factbook, accessible through my forum signature. None of the information on my nation profile is very useful, as you might imagine. As much as I hope that this will work out according to one of the general scenarios I’ve got worked out in my head, I’m not naïve. I’m totally prepared for this to all go out of control, as is the nature of NS, but we’ll see what happens. This is only the second RP I’ve created myself, so here goes.

In case you have any questions as to the IC thread being ‘semi-open’, that is simply to ensure that you’ve all read to the bottom of this. The thread technically counts as being ‘open’ to you, only as long as you’ve read all of this. I reserve the right to fire the ignore cannon at anyone who hasn’t (and it’ll probably be quite obvious).

Now you might be thinking to yourselves “Well that’s all very well and good and all, but what is OPERATION THUNDERSTORM?” hehe… you’ll see.
Last edited by Arafura on Mon Jun 02, 2014 10:08 pm, edited 3 times in total.
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Tue Mar 26, 2013 4:32 am

BUMP.
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
The Ctan
Minister
 
Posts: 2956
Founded: Antiquity
Inoffensive Centrist Democracy

Postby The Ctan » Tue Mar 26, 2013 7:22 pm

Hi, just thought I should let you know that having read this, I shall be posting, albeit not for the next couple of days due to RL time concerns.
"The Necrons were amongst the first beings to come into existance, and have sworn that they will rule over the living." - Still surprisingly accurate!
"Be you anywhere from Progress Level 5 or 6 and barely space-competent, all the way up to the current record of PL-20 for beings like the C’Tan..." Lord General Superior Rai’a Sirisi, Xenohumanity
"Many races and faiths have considered themselves to be a threat to the Necrons, but their worlds and their cultures are now little more than interesting archaeology."
Want to get in touch? Direct Discord Link

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Tue Mar 26, 2013 10:24 pm

Good to know. It looks like it won't move to far forward without you, so no sweat, and look forward to RPing with you :D
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Wed Mar 27, 2013 6:05 pm

BUMP.
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Dimoniquid
Powerbroker
 
Posts: 9819
Founded: Jul 10, 2009
Psychotic Dictatorship

Postby Dimoniquid » Thu Mar 28, 2013 3:00 pm

I'd like to put forward a task force to help end the conflict. The way I'd like to end it is by calling upon the leaders of both opposing sides to a neutral territory (in this case, it will be my exploration cruiser), and peacefully negotiate terms for a ceasefire. The story of my nation is that we've been through a civil war as well, and the Loyalists (the victors) are exploring deeper parts of space in order to find worlds to colonize.

This is the battlegroup I'd send:
1x Paris-class exploration cruiser (I'll post a write up when I know I'm accepted)
2x Cairo-class support cruisers (Same for these ones)
4x Malta-class frigates (Once again, I'll post the write up)

If it comes to it (which it probably will), I'll send another battlegroup to help reinforce what I already have and join a side that I think deserves our help more.

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Thu Mar 28, 2013 7:10 pm

This could certainly be feasible, but keep in mind that each planet is completely for itself, and should you choose to favour one over the others, they'd likely strike out at you as enemies. I'd welcome your peaceful overtures, but also know that these guys REALLY don't like each other. Peace will be difficult to salvage bloodlessly (but of course you don't know this ICly).

Oh and another thing - are you a nation of humans? The people of Arafura are very xenophobic even of one another, and they'd be immediately distrustful of any aliens that suddenly arrived in the sector, unless they were willing to help one of the seven planets to triumph over the others (victory at any cost).

If this is all good, then bring on the RP and the starships!
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Dimoniquid
Powerbroker
 
Posts: 9819
Founded: Jul 10, 2009
Psychotic Dictatorship

Postby Dimoniquid » Fri Mar 29, 2013 4:05 am

Arafura wrote:This could certainly be feasible, but keep in mind that each planet is completely for itself, and should you choose to favour one over the others, they'd likely strike out at you as enemies. I'd welcome your peaceful overtures, but also know that these guys REALLY don't like each other. Peace will be difficult to salvage bloodlessly (but of course you don't know this ICly).

Oh and another thing - are you a nation of humans? The people of Arafura are very xenophobic even of one another, and they'd be immediately distrustful of any aliens that suddenly arrived in the sector, unless they were willing to help one of the seven planets to triumph over the others (victory at any cost).

If this is all good, then bring on the RP and the starships!


Sort of... we're like Romulans from Star-Trek. We look like humans, we just have the pointy ears and tribal markings to signify clans, honors, coming of age, that sort of stuff. Other than that, we're pretty human.
Last edited by Dimoniquid on Fri Mar 29, 2013 4:12 am, edited 1 time in total.

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Fri Mar 29, 2013 10:53 pm

Well then come on in. You can TG me if you want to know any extra bits of information and stuff, or ask me here, but you can find most stuff in this thread or in my factbook.
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Copperian
Civil Servant
 
Posts: 9
Founded: Dec 10, 2004
Ex-Nation

Postby Copperian » Mon Apr 01, 2013 3:11 pm

At some point in the near future a Pathfinders (Copperian's scout fleet) force will find you, if that's alright. They probably won't take sides from the outset, but we'll see what happens as they get the lay of the land.

EDIT: And I'll just note now, most Copperiar are slightly less human looking than Dimoniquid's people. They're not quite xenophobic, but they aren't exactly overly trusting, so they'll pick sides quickly if they have too.
Last edited by Copperian on Mon Apr 01, 2013 5:16 pm, edited 1 time in total.

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Mon Apr 01, 2013 5:41 pm

Sounds good, looking forward to RPing with you!
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Vernii
Chargé d'Affaires
 
Posts: 476
Founded: Sep 17, 2008
Benevolent Dictatorship

Postby Vernii » Sat Apr 06, 2013 3:15 pm

I'm considering an involvement if that's fine. The Imperium's Ministry of Frontier Stability loves civil wars in states that it has no ties with, since they provide excellent opportunities to essentially reset the current status quo in economic access, arms sales, influence groups etc. MFS involvement is typically low scale and in the form of providing aid, funding, and expertise, though its not above bringing in its own hard assets to ensure the safety of its personnel and to provide a extra 'oomph' if needed in support of any operation.

Basically standard method of operation is to pick a side, prop it up enough that it can mop the floor with its competitors, and then use its dependency on them to get preferential contracts for Verniian corporations in rebuilding the post-war situation. It's a pretty win-win situation for everyone except the losing factions.

In this case, initial assets would probably be a standard contact team and a battlecruiser to protect them.

EDIT: MFS will probably be supporting the incumbent government on Pofrom, though if that deal falls through, they'll shop around.
Last edited by Vernii on Sat Apr 06, 2013 3:37 pm, edited 1 time in total.

User avatar
Valinon
Spokesperson
 
Posts: 195
Founded: Antiquity
Capitalizt

Postby Valinon » Sat Apr 06, 2013 4:14 pm

I may be involved through the Office for Verge Affairs (OVA) contacts with their Verniian MFS partners. While there are similarities between the two agencies, OVA tends to focus more on intelligence operations, electronic (or equivalent) manipulation, and propaganda. In this specific case, OVA will be taking a more cultural-economic approach. I will likely send one imperial commerce ship (ICS). This is a designation that incorporates a wide variance of designs and classes of vessels, but the ship that will be involved is toward the larger end of the class at 4 kilometres. There are defences, including various parasite craft, but it's distinctly not a warship and will be in keeping what will be a mission light on formal intervention, events in the thread permitting.

Like its partners, OVA will be supporting the incumbent government on Pofrom. However, they will also be establishing contact with the libertarians on Geikdyr. This is due to the empire's relative similar ideological bent, a desire to preserve the Geikdyrans against their more authoritarian neighbors, and a belief (rightly or wrongly the thread will decide) that the libertarians can possible be looped into a post-conflict arrangement with the government.

In the event of success, states that associate with OVA can expect favorable trade agreements, outright economic/development support, and protection against foreign intervention. OVA is, however, less likely to sell military hardware to most of its clients than its Verniian counterparts and typically is used by External State Security (ESS, the empire's main intelligence arm) and the Imperial Armed Forces (IAF) as a conduit to broadening their network to observe the galaxy and preserve the Valinor's particular sense of 'stability'.
"We do not care where you go, but you cannot stay here."
The Honorable Herr William H. Keith to all 'colonization/relocation/refugee' convoys/missions en route to Alpha Centauri
Her Imperial Majesty's Foreign Ministry, Special Office for Border Control & Forcible Deportation

Fact Book Project | The Lanthe Route & Lee | State of the Galaxy | Interstellar Trade Cooperative

Pantheon of Useful NSFT Links
FT Advice & Assistance Thread | Helpful FT Links| The Local Cluster | NS Future Tech (NSFT) Discord Server

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Sat Apr 06, 2013 10:34 pm

All sounds good to me. Aid and weaponry would be openly accepted by any one of the planets in the region, and is probably the only way to overcome the extreme Arafuran xenophobia that pervades the region, but keep in mind if they hear about you helping more than one side, they will likely not be happy at all. Glad to have you both aboard and I look forward to your posts!

EDIT: Also, if you want some idea of exactly where or how you should enter sector of Arafura, then you can send me a TG and talk about what your plan is. Or, if you'd prefer, just pop up at one of the planets and we'll go from there.
Last edited by Arafura on Sun Apr 07, 2013 6:30 am, edited 1 time in total.
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Zernin
Diplomat
 
Posts: 650
Founded: Apr 06, 2013
Ex-Nation

Postby Zernin » Wed Apr 10, 2013 7:24 am

I think I am looking forward to this, since I read all of it, it looks awesome!

User avatar
Zernin
Diplomat
 
Posts: 650
Founded: Apr 06, 2013
Ex-Nation

Postby Zernin » Wed Apr 10, 2013 8:13 am

Crap, I posted something I was saving if I was gonna be accepted, O.O...it won't let me delete it and I have no frackin clue why!

Edit below
MORE PEOPLE NEED TO JOIN!This is an amazing RP!
Last edited by Zernin on Wed Apr 10, 2013 8:35 am, edited 1 time in total.

User avatar
Vernii
Chargé d'Affaires
 
Posts: 476
Founded: Sep 17, 2008
Benevolent Dictatorship

Postby Vernii » Wed Apr 10, 2013 11:35 am

Showing up with 750 starships to a small-scale civil war (in terms of effects on the local stellar cluster, let alone galactic arm or galaxy) in which there's no prior involvement or national interest is going pretty overboard, especially if its for exploration and not an invasion fleet.

User avatar
Zernin
Diplomat
 
Posts: 650
Founded: Apr 06, 2013
Ex-Nation

Postby Zernin » Wed Apr 10, 2013 2:18 pm

Vernii wrote:Showing up with 750 starships to a small-scale civil war (in terms of effects on the local stellar cluster, let alone galactic arm or galaxy) in which there's no prior involvement or national interest is going pretty overboard, especially if its for exploration and not an invasion fleet.


I thought it was one of the larger sectors...O.O.

PS: We have national interest...we're explorers and just detected this strip of space.
Last edited by Zernin on Wed Apr 10, 2013 2:19 pm, edited 1 time in total.

User avatar
Vernii
Chargé d'Affaires
 
Posts: 476
Founded: Sep 17, 2008
Benevolent Dictatorship

Postby Vernii » Wed Apr 10, 2013 2:26 pm

Seven worlds distributed across three star systems, out of a galaxy with two hundred billion stars. For comparison, there's an estimated 1600-2000 stars in a short 50 LY radius of Sol. You are are essentially deploying a giant fleet to go poke around in the stellar equivalent of an anthill (if the rest of the galaxy was a world, in this analogy).

Not to mention the OP itself warns against that type of excessive force commitment as perhaps being a bad idea.

EDIT: Also, Arafura, when you a chance to read this, if its fine with you I'm planning to make some IC assumptions on working out the details of a meeting (skipping the whole "have your secretary get in touch with my assistant so we can work something out" step) and just have Brinkley begin traveling to Secundus to meet with Fosthrow.
Last edited by Vernii on Wed Apr 10, 2013 2:59 pm, edited 2 times in total.

User avatar
Arafura
Spokesperson
 
Posts: 101
Founded: Jan 05, 2012
Ex-Nation

Postby Arafura » Wed Apr 10, 2013 3:23 pm

Hey Zernin,

Vernii has a point, no matter what size civilisation you are and no matter how much your people like exploration and all that, you aren't going to be sending anywhere near a hundred vessels on an expedition to a sector you know nothing about. Send just the exploration ship by itself - it sounds massive enough to handle itself on its own and so it would make sense to send it. You can send a flotilla if you want, but keep in mind: small expedition. No battlefleets... yet.

As for your post, if it's too late to delete it, then just edit it and change the post to "EDIT: post deleted" or something like that. Repost something when you've worked out some more of the details and such. I'm totally fine with you joining in, but at first it should be something SMALL-SCALE, because Arafura is essentially a small backwater sector that nobody had ever heard of before.

And Vernii, yeah that's totally cool. I let Xiscapia speed through the rest of the pirate combat in a similar way, so yeah we can just skip to Brinkley being led into Secundus and they can meet in Fosthrow's office or something like that. Arafurans hate long-winded niceties if they can avoid it, so Fosthrow would briskly get down to business.
FUTURE TECH NATION
Demonym: Arafuran
The Confederacy of Arafura Factbook

User avatar
Valinon
Spokesperson
 
Posts: 195
Founded: Antiquity
Capitalizt

Postby Valinon » Wed Apr 10, 2013 3:48 pm

This is a note for Xis. I just want it to be clear that the Speck is not in the same system your task force is presently engaged in and that none of the vessels currently operating under the Valinor flag are transmitting transponder codes, or similar equivalents. The empire's government is not known for its love of painting hull numbers and names on the hulls of its vessels and keeping them for all to see, all the more so when entering a potentially unstable sector. It may be a somewhat inappropriate to front load so much information in your post.
"We do not care where you go, but you cannot stay here."
The Honorable Herr William H. Keith to all 'colonization/relocation/refugee' convoys/missions en route to Alpha Centauri
Her Imperial Majesty's Foreign Ministry, Special Office for Border Control & Forcible Deportation

Fact Book Project | The Lanthe Route & Lee | State of the Galaxy | Interstellar Trade Cooperative

Pantheon of Useful NSFT Links
FT Advice & Assistance Thread | Helpful FT Links| The Local Cluster | NS Future Tech (NSFT) Discord Server

User avatar
Zernin
Diplomat
 
Posts: 650
Founded: Apr 06, 2013
Ex-Nation

Postby Zernin » Wed Apr 10, 2013 4:21 pm

Arafura wrote:Hey Zernin,

Vernii has a point, no matter what size civilisation you are and no matter how much your people like exploration and all that, you aren't going to be sending anywhere near a hundred vessels on an expedition to a sector you know nothing about. Send just the exploration ship by itself - it sounds massive enough to handle itself on its own and so it would make sense to send it. You can send a flotilla if you want, but keep in mind: small expedition. No battlefleets... yet.

As for your post, if it's too late to delete it, then just edit it and change the post to "EDIT: post deleted" or something like that. Repost something when you've worked out some more of the details and such. I'm totally fine with you joining in, but at first it should be something SMALL-SCALE, because Arafura is essentially a small backwater sector that nobody had ever heard of before.

And Vernii, yeah that's totally cool. I let Xiscapia speed through the rest of the pirate combat in a similar way, so yeah we can just skip to Brinkley being led into Secundus and they can meet in Fosthrow's office or something like that. Arafurans hate long-winded niceties if they can avoid it, so Fosthrow would briskly get down to business.


:P I only had to change like to things to make it just 1 ship...PS, forgot all Chaos-Class ships had a massive weapons array, so yeah, no need to send 4...or 750...even if some of them are Lore-class cruisers...Shh, it's okay Josiah(THAT'S ME!"NOT IT'S ME" IT IS BOTH OF US"WE SHOULD MAKE OUT"One, why are we welling, two...NUUUUUU!)...I am a good boy.

User avatar
Zernin
Diplomat
 
Posts: 650
Founded: Apr 06, 2013
Ex-Nation

Postby Zernin » Wed Apr 10, 2013 6:28 pm

ARA!*Glomps.*

User avatar
Xiscapia
Postmaster-General
 
Posts: 12868
Founded: Mar 13, 2007
Ex-Nation

Postby Xiscapia » Wed Apr 10, 2013 11:24 pm

Valinon wrote:This is a note for Xis. I just want it to be clear that the Speck is not in the same system your task force is presently engaged in and that none of the vessels currently operating under the Valinor flag are transmitting transponder codes, or similar equivalents. The empire's government is not known for its love of painting hull numbers and names on the hulls of its vessels and keeping them for all to see, all the more so when entering a potentially unstable sector. It may be a somewhat inappropriate to front load so much information in your post.


Ach, my apologies. I knew I worked on the damn post for too long to get everything right. Didn't read your post closely enough, thought we were in the same star system. I'll get an edit in and sweep all of that away, no harm done. But I've got a curiosity question for you; if your ships don't use transponders or other automatic signals to identify themselves, is there any way to tell their allegiance just by looking or is the point that they're casting themselves as an unknown?
Xis quote of the week: Altaria Almighty: how are you not just a race of sexual predators? Like who needs power armour and gauss rifles when you have leather and whips. –Karaig
The Kitsune Empire of Xiscapia's FT Factbook (V2.5)
R.I.P. Shal - 1/17/10

User avatar
Valinon
Spokesperson
 
Posts: 195
Founded: Antiquity
Capitalizt

Postby Valinon » Thu Apr 11, 2013 3:53 am

Most ships registered with the empire do carry transponders codes and identify signals, but there's no requirement to broadcast them outside space actually regulated by imperial authorities or other authorities recognised by the empire. Like the Somebody's Problem, the Speck is coated in smartpaint, although the usefulness of such a measure is debatable when being used upon a ship the size and character of the Speck. Suffice to say that the Speck could choose to identify itself, but it is choosing not to do so. It's just not trying to actively conceal itself in more military concepts of stealth.

For other ships from Valinon, profiles and other details could be used to identify a ship. This doesn't apply all that well to imperial commerce ships. The ICS designation is essentially the only 'class' identifier. It covers a rather wide range of vessels with radically different designs being used as approaches to a similiar--although not identical--mission profile.

It's better to say the Speck is holding position in a relatively unused area of local traffic, is not identifying itself, but is not actively trying to hide itself. This is somewhat contradictory and as the post mentioned is a bit of gamble. However, it's thought that the profile of behavior is significantly different from what a warship of multi-kilometre bulk would usually do that it may be excusable.
Last edited by Valinon on Thu Apr 11, 2013 3:08 pm, edited 1 time in total.
"We do not care where you go, but you cannot stay here."
The Honorable Herr William H. Keith to all 'colonization/relocation/refugee' convoys/missions en route to Alpha Centauri
Her Imperial Majesty's Foreign Ministry, Special Office for Border Control & Forcible Deportation

Fact Book Project | The Lanthe Route & Lee | State of the Galaxy | Interstellar Trade Cooperative

Pantheon of Useful NSFT Links
FT Advice & Assistance Thread | Helpful FT Links| The Local Cluster | NS Future Tech (NSFT) Discord Server

Next

Advertisement

Remove ads

Return to International Incidents

Who is online

Users browsing this forum: Arakhkhar, Daphomir, Google [Bot], Kostane, New Kiwi Repupirikana, Republic Under Specters Grasp, Russia and Collaborative States, The Astral Mandate, The Daeva

Advertisement

Remove ads