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Aquitayne
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Postby Aquitayne » Mon Sep 19, 2016 3:46 pm

Neolvex wrote:
Nations United for Conquest wrote:Not really. The tech to creat such robots exists but it is still many years off. They are expsinve and lack the ability to make the best decisions in combat. Speaking from someone who has seen military combat and training first hand the robots are not at the level where they would replace soldiers. If your in say maybe 2020ish you might be able to see a few in special and isoslated events but they would not be wide spread. This is my opinion and experiences

Ok, I agree. Maybe I need some RP mentor advice as well...?


Those types of robots replacing the common soldier will most definitely not fit into any sort of Modern Tech playing field. I would be hesitant to say it would fit into a PMT playing field either. The truth of the matter is that those robots are too clunky, lack speed, agility and mobility to function as regular humans do. Alongside that, they are not optimized for combat and can easily be damaged and are incredibly fragile in their current construction. That, alongside their high costs and maintenance (instead of getting sick once in a while these things could have software and hardware malfunctions constantly), it would be exponentially more expensive for a country to develop, test, field, and maintain an army of these robots than it would to use humans.

Ultimately, bipedal robots are not ready for the modern battlefield, and I would suggest going an alternative route along the Future Soldier ideology, which is to optimize human soldiers with more technology to allow them to do their jobs better and more efficiently.
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Postby Sunset » Mon Sep 19, 2016 3:50 pm

Humanoid robots? I'd say no. However, in the recent news we've had two incidents of police robots (packbots and similar) being used as weapons. Could similar robots find wide use in -modern- warfare? Sure. They wouldn't be as flexible, inventive, heroic, charismatic as a flesh-and-blood soldier but for certain applications they would be ideal. I don't think it would be beyond the pale to have primitive drones and autonomous killbots on the field in large numbers 'now', presuming a similar reduction in the dedication of resources to biological warfighters. How effective they would be would depend on who they are fighting and where they are fighting. But I do recall one video from years back that showed a guy - late teens, I believe - who had rigged up a laptop and a servo rig with a paintball gun to engage anything that moved. It was pretty accurate and, coupled with a tracked/wheeled bot, would make an effective early form of killbot. Couple the same system to a large quadrotor drone and you've got yourself a flying version. And if some kid in his basement can do it, a reasonably funded national military could too.
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The Macabees
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Postby The Macabees » Mon Sep 19, 2016 3:56 pm

Think about it this way, too: are human legs a net benefit or a net cost? i.e. would the robot (read: unmanned vehicle) be better off without legs anyways?

Edit: Because robots replacing (more accurately: supplementing) *certain* humans in combat is a very real option.
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New Axiom
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Can Mechs be Considered "Slight PMT/PMT"?

Postby New Axiom » Mon Sep 19, 2016 6:24 pm

In Roleplays, can Mechs, and by mechs I mean piloted bipedal weapons systems at least one hundred feet high, be considered Post-Modern tech rather than Future Tech?

I'm asking becuase I want to use some in limited numbers, and the film Pacific Rim was set in a post modern setting, but not far future. Metal Gear depicts mechs as far back as 1984. So could mechs be applied in a post modern setting?
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Postby Aquitayne » Mon Sep 19, 2016 8:03 pm

New Axiom wrote:In Roleplays, can Mechs, and by mechs I mean piloted bipedal weapons systems at least one hundred feet high, be considered Post-Modern tech rather than Future Tech?

I'm asking becuase I want to use some in limited numbers, and the film Pacific Rim was set in a post modern setting, but not far future. Metal Gear depicts mechs as far back as 1984. So could mechs be applied in a post modern setting?


Macabees could probably answer this better than myself, but PMT is usually regarded as MT+10 to 20 years. Piloted bipedal mechs like you're describing would, I'd imagine, be much later than 10-20 years from now. I'd guesstimate at the least 2060/70 for that kind of tech.
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Postby The Macabees » Mon Sep 19, 2016 8:48 pm

MT+X is one style of PMT, most definitely. But, FT is generally regarded to start with the achievement of FTL, or at least a sprawling interstellar civilization, and so there's that whole area in between that's still PMT. And within that space there are the cyberpunk genres, which ranges in tech-level itself, post-apocalyptic genres (e.g. Fallout is PMT), et cetera. So PMT is pretty broad.

Here's the thing. It's fun to be PMT, but the people who are RPing with you have to be comfortable with your level of tech and how you use it. So that may constrain you, regardless of what falls into the very broad PMT category.

Btw, shameless plug: NationStates Post-Modern Tech Community Thread
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Adevia-Ardvilla
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Postby Adevia-Ardvilla » Thu Sep 22, 2016 8:38 am

Is it godmodding to say that you destroyed your enemy's communications? And also is it godmodding to say that you landed in your enemy's territory without giving them a chance to respond?

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Santheres
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Postby Santheres » Thu Sep 22, 2016 8:54 am

Adevia-Ardvilla wrote:Is it godmodding to say that you destroyed your enemy's communications? And also is it godmodding to say that you landed in your enemy's territory without giving them a chance to respond?


Yes.

You and your enemy's player should discuss beforehand what things can or cannot happen, and how. "Destroying communications" as a whole seems generally unlikely, and in any case, the old adage goes that the defender declares losses.

They also should be able to respond prior to actually landing in their territory. You can't just skip naval and air defenses because you feel like it.

Cooperation is key, and just declaring whatever you feel like is not cooperation.
Last edited by Santheres on Thu Sep 22, 2016 8:55 am, edited 1 time in total.
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Postby Adevia-Ardvilla » Thu Sep 22, 2016 8:55 am

Santheres wrote:
Adevia-Ardvilla wrote:Is it godmodding to say that you destroyed your enemy's communications? And also is it godmodding to say that you landed in your enemy's territory without giving them a chance to respond?


Yes.

You and your enemy's player should discuss beforehand what things can or cannot happen, and how. "Destroying communications" as a whole seems generally unlikely, and in any case, the old adage goes that the defender declares losses.

They also should be able to respond prior to actually landing in their territory. You can't just skip naval and air defenses because you feel like it.

Cooperation is key, and just declaring whatever you feel like is not cooperation.

Thanks.

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Postby Santheres » Thu Sep 22, 2016 9:31 am

Adevia-Ardvilla wrote:
Santheres wrote:
Yes.

You and your enemy's player should discuss beforehand what things can or cannot happen, and how. "Destroying communications" as a whole seems generally unlikely, and in any case, the old adage goes that the defender declares losses.

They also should be able to respond prior to actually landing in their territory. You can't just skip naval and air defenses because you feel like it.

Cooperation is key, and just declaring whatever you feel like is not cooperation.

Thanks.

For the record, I looked at your post history to see what you were referencing. Please note to them if you must that satellites are not the only form of communication, nor are you restricted to using your own satellites. You also don't need satellite communications for anti-air defenses to work. Or for troops to assemble in your own borders. Or for naval ships to be active.
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Postby Adevia-Ardvilla » Thu Sep 22, 2016 9:42 am

https://forum.nationstates.net/viewtopic.php?f=5&t=389138. Here's a link to the RP I'm talking about.

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Postby Altito Asmoro » Thu Sep 22, 2016 11:11 pm

Aquitayne wrote:
New Axiom wrote:In Roleplays, can Mechs, and by mechs I mean piloted bipedal weapons systems at least one hundred feet high, be considered Post-Modern tech rather than Future Tech?

I'm asking becuase I want to use some in limited numbers, and the film Pacific Rim was set in a post modern setting, but not far future. Metal Gear depicts mechs as far back as 1984. So could mechs be applied in a post modern setting?


Macabees could probably answer this better than myself, but PMT is usually regarded as MT+10 to 20 years. Piloted bipedal mechs like you're describing would, I'd imagine, be much later than 10-20 years from now. I'd guesstimate at the least 2060/70 for that kind of tech.


Not necessarily. Kuratas is a user-operated mecha, and it's a real thing. As mentioned in Wikipedia (not the most trusted, but probably the most trusted one in this case and in English)

The vehicle can be "armed" with multiple weapons, such as a 6,000 round per minute twin BB rotary cannon,[1] a "LOHAS" launcher which fires either water bottles[4] or possibly fireworks,[2] and a powered humanoid hand called the "iron crow" that is capable of picking up objects, and is linked to the pilot by "what appears to be a Mattel Power Glove".[1] The main Suidobashi website lists two other "weapons", a "Kuratas Handgun", and a "Pilebunker".[6]


Of course it's not really the biggest nor the tallest nor even the fastest, but it can be modified extensively if we're talking about PMT. Lots of new things in PMT. Fifth generation aircraft, exoskeleton suit, maybe even a railgun.
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Aquitayne
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Postby Aquitayne » Fri Sep 23, 2016 6:30 am

Altito Asmoro wrote:
Aquitayne wrote:
Macabees could probably answer this better than myself, but PMT is usually regarded as MT+10 to 20 years. Piloted bipedal mechs like you're describing would, I'd imagine, be much later than 10-20 years from now. I'd guesstimate at the least 2060/70 for that kind of tech.


Not necessarily. Kuratas is a user-operated mecha, and it's a real thing. As mentioned in Wikipedia (not the most trusted, but probably the most trusted one in this case and in English)

The vehicle can be "armed" with multiple weapons, such as a 6,000 round per minute twin BB rotary cannon,[1] a "LOHAS" launcher which fires either water bottles[4] or possibly fireworks,[2] and a powered humanoid hand called the "iron crow" that is capable of picking up objects, and is linked to the pilot by "what appears to be a Mattel Power Glove".[1] The main Suidobashi website lists two other "weapons", a "Kuratas Handgun", and a "Pilebunker".[6]


Of course it's not really the biggest nor the tallest nor even the fastest, but it can be modified extensively if we're talking about PMT. Lots of new things in PMT. Fifth generation aircraft, exoskeleton suit, maybe even a railgun.


Well, the key words in my statement were "like you're describing". Yeah, there are modern advanced mechanics that show the possibility of these types of things having legitimate value and capabilities in the near future, but what he was describing is still a long, long, long way off.
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Postby Soiviet Ruissa » Sun Sep 25, 2016 1:32 pm

Could you add like fake attack things to start a war or something like that?

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Postby Adevia-Ardvilla » Sun Sep 25, 2016 1:37 pm

Soiviet Ruissa wrote:Could you add like fake attack things to start a war or something like that?

Yes, I think you can but you must say it's fake in the post itself to avoid being accused of godmodding.

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The United Dominion
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Postby The United Dominion » Sun Sep 25, 2016 2:07 pm

Soiviet Ruissa wrote:Could you add like fake attack things to start a war or something like that?


What do you mean by "fake attack"? Like, a false flag operation to start a war between two other nations? Or bombing yourself and then blaming it on another nation?

Either way, discuss with the person you want to RP with. That is critical. You can do almost anything so long as the people involved are all cooperating.
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Postby Nations United for Conquest » Sun Sep 25, 2016 2:26 pm

The United Dominion wrote:
Soiviet Ruissa wrote:Could you add like fake attack things to start a war or something like that?


What do you mean by "fake attack"? Like, a false flag operation to start a war between two other nations? Or bombing yourself and then blaming it on another nation?

Either way, discuss with the person you want to RP with. That is critical. You can do almost anything so long as the people involved are all cooperating.

I think he means he wants to fund some sort of rebel group or cause an attack of some sort on a foreign government, causing a war to take place. It's always good to do this with the other people in the RP or if you can't, make sure you put something in your post that states your countries reasoning behind the attack. For instance a conversation between high ranking military officals talking about how the fake attack or plan is working
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The Macabees
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Postby The Macabees » Sun Sep 25, 2016 2:37 pm

Soiviet Ruissa wrote:Could you add like fake attack things to start a war or something like that?


Of course. If it's with another player, you should consider letting that player know first, though.
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Soiviet Ruissa
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Postby Soiviet Ruissa » Sun Sep 25, 2016 3:43 pm

Adevia-Ardvilla wrote:
Soiviet Ruissa wrote:Could you add like fake attack things to start a war or something like that?

Yes, I think you can but you must say it's fake in the post itself to avoid being accused of godmodding.

Thanks for the info :clap:

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Postby Csgaming25 » Fri Sep 30, 2016 11:53 am

Hey.

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Postby Gurori » Fri Sep 30, 2016 11:58 am

Csgaming25 wrote:Hey.


Hello and welcome to NationStates, I assume you're from Reddit since your username isn't one that sounds like it belongs to a nation. This is International Incidents, one of the nation roleplaying boards. More specifically, this is the thread where you can ask questions about roleplaying!
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The Macabees
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Postby The Macabees » Fri Sep 30, 2016 1:03 pm

If you are from Reddit, here's a quick intro thread I recommend checking out: viewtopic.php?f=16&t=390552
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Eclius
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[Q]Glossary of Terms?

Postby Eclius » Fri Sep 30, 2016 2:51 pm

Is there a glossary of RP terms (such as what godmod or OOC means) for new players? If there isn't, then may I recommend making one? Since new players could really use a dictionary for internet RP terms
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Kyrusia
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Postby Kyrusia » Fri Sep 30, 2016 7:30 pm

Eclius wrote:Is there a glossary of RP terms (such as what godmod or OOC means) for new players? If there isn't, then may I recommend making one? Since new players could really use a dictionary for internet RP terms

Here y' go. (Direct link to the section, "The Terms")
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Olthenia
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Postby Olthenia » Sat Oct 01, 2016 2:41 pm

Hello everyone.

So, an RP I'm in, and which I've fairly enjoyed for some time, has taken me into a part of the Nationstates experience I'm utterly unfamiliar with. The rules and guidelines for "regular" character interaction don't seem to apply here, and I'm stumped. Maybe even a little frightened.

Thing is, I'm headed into what's probably my very first war. From what I can tell, the other players aren't really writing in ways that make a lot of sense to me. For instance, most of them seem happy to state the results of their own actions on their opponents forces, then move the plot forward at their leisure and requests reactions to the results rather than the attempt. Others again even seem to regard the entire RP as an enormous board game where their posts constitute moves of individual pieces. They also seem content to state the results of their own actions and fiercely defend their reasoning with references to earlier posts. "I moved those troops into such and such a position. I stated I had artillery of this type, whereas you have artillery of that type. Clearly, my force is superior." They marshal their facts in neat little lines and beat everyone else to death with them.

I thought war and combat in roleplaying would be more an effort of interactive storytelling; one where cooperation was key rather than OOC shouting matches about ballistics, uniforms and how heavy your army's artillery is.

Is this simply a case of "naive old fool meets RP reality", or is this striking a chord with anyone?

What happens if I disagree with someone else's move? Can I choose to ignore someone if I feel they're being unreasonable? Or even politely decline to acknowledge them if I don't feel engaged by their writing?

When did my exercise in interactive storytelling become an exercise in number-waving slash tabletop wargaming?

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