NS Chief Admin [violet] proposed this summit in September 2012. Stakeholders from relevant player groups are invited to apply for a participant slot to present their case.
Summit participants will be limited to a very small number of actual players, but we're not shutting anyone out of the discussion. We're creating a new sub-forum for the event. There will be [CLOSED] official Summit threads, but there will be open discussion threads in the same forum to share ideas and assist the official participants. Participants will be notified via TG and will be announced shortly before the summit.
Self-nominations for RD Summit Stakeholders
- Post your nomination here. One post per person. Please feel free to edit your entries until you are satisfied.
- Please state who you are and why you wish to speak. We are looking for individuals who can represent a particular point of view (e.g. tag raiding, mass defending, recruiter, native...), and not necessarily an organization such as TBR or UDL. Briefly cover your experience and your main opinions about the state of R/D.
- Explain why you would be an ideal choice for your point of view.
- Your nomination post should not be any longer than 300 words. We're looking for people who can be concise.
For the purpose of clarity, [violet] has defined some basic parameters regarding an overall aproach to the game. These Terms of Reference will form the basis of summit discussions.
- An "R/D" game, whereby groups of invaders move into a foreign region and attempt to capture the Delegacy, is an important part of NationStates.
- This game generally consists of three types of player: invaders, who attempt to capture regions; natives, who occupy regions under attack; and defenders, who attempt to repel invaders from regions and return them to native control.
- While invasions can be upsetting to natives, the conflict and excitement they provide contributes to a dynamic gameworld, and this seems to attract new players to NS and keep players coming back.
- The pre-Influence rule system, whereby moderators were required to judge the "nativity" of various nations, while popular with many, could not be sustained, and will not return.
- The current R/D game seems to have become less about political skill and more about "clock skill," whereby the success of an invasion largely depends on how accurately an invader group can predict the update time of a target region, and move in just beforehand, giving defenders and natives no time to react. This in particular has led to increased "tag raiding," where invaders attempt to capture as many regions as possible in a single update, but not necessarily hold any of them.
- The R/D game should provide opportunities for invaders, defenders, and natives to all participate in a fun and rewarding way.
This sticky thread is for nomination posts only. Comments about nominations are not permitted here and will be deleted.