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THE ORDER OF THE STAG | OOC | OPEN | FANTASY-MEDIEVAL |

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Relikai
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Postby Relikai » Fri Mar 25, 2016 11:03 am

The Order of the Stag Application


Basics

Name: Viktor Rashford
Age: 24
Gender: Male
Appearance: Viktor
Height: 180cm
Weight: 84kg

Military Information

Role: Lancer
Specialization: Polearms and short swords, basic proficiency with shortbows.
Equipment:
Swordstaff
Short Sword
Standard Armour
Metal Shield
Light hooded cloak
Leather tunic

Any Past Military Experiences: Frontier Militiaman, fighting orcs and goblins. Fought off the occasional Wild Men raid.

Miscellaneous

Personality: Viktor is a follower, but also a group leader within his militia. With that, he cares for his comrades, and for the 'greater good' which turns out to be the good of his people and for himself. Cunning and deceptive, a bit of rogue exists within the soldier as he often taunts and tricks his enemies before thrusting a blade into their backs. A chancer, as well as a confident fighter with staves and polearms, Viktor when faced with the last of his enemies, and with the situation under control, prefers to inflict as much pain into them as possible. Socially, Viktor could take the initiative, but often prefers to spend his time training instead of talking, unless the other party is a female.
Strengths: Strong fighter with polearms, Combat experienced, Observant, Agile with staffs and shortswords. Decent horse rider.
Weaknesses: Occasionally overconfident, Bad with archery, Often underestimates goblins.
Fears: Death of his comrades, Having his people suffer, Failing in battle.
Ambitions: Get a good wench and save up that bit of gold to buy a farmstead, or become a militia commander in a border village.

Biography

Viktor Rashford, born at a frontier village to the East, spent his early days carving wood and farming with the community. Orphaned when he was a baby due to a goblin raid which took out his parents before the militia arrived, Viktor grew up as a member of the militia, assigned to be an assistant to a woodcarver. When he was older, Viktor was assigned to the farmlands, where he farmed with the villagers, also learning to fight with a staff as a hobby, poking scarecrows and hanging things as part of his training.

When he was 18, Viktor fought his first battle, armed with a swordstaff against goblins and orcs. His first kill was a slash at a creature's throat, spilling it's lifeblood across his face. Bathed in the warm shower of crimson, Viktor found his bloodlust in battle as he slashed and bludgeoned the oncoming wave of creatures, ending his first battle heavily wounded and nearly losing a leg. After several weeks however, Viktor was back at the front, fighting off more goblins and orcs. At the frontier, Viktor learnt that danger was never short, finally leaving his village as a trained militia.

Armed with his swordstaff, and a sword taken from a fallen enemy, Viktor signed up with the Order of the Stag, determined to honour his village and hoping to return there stronger.

RP Examples:

Some examples under my name.

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Last edited by Relikai on Tue Mar 29, 2016 9:03 pm, edited 1 time in total.
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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 11:07 am

Relikai wrote:Snip


Accepted. Please post your application in the Archive Thread.

Still iffy on the swordstaff, but okay, let's roll with it and see what we get.
Last edited by Ontorisa on Fri Mar 25, 2016 11:07 am, edited 1 time in total.

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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 11:08 am

SaintB wrote:Snip


Accepted. Please post your application in the Archive Thread.

I'll forgive you for not doing the examples :P

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SaintB
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Postby SaintB » Fri Mar 25, 2016 11:10 am

Ontorisa wrote:
SaintB wrote:Snip


Accepted. Please post your application in the Archive Thread.

I'll forgive you for not doing the examples :P

I figure since we've been in 97 or so RPs together you knew what I was capable of.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 11:14 am

SaintB wrote:
Ontorisa wrote:
Accepted. Please post your application in the Archive Thread.

I'll forgive you for not doing the examples :P

I figure since we've been in 97 or so RPs together you knew what I was capable of.


I'm thinking we roll out when Beia and someone else have their applications up.

Also, I assume you want that Co-OP position?

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SaintB
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Postby SaintB » Fri Mar 25, 2016 11:31 am

Ontorisa wrote:
SaintB wrote:I figure since we've been in 97 or so RPs together you knew what I was capable of.


I'm thinking we roll out when Beia and someone else have their applications up.

Also, I assume you want that Co-OP position?

If you really need one I'll do it.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

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Aqizithiuda
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Postby Aqizithiuda » Fri Mar 25, 2016 11:32 am

Ontorisa wrote:
Aqizithiuda wrote:Snip


ACCEPTED. Please post your application in the Archive thread.

Just want to point something out though: I expect that your character is below mediocre at hand-to-hand combat since she's not a Ranger, since you chose to specialize in archery.


I'm basing Ísenburg on the typical English archer of the early 15th century in terms of equipment and skills. English archers were renowned not just for their skill with a bow, but for their sword and buckler work, which allowed them to act as light infantry when there was need, such as at Agincourt. Ísenburg has eight years of, admittedly spotty, training with sword and buckler, so while she's not a expert with them, she's not exactly a beginner.

Relikai wrote:What's our maximum loadout? So far the only app has quite a number of equipment.


Everything I've given Ísenburg is in accordance with the arms and armour of a early 15th century English archer and is both less numerous and lighter than what some wore in later periods.

Ontorisa wrote:
The Olog-Hai wrote:Tag.
So, I like axes in medical settings.
The two handed kind. If it's all right, I'm thinking about making a Lancer who wields a greataxe (the two handed kind). How does that sound?


You know this means he won't be able to carry any other weapons other than a dagger for very close quarter protection, right? Also this means that you're gonna be fucked when fighting in a dense forest, eh?

I strongly recommend against two-handed weapons, particularly ones that never really existed.


Great axes certainly existed. We have literary, art and archaeological evidence for them.

Example from the Bayeux Tapestry.

Ontorisa wrote:
Relikai wrote:Snip


Accepted. Please post your application in the Archive Thread.

Still iffy on the swordstaff, but okay, let's roll with it and see what we get.


The swordstaff is similar to the couteau de bréche (breach knife)/vogue, a type of polearm used in Western Europe during the middle ages.
Last edited by Aqizithiuda on Fri Mar 25, 2016 12:21 pm, edited 1 time in total.
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Beiarusia
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Postby Beiarusia » Fri Mar 25, 2016 12:09 pm

Will have my app up in an hour or so.

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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 12:20 pm

Beiarusia wrote:Will have my app up in an hour or so.


Gnarly.

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Joshulia
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Postby Joshulia » Fri Mar 25, 2016 12:42 pm

Okay so I'm really feeling like a timid erudite medic/scribe with a noble background but is like the 7th son
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Beiarusia
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Postby Beiarusia » Fri Mar 25, 2016 2:00 pm

I'm not entirely happy with the bio but I don't want to spend all day on it only to get nowhere.
The Order of the Stag Application


Basics

Name: Aren
Age: 19
Gender: Female
Appearance:s
Aren is rather small, thin framed but with a slight athletic build from an active lifestyle. Face is angular with soft features, sharp eyes, and a crooked, mischievous grin. Pixie-like almost. Eyes are a pale green with golden-brown specks. Saffron hair is messy and cut short just above the shoulders. Fair skinned from living in the forest (little direct sunlight). Freckles on her face and shoulders. Prefers to be barefoot when at all possible. On looks alone Aren would appear somewhat delicate if not a bit sickly.
Height: 62 in
Weight: 101 lb

Military Information

Role: Tribal
Specialization: Scout

Equipment:
- Belt (with pouch)
- Bone Knife
- Canvas Pants
- Cowl (made from a Bearskin)
- Leather Shoes (typically not worn)
- Leather Tunic (patchwork)
- Pickaroon
- various Herbs

Any Past Military Experiences: N/A

Miscellaneous

Personality:
Quick to speak her mind and is unafraid to insult others. Blunt. Sarcastic. Very much a tomboy. Self-interested. Curious and is easily distracted by simple things, shiny things in particular. Adventurous. Reckless and rarely thinks before acting. Lonely but is too proud to admit it. Determined to the point of foolishness. Disrespectful to those she does not like. Likes to complain.

Strengths:
Very good at climbing (one reason why she prefers to be barefoot) and knows how to hide from danger. Knowledge of the forest, especially on what is and isn't safe to eat, and is able to navigate with relative ease. Born with a natural predisposition for magic (can start fires among a few other tricks). Very good memory. Is capable of surviving for extended periods in the forest on her own. Endurance allows Aren to walk for miles without showing fatigue (depending on how much she is carrying or if she is sprinting).

Weaknesses:
Not very good at controlling her gifts, nor is she capable of grand feats of magic. Has a weak immune system and so gets sick rather easily. Always hungry. Is unable to give or explain directions despite knowing where to go. Illiterate. Not very strong.

Fears: Being stuck where she is.

Ambitions: To see beyond the forest.

Biography
Aren was born in a small village deep in the Wilderness. From an early age the sickly girl would be a handful, defiant of both her parents and to the elders and generally hostile to the other children, preferring to bully those around her if only because she could. As one could expect Aren did not have many close friends growing up. The idea of following accepted customs led to more disagreements and, begrudgingly, her father would allow her to partake in typically male duties, an unpopular decision that did well to appease the troublesome girl for some time. Her mother especially was against the idea but had little say against her husband's decision. As Aren grew older the elders would pressure her father to control her behavior, but to convince his daughter to adopt a more womanly role in the village was a difficult task that was ultimately unattainable, and though the elders were harsh to the girl her oddities would slowly come to be accepted by the others if only for their own convenience. At an age where most girls were married off Aren was instead joining the men in their hunts, and while she was inept with most weapons she was able to track animals with some degree of skill. Experiencing life outside the village for the first time Aren would make an effort to venture further our with each expedition.

At around age sixteen Aren would discover her abilities for the first time after accidentally setting a large section of the forest ablaze. Fearful, she hid away her gift and concocted a story that was only passably believable. Not long afterwards she would set her own home ablaze, killing her father. Exposed, and no longer with her father to protect her from the elders, Aren was forced to conform and was quickly married off, however, before the ceremony could take place Aren left the village. An effort was made to find her but she was gone. Spending several days feeling bad for herself, Aren would eventually make her way to a neighboring village and, from there, would head onto the next until there was no longer a connection to her home. Most villages accepted the girl but her penchant for standing apart from society quickly soured most feelings held for her. Never one to care about her others thought of her, Aren would keep moving until she grew close to the Wall. Unable to go further she would settle in a tiny village but would generally remain an outcast. She accepted this badge and did little to change her standing in society.

Little more than a year would pass since her coming to the village and already she has grown bored of her sedentary life. She ventures out in search of new sights and is likely to simply leave at her convenience one of these days. After discovering the Wall she has a desire to see what lays beyond, but having no way to cross it she is content to had elsewhere for now.

RP Examples:
Ace Combat: Broken Line
Fallout: When Freedom Rings

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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 2:35 pm

Beiarusia wrote:Snip


Accepted. Please post your application in the Archives Thread.

Damn this is gonna be fun.

Joshulia wrote:Okay so I'm really feeling like a timid erudite medic/scribe with a noble background but is like the 7th son


That will be something new honestly.

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Beiarusia
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Postby Beiarusia » Fri Mar 25, 2016 2:36 pm

Ontorisa wrote:
Beiarusia wrote:Snip


Accepted. Please post your application in the Archives Thread.

Damn this is gonna be fun.

Joshulia wrote:Okay so I'm really feeling like a timid erudite medic/scribe with a noble background but is like the 7th son


That will be something new honestly.

I'll get to it in a moment.

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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 2:38 pm

Beiarusia wrote:
Ontorisa wrote:snip

I'll get to it in a moment.


No rush, no rush.

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Prusslandia
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Postby Prusslandia » Fri Mar 25, 2016 3:13 pm

Just gonna drop a tag here, I'll get to work on something in a little bit.
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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 3:14 pm

Prusslandia wrote:Just gonna drop a tag here, I'll get to work on something in a little bit.


I look forward to it :)




PSA: We need one more person before we'll start the RP! Invite your friends!

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Prusslandia
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Postby Prusslandia » Fri Mar 25, 2016 3:21 pm

Ontorisa wrote:
Prusslandia wrote:Just gonna drop a tag here, I'll get to work on something in a little bit.


I look forward to it :)




PSA: We need one more person before we'll start the RP! Invite your friends!

I"ll probably be making a religious character, so do you have anything thought up concerning religion?
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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 3:23 pm

Prusslandia wrote:
Ontorisa wrote:snip

I"ll probably be making a religious character, so do you have anything thought up concerning religion?


Probably the Faith of the Four, where there are 4 Gods, each of them responsible for a different element on Earth (Earth, Water, Fire, Air).

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Great Confederacy of Commonwealth States
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Postby Great Confederacy of Commonwealth States » Fri Mar 25, 2016 4:47 pm

The Order of the Stag Application


Basics

Name:Erkenbrand
Age: 37
Gender: Male
Appearance:
Image
Height: 1.80 m
Weight: 88 Kg

Military Information

Role: Auxiliary hunter
Specialization: Tracking, hunting, venison stew
Equipment:
Longbow
Two-handed curved sword
Troll toe necklace
Falchion
Green-grey cloak, leather jerkin, boots
Woodsman snare-flute
Any Past Military Experiences: Troll hunting, big game hunting

Miscellaneous

Personality: Erkenbrand used to be a haughty, extrovert, charismatic person, but not much is left of that. Unlike his past self, he is a quiet, introverted man, keeping to himself much of the time. He doesn’t even speak to himself anymore. He speaks with nature, with the blowing wind. He has a deep respect for the world and all that lives, for every leaf and every petal. He can like people, too, but more because of the company. He dislikes materialists, and the wealthier you are, the more distrust he has for you. He has a love for art, too, as long as it is nature-related. Monuments to the achievements of Man he despises. The wall itself he hates, a testament to man trying to dominate nature. But he is loyal, too. He will not tear it down unless ordered to.
Strengths: Erkenbrand knows his way around the wild. He knows the nature of wild animals, how to hunt, how to survive being hunted. He knows how to slip past patrols, how to remain unseen. At the same time, he as a head for killing big, dangerous things. Bears, trolls, narkoks… If it breathes, he probably knows how to unbreathe it. He is a hunter by trade, and a pretty good one, too.
Weaknesses: Erkenbrand has no mind for power, money or politics. He doesn’t know how to manoeuvre through fancy corridors, he doesn’t know how to address large crowds. He doesn’t inspire hope or courage in men. He just knows how to do his job. Unlike his equipment might suggest, he is not a man for hand-to-hand combat. He can deal with feral creatures, but give the enemy a weapon, and suddenly Erkenbrand stands a lot less comfortable in his combat boots. His love for nature and hatred for the wall can also stand between him and a certain goal, especially in the wild. He takes no more than absolutely necessary, which has nearly cost him his life in the past.
Fears: The machinations of men, for the most part. If it is man-made, Erkenbrand doesn’t enjoy it very much. The only things he keeps with him that he didn’t make himself are his weapons, and even they have his hand in them. He also has a great distaste for fire, as well as Orcs and Goblins.
Ambitions: To be free.

Biography

Erkenbrand entered the world as a son of one of the woodworkers of the Great Handalian Forest, one of the few remaining frontiers outside of the East. This great forest is still home to many great and wondrous beasts, as well as many animals of myth and legend. The Woodsmen tell tales of dragons, unicorns, and wolves the size of horses. How much of this is made up not even the greatest scholar knows, but the superstitions of the Woodsmen have some ground in reality. The forest is a dangerous place, only slightly less dangerous than her wood is worth. The brave Woodsmen, like Erkenbrand’s father, have ventured into the woods for generations to collect her prize. And so Erkenbrand too took up the axe and followed in his father’s footsteps.

His father told him everything there was to learn regarding the life of a Woodsman. How to make a fire, how to cook in the wild, how to survive for days in the wild, how to hunt… Everything that was necessary for the life of one of the Woodsman villages. Together with his father, Erkenbrand made many treks through the great wilderness searching for the best trees to cut. He made roads, log cabins, guided travellers and killed many ferocious animals. Most of all, Erkenbrand cut down many trees and sold them at good profit. All was well for the Woodsmen, it seemed.

However, success always comes at a price. Lord Karrantas the Steward, as he was known by his own people, saw the prosper and the wealth of the Woodsmen. They were nominally part of his holdings, but they had always been given free reign by his father, and his father, and his father until the beginning of the Ysonder dynasty. Karrantas changed all that. First, he constructed roads connecting his city with the Woodsmen villages, promoting trade. Then, he constructed bridges and castles all along the main water supply of these same villages. Next, he appointed barons to oversee these villages, to tax them effectively and bring them under his laws. Certain instruments, unique to the woodsmen, were banned, including the snare-flute and certain special garments. Certain feasts, celebrating the end of the Woodswinter or the slumber of the Great Beasts, were banned also. Their tax burden was great, and to top it off, the Lord forbade hunting in ‘his’ personal forest.

This, of course, was no way to live. The villages were reliant on hunting in the Great Forest of Handalia, and the deer that lived there had seen them through many winters. The word of a lord could not change that ancient habit. So, at the age of 23, Erkenbrand put down the axe and became a game poacher. Not only for the money, but also to see his family and his village through the winter times. It was in these years that he learned the art of stealth, how to remain unseen and how to stalk prey. Over the years, he gained much experience in this field, as well as earning himself a pretty coin. With the coin, he bought himself weapons useful for the hunt, like a falchion and a bow. A spear he bought to help him hunt bears, whose teeth, skull and bones he sold for even greater profit.

This could not last forever, of course. And it didn’t. Eventually, following great effort by Karrantas’ men-at-arms, Erkenbrand was captured after a near-fatal fight with a bear. Instead of executing him outright, like Karrantas did with most Woodsmen poachers (and criminals in general), he spared his life. Probably earning some money or power in the progress, Karrantas sold Erkenbrand to the Order of the Stag, praising his hunting abilities while never mentioning his criminal past. Of course, as a punishment for his disobedience to his laws, Erkenbrand’s village was destroyed, their crops burned down and their bridges demolished. His family was forced to live in the city, without his father, who was hung for poaching. He still sends them as much money as he can spare.

From that point on, Erkenbrand served at the wall. He did what he was good at: he hunted deer and other big game, cooked the meat and made lovely stew out of it, or venison. He hunted down dangerous animals, like bears, and he even made some good money from bear and wolf pelts, selling them to traveling merchants. Eventually, the Order found out about his experience in the field, and they put him on troll hunting duty as well. He was supposed to keep the troll population down, something he did with pleasure. Troll skulls, as it appeared, were far more valuable than bear pelts, and their skin could be used for tough, light-weight armour. So, Erkenbrand adapted, becoming very skilled at hunting down trolls. That is where he got his personal weapon, the two-handed curved blade, excellent for slicing big targets, and equipped himself to the best of his ability. The troll toe he wears around his neck is both a reminder and a lure, as he uses it to enrage trolls into lowering their guard.

One day, however, Erkenbrand’s whole world changed. No one really knows what happened to him, but one day, after returning from a successful hunt, he was changed. No longer was he a jolly, charismatic figure. His eyes were now more thoughtful, he was more one with nature. What happened is everyone’s best guess, but it appears he had an epiphany of some sort. No matter. It is here where we find Erkenbrand today, a troll hunter doing the best he can, trying to deal with the ever-increasing patrols of Orcs and Goblins. He is not a fighter, he is a hunter. Although, during war, the lines might come to fade somewhat.


7492222 - For Tracking Purposes Only
Last edited by Great Confederacy of Commonwealth States on Fri Mar 25, 2016 4:59 pm, edited 1 time in total.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 4:52 pm

Great Confederacy Of Commonwealth States wrote:Snip


You'll have to drop either the two-hand sword or the spear. Also troll hunting isn't a thing because no one except for the Order believes in trolls.
Last edited by Ontorisa on Fri Mar 25, 2016 4:52 pm, edited 1 time in total.

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Great Confederacy of Commonwealth States
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Postby Great Confederacy of Commonwealth States » Fri Mar 25, 2016 4:52 pm

Ontorisa wrote:
Great Confederacy Of Commonwealth States wrote:Snip


You'll have to drop either the two-hand sword or the spear.

Hmmm, yeah, it's a bit heavy to have both, to be honest... Hmmm... Let me have a little think.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
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Kinky Bastards
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Postby Kinky Bastards » Fri Mar 25, 2016 4:53 pm

Would've been in on this if I didn't have so much else on my mind. I'll leave a tag though, and a picture of Falbala, that I probably would have/will play/ed, likely as a kitchen and laundry woman/spare soldier. I have a question though. Would half-civilized tribes be all right, in the area near the Wall and the kingdom?

Image

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Republic of the Cristo
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Postby Republic of the Cristo » Fri Mar 25, 2016 4:54 pm

WIP

The Order of the Stag Application


Basics

Name:
Age: (At least 18 years old)
Gender: (Please note we are rolling with Medieval society rules, so females will have a lesser role in the Order)
Appearance: (Pics are recommended, but descriptions are welcome as well)
Height:
Weight:

Military Information

Role:
Specialization: (Halberder, Archer, Swordsman, etc.)
Equipment:
Any Past Military Experiences: (Please list if applicable)

Miscellaneous

Personality:
Strengths:
Weaknesses:
Fears:
Ambitions:

Biography

(At least 2 paragraphs please)

RP Examples: (At least 2 paragraphs please)

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Orthodox Christian, Nationalist, Reactionary, Stoic


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Ontorisa
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Postby Ontorisa » Fri Mar 25, 2016 4:57 pm

Kinky Bastards wrote:Would've been in on this if I didn't have so much else on my mind. I'll leave a tag though, and a picture of Falbala, that I probably would have/will play/ed, likely as a kitchen and laundry woman/spare soldier. I have a question though. Would half-civilized tribes be all right, in the area near the Wall and the kingdom?



The Wall separates the Realm of Man (aka civilized kingdoms of humans) from the Wilderness (both supernatural beings like Orcs and Tribal Humans). Short answer: no. Half-civilized tribes would not exist. They don't trust the Humans from the Realm, whom they "fondly" call "Softbloods", and have already developed their own religion and culture.

You can roll with that auxiliary character though.

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Great Confederacy of Commonwealth States
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Postby Great Confederacy of Commonwealth States » Fri Mar 25, 2016 5:00 pm

I did the thing! Lost the spear, it was too unwieldy on second thought. I also made him an auxiliary, as that would fit his role better.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
Lack of a real name means compensation through a real face. My debt is settled
Part-time Kebab tycoon in Glasgow.

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