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Badass Academy: Into the Void (OOC/OPEN)

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How should I make the post? Select one

Please, oh God, PLEASE just post something! I wanna start! You can just work transitions in as an edit.
3
18%
Answer our questions then set us loose. The prologue can wait.
8
47%
Get it all up in one go, otherwise I'll forget to look back.
6
35%
 
Total votes : 17

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Doughertania
Negotiator
 
Posts: 7094
Founded: Jan 17, 2012
Liberal Democratic Socialists

Postby Doughertania » Tue Dec 29, 2015 10:51 pm

Saleon wrote:Is willing to assist in relocating the school if necessary. :P
She does wonders. Cheap, too.

Wait, just how powerful is that teleportation? I thought it was just like car size, not whole building size.
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Saleon
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Posts: 8628
Founded: Mar 12, 2015
Ex-Nation

Postby Saleon » Tue Dec 29, 2015 11:18 pm

Doughertania wrote:
Saleon wrote:Is willing to assist in relocating the school if necessary. :P
She does wonders. Cheap, too.

Wait, just how powerful is that teleportation? I thought it was just like car size, not whole building size.
I see. Seems sensible. hard to gauge. If you want a car, than its a car. Either way, anything huge'da been all of his reserves, full power drained, no excuses.
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Doughertania
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Posts: 7094
Founded: Jan 17, 2012
Liberal Democratic Socialists

Postby Doughertania » Tue Dec 29, 2015 11:49 pm

Saleon wrote:
Doughertania wrote:Wait, just how powerful is that teleportation? I thought it was just like car size, not whole building size.
I see. Seems sensible. hard to gauge. If you want a car, than its a car. Either way, anything huge'da been all of his reserves, full power drained, no excuses.

Alright. I trust you, just be careful not to go overboard.
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Bycrest
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Posts: 4213
Founded: Dec 05, 2014
Father Knows Best State

Postby Bycrest » Wed Dec 30, 2015 12:40 am

Doughertania wrote:
Bycrest wrote:Name: Zamiel

I think I'm going to have to ask you to change this up a bit. While I'm going to be a bit more lenient with the whole "no supernatural" rule, a vampire lord turning good wouldn't really fit. If you want to keep vampire power, you can explain how/why you retained your humanity, like an inhibitor collar or magic talisman. But a powerful vampire general would stay on the side of darkness.

Narintia wrote: Name: Inès Zeimet

Cool character concept, but I need a few things to be added:

1). Can you explain how you got your powers? I'm assuming he got them from his scientist parents, but as it stands I don't know if he was born with them, if they were always there, or if they manifested during the attack on Luxemburg.

2). Can you explain where you went when you left? Did you go to a remote location to train? A previous place with good memories attached to it? How did the Sentinel agent find you?

3). Flesh out your powers more. How strong are you? Peak human or higher? Are your nails always sharp like Sabretooth from the X-Men, or do they extend like talons?

4). For your RP example, I'd rather it be about how you arrived at the Academy. It'll help you flesh out your character a little better.

Psycentric wrote:

Good to see Alyssa's returning. So, does she black out from strain after using her powers too much? I assume that's the case, but it's a little unclear as it stands now. Also, the link to the picture is broken, so you might want to fix that.

Take care of those things and you're accepted!

I edited it so that The Overlord banished him and to get revenge he serves the headmaster of the academy.
I believe that madness can find more madness, and that every ounce of madness has a spark of truth. And truth, as you know, has a way of depressing people who don't want to find it.

No one is 100% honest... We all keep 20% of the truth from the world, to protect ourselves & sometimes others.

RP Sample

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Republic of the Cristo
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Posts: 12261
Founded: Apr 16, 2015
Ex-Nation

Postby Republic of the Cristo » Wed Dec 30, 2015 2:31 am

tag
Orthodox Christian, Nationalist, Reactionary, Stoic


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Narintia
Minister
 
Posts: 2777
Founded: Aug 10, 2015
Ex-Nation

Postby Narintia » Wed Dec 30, 2015 6:32 am

Narintia wrote:
Character App

(Inès)

(Fill it out as requested. Do not shift, add, change, or modify the Application format in any way, shape or form please.)

(Erase all words in parentheses when finishing app)

Name: Inès Zeimet
Nickname: The Quiet Assassin
Sex: Male
Sexual Orientation: Heterosexual
Age 13


Height, Weight, Body Type: 130cm, 24 kg, short and slender

Personality:
Likes: his video games, toys, bread,friends
dislikes:monsters,the super natural, his abillites (don't get me started on those...)

Bio:
Inès was born in Luxembourg City to a caring mother and father. He was a only child, and loved going outside, observing the stars. He was also a good scientist, but he adored games. He loved escaping into his video games, playing into the night while his parents were asleep. Of course, all good things have to end. When he was 10, a rift opened right in Luxembourg city. Horrible monsters came out, murdering all in their path, including his parents. He just snapped. He felt his fingernails sharpening, and that was the last thing he remembered. As the zombie turned on him, he charged right at him. He didn't know what he did, but he woke up the next morning in his house with the zombies head decapitated from his body.
Inès knew that Luxembourg wasn't safe, so he ran. Just as well, really, because he witnessed a horde of zombies entering the city.

He ran for quite a long time, untill he reached the Ardennes. Inès began to train his powers. This is when he figured out his powers. He knew he had enhanced agility, but he learned that he was stronger as well. He reached Badass Academy after a Sentinel observed him training, and took him in.

Character Story: Inès's goal is to avenge his family, by wiping out every single Supernatural. He wants everything to return the way it was, because Inès worries that once he defeats every last super natural he will have no goal anymore...

Powers/Abilities As previously mentioned, Inès has enhanced agility, and strength. He can punch a tree and knock it down quickly, but he has no control over this power. It only comes out when he's angry, and he can't will it to come out. His fingernails, he can control, in the time he trained he can control his fingernails, how sharp they get, how long they get, and they can withdraw into his normal nails.
Equipment: Inès wears light armor, and carries a knife at all times.

Weakness: When Inès gets really angry, he loses his control over himself, and will attack anything.
RP Example:
''I will avenge my family, and I will kill every last supernatural remaining.'' Inès shouted. He ran up a tree, then jumped down. He repeated this 20 times, then dropped to the ground and did 77 push ups and 77 situps. After all of that, he focused on controlling his fingernails. He managed to pull them in, pull them out, sharpen them and then enlongate them, before returning them to normal. He noticed someone watching him. ''Who's there?'' Inès shouted. ''Very good. I thought I was hidden.'' the voice said, before coming out.'' I'm a Sentinel.You can call me Sen. So, who are you?'' ''Inès. Inès Zeimet.'' Inès said. '' How would you like to go to somewhere you could get stronger..'' ''Seriously?'' Inès said. ''Yes.'' Sen said. ''Sure!'' Inès exclaimed. ''Alright, follow me.'' Sen whispered.

...
...
...
''Alright, close your eyes.'' Sen said. ''Alright!'' Inès exclaimed. ''Now open them.'' Sen said. ''Woah! This place is huge!'' Inès shouted.
''I'll leave you to it. Why don't you go to the principal?'' Sen said. ''Thanks for everything!'' Inès said. ''Your welcome.'' Sen said, and walked off.


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Kingdom of Irhk
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Posts: 6359
Founded: Aug 30, 2015
Left-Leaning College State

Postby Kingdom of Irhk » Wed Dec 30, 2015 6:38 am

Tag. Do sentient monsters join the Academy or not?
Nothing to see here, move along.

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Psycentric
Postmaster-General
 
Posts: 13739
Founded: Mar 12, 2012
Ex-Nation

Postby Psycentric » Wed Dec 30, 2015 7:36 am

Psycentric wrote:Name: Alyssa
Nickname: Shadow princess
Sex: Female
Sex Orientation: pansexual
Age 9
Picture Appearance:
https://s-media-cache-ak0.pinimg.com/23 ... e07701.jpg
Height, Weight, Body Type: Height: 3'11 Weight: 50 lbs body type: Petite
Personality: Quite faithful and loyal when angered is very dangrous
Bio: Born to a young teen couple in a small village, it is unclear if she is of normal human birth since her mother claimed to be a virgin at time of conception. This could easily be a lie as her father shook his head everytime it was said. What is know is that when Alyssa was 3 a dog was attacking her and before her grandparents could fight the dog off it was sent flying after being bit with a energy that was described as "shadowy" by onlookers. Since then the village folk began a deep resentment for the child calling her a demon and a witch. The only person who still stuck but her was her father. Even her mother left them calling her own child "spawn of evil".
Life was her father was rough up to age 6 when taking a walk one day the two we attacked and Alyssa was forced to watch her father beaten down and killed as she was tied down forced to watch. This, however, was when her powers fully manifested. As her father laid bleeding and dying the gang that attacked him where in turn attacked by shadow creations akin to knifes or other sharp objects. All that was found was the young shadowmancer surrounded by bloody bodies clutching her father in tears.
She was forced to flee as police found her at this scene and got away by hiding in the shadows. She began her life as a drifter. No money, no family, no friends, Alyssa travelled west no goal in mind looking for an answer to why. She eventually came across a older gentleman who took her in to his caravan at age 7. The man told her of incredible artifacts and even helped her understand her powers giving her the nicknames "shadow bug" and "shadow princess".
Unfortunate events continued for young Alyssa, as she approached age 9 a fire engulfed the carvan where she live the old man helped her escape and gave her a letter that was addressed to her from B.A. not soon after at a inn in a british town the old man died of natural causes. This cause the already shy alyssa to go grief stricken. A few weeks after she was approached by men who told her off B.A. and would safely take her there to being her new life.

Character Story: While it isn't exactly clear if she was born of a normal human birth or a spawn of pure shadow energy, it is clear that young Alyssa has had a hard life being abandoned by her mother and seeing her father killed. Shes been living homeless since her mother disowned her searching for a certain relic shes unwilling to tell others about. Coming to Badass academy to hone her skills she also believes the relic is somewhere on campus. She also wants everybody she meets to not suffer as she has. She will do anything to help her classmates even if it causes her self harm.
Powers/Abilities: Shadow tracking, Minor shadow creation(like a ball made of shadow engery) shadow possession of things her height or smaller.
Equipment: Staff of Shadow shadow cloak Shadow dagger
Weakness: young age causes her to have blackout periods which leave her highly vunerably as well as lack of control. These blackout periods are caused by either overuse of her powers or but intense strain while her powers are in use
RP Example: must i?
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The Iron Federation
Secretary
 
Posts: 37
Founded: Oct 01, 2015
Inoffensive Centrist Democracy

Achtung - Panzer!

Postby The Iron Federation » Wed Dec 30, 2015 7:56 am

The following is one of more bizarre and complicated characters I've created for an RP, and is controversial one at that, so I felt the need to include a brief disclaimer. I'd like to reinforce that I am not attempting to glorify the German state or military during WWII, nor am I putting forward excuses for the actions of its military and government. I've tried to maintain the necessary respect and restraint in this character application and will continue to do so in the RP if accepted.

Character App




Name: Siegfried Reinhardt
Nickname: the Panzer
Sex: Male
Sexual Orientation: Heterosexual; has developed a slight attraction to military armoured vehicles.
Age Mentally 22 years of age (has existed for over 70 years)
Height, Weight, Body Type: Weighs 62.3 tonnes and is 3 metres tall. Built like a tank. Huehue. When appearing in human form, he is 5' 9" with an athletic build, and wears a old military uniform with all of its insignia removed.

Personality: Siegfried is a quiet and sometimes distant young man, fitting for a decades-old ghost who witnessed the full extent of his country's crimes during the Second World War. He prefers to remain silent when around strangers unless spoken to, but can be kind, humorous and loyal to those who he befriends. Though he survived for years on the brutal Eastern Front - making him no stranger to combat, atrocity, and tragedy - he can become panicked or have nervous breakdowns linked to post-traumatic stress. Though he often deals with adversity and battle stress through humour and sarcasm, he is grim when it comes to serious matters and will be driven to extreme anger by war crimes or displays of tyranny. He makes decisions based solely on his own conscience and will disobey direct orders he considers immoral.

Bio: Character Story: Winter in Russia. It was the year 1943.

While elsewhere the behemoth war machines of the Soviet Red Army and the German Wehrmacht roared across the steppes and fields of Russia, outside of the besieged city of Leningrad the giant gears of war had grinded to a bitter and bloody stalemate in the freezing north of the Soviet Union. Hunger, cold, and endless artillery bombardment brought death's hands clawing at the throats of every man, woman, soldier and civilian trapped within and without the shattered landscape of Lenin's citadel. Operation Iskra was raging, as the Red Army prepared to drive the invading German troops from their defiant fortress.

Feldwebel Siegfried Reinhardt was a young tank commander experienced after years of brutal war in the unforgiving and horrific battles of Europe, but his growing disillusionment and years of attrition were taking their toll. Exhausted after a sleepless night of fierce bombardments and ordered into combat in support of the desperate defending German lines, he and the rest of his crew rushed to unfreeze their Panzerkampfwagen VI Tiger Ausf. E heavy tank and get its engines warm enough to function. The massive metal machine lurched forward and drove several metres before halting, the driver sticking his head out of the hatch to yell at them to get inside before the treads froze again. They were late to the war.
---

"Feuer frei!" The Tiger's gun blossomed with fire and an armour-piercing shell sailed through the air, slamming into the front of a Russian T-34. It burst into flames, joining the dozen or so burning hulks of Soviet armour dotting the frozen fields. Siegfried wiped freezing sweat from his face as he adverted his eyes from the Soviet tank crew bailing out of their ruined vehicle, who were desperately trying to put out the flames consuming their clothes and avoid being cut down by the machine gun fire of bitter German infantry.

Siegfried nudged the shoulder of the gunner with his boot. "Nice shot, Helmut." They had been fighting for hours, yet the Red Army showed no sign of stopping. As the young tank commander raised himself out of the hatch to get a better view of the battlefield, an infantry NCO shouted up to them with sudden urgency.

"Herr Feldwebel! Ivan's broken through the lines just east of here!" The infantry officer ran on the pass the message on just as the tank's radio crackled to life and began spitting out orders - fall back, all forces: the enemy is nearly behind you. The past few hours of grueling combat had been wasted. They were now overrun.

The infantryman's words were soon confirmed when the sound of gun fire roared out behind. Another Tiger yards away from them exploded, its rear armour pierced by the flanking Russians. Siegfried ordered Klaus, the driver, to go forward; the Tiger sat on the top of a ridge, offering a splendid view over the battlefield in front of them. Their strategic location was useless now, but the only place out of the direct line of fire was at the bottom of the hill. Two other tanks and what remained of the infantry followed their lead in a desperate bid to get down the hill and into cover on the far side of the valley, before the Soviets could arrive and use that same strategic high ground to slaughter them like the T-34s.

Siegfried directed Klaus from the turret hatch, guiding the Tiger's crew through the tank-strewn battleground and into the trees through which the Soviets had been charging through just moments before. A Molotov Cocktail exploded harmlessly against the side of the panzer, causing Siegfried to duck momentarily - Soviet infantrymen hiding in the trees were powerless to stop the routing Germans and dived out of the way of the thundering panzers. Behind them Russian heavy tanks had finally reached the top of the ridge, and began inflicting the same murderous fire the Germans had previously dealt to their allies. The other German tanks grinded to a fiery halt one by one, Russian shells buried in their engine blocks or bursting through their rear armour to rain deadly fire and shrapnel into the crew compartments. Commanding the last German panzer left alive in their sector, Siegfried struggled to control the rising panic in his chest as he directed Klaus through the snowy war-torn forest.

Some time passed as the panzer crashed its way through snow covered trees. Siegfried spotted an unguarded bridge - on the other side was enough cover to hide them from sight from the Russian hounds on their heels. As the Tiger swerved towards the bridge, Siegfried felt a cold jolt of terror shoot through him as he spotted a Russian tank destroyer buried under snow and tree branches. He noticed its tracks were blown off and its armour cracked open - the moment of fear was gone. Despite its prime position for an ambush, the tank destroyer was out of action, unable to even traverse its gun towards them. They were halfway across the bridge when he realized his mistake.

Siegfried had his head raised out of the turret when his Russian counterpart in the tank destroyer looked out through his own open hatch, his eyes widening at the sight of the Tiger barrelling down on them. The Russian called down into his stationary gun as Siegfried opened his mouth to warn his crew about the hidden threat. The tank destroyer's gun went off, sending a high explosive shell ripping into the bridge and collapsing it beneath them.

The tank fell through the shattered bridge and smashed into the far bank of the river. They had nearly made it all the way across, but now the tank was skidding helplessly backwards down the steep river bank, and Klaus was too stunned by the sudden impact to do anything. Ice cracked with a noise like gunshots beneath them as the 54 tonne tank entered the frozen river. Siegfried found his voice, ordering the crew to bail out before their Tiger sank completely. He ducked down into the turret, grabbing the radio operator by the collar and thrusting him out of the hatch. The gunner, co-driver and loader all jumped from the tank as Siegfried realized Klaus was still sitting in his driver's seat. Pulling the stunned man out of his chair and pushing him towards an escape hatch, Siegfried was about to make good his own escape as Klaus jumped from the turret onto a patch of unbroken ice and slid away from the floundering panzer. Siegfried hoisted his upper body out of the hatch as the riverbed beneath the Tiger dropped away, the water beneath the tank suddenly deepening.

The tank lurched to the side, throwing him back down onto the floor of the turret. He had bashed his head against something - probably a loose shell casing - but managed to remain conscious enough to feel the metal floor beneath him shift as the vehicle slid sickeningly deeper into the water. With blurred vision he struggled upwards with freezing water rushing around him and numbing his body, desperate to reach the open hatch. The grey circle of winter sky above him was washed away by lake water pouring in, blinding him and forcing him down. The panzer was now completely submerged, gravity pulling the flooded tank down towards the bottom of the icy pit and with it the trapped young German. As the light faded from his vision and his limbs stiffening in the cold, Siegfried began to drown.

Character Story: A metaphorical ghost of a soldier who believes he has been brought back from the dead to atone for the sins of his past, Siegfried is thoroughly dedicated to redeeming himself through combat in the defence of innocent lives. Born in the 1930s under Hitler's Nazi regime, he was swept up in the rhetoric and joined the military in time for the infamous armoured blitzkriegs. Transferred to the Eastern Front for refusing to commit crimes of war, he focused on keeping the men under his command alive and surviving the wrath of the Soviets during the widespread violence of the Great Patriotic War.

He feels a need to absolve himself of the sins associated with fighting in the military of Nazi Germany, and hopes that winning the war against the supernatural will unite humanity and bring peace and freedom to his homeland and that of others. He feels the Badass Academy is the best way to train fighters for that victory. He also holds interest in pursuing his own personal concepts in tank design, and feels a personal need to combat all traces of tyranny and Nazism that may still exist in the world.

Powers/Abilities Siegfried is technically alive, but possesses all the attributes of a ghost. He and his dog appear slightly transparent and faded to the observer, like an old photograph. When appearing as such he cannot physically interact with the world around him, and is able to move through solid objects to some extent (anything thicker than a metre of concrete or steel will contain him). In this form he is effectively invincible, but is powerless and only combat use is to observe through stealth or communicate between allies without fear of being killed. Far from remaining a non-combatant, Siegfried's main strength lies in his ability to inhabit and control tracked armoured fighting vehicles.

Able to "possess" any armoured tracked military vehicle and control it with impunity allows for a significant improvement over his human form's combat prowess. Currently he wields the full might of a main battle tank, but his powers allow him to transfer his consciousness to another vessel through contact with any part of his current vehicle or his spectral form - his first transfer was by way of a single bolt from a Panzer VI Tiger tank, holding his re-awaken mind, falling into his current Leopard 2. Anything from attaching a machine gun from one tank to another, to the very risky and desperate maneuver of placing himself in an outgoing round and literally firing himself into another tank will complete the transition. He is unable to transfer to or control any vehicle once he loses physical contact with it, and is unable to inhabit it. While in a tank he is able to feel to some extent. Attacks will cause him pain, though compared to the same effect on a regular human he is immensely resistant to physical abuse.

He is able to automatically and simultaneously control all systems of his current tank, serving as gunner, loader, driver, radioman and commander all at once. He can give up any or all of his systems to manual control, allowing crew members to operate his vessel as it normally would be. His abilities go far beyond the capabilities of the average tank, however: he is inhumanly accurate with his weaponry, able to take far more damage than any natural vehicle should, can generate ammunition and fuel out of thin air, can reach speeds that would overheat or ruin a normal vehicle, and his armour will take exceedingly more punishment than usual. His current Leopard's special Explosive Reactive Armour adds a additional layer of protection, exploding outwards to destroy or deflect anti-tank warheads and munitions, while other active protection systems include electronic countermeasures and "hardkill" systems that can knock projectiles and enemies out of the air. Siegfried can manually detonate his Explosive Reactive Armour and other defences to serve as an anti-personnel weapon against nearby supernatural threats. These defences turn Siegfried's armour into a veritable 360 degree Claymore landmine, able to send precision guided munitions and massive fragmentation explosions towards his enemies in addition to his powerful cannon and machine gun armaments.

Equipment: Siegfried, when appearing outside of his vehicle, has nothing but a heavily worn Wehrmacht uniform with all of its insignia and emblems missing or torn off in addition to a a pair of binoculars and a shard of metal shrapnel worn around his neck as a keepsake.

Accompanying him at all times is his dog Gunter, a friendly young German Shepard who appears as ghost-like as his master. He is intelligent and spirited, with a sharp nose and acute hearing.

Siegfried's current vehicle is a heavily modified Leopard 2A7 main battle tank, armed with 120 mm Rheinmetall L55 main cannon, two 7.62 mm MG3A1 machine guns, and a heavy machine gun in a remote weapons system. The vehicle sports NBC protection, extensive targeting systems, an automatically controlled extendable bulldozer blade, and active protection systems.
His combat abilities will change depending on the vehicle he inhabits, and could easily be improved extensively through the modifications of tech-savvy Badasses.

Weakness: In his spectral human form, he is effectively useless in a fight. Yet the real danger for him is when he inhabits a vehicle, as it is the only time he can be physically damaged or killed. He is able to feel to some extent when possessing a corporeal form, and attacks on his vehicle will cause him pain: a dragon crushing his turret will temporary knock him unconscious, and an ogre ripping off his main gun will feel like a broken bone. Though he can be influenced by subtle mind control, he will successfully resist all attempts to directly control him - however telepathic attacks are among the few ways to cause him significant pain, and he is especially vulnerable to these. He is also rather large, loud, and heavy - stealth is not his strong suit and bridges or tight spaces defeat him. Finally, if his tank is completely and utterly destroyed and nothing remains of it larger than a bolt or a metal shard before able to transfer his consciousness or emerge in his human form, he will die.

RP Example: (How Siegfried came to the Academy)

10 Kilometres from Norwich, Norfolk County, United Kingdom. Somewhere on the banks of the River Wensum.

Herb Welles looked out along the riverbank, enjoying the shade of the trees. It had been a wonderful day scavenging for supplies - he had picked up a dozen tins of food and had only run into a few scattered antlions on the way there, giving him a chance to use the new assault rifle he picked up.

His friend Verne came walking up through the underbrush, a cigarette bobbing in his mouth and a rifle slung over his shoulder. Welles gave him a nod and stood to meet him. Verne had been off somewhere with the other members of the scouting and scavenging group, trying to get a radio signal and contact the English coastal cities.

"Any news, then?" Welles looked up hopefully.

"Yeah." Verne took the cigarette out of his mouth. "We made contact with a few coastal cities. They're pulling through, those Sentinels guys are with 'em. They report nothing too unusual, 'cept there's a bunch of wreckage wasting up all along the shore."

Welles raised an eyebrow. "Like what?"

"Bits of naval ships. Hulls and stuff. Big chunks of sea monster too. They think the Royal Navy took on a Leviathan or something in the North Sea. They found a Dutch frigate split in two, run aground near the Channel." Verne and Welles began walking back to their Land Rover, where the rest of the group was supposed to be packing for the return journey.

"Where the hell is everyone?" Welles shouldered his gun as something came crashing through the shrubbery towards them.

"Jesus Christ, you nearly gave us a heart attack Blair!" Verne stormed up to the scavenger who had come out of the trees with a confused expression on his face. "Where are the others?"

"They're over there a ways. We found something interesting sir." Blair gestured to the east and hurried off with the two men in tow.

---

"You found a what?" Verne exchanged a glance with Welles. "A tank?"

Sure enough, a battered tank was sitting beside the river, covered in mud and debris. The foliage around it was burned and filled with scattered shell-casings - further investigation by the scouts uncovered the bodies of armed raiders.

"Looks like the crew ran into a bunch of Marauders with anti-tank weapons. Whoever they were, they didn't stick around. Tank's empty." Verne climbed up onto the vehicle's hull and wiped off some mud on the turret, squinting at something written there. "There's a name here. 'Siegfried' - they were German I think."

"What the hell is a fuckin' German tank doing here..."

At this point the tank's radio sprang to life, spitting out a series of cracks and mumbled words. Welles frowned at Verne and scrambled up onto the turret, climbing down into the vehicle to investigate the radio. Blair crouched next to the hatch.

Welles tentatively picked up the radio receiver. "Er... hullo?" He jumped when a dog began barking in response.

"Nien, Günter - Sitz, Sitz... H- Hallo! Sprichst du Deutsch?"

"Uh... what?"

"English it is then," replied the accented voice on the other end. "Do you know where the tank crew is? They seem to have left..."

"Hey, Welles!" Blair called down into the tank. "Ask him if we can keep this thing. It's fuckin' badass. Can you imagine people's faces if we came back with a tank?"

The voice on the radio crackled again. "What did you call me? I mean, uh... what did you call the tank? 'Bad ass' is a rather crude insult, don't you think?"

Blair laughed. "Nah, mate. It's not an insult. It means... something awesome as hell basically. Like that Academy they're building out east."

"Academy?"

"Yeah, the Badass Academy. It's in Sheffield, if I remember correctly... they're training folks to fight the supernatural and whatnot. Poor kids are probably gonna get killed, but hey, it'll give some people hope I guess."

"Interesting. Viel Glück, my good man, and auf Wiedersehen." The tank suddenly roared to life, dragging itself from the soft ground and mud as the scavengers scattered. The war machine crashed off into the bush at high speed, leaving the bewildered men to stare after it and cough in an exhaust cloud.
---

Months Later - Sheffield, South Yorkshire, United Kingdom. City Outskirts.

A dust cloud rose over the horizon as a single tank crawled its way to the city of Sheffield, its armour covered in bullet holes, dirt, and burn marks. The tank's turret appeared to be locked in place, and its main gun was noticeably bent. Smoke poured from its engine as it grinded to a halt metres from the city's defences.

The man winced as his loudspeaker shrieked, adjusting the settings before speaking. "Attention, anyone alive inside the tank is to come out slowly, with their hands above their heads." When met with silence, he waved a armed group of security forward.

Approaching the tank with caution, two of the group clambered atop the vehicle and pried open a hatch with their weapons at the ready. The radio crackled to life, a tired voice greeting them.

"Apologies gentlemen. I cannot come out. I'm not actually in the tank - well I am, but not really..."

"What's that supposed to mean? Is this thing remotely controlled?"

"Not quite. Could we perhaps have this discussion somewhere more comfortable? I'm actually here to see about joining the Academy. My vehicle is in dire need of fuel and repairs. It's hard to explain, but I assure you I have no ill intentions and mean you no harm."

One of the men cast his gaze over to the crooked main gun. "Did you say the same thing to that guy skewered on your cannon there?"

"Ah. Well, he attacked me first. One of those troublesome supernatural fellows."

"Supernatural? What kind?"

"Nazi Vampire. Traitor to his country. Ein dummkopf Shishkebab if you like, take your pick. They might be fast, but they're not very nimble when they're pinned between a 120mm cannon and a concrete wall."

"...Sir, I'm going to have to ask you to step out of the tank."

"Apologies, gentlemen. I should have been clearer. I am the tank."

Theme Song: Panzerlied, Sabaton's Panzerkampf.

Have You Read, Understand, and Agree with the OP Posts & Rules In Detail? Indeed.

Have You Read, Understand, and Agree with the Announcement Post? Yes.


Don't hesitate with any questions, suggestions, or concerns. My telegram box is always open.
Long Live Belgium
My best wishes go to all effected by recent events.
Einigkeit macht stark

User avatar
Charlia
Post Czar
 
Posts: 45715
Founded: Apr 25, 2015
Ex-Nation

Postby Charlia » Wed Dec 30, 2015 12:12 pm

I can't resist. TAG

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Dec 30, 2015 4:35 pm

Can I make a character based off Sharknado?
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Facepunchian States
Envoy
 
Posts: 258
Founded: Apr 30, 2014
Democratic Socialists

Postby Facepunchian States » Wed Dec 30, 2015 4:57 pm

Hetland 2 wrote:Can I make a character based off Sharknado?


Please do, for the love of god.
- The Ayatollah of Rock'n'Rolla -

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Dec 30, 2015 4:59 pm

Facepunchian States wrote:
Hetland 2 wrote:Can I make a character based off Sharknado?


Please do, for the love of god.


Power: Fish based natural disaster summoning.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Facepunchian States
Envoy
 
Posts: 258
Founded: Apr 30, 2014
Democratic Socialists

Postby Facepunchian States » Wed Dec 30, 2015 5:11 pm

Hetland 2 wrote:Power: Fish based natural disaster summoning.


YES PLEASE DO IT
- The Ayatollah of Rock'n'Rolla -

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Dec 30, 2015 5:15 pm

Facepunchian States wrote:
Hetland 2 wrote:Power: Fish based natural disaster summoning.


YES PLEASE DO IT


But that's actually stupid. I think I might make a super genius. I also have no idea how I would make said sharknado themed superhero. badass.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Facepunchian States
Envoy
 
Posts: 258
Founded: Apr 30, 2014
Democratic Socialists

Postby Facepunchian States » Wed Dec 30, 2015 5:34 pm

Hetland 2 wrote:But that's actually stupid. I think I might make a super genius. I also have no idea how I would make said sharknado themed superhero. badass.


...by existing he/she would be badass.
- The Ayatollah of Rock'n'Rolla -

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Dec 30, 2015 5:38 pm

Gonna make a character who's so smart they're stupid.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Facepunchian States
Envoy
 
Posts: 258
Founded: Apr 30, 2014
Democratic Socialists

Postby Facepunchian States » Wed Dec 30, 2015 5:45 pm

Hetland 2 wrote:Gonna make a character who's so smart they're stupid.


B... but what does that even mean
- The Ayatollah of Rock'n'Rolla -

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Dec 30, 2015 5:51 pm

Facepunchian States wrote:
Hetland 2 wrote:Gonna make a character who's so smart they're stupid.


B... but what does that even mean


You'll find out.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Dec 30, 2015 6:03 pm

Not done just yet but wanted to post.

Character App




Name: Kelbi Red
Nickname: Yesman
Sex: Female
Sexual Orientation: Bi
Age 22


Height, Weight, Body Type: 5'4"

Personality:
Likes: friends. One word sentences.
Dislikes: Dummies, pointless requests, intelligence tests
Bio: The world has not always been kind to geniuses. Kelbi never had a traditional child hood. Born in a test tube as a test subject for possible intelligence boosting serums. Unfortunately she was the only one who came out of the 10 years of testing with positive results. When the project was shut down due to lack of funds the young woman ran away fearing being killed as a unwanted asset. Fortunately she forged her way into the adoption system and bounced around the foster system as she slowly started building "Teddy". A suit designed to protect her fragile body from the harsh reality of life. Truth be told she was terrified of the outdoors.

Character Story: (Sometimes, the OP can't always be there. In those instances, side quests are in order. This is your personal story, what your character's end goal is. It could be to master their inner demons, find out about their past, or avenge their family. At a minimum this should be about five lines.

Powers/Abilities
- Enhanced intelligence
- Mind reading
- Parallel Processing
- Mind Control
- Multitasking

Equipment:
neural supercore,
Hijacker robotic body
a few cases of drugs.

Weakness: Unlike a normal robotic frame her body is meant to contain a super computer that can keep up her body, as such it is actually much more fragile than the human body.

RP Example: (preferably recent. If this is your first, write a prologue about how you got to the academy)

Theme Song: (optional, but as a music fan I like it. Adds ambiance to your character.)

Have You Read, Understand, and Agree with the OP Posts & Rules In Detail? (Answer honestly)

Have You Read, Understand, and Agree with the Announcement Post? (Answer honestly)
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Doughertania
Negotiator
 
Posts: 7094
Founded: Jan 17, 2012
Liberal Democratic Socialists

Postby Doughertania » Wed Dec 30, 2015 9:48 pm

Bycrest wrote:I edited it so that The Overlord banished him and to get revenge he serves the headmaster of the academy.

Unfortunately, that wouldn't really work with the lore. The Overlord has complete dominion over all supernatural, plus hates humanity, so wouldn't mind a ruthless killing machine. So I'm going to have to ask you to tweak it to explain how you kept your humanity.

Narintia wrote: -snip-

Accepted. Welcome to the Academy!

Kingdom of Irhk wrote:Tag. Do sentient monsters join the Academy or not?

Here's the thing. The Overlord has the ability to control all supernatural creatures. So sentient monsters can join if there's an explanation of how/why it can resist the Overlord's control. After all, there is no natural immunity to his control. In addition, supernaturals are already primed to hate humans, so you'd need to explain how/why you came to care about humans.

Psycentric wrote:Name: Alyssa

Accepted. Welcome to the Academy!

The Iron Federation wrote:Name: Siegfried Reinhardt

This is one of the coolest character concepts I've seen. Accepted, and welcome to the Academy!

Hetland 2 wrote:Not done just yet but wanted to post.

Looks good so far!
Last edited by Doughertania on Wed Dec 30, 2015 9:49 pm, edited 1 time in total.
NationStates's resident bread turtle and fourth-wall demolition expert.


I started a character picture collection for RPs, Fantasy and Sci-Fi. If you want to use a pic, go for it. If you want to add one, TG it to me.

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Thu Dec 31, 2015 7:48 pm

Fuck. All my work is lost.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Saleon
Powerbroker
 
Posts: 8628
Founded: Mar 12, 2015
Ex-Nation

Postby Saleon » Thu Dec 31, 2015 7:52 pm

Hetland 2 wrote:Fuck. All my work is lost.
Just take it as a second draft, except painfully, as tears run down your cheeks.
Sommelier and Sacrificer of Individuals to The Old Gods

Reader of The P2TM Times, a biweekly P2TM newspaper on the RPs and happenings of P2TM. Check it out!
✎ Member - ℘ædagog

"Rood Dood," said Donner Blitzen
"You guys are the coolest Sadists on the internet," Said Blitzen
"A Low key super freak who gives you hickeys that can read into your soul?" -Legato Venari
"Sal, you get a gold star. Please make a note of that, it might maybe possibly eventually kind of matter in some way, shape, or form. Later." -Temp
I'm famous

User avatar
Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Thu Dec 31, 2015 7:59 pm

Saleon wrote:
Hetland 2 wrote:Fuck. All my work is lost.
Just take it as a second draft, except painfully, as tears run down your cheeks.


Image
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

User avatar
Novia Soviet Socialist Republic
Postmaster of the Fleet
 
Posts: 20360
Founded: Dec 14, 2012
Ex-Nation

Postby Novia Soviet Socialist Republic » Fri Jan 01, 2016 7:47 am

Name: Andrew Fawks
Nickname: Dead Point
Sex: Male
Sex Orientation: From the way he acts, Asexual but is believed to be Heterosexual
Age: 19
Picture Appearance:
Image

Height, Weight, Body Type: Standing at 6'2 and 200 Lbs with an athletic build, it's hard not to see why Andrew is quite intimidating to most people.

Personality: A cold, emotionless, no nonsense individual who takes his life extremely seriously. He will very rarely suffer fools, and has been known to deal with most problems through violence. He is however very level headed and calm despite his detachment from the consequences of taking a life.

Bio: Andrew was born in the Midlands to a middle class family in the country side. From the age of 7, his father took him camping where he learned survival skills, hunting and how to fight hand to hand. A week after his 14th birthday, the 4th wall broke and all hell broke loose. During the chaos, his house was attacked by a demon which set his house on fire. Whilst his parents managed to save Andrew by lifting a collapsed beam up for him to crawl under, his parents were inevitably trapped and consumed by the hell fire.

Rage consumed Andrew as he ran off into the woods, powerless to save his parents. He began slowly making his way North on foot with nothing but the clothes on his back, a machete and his instinct as he fought his way through the overgrown towns and forests to get to Sheffield for a whole year. By the time he got to Sheffield, he had discovered his abilities which allowed him to become one of the academies top students. These days, Dead Point works as a scout for the city to help secure more land for the city to expand as well as rescue survivors and detect threats to the city.

Character Story: Having watched his parents burn to death, forcing him out into the deadly wilds of England infested with viscous, blood thirsty monsters along with witnessing humans buckle and commit atrocities upon their own (as well as the invaders killing everyone and trying to kill him) for a whole year at the tender age of 14, Andrew has become a bit of an emotional rock. He seeks to find some way to open up again and to get revenge on the Demon who killed his parents, preferably in the same way his parents were killed.

Powers/Abilities
-Enhanced Condition: His entire body is supernaturally enhanced. He is capable of bench pressing up to 1.5 tons useful for kicking cars at bad guys. He is more durable and is capable of taking more physical punishment along with never tiring, running up to 40 Mph, jumping up to 30 feet in the air, reacting 5x faster than humanly possible, thinking extremely fast and efficiently. He also has a slight healing factor that allows him to heal from cuts, lacerations, minor fractures, sprains and gunshot wounds within a few seconds to a couple of minutes. This ability also includes his amazing hand to hand skills and godly skill with firearms, particularly sniper rifles and handguns. Hearing, smell, sight, taste and touch are vastly more powerful.
-Enhanced Survival: Dead Point has something he likes to call "The spirit of the hunter". He has an extremely enhanced survival instinct that allows him not only to adapt extremely easily and quickly but survive in even the most inhospitable environments, track any creature, identify which plants and herbs can be eaten or used and even build complex tools and shelters, allowing him to survive away from the city indefinitely.

Equipment:
-Accuracy International L115A3 AWM: A bolt action .338 Lapua Magnum with a 10 round magazine. The Arctic Warfare Magnum sniper rifle is extremely powerful, accurate and is designed so it can be used in freezing conditions. It's power, range, reliability and accuracy makes it perfect for Dead Point who has tenancies to spend weeks out in the wilderness. The rifle comes equipped with a bipod and a x40 Day/Night scope.
-Duel Silverballers: A pair of custom .45 ACP Silverballer pistols with 8 round magazines. Perfect for turning bear sized targets into mush. They have high stopping power and accuracy at close range and Dead Point is deadly with them.
-Tactical Machete: A machete designed for use both in combat and survival situations. It has been treated with various magical solutions make it so it's blade never needs to be sharpened and is extra effective against the more common magical beasts such as Vampires, Werewolves and Zombies.
-Survival Knife: His father's survival knife that he salvaged during a scouting trip further down south. It's perfect for preparing dead game or cutting throats. Being scorched with Hell Fire has made this the bane of Divine beings.
-Predator Compound Bow: A high powered bow that's capable of stopping a rhino in it's tracks. Comes with various arrow types including Standard, Barbed, Armor Piercing, Tranquilizer, HE Thermite, Frag and Incendiary.
-DPM Combat Clothing & Boots
-DPM Tactical Vest: A level 3 piece of body armor with a tactical vest allowing extra ammunition and gear to be carried.
Weakness:
-Overbearing Healing Factor: Dead Point's healing factor isn't very powerful and can be overburdened with persistent or heavy damage that it can't heal fast enough, resulting in Dead Point being put in critical condition or even resulting in death.
-Overloading Senses: Due to the high sensitivity of Dead Point's senses, overloading his sense of smell or taste can easily render him incapacitated and thus vulnerable.
-Psychological Manipulation: Dead Point's scars run deeper than first sight. Whilst on the outside he may be an emotional rock that is impossible to break, if one is skilled enough with psychological manipulation and has knowledge of his past life, it is possible to turn him into an emotional wreck and hindering his combat effectiveness.
-No magic: He has no magical abilities or anything and must rely on his machete and survival knife if he comes in contact with anything particularly nasty.
RP Example: Pfft.
Theme Song: Joel Nielson - We've got hostiles
Have You Read, Understand, and Agree with the OP Posts & Rules In Detail? Ye fam.


Name: Natasha Volkova
Nickname: Bullet Angel
Sex: Female
Sex Orientation: Heterosexual
Age 18
Picture Appearance:
Image

Height, Weight, Body Type: At 5'5 and 130lbs she's fairly small and light compared to others. Has brunette hair.

Personality: A foul mouthed, tomboyish Russian girl that's snarky, hot headed, witty and sarcastic. She loves tinkering about with machines and working with her hands to the point where she spends most of her time working on them. She comes across as a bit of a bitch at times.

Bio: Born in Russia, Vladivostok to a military family. Her father was in the Marines and her mother an Army combat engineer. From an early age Natasha showed to have had an affinity with building things from the day she picked up lego blocks. It was believed she got her fascination with building and learning from her mother. As she grew, she was always top of her class in things like Mathematics and Science. Though a month after her 13th birthday, the fourth wall broke down and all hell broke loose. Natasha and her family fought her way across Russia, heading towards this Badass Academy in England for nearly a year before they finally go there.

The minute the fourth wall fell was the minute a flood of power hit Natasha in the head. Her mind became fast, able to absorb knowledge in an instant. Just by looking at something she could figure out how it worked down to the tiniest detail. Once she was at the academy however, she was tasked with working and supplying the armory with all manner of guns, gadgets and weaponry ranging from simple rifles to power armor to high powered plasma casters and even military grade vehicles. There's nothing this girl couldn't make except one thing. Something she liked to call the "ultimate war machine" that she had been working on since she got to the academy.

Character Story: Natasha hasn't really had much of a tragic back story as both her parents are still alive and happy. As such her only wishes are to bring a technological golden age to the human race and beat the Overlord and its army into submission. With the device she calls the Ultimate War Machine completed, Natasha has yet to formulate a plan to which it can be used to change the tide of the war.

Powers/Abilities
-Super Intelligence: What it says on the can. Natasha is super intelligent. This includes the ability to learn things nearly instantly, learn how things work from just a quick examination and build and understand scientifically complex devices.
-Nano Link: Allows her to form a mind link to machines and other devices allowing her to communicate with them or even remotely control them without direct use.

Equipment:
-Angel Armor: A unique piece of power armor that is a snug fit for Natasha. Whilst she mostly has it in the open setting so it's more like a pair of armored overalls, she can seal it up, making her totally isolated from the world. The armor it's self can take most small arms fire and is built to withstand falls and blunt force trauma as well as extreme cold, heat, chemicals and radiation. It's hard wired to withstand weaker forms of EMP and the suit is powered by a small fusion reactor that powers indefinitely off of fuels extracted from the air. The suit it's self comes with a jet pack powered by the same reactor and multiple gadgets including her most important piece of equipment seen below.
-MPD Pack: The Mobile Pocket Dimension Pack. This device is where most of Bullet Angels use comes from. Bullet Angel uses this to deploy all manner of gadgets, drones, traps and turrets to the field to support her and her team and put them back whenever she doesn't need them.
-Oxide Canister Launcher: A laser guided 90mm Anti-Vehicle missile launcher with a tiny Thermal Warhead that melts and vaporizes everything within 5 meters of the blast. It uses 90mm Thermo-N laser guided missiles.
-Pulse Rifle: A fully automatic ionized plasma rifle that fires at 900 RPM and takes Super Capacitors that hold the total of 50 rounds. The bolts of plasma that are fired create a tiny explosion upon impact, charcoaling anything alive, blasting anything not alive to pieces and frying unprotected electronics.
-ST Grenades: ST Grenades also known as Shock Therapy Grenades are powerful electrical based grenades designed to fry electronics and brain cells. The grenade works by ionizing the air around it generating an expanding wall of electricity that will electrocute anything within 10 meters. Can cause anything biological within close proximity of the detonation area to set on fire.

Weakness:
-Powerful EMPs: Whilst anything she creates is hard wired and immune to weaker end EMP weaponry, a powerful EMP will shut it all off. Whilst it is only temporary before the Nano Bots she uses in everything repairs the damage, shutting her suit off will render her immobile along with disabling her weapons and any gadgets, drones or sentry devices.
-Untamable: Whilst her Nano Link can be used to tamper and hijack gadgets, drones and other electronics including automatons, more advanced systems are immune to this. Advanced enough AI will simply reject her without noticing a thing.
-Soft Points: There are weak points in her armor that are not covered in the extremely tough composite plates. Whilst these spots can withstand pistol caliber ammunition, rifle caliber ammunition will go through. These spots are her upper arms, behind her knees, her neck and some very small spots located on her back and belly.

RP Example: Lel
Theme Song: All Good Things - I am the enemy
Have You Read, Understand, and Agree with the OP Posts & Rules In Detail? Huehuehue


Name: Karl Johnson
Nickname: The Marine
Sex: Male
Sex Orientation: Asexual
Age: 38
Picture Appearance:
Image

Height, Weight, Body Type: 6'1, 210lbs of muscle and dense bone

Personality: Karl is the personification of the music genre, Black Metal. He's loud, aggressive and usually punches things to death and then asks questions later. He's arrogant to a fault, has very little sense of discreteness or tactic, preferring to run in and mow as many down as quickly as possible (it's more fun that way). At no point does he care about how clean or humane a kill is so long as it's quick enough for him to move onto the next poor soul to pull apart with his bare hands. Despite his seemingly gruff and brutish appearance, Karl knows the supernaturals better than anyone.

Bio: Little is known about the backstory of the Marine. Only that, like the Headmaster, he appeared on the day that the invasion began. At the time he was covered in blood and wearing a ripped and tattered futuristic set of body armor, wearing what looked like an entire armory on him. In fact what was actually really surprising to everyone that he was shooting and tearing satanic and divine beings apart without the use of any sort of holy water or a knife scorched by hell fire or anything that are required just to hurt these beings. Not only he appeared to have the same effect on nearly any of the supernaturals coming across, able to kill them using conventional means.

Now he resides in the Badass academy, hired by the headmaster as the Supernatural Combat class to teach students the weak points on the supernatural, their weaknesses, their anatomy. Pretty much everything anyone would need to know about fighting one of the supernatural, even taking students out on field trips to demonstrate how to kill a supernatural (But knowing him, usually in an extremely gory/brutal manner) and even getting students to kill one.

Character Story: Believed to have plopped out of a portal to Hell at the time, which can do some messed up things to you, Karl is on a quest to personally kill every last minion of the Overlord either directly and indirectly. As such, part of his mission to do this is to teach the future badasses on how to do this as he believes this will be him indirectly killing them.

Powers/Abilities
-Demonic Philology: After all that demon blood he's been constantly been coated in, it's hardly surprising he hasn't become more like them in a way. That said he is able to bench press up to 5 tons, never tire, survive a massive beating even without armor and heal very fast when using medical equipment. He can kill any demonic, divine and most other supernaturals through conventional means though is mostly effective with his fists. He can also conjure up hell fire, mostly in the form of orbs and then throw it at targets.

Equipment:
His body armor, combat garments and helmet. Always carries around a 9mm pistol with him though does have an entire arsenal of weaponry at home.

Weakness: Holy and divine weaponry is extra effective against him. He's also prone to falling into traps and ambushes. Other than that, just hit him until he stops breathing that usually works.

RP Example: Kek
Theme Song: At Dooms Gate - Daniel Tidwell
Have You Read, Understand, and Agree with the OP Posts & Rules In Detail? Mhmm.


Oldies are always the goodies. Expect this "Ultimate War Machine" to show up on one of the first assignments for a practical test.
u wot m8

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