Swith Witherward wrote:Cylarn wrote:
It'd be easy to take down too, if the Vagabonds needed to do so.
For how we meet up, I was thinking that we could have ended up in some sort of Gazprom or raider camp as prisoners, and we all end up staging some sort of riot to stage our escape. We jack a truck and some other vehicles, and after a hairy firefight, we all end up deciding to work with one another, at least for a little bit. It's not the storyline of the original RP, but it could work.
I could see Cudgel hiring them, though Willis might not really like that idea. Still though, it's work. Perhaps Cudgel could send them out as some sort of independent strike team, operating autonomously from the rest of the organization.
It's good, but my character would have no reason to help the group nor to remain with them.
Well it could be on the wrong side of the salt flats, so they'd need her to navigate them and deal with the locals.