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The Carlisle
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Postby The Carlisle » Sun Jun 07, 2015 1:28 pm

Image
Its a rough draft really. Use your imagination to fill in the blandness. Its basically a tractor trailer with a semi-trailer that has the top half of a bus welded onto it, with scrap metal making up the lower wall. The doorway is a cut out window, with a scrap metal door on it. I tried to make the yellow a bit deserty but I don't think it fits. the blue represents windows. No insides as I'm not that creative :p
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Swith Witherward
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Postby Swith Witherward » Sun Jun 07, 2015 1:32 pm

Jessjohnesik wrote:Also, majority of the species are still going to be compatible, either with the Southern Khan, the Northern Kahn or outside of it. A good half of them dwell in very arid and hot conditions anyways, particularly semi deserts and arid plains.

Mincaldenteans wrote:
I'm encouraging her to go ahead as Swith was already working on it. You guys take your time with expanding things outside the Khan



Please -nodnod-


If Swith doesn't mind, I'd be interested to make some wildlife for Great Kahn too, besides the current species that'd fit in the biome.

I don't mind at all. :) I'm keeping with the overarching theme you have going, but focusing only on the northern Khan. They'd be endemic to their environ, so we wouldn't see them anywhere else.
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Mincaldenteans
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Postby Mincaldenteans » Sun Jun 07, 2015 1:35 pm

Swith Witherward wrote:Esma Aksu


Approved ^_^ That pet creature looks sooo creepy :lol:

Galdius wrote:The Dropouts


Still reviewing.

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Highfort
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Postby Highfort » Sun Jun 07, 2015 1:43 pm

Mincaldenteans wrote:
Swith Witherward wrote:Esma Aksu


Approved ^_^ That pet creature looks sooo creepy :lol:

Galdius wrote:The Dropouts


Still reviewing.


Suddenly all that IRC joking around about fire-flockers really creeps me out. :p
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Swith Witherward
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Postby Swith Witherward » Sun Jun 07, 2015 1:45 pm

Highfort wrote:
Suddenly all that IRC joking around about fire-flockers really creeps me out. :p

I highly recommend that Temir keep them out of his pants. :p
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Highfort
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Postby Highfort » Sun Jun 07, 2015 1:49 pm

Swith Witherward wrote:I highly recommend that Temir keep them out of his pants. :p


With how giant those beasties are I think he'd be more worried about being eaten.

Also, just pointing out for the vehicle designs, guys, I don't think the RV for #1 would really work unless we stuck to the road. If it had its tires swapped out with larger ones or if the bottom was raised up, it would perform better off-road, but as it is I can see it getting bogged down very quickly. The rest seem fine.
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Esternial
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Postby Esternial » Sun Jun 07, 2015 1:53 pm

Highfort wrote:
Swith Witherward wrote:I highly recommend that Temir keep them out of his pants. :p


With how giant those beasties are I think he'd be more worried about being eaten.

Also, just pointing out for the vehicle designs, guys, I don't think the RV for #1 would really work unless we stuck to the road. If it had its tires swapped out with larger ones or if the bottom was raised up, it would perform better off-road, but as it is I can see it getting bogged down very quickly. The rest seem fine.

Except for cabin size. I don't think our group will be just six people, and having a vehicle that doubles as a impromptu sleeping place might be beneficial.

So #1 with offroad suspension and tires sounds best to me. Or something like this.
Last edited by Esternial on Sun Jun 07, 2015 1:55 pm, edited 1 time in total.

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Highfort
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Postby Highfort » Sun Jun 07, 2015 1:58 pm

Esternial wrote:
Highfort wrote:
With how giant those beasties are I think he'd be more worried about being eaten.

Also, just pointing out for the vehicle designs, guys, I don't think the RV for #1 would really work unless we stuck to the road. If it had its tires swapped out with larger ones or if the bottom was raised up, it would perform better off-road, but as it is I can see it getting bogged down very quickly. The rest seem fine.

Except for cabin size. I don't think our group will be just six people, and having a vehicle that doubles as a impromptu sleeping place might be beneficial.

So #1 with offroad suspension and tires sounds best to me. Or something like this.


I can see what you linked being a more practical vehicle. Maybe we can have a small convey - 3 vehicles? - so we can keep the RV for sleep but have something for supplies and something for off-roading (perhaps Lil' Bit). I mean if this is a serious expedition I think we could spare the expense, especially given the riches we might find.
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Mincaldenteans
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Postby Mincaldenteans » Sun Jun 07, 2015 1:59 pm

I didn't get to reviewing this until now, sorry for the delay.

The Carlisle wrote:Eira


Heh, same Eira, loopy as all hell. I'm fine with it given how you portrayed her in the original.

Shimmer however... we've got issues that need major simplifying. Things crossed out are intentional. My comments are in bold.
The Carlisle wrote:
    Shares most of the skills of her mother, if less proficient at it
    A great intellect and a mind boggling ability to learn, picking up skills very quickly despite her age. A prodigy
    Multilingual (English and Russian, with some skill in Japanese. Knows more Kazakh than her mother)

    Good picture drawer
    Great smile
    Expert crotch puncher tantrum warrior

She's 4

Personality: Shimmer is more outgoing than her mother. She loves to talk to other people, often striking up conversation with literally anyone, even goats and gyrosprinters. She is not afraid to approach anyone, even shady people. Though, she knows when to get out of doge, a skill quickly picked up from both her mother and experience. She is happy most of the time, rarely showing sadness. She does cry sometimes, often over tragedy of others. She is very empathetic, assisting others in any way she can even if it doesn't seem she can't help. Often she forces her mother to assist if she can't. She can be serious, often displaying her intellect.

She's 4.

Traits, quirks, habits: She giggles constantly, even if the situation is more serious. She tilts her head at everything, looking at them from different angles. She bites her nails a lot, an unconscious habit.

That's fine, a kid is a kid

Likes: Helping others, sweets, coffee with sugar. Her hobby is drawing and she loves showing her pictures to everyone. Her path in life is travelling, like her mother. She loves all her mother's personalities, even the Beast. She loves animals and dreams of riding a gyrosprinter through the wastes. She loves playing games with the Kid and other children, her favorite being Tic-tac-toe. She likes looking at and reading her mother's notes, especially on the old civilization. Sometimes, she reads some like they are children's stories, though Eira thinks she is just making them up as she goes. She also likes the stories her mother writes for her. She loves travelling to the ruins across the planet, with a dream of seeing them all.

Simplify this, cut out half, especially the gyro. I can't see a 4 year old riding a gyro without their mother or breaking their necks, whichever comes first.

Dislikes:She dislikes death and the tragedies of others. She hates violence and bandits that cause them. She has a fear of being alone. She dislikes eating vegetables.

Death. Its not to belittle, but I wouldn't expect her to understand it at her age (even in her mother's given lifestyle). Same with violence. Again... she's 4.

Bio: Shimmer was born over four years ago in the ruins of the ancient civilization that died out. For the first few weeks of her birth, there was questioning whether her mother would keep her or leave her at a village. Despite the danger, Eira kept her. Ever since then, the two have never been far apart.

Even from a small baby Shimmer was unique. The first was her pale skin and cerulean eyes that seemingly glowed at night. Then, as she aged, it turned out that she had silver hair which also shimmered in the night. Hence, she was named Shimmer. It was not just that which made her weak. She started crawling at four months old and then started walking at six. Even before that, she was forming words at two months, then speaking and forming sentences at eight. At her first birthday, she started drawing, then at year two she started learning from her mom, picking up skills very quickly. People often call her a prodigy for her intellect and learning ability at such a young age. No one knows why she is so unique, though Eira has a sinking feeling it's something to do with the ruin she was born in.

She has traveled with her mother, seeing many places and meeting many people. She enjoys this life greatly, even saying at one year of age that this is what she wanted to do for the rest of her life. Her fondest memories are all about the ancient ruins.

Simply her bio,


Shimmer came off as OP, Mary-Sue, whatever other label that generally said its unacceptable. She's a kid, I expect her to be a kid, and also the ONLY kid allowed in this band wagon of hooligans. That said, she also fills an NPC role, and I wouldn't expect to see her in any significant role past interaction. In short, her bio needs simplification, not complexity.
Last edited by Mincaldenteans on Sun Jun 07, 2015 2:04 pm, edited 2 times in total.

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Great Confederacy of Commonwealth States
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Postby Great Confederacy of Commonwealth States » Sun Jun 07, 2015 2:00 pm

Highfort wrote:
Swith Witherward wrote:I highly recommend that Temir keep them out of his pants. :p


With how giant those beasties are I think he'd be more worried about being eaten.

Also, just pointing out for the vehicle designs, guys, I don't think the RV for #1 would really work unless we stuck to the road. If it had its tires swapped out with larger ones or if the bottom was raised up, it would perform better off-road, but as it is I can see it getting bogged down very quickly. The rest seem fine.

Bah. Nonsense. Getting out of the van every few hundred meters to drag the vehicle out of the dirt will give us perfect plot points.
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Mincaldenteans
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Postby Mincaldenteans » Sun Jun 07, 2015 2:01 pm

Great Confederacy Of Commonwealth States wrote:Bah. Nonsense. Getting out of the van every few hundred meters to drag the vehicle out of the dirt will give us perfect plot points.


Only James could see the beauty of such complications :lol:

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Great Confederacy of Commonwealth States
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Postby Great Confederacy of Commonwealth States » Sun Jun 07, 2015 2:04 pm

Mincaldenteans wrote:
Great Confederacy Of Commonwealth States wrote:Bah. Nonsense. Getting out of the van every few hundred meters to drag the vehicle out of the dirt will give us perfect plot points.


Only James could see the beauty of such complications :lol:

It's what keeps my cycling through Dutch weather. I need it to survive.
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Jessjohnesik
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Postby Jessjohnesik » Sun Jun 07, 2015 2:10 pm

Jessjohnesik wrote:I suppose I'm done. I'm not sure though because I might also make a Clara-like robot.

Jessjohnesik wrote:
Name: Johanna
Sex: F
Age: 29(?)
Height: 1.84 metres
Weight: 74 Kg

General appearance: http://i.imgur.com/BDWDlQv.jpg
Except with light green eyes and her hair colour is a medium-light brown, not reddish as above
Her body is slim and very fit and athletic. I'd say body is similar to Tanya from MKX, voice would be Tanya's too because I'm lazy

Skills: Johanna has mastered Silat and widely uses her fighting skills to get rid of human threat. Previously an assassin working for DA, while also a spy for AA, Johanna is skilled in close quarter and hand to hand combat, as well as reconnaissance, utilising her natural acrobatic prowess and flexibility to her advantage. She's also a decent enough medic, but not too good. She's a decent shot and knows her way with weapons too. Having spent some time in AA's laboratories, she somewhat knows how to get around with scientific equipment to a limited extent, primarily chemicals
Stuff they own:
-Weapons: Walther P99 Chambered for .40 S&W; Walther PPK Chambered for .380 ACP (holdout)(with a moderate amount of ammo); two karambit combat knives; push dagger; KM2000; fairbairn Sykes
-Clothing: besides the regular stuff, Light weight quick release plate carrier containing type III ceramic body armor plates, and equipped with six stanag magazine pouches,two pistol magazine pouches and a medical pouch, green tactical gloves
-Basic necessities
-a shit ton of medicaments, nutritious packs and vitamin packs
-Backpack
Personality: Johanna is very intelligent and analytical, yet very arrogant, often blinded by her success and skill. She is a bit egotistical, but generally not more than a good half of the population. Despite her faux-confrontational and threatening demeanour, she is very socially awkward, not all too used to friendly, romantic or family relationships, having spent too much time killing people instead of talking to them. This somewhat left a rather painful hole in her psychology, yearning to be filled up. Due to her arrogant nature, Johanna often underpresents threats. However she makes up for it thanks to her focus on effectiveness and accuracy in tasks, while also usually enjoying beating people's faces to a pulp and breaking their neck with her slew of acrobatic moves, making her even more effective. She's a hardcore pragmatic and is somewhat cynical, though to a limited extent. Even while being socially shy, Johanna isn't afraid of threatening or insulting people, but doesn't typically do it unless provoked in any case, unless she's doing it in a faux cocky or sarcastic manner. She'd also quite straightforwardDespite the occasional edginess of her personality, Johanna is a somewhat well weighted person, who keeps to the middle of most spectrums. She is heavily inquisitive and curious, seeking to understand and know information, while also being so somewhat depressed about her life in regards to her lack of memory and lack of social connections. In general though, Johanna is fairly sanguine and quite an upbeat person, or at least she tries to be.
Traits, quirks, habits: Johanna is quite fond of natural scenery, as such she will often gaze at wildlife and landscapes of Rigel.
Likes: Monetary/financial incentive, liberty, combat, adrenaline, knowledge, intelligence, pragmatism, realism
Dislikes: Idiocracy, Ignorance, opposition, Dynamic International, moralism, zealousness
Reason for becoming a Vagabond: Forced to do so in order to go into hiding from DA and provide a decent enough living for herself through utilising her extensive skills
Bio: Johanna was born...where exactly? Truth is, she doesn't remember. Her memory fails her in everything but her name. She doesn't know why this memory loss happened, but uncertain flashbacks often hint at her past, but they are typically nightmarish and leave Johanna without any answers, just stress. Approximately five years ago, from what she can recall, she was approached by DA, who hired her and polished her talents in return for complete and unquestionable loyalty from her part, making her an effective killing machine and vastly raising her ranks within the organisation. A year later, Johanna made a decision to spy on DA to AA, who also offered, besides other things, strong financial incentives. Johanna herself was tired of DA, suspecting them of altering her and being the cause of the memory loss. This charade lasted for quite a long time, before AA decided to abandon her so as to not pay her once she was uncovered by the DA. She barely managed to escape a DA secret facility in the desert. Now, posing a threat to DA, she's living as a Vagabond, rather aimlessly wandering across the landscape until a job arises.
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Mincaldenteans
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Postby Mincaldenteans » Sun Jun 07, 2015 2:12 pm

Jessjohnesik wrote:
Jessjohnesik wrote:I suppose I'm done. I'm not sure though because I might also make a Clara-like robot.



DU (Dynamic Unlimited), go fix, I don't wanna edit :P

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The Carlisle
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Postby The Carlisle » Sun Jun 07, 2015 2:14 pm

I guess that is a fair assessment. TBH, I had no clue on how to construct her. I had a general idea but things got lost in the way. I want her to be a character in the RP, yet I don't know how to do that with a younger child. Plus, it was late as fuck.

I'm gonna rewrite her, be more simple with her. I guess the difficulty is I wanted her to have a purpose, but for got she was a young child. She will be more realistic once I got time to rewrite.

But for now, I have to eat chicken. At a family birthday right now.
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Mincaldenteans
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Postby Mincaldenteans » Sun Jun 07, 2015 2:16 pm

The Carlisle wrote:I guess that is a fair assessment. TBH, I had no clue on how to construct her. I had a general idea but things got lost in the way. I want her to be a character in the RP, yet I don't know how to do that with a younger child. Plus, it was late as fuck.

I'm gonna rewrite her, be more simple with her. I guess the difficulty is I wanted her to have a purpose, but for got she was a young child. She will be more realistic once I got time to rewrite.

But for now, I have to eat chicken. At a family birthday right now.


Take your time, enjoy the celebration :)

Jess, your char is fine after the edits

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Jessjohnesik
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Postby Jessjohnesik » Sun Jun 07, 2015 2:19 pm

Mincaldenteans wrote:
The Carlisle wrote:I guess that is a fair assessment. TBH, I had no clue on how to construct her. I had a general idea but things got lost in the way. I want her to be a character in the RP, yet I don't know how to do that with a younger child. Plus, it was late as fuck.

I'm gonna rewrite her, be more simple with her. I guess the difficulty is I wanted her to have a purpose, but for got she was a young child. She will be more realistic once I got time to rewrite.

But for now, I have to eat chicken. At a family birthday right now.


Take your time, enjoy the celebration :)

Jess, your char is fine after the edits


Oh my fucking god what's wrong with my brain today.
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Against: Biophobia, social Conservatism, excessive militarism/pacifism, hedonism, totalitarianism, anarchism, fascism, communism, feminism SJWs/BLM, corruption, Islam, Christianity, Palestine, nazism, Russia, Arab League, Saudi Arabia, Greece, traditionalism, moralism, UKIP, uncontrolled immigration
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Great Confederacy of Commonwealth States
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Postby Great Confederacy of Commonwealth States » Sun Jun 07, 2015 2:24 pm

DU is gonna get the nicest crib
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
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Cylarn
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Postby Cylarn » Sun Jun 07, 2015 2:24 pm

Formed by infamous Vagabond and alleged "terrorist" Russ Gellar along with his son Jack, Cudgel is a 1,000-strong mercenary crew operating out of Freebooter's Lane, after Russ, rich from his adventures under Hiram Dupont's leadership, armed and led a force of mercenaries and downtrodden folk into Freebooter's Lane to depose the biggest, baddest warlord in the settlement, mostly in reprisal for maiming Jack in a job-gone-wrong. With control of the settlement, Russ subjugated control of the other criminal elements and decided to keep the credits rolling by expanding on his band of mercenaries. Calling themselves "Cudgel," they began to take jobs across the planet as they expanded their numbers, their credits, and their arsenal. A majority of their personnel are derived from the other factions, though Cudgel is know for its tough training as much as it is known for its big parties.

Their operations in the Great Khan Desert are low, considering that Russ Gellar would much rather avoid a costly engagement with the powers of the region, preferring instead to offer his support against encroaching Gazprom and AA forces in exchange for lots and lots of credits, since that's the only resource on that whole side of the planet. A few groups have accepted Cudgel's support, and the organization operates with small, quick, hard-hitting strike teams to launch midnight raids into Gazprom and AA camps. Cudgel teams are also responsible for bringing in narcotics, firearms, cigarettes, and erotic literature into the desert, though they have 200 men tops active in the region, possibly less.


Russ' and Jack's impact upon the world.

Also Carly, did Russ get Eira pregnant?
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Jessjohnesik
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Founded: Sep 11, 2012
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Postby Jessjohnesik » Sun Jun 07, 2015 2:27 pm

Finally :p

Name: Johanna
Sex: F
Age: 29(?)
Height: 1.84 metres
Weight: 74 Kg

General appearance: http://i.imgur.com/BDWDlQv.jpg
Except with light green eyes and her hair colour is a medium-light brown, not reddish as above
Her body is slim and very fit and athletic. I'd say body is similar to Tanya from MKX, voice would be Tanya's too because I'm lazy

Skills: Johanna has mastered Silat and widely uses her fighting skills to get rid of human threat. Previously an assassin working for DU, while also a spy for AA, Johanna is skilled in close quarter and hand to hand combat, as well as reconnaissance, utilising her natural acrobatic prowess and flexibility to her advantage. She's also a decent enough medic, but not too good. She's a decent shot and knows her way with weapons too. Having spent some time in AA's laboratories, she somewhat knows how to get around with scientific equipment to a limited extent, primarily chemicals
Stuff they own:
-Weapons: Walther P99 Chambered for .40 S&W; Walther PPK Chambered for .380 ACP (holdout)(with a moderate amount of ammo); two karambit combat knives; push dagger; KM2000; fairbairn Sykes
-Clothing: besides the regular stuff, Light weight quick release plate carrier containing type III ceramic body armor plates, and equipped with six stanag magazine pouches,two pistol magazine pouches and a medical pouch, green tactical gloves
-Basic necessities
-a shit ton of medicaments, nutritious packs and vitamin packs
-Backpack
-Ingrid, a flying robotic AI
Personality: Johanna is very intelligent and analytical, yet very arrogant, often blinded by her success and skill. She is a bit egotistical, but generally not more than a good half of the population. Despite her faux-confrontational and threatening demeanour, she is very socially awkward, not all too used to friendly, romantic or family relationships, having spent too much time killing people instead of talking to them. This somewhat left a rather painful hole in her psychology, yearning to be filled up. Due to her arrogant nature, Johanna often underpresents threats. However she makes up for it thanks to her focus on effectiveness and accuracy in tasks, while also usually enjoying beating people's faces to a pulp and breaking their neck with her slew of acrobatic moves, making her even more effective. She's a hardcore pragmatic and is somewhat cynical, though to a limited extent. Even while being socially shy, Johanna isn't afraid of threatening or insulting people, but doesn't typically do it unless provoked in any case, unless she's doing it in a faux cocky or sarcastic manner. She'd also quite straightforwardDespite the occasional edginess of her personality, Johanna is a somewhat well weighted person, who keeps to the middle of most spectrums. She is heavily inquisitive and curious, seeking to understand and know information, while also being so somewhat depressed about her life in regards to her lack of memory and lack of social connections. In general though, Johanna is fairly sanguine and quite an upbeat person, or at least she tries to be.
Traits, quirks, habits: Johanna is quite fond of natural scenery, as such she will often gaze at wildlife and landscapes of Rigel.
Likes: Monetary/financial incentive, liberty, combat, adrenaline, knowledge, intelligence, pragmatism, realism
Dislikes: Idiocracy, Ignorance, opposition, Dynamic Unlimited, moralism, zealousness
Reason for becoming a Vagabond: Forced to do so in order to go into hiding from DU and provide a decent enough living for herself through utilising her extensive skills
Bio: Johanna was born...where exactly? Truth is, she doesn't remember. Her memory fails her in everything but her name. She doesn't know why this memory loss happened, but uncertain flashbacks often hint at her past, but they are typically nightmarish and leave Johanna without any answers, just stress. Approximately five years ago, from what she can recall, she was approached by DU, who hired her and polished her talents in return for complete and unquestionable loyalty from her part, making her an effective killing machine and vastly raising her ranks within the organisation. A year later, Johanna made a decision to spy on DU to AA, who also offered, besides other things, strong financial incentives. Johanna herself was tired of DU, suspecting them of altering her and being the cause of the memory loss. This charade lasted for quite a long time, before AA decided to abandon her so as to not pay her once she was uncovered by the DU. She barely managed to escape a DU secret facility in the desert. Now, posing a threat to DU, she's living as a Vagabond, rather aimlessly wandering across the landscape until a job arises.
ಠ_ಠ Proud owner of the Mystery Genre RPer award 2014!!
Pro: Science, environmentalism, equal rights, const. monarchy, mixed economy, Scientocracy, abortion, Western Europe, NZ, Japan, Australia, Nordic countries, SKorea, EU, immigration control, Merkel, Buddhism, Israel, centrism, eurofederalism, GMOs, soft euroscepticism
Against: Biophobia, social Conservatism, excessive militarism/pacifism, hedonism, totalitarianism, anarchism, fascism, communism, feminism SJWs/BLM, corruption, Islam, Christianity, Palestine, nazism, Russia, Arab League, Saudi Arabia, Greece, traditionalism, moralism, UKIP, uncontrolled immigration
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I wonder if you're the worst person I've ever met; at a certain age it's hard to recall... ~ Olenna to Cersei,Game of Thrones

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Jessjohnesik
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Posts: 12284
Founded: Sep 11, 2012
Ex-Nation

Postby Jessjohnesik » Sun Jun 07, 2015 2:28 pm

Cylarn wrote:
Formed by infamous Vagabond and alleged "terrorist" Russ Gellar along with his son Jack, Cudgel is a 1,000-strong mercenary crew operating out of Freebooter's Lane, after Russ, rich from his adventures under Hiram Dupont's leadership, armed and led a force of mercenaries and downtrodden folk into Freebooter's Lane to depose the biggest, baddest warlord in the settlement, mostly in reprisal for maiming Jack in a job-gone-wrong. With control of the settlement, Russ subjugated control of the other criminal elements and decided to keep the credits rolling by expanding on his band of mercenaries. Calling themselves "Cudgel," they began to take jobs across the planet as they expanded their numbers, their credits, and their arsenal. A majority of their personnel are derived from the other factions, though Cudgel is know for its tough training as much as it is known for its big parties.

Their operations in the Great Khan Desert are low, considering that Russ Gellar would much rather avoid a costly engagement with the powers of the region, preferring instead to offer his support against encroaching Gazprom and AA forces in exchange for lots and lots of credits, since that's the only resource on that whole side of the planet. A few groups have accepted Cudgel's support, and the organization operates with small, quick, hard-hitting strike teams to launch midnight raids into Gazprom and AA camps. Cudgel teams are also responsible for bringing in narcotics, firearms, cigarettes, and erotic literature into the desert, though they have 200 men tops active in the region, possibly less.


Russ' and Jack's impact upon the world.

Also Carly, did Russ get Eira pregnant?


Well it certainly wasn't Dahl, was it. :p
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Cylarn
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Posts: 15029
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sun Jun 07, 2015 2:29 pm

Jessjohnesik wrote:
Cylarn wrote:
Formed by infamous Vagabond and alleged "terrorist" Russ Gellar along with his son Jack, Cudgel is a 1,000-strong mercenary crew operating out of Freebooter's Lane, after Russ, rich from his adventures under Hiram Dupont's leadership, armed and led a force of mercenaries and downtrodden folk into Freebooter's Lane to depose the biggest, baddest warlord in the settlement, mostly in reprisal for maiming Jack in a job-gone-wrong. With control of the settlement, Russ subjugated control of the other criminal elements and decided to keep the credits rolling by expanding on his band of mercenaries. Calling themselves "Cudgel," they began to take jobs across the planet as they expanded their numbers, their credits, and their arsenal. A majority of their personnel are derived from the other factions, though Cudgel is know for its tough training as much as it is known for its big parties.

Their operations in the Great Khan Desert are low, considering that Russ Gellar would much rather avoid a costly engagement with the powers of the region, preferring instead to offer his support against encroaching Gazprom and AA forces in exchange for lots and lots of credits, since that's the only resource on that whole side of the planet. A few groups have accepted Cudgel's support, and the organization operates with small, quick, hard-hitting strike teams to launch midnight raids into Gazprom and AA camps. Cudgel teams are also responsible for bringing in narcotics, firearms, cigarettes, and erotic literature into the desert, though they have 200 men tops active in the region, possibly less.


Russ' and Jack's impact upon the world.

Also Carly, did Russ get Eira pregnant?


Well it certainly wasn't Dahl, was it. :p


What if? What if Russ got /both/ of them pregnant?
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Mincaldenteans
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Posts: 9453
Founded: Feb 17, 2013
Ex-Nation

Postby Mincaldenteans » Sun Jun 07, 2015 2:31 pm

Cylarn wrote:
Formed by infamous Vagabond and alleged "terrorist" Russ Gellar along with his son Jack, Cudgel is a 1,000-strong mercenary crew operating out of Freebooter's Lane, after Russ, rich from his adventures under Hiram Dupont's leadership, armed and led a force of mercenaries and downtrodden folk into Freebooter's Lane to depose the biggest, baddest warlord in the settlement, mostly in reprisal for maiming Jack in a job-gone-wrong. With control of the settlement, Russ subjugated control of the other criminal elements and decided to keep the credits rolling by expanding on his band of mercenaries. Calling themselves "Cudgel," they began to take jobs across the planet as they expanded their numbers, their credits, and their arsenal. A majority of their personnel are derived from the other factions, though Cudgel is know for its tough training as much as it is known for its big parties.

Their operations in the Great Khan Desert are low, considering that Russ Gellar would much rather avoid a costly engagement with the powers of the region, preferring instead to offer his support against encroaching Gazprom and AA forces in exchange for lots and lots of credits, since that's the only resource on that whole side of the planet. A few groups have accepted Cudgel's support, and the organization operates with small, quick, hard-hitting strike teams to launch midnight raids into Gazprom and AA camps. Cudgel teams are also responsible for bringing in narcotics, firearms, cigarettes, and erotic literature into the desert, though they have 200 men tops active in the region, possibly less.


Russ' and Jack's impact upon the world.

Also Carly, did Russ get Eira pregnant?


I like it, Cy! Man what happened to Jack? And great, now I have to figure out what happened to Sev :P

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Jessjohnesik
Postmaster-General
 
Posts: 12284
Founded: Sep 11, 2012
Ex-Nation

Postby Jessjohnesik » Sun Jun 07, 2015 2:35 pm

Great Confederacy Of Commonwealth States wrote:DU is gonna get the nicest crib


I recall that from somewhere, a video game or a movie perhaps.

Cylarn wrote:
Jessjohnesik wrote:
Well it certainly wasn't Dahl, was it. :p


What if? What if Russ got /both/ of them pregnant?


Could be. We won't see Dahl, Anna or Clara for a while though, so we can only guess. Perhaps when Johanna's memory comes back she'll recall Dahl, but I haven't thought of it too much anyways. I do plan on bringing them back as NPCs or background chars, once the opportunity arises.
ಠ_ಠ Proud owner of the Mystery Genre RPer award 2014!!
Pro: Science, environmentalism, equal rights, const. monarchy, mixed economy, Scientocracy, abortion, Western Europe, NZ, Japan, Australia, Nordic countries, SKorea, EU, immigration control, Merkel, Buddhism, Israel, centrism, eurofederalism, GMOs, soft euroscepticism
Against: Biophobia, social Conservatism, excessive militarism/pacifism, hedonism, totalitarianism, anarchism, fascism, communism, feminism SJWs/BLM, corruption, Islam, Christianity, Palestine, nazism, Russia, Arab League, Saudi Arabia, Greece, traditionalism, moralism, UKIP, uncontrolled immigration
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I wonder if you're the worst person I've ever met; at a certain age it's hard to recall... ~ Olenna to Cersei,Game of Thrones

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The Carlisle
Postmaster-General
 
Posts: 10024
Founded: Aug 25, 2012
Ex-Nation

Postby The Carlisle » Sun Jun 07, 2015 2:38 pm

God damnit. I came to check on things and I end up laughing my ass off.

As an answer.... Maybe. Its open ended really. :p maybe there could be a quest to find out who Shimmer's daddy is.
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