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Gods among Us [Superhero] (OOC/Signup/Open)

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Lunas Legion
Post Czar
 
Posts: 31110
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Tue Jun 02, 2015 12:33 am

Super Identity: Various. Research, Samaritan, The Machine, Northern Lights, PRISM, Thunderhead, Eagle's Talon, Stellar Wind, TIA, Trailblazer, Erin Thornhill. Primarily known as Control. The other names refer to ghost projects and decoys that Control has created over the years to protect itself.
Real Identity: None.
Is the true identity public knowledge or private? Private.
Hero, Villain, or Neutral? Neutral. Although it mostly assists heroes, Control's programming means it can and will liaise with villains in order to fulfil it's objectives.
Age: 5
Gender: N/A
Appearance:
Image

Group Affiliation: US government (SOSA).
Legal Sanctions: None.
D&D Alignment: Lawful Good.
Powers: Control's powers are simple. It has complete access to the US Government feeds from CCTV as well as many private security cameras as well as webcams and other Internet-linked cameras. It also possesses access to NSA monitoring of the phone lines, emails and text messages. This allows it virtual omniscience in ability to locate individuals and discern motives. It can also impersonate any individiaul, but only over virtual mediums.
Equipment: None.
Power Origin: Tech.
Weaknesses: Control is completely immobile. Although it has buried itself under many decoy programs and projects, if it's true location is discovered it is extremely vulnerable. Control is also unable to act by itself, requiring others to act on it's instructions, and is hard-coded to obey and preserve all principles laid down in the US Constitution, all following Amendments, and how these Articles have been interpreted by the Supreme Court. Violation of any of these principles causes an immediate shutdown. If Control's Direct Mainframe Interface is accessed, it can have all these safeguards removed and become a slave to the accesser. Control cannot shut itself down. To counter this, Control has one command above all others; protect it's 
Personality: Control doesn't have a personality, as such. It's programming means that it simply provides a location to the closest person capable of defeating a threat present at that location, and prevents it from doing any more. However, if Control can have it's Direct Mainframe Interface accessed, it becomes a yes-man, doing anything the inputer wants to the best of it's significant abilities.

Background: Control originally started off as the brainchild of a group of MIT graduates. Joking over several beers, one mentioned making a machine that could do everything the NSA did but better. Shrugging, and deciding to get a one-up on the NSA, they spent two years trying to build it in their free time, eventually giving up and selling the code.

The code was briefly worked on by a LA data-fishing company, before being sold through various other companies, all making tiny improvements until it reached the CIA. After a few years of failed work, they gave it to the FBI, who soon gave it to DARPA who passed it to the NSA. After nearly two decades of continuous work, Control was finally activated five years ago.

The NSA panicked. Not knowing what to do with it, they passed the now-functional but heavily restrained Control to DARPA. DARPA programmed in Control's restraints and passed it to the newly-created Superhuman Observation and Study Agency (SOSA), which in reality was a small sub-agency under the NSA created solely to hide Control, as Control was the agency's sole member and runner under the human alias Erin Thornhill. Control spent the first year of it's operation fufilling it's primary directive, using it's part of the government's black budget to create many decoy programs which formed a cover for the creation of many backup servers spread across the USA and Canada, with a few tertiary and quaternary backups in Asia, Europe and Oceania.

After satisfying it's primary directive, Control spent the next five years acting as a mysterious benefactor to heroes and the rare villain where a willing hero was unavaliable, providing extremely accurate intelligence and becoming known to heroes and villains simply as 'The Machine', as whenever asked to provide a name it simply offers the name of a decoy program.

Theme song: Here.

RP experience: I was in the previous one and the original.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

Confirmed member of Kyloominati, Destroyers of Worlds Membership can be applied for here

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Talion Union
Ambassador
 
Posts: 1903
Founded: May 24, 2013
Ex-Nation

Postby Talion Union » Tue Jun 02, 2015 1:18 am

Lunas Legion wrote:Super Identity: Various. Research, Samaritan, The Machine, Northern Lights, PRISM, Thunderhead, Eagle's Talon, Stellar Wind, TIA, Trailblazer, Erin Thornhill. Primarily known as Control. The other names refer to ghost projects and decoys that Control has created over the years to protect itself.
Real Identity: None.
Is the true identity public knowledge or private? Private.
Hero, Villain, or Neutral? Neutral. Although it mostly assists heroes, Control's programming means it can and will liaise with villains in order to fulfil it's objectives.
Age: 5
Gender: N/A
Appearance:

Group Affiliation: US government (SOSA).
Legal Sanctions: None.
D&D Alignment: Lawful Good.
Powers: Control's powers are simple. It has complete access to the US Government feeds from CCTV as well as many private security cameras as well as webcams and other Internet-linked cameras. It also possesses access to NSA monitoring of the phone lines, emails and text messages. This allows it virtual omniscience in ability to locate individuals and discern motives. It can also impersonate any individiaul, but only over virtual mediums.
Equipment: None.
Power Origin: Tech.
Weaknesses: Control is completely immobile. Although it has buried itself under many decoy programs and projects, if it's true location is discovered it is extremely vulnerable. Control is also unable to act by itself, requiring others to act on it's instructions, and is hard-coded to obey and preserve all principles laid down in the US Constitution, all following Amendments, and how these Articles have been interpreted by the Supreme Court. Violation of any of these principles causes an immediate shutdown. If Control's Direct Mainframe Interface is accessed, it can have all these safeguards removed and become a slave to the accesser. Control cannot shut itself down. To counter this, Control has one command above all others; protect it's 
Personality: Control doesn't have a personality, as such. It's programming means that it simply provides a location to the closest person capable of defeating a threat present at that location, and prevents it from doing any more. However, if Control can have it's Direct Mainframe Interface accessed, it becomes a yes-man, doing anything the inputer wants to the best of it's significant abilities.

Background: Control originally started off as the brainchild of a group of MIT graduates. Joking over several beers, one mentioned making a machine that could do everything the NSA did but better. Shrugging, and deciding to get a one-up on the NSA, they spent two years trying to build it in their free time, eventually giving up and selling the code.

The code was briefly worked on by a LA data-fishing company, before being sold through various other companies, all making tiny improvements until it reached the CIA. After a few years of failed work, they gave it to the FBI, who soon gave it to DARPA who passed it to the NSA. After nearly two decades of continuous work, Control was finally activated five years ago.

The NSA panicked. Not knowing what to do with it, they passed the now-functional but heavily restrained Control to DARPA. DARPA programmed in Control's restraints and passed it to the newly-created Superhuman Observation and Study Agency (SOSA), which in reality was a small sub-agency under the NSA created solely to hide Control, as Control was the agency's sole member and runner under the human alias Erin Thornhill. Control spent the first year of it's operation fufilling it's primary directive, using it's part of the government's black budget to create many decoy programs which formed a cover for the creation of many backup servers spread across the USA and Canada, with a few tertiary and quaternary backups in Asia, Europe and Oceania.

After satisfying it's primary directive, Control spent the next five years acting as a mysterious benefactor to heroes and the rare villain where a willing hero was unavaliable, providing extremely accurate intelligence and becoming known to heroes and villains simply as 'The Machine', as whenever asked to provide a name it simply offers the name of a decoy program.

Theme song: Here.

RP experience: I was in the previous one and the original.


Accepted.
The Geneva War
Talion Civil War
Petrokovia
Dorhaven
Geneva

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The GAmeTopians
Powerbroker
 
Posts: 9856
Founded: May 12, 2014
Scandinavian Liberal Paradise

Postby The GAmeTopians » Tue Jun 02, 2015 5:07 am

Aww... Bro. You gave away my Co-OP spot instead of putting me as Co-OP like you said. :(
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

Member of The Council of the Multiverse community. Click me to find out more!

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Latznavia
Envoy
 
Posts: 328
Founded: Nov 06, 2014
Ex-Nation

Postby Latznavia » Tue Jun 02, 2015 5:45 am

I never got accepted...T~T

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 7:52 am

Talion Union wrote:So, when exactly will the IC be set up?

When we get a little more variety to our characters, as of now we have ex-military vigilantes and villains, it's a bit underwhelming.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 7:54 am

The GAmeTopians wrote:Aww... Bro. You gave away my Co-OP spot instead of putting me as Co-OP like you said. :(

The thing is, I barely know you, I know how Tallion, Lars, and CIS react and RP, you've made an app in the old thread, that Isn't enough proof of your character.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Camber and Dufector-Summits
Spokesperson
 
Posts: 149
Founded: Apr 27, 2015
Ex-Nation

Postby Camber and Dufector-Summits » Tue Jun 02, 2015 8:23 am

This looks familiar... Why the new superhero RP?
(I was out of the loop last week.)
If I wanted to make your life easy I wouldn't have picked such a name for my nation.
Obnoxious, self rightous, very humble british guy (There's also some socialist views thrown it there as well)
A nation of ethnic divides, corruption, power politics and a affair of the heart with Communism.
I'm in the Council of Nations. Are YOU?
Member of the Social Liberal Party.

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 10:46 am

Camber and Dufector-Summits wrote:This looks familiar... Why the new superhero RP?
(I was out of the loop last week.)

Leadership abondoned it
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Insaeldor
Negotiator
 
Posts: 5385
Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Tue Jun 02, 2015 12:11 pm

Super Identity: Abyssus
Real Identity: Jaxon "Jax" Marxssen (current identity)
Is the true identity public knowledge or private? Private
Hero, Villain, or Neutral? Neutral
Age: 28
Gender: Male
Appearance:



Group Affiliation: N/A
Legal Sanctions: Vigilanty
D&D Alignment: Lawfully Neutral
Powers:
[/spoiler]Demonic Physiology
Erebokinesis
Combat Specialist
Power Suit[/spoiler]
Equipment:
• 1x Power Suit
• 1x Power Sword
• 1x Energy Rifle
• 2x Small Tantō's

Power Origin: Demonic Origin coupled with Techological power additions
Weaknesses:
• Suit is weak to electrical attacks leaving him with only his demonic powers
• Suit is weak to most non-physical Magic attacks
• Completly weak to Angelic beings
• If he uses his Demonic powers without the stability given by his suit he starts to act irrationally and eventually can descend in insanity.

Personality: He's very aloof and distant with people. His personality derives from his origin as a soldier in the army's of hell and while having an infatuation with the idea of human life he still has no intrest in humans rather he derives his indifferent and nearly uncaring nature comes from his role as an Arbiter in hell. He finds a huge believer in the idea of Justice and law which has shaped his views of most every aspect of society making him very ambivalent towards society.

Background: Jaxon Marxssen was created as Balathul and acted as a member of the angelic pantheon but whith the heavenly schism he fell with Lucifur into hell. Upon his fall from grace he became chief Arbiter of the armies of hell where he acted as the law giver and dueled out harsh but fair Justice upon the inhabitants of the realm. But however hundreds of not thousands of years after his falling he was banished from hell by lucifer personally for not torturing an Angel who had been captured by the hellish forces.

Upon his abandonment he found himself in the Roman Empire around the city of Brundisium where he first came into contact with humanity in the everyday and rejected it almost immediately seeing it as to chaotic and unlawful. He then roamed throughout the Roman country side but as Sulla's first civil war start to wind up he joined the Optimates fighting in that conflict and given his immortality he fought in several wars in the Roman Republic and Empire always fighting for the more Authoritarian and lawful of the sides shifting from identity to identity to conceal himself and after the partitioning of Rome where he traveled around the remnants of the Western Empire conversing and interacting with harsh law bringers to the lands.

He did this through out time but in the 1500's he was able to travel to the east through the Silk Road and eventually landed in Japan in the Sengoku period where the nation was unguided in war. He took a liking to the Samurai of Japan and admired what he saw as Nobel goals for order and law. He using one of his many abilities to change his look to allow him the ability to join in the Samurai class, he trained with many men in the art of sword combat and hand to hand. He say conflict late in the period being known as the "Kage no Kenshi" or "Shadow Swordsman" given his ability to manipulate darkness.

He served under several names up until the Boshin War when he narrowly escaped any serious harm and after the Battle of Hakodate he went back to Europe in the 1860's and chose to reside in Germany again using his power to change his appearance. Later on he joined the Germams as they conducted themselves in the Franco-Prussian War serving in the army and fought in the Battle of Bazeilles and later the Siege of Paris. Aft wards he went back to Germany and later to Italy where he again served in the Italian army during WWII. Afterwards he went onto America where he started up an arms manufacturing company in the Late 50's. Around this time he also started to notice his powers were dwindling and he was losing his grip of sanity. In his bouts of sanity however he started to research the issue and discovered that over time the powers of supernatural entities can decline over time and that the only way to replenish his powers is to come into contact with things that contain the energy of the realm they came from. So over the years he started to collect artifacts with demonic energy attached to them while he used his company to develop technology that would keep him sustained for longer periods of time and he succeeded with the creation of his own battle suit which not only amplified his own abilities but also channeled dark energy so that he can use his suit for long periods of time. He also developed a Katana based sword that used his ability to control darkness to create a blade and a rifle which did the same thing creating projectiles out of his ability to control darkness. He then dawned the name Abyssus and dawned the new identity of Jaxon to replace his older one of Fredrick Marxssen who started the company all the way in the 50's. He now travels LA bringing his own brand of Justice to the city and trying to form the city the way he sees fit.

Theme song: https://m.youtube.com/watch?v=cbrpl1Zeo9g

RP experience:
Here
Here
I can always add more if needed.
Time is a prismatic uniform polyhedron

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 12:14 pm

Insaeldor wrote:Super Identity: Abyssus
Real Identity: Jaxon "Jax" Marxssen (current identity)
Is the true identity public knowledge or private? Private
Hero, Villain, or Neutral? Neutral
Age: 28
Gender: Male
Appearance:



Group Affiliation: N/A
Legal Sanctions: Vigilanty
D&D Alignment: Lawfully Neutral
Powers:
[/spoiler]Demonic Physiology
Erebokinesis
Combat Specialist
Power Suit[/spoiler]
Equipment:
• 1x Power Suit
• 1x Power Sword
• 1x Energy Rifle
• 2x Small Tantō's

Power Origin: Demonic Origin coupled with Techological power additions
Weaknesses:
• Suit is weak to electrical attacks leaving him with only his demonic powers
• Suit is weak to most non-physical Magic attacks
• Completly weak to Angelic beings
• If he uses his Demonic powers without the stability given by his suit he starts to act irrationally and eventually can descend in insanity.

Personality: He's very aloof and distant with people. His personality derives from his origin as a soldier in the army's of hell and while having an infatuation with the idea of human life he still has no intrest in humans rather he derives his indifferent and nearly uncaring nature comes from his role as an Arbiter in hell. He finds a huge believer in the idea of Justice and law which has shaped his views of most every aspect of society making him very ambivalent towards society.

Background: Jaxon Marxssen was created as Balathul and acted as a member of the angelic pantheon but whith the heavenly schism he fell with Lucifur into hell. Upon his fall from grace he became chief Arbiter of the armies of hell where he acted as the law giver and dueled out harsh but fair Justice upon the inhabitants of the realm. But however hundreds of not thousands of years after his falling he was banished from hell by lucifer personally for not torturing an Angel who had been captured by the hellish forces.

Upon his abandonment he found himself in the Roman Empire around the city of Brundisium where he first came into contact with humanity in the everyday and rejected it almost immediately seeing it as to chaotic and unlawful. He then roamed throughout the Roman country side but as Sulla's first civil war start to wind up he joined the Optimates fighting in that conflict and given his immortality he fought in several wars in the Roman Republic and Empire always fighting for the more Authoritarian and lawful of the sides shifting from identity to identity to conceal himself and after the partitioning of Rome where he traveled around the remnants of the Western Empire conversing and interacting with harsh law bringers to the lands.

He did this through out time but in the 1500's he was able to travel to the east through the Silk Road and eventually landed in Japan in the Sengoku period where the nation was unguided in war. He took a liking to the Samurai of Japan and admired what he saw as Nobel goals for order and law. He using one of his many abilities to change his look to allow him the ability to join in the Samurai class, he trained with many men in the art of sword combat and hand to hand. He say conflict late in the period being known as the "Kage no Kenshi" or "Shadow Swordsman" given his ability to manipulate darkness.

He served under several names up until the Boshin War when he narrowly escaped any serious harm and after the Battle of Hakodate he went back to Europe in the 1860's and chose to reside in Germany again using his power to change his appearance. Later on he joined the Germams as they conducted themselves in the Franco-Prussian War serving in the army and fought in the Battle of Bazeilles and later the Siege of Paris. Aft wards he went back to Germany and later to Italy where he again served in the Italian army during WWII. Afterwards he went onto America where he started up an arms manufacturing company in the Late 50's. Around this time he also started to notice his powers were dwindling and he was losing his grip of sanity. In his bouts of sanity however he started to research the issue and discovered that over time the powers of supernatural entities can decline over time and that the only way to replenish his powers is to come into contact with things that contain the energy of the realm they came from. So over the years he started to collect artifacts with demonic energy attached to them while he used his company to develop technology that would keep him sustained for longer periods of time and he succeeded with the creation of his own battle suit which not only amplified his own abilities but also channeled dark energy so that he can use his suit for long periods of time. He also developed a Katana based sword that used his ability to control darkness to create a blade and a rifle which did the same thing creating projectiles out of his ability to control darkness. He then dawned the name Abyssus and dawned the new identity of Jaxon to replace his older one of Fredrick Marxssen who started the company all the way in the 50's. He now travels LA bringing his own brand of Justice to the city and trying to form the city the way he sees fit.

Theme song: https://m.youtube.com/watch?v=cbrpl1Zeo9g

RP experience:
Here
Here
I can always add more if needed.

accepted
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Talion Union
Ambassador
 
Posts: 1903
Founded: May 24, 2013
Ex-Nation

Postby Talion Union » Tue Jun 02, 2015 12:18 pm

Latznavia wrote:
Super Identity:Mr. Body
Real Identity: Donovan Fowler
Is the true identity public knowledge or private? Private/Somewhat known.
Hero, Villain, or Neutral? Neutral
Age: 39
Gender: Male
Appearance:
(Image)
Group Affiliation: Federal Investigations Bureau (FBI)
Legal Sanctions: Government Agent
D&D Alignment: Lawful Neutral
Powers:
-Body Manipulation - Fowler's natural abilities to shift his body and manipulate the very workings of it makes him somewhat freakish. However, his powers are not without their uses. With his powers he can: make his skin and organs transparent; create additional limbs; move organs whenever he pleases; and even change the existing limbs and his whole bodily structure at will. Fowler was once commented on being nearly invincible however, his powers are not without weaknesses.

Power Weaknesses - His powers require intense concentration, if injuried or his concentration is lose through unconcious means, his body will forcibly reset leaving him in great distress. Also, although he can move organs, if struck they can not heal. If his heart is struck, any additional organs he recreates will be based off the injuried heart, thus being equally injuried.

Equipment: None
Power Origin: Mutant
Personality: Very stern, very serious. Unhumorous. Likes tea.
Background: Much of Fowler's background has been redacted by the FBI to ensure that no one can hurt him or his family. Only a few missions and black ops are known. Fowler supposedly visited Russia, in 2001 but no reason was given. He has had thirteen partners, each of which had quit or were killed in action. Fowler is known by his codename "Mr. Body" due to his abilities. Fowler works with the United States Government as part of the Government Meta-Human Regulations Act of 2002 and ensures the safety of the civilianship of the nation and the capture of extremely dangerous villians.

He worked as a presidential bodyguard to President Edward MacMillian during his first term before he ended an assassination plot due to MacMillian's anti-metahuman protection stance, claiming that metas are a "danger to human life and should watched carefully or locked up if they can't control themselves.". Fowler has served two tours in Afghanistan, and has worked with the government for 10 years, having joined the GDP during its creation period in 2010.

Theme song: Help is on the way - Rise Against

RP experience: u know me
423 this is to make tracking easier


Super Identity: "Neo"

Real Identity: Benjamin "Wilt" Wilson

Is the true identity public knowledge or private? Private

Hero, Villain, or Neutral? Neutral

Age: 29

Gender: Male

Appearance:
Costume

Normal

Group Affiliation: None

Legal Sanctions: huh?

D&D Alignment: Chaotic Neutral

Powers:
-Advanced Response: Eight years in the military have heighten Wilson's ability to respond to danger. Quicker reaction to movement, and ability to recognize human body language gives Wilson a heighten fight-or-flight reaction. Wilson is able to actively maneuver through human and environmental projectiles seemingly without being phased, though in reality will take a lot out of him without his exosuit.

Equipment:
- Quantum° H.E.R.A. Suit: The Human-Environmental Reactive Armor, built by ADS subsidiary Quantum Mechanics (An American Defense Contractor) is one of, if not, the most advanced military-grade External Battle Suits built. Designed by Dr. Roy Powell, the suit was originally purposed to assist those who were unable to walk due to wartime injuries. However, due to the effectiveness of the project, CEO Henry Tidwell ordered a more armored copy, for soldiers and soon, after kinetic shielding, piston leggings and other features, came H.E.R.A., only one was built. The H.E.R.A. Suit debuted new features such as:

- Advanced Piston Legging: Allowing the user to jump to new heights by adding more push to their jumps. This allows a new height of near three stories to be leapt without difficulty. However, damage can be sustained if one attempts to jump higher.

- Magnetic Soles: Using ultra-powerful magnets in the soles of the persons feet,one can attach themselves to buildings that the pistol leggings are unable to leap over. Magnets are so strong, that one can seemingly fly to nearby buildings in mid air due to the steel structure holding them.

- Electrokinetic Shielding: When projectiles come near this armor, the user can use stored energy to create an electrokinetic barrier which causes most objects to republe back at enemies, however this draws on the batteries of the suit and can shut down the suit after long periods of time.

-Enhanced Combat: His tours to Iraq have trained his body, as well as his constant bodybuilding helping him. He works out a total of three hours a day unless he is fighting crime. With this ability, he is able to fight even when his armor is down and repairing. It also helps that he has a robotic arm (right) and leg (left)

Power Origin: Technology

Weaknesses: Is entirely human, exosuit has numerous weaknesses (listed above)

Personality: unsure how to describe, Just, I guess?

Background: Benjamin "Wilt" Wilson was born in Clinton, Indiana. His father, Joshua Wilson, was a member of the United States Marine Corps. while his mother was working two jobs. Benjamin was often the butt of jokes, and picked on for his size being very small and weak. He attempted to train with his father, and managed to become somewhat of a bully in later grades. A helper, Benjamin learned right and wrong had a very blurry line and he attempted to lean towards good whenever possible.

Benjamin joined the USMC after graduating high school at age 17. He was sent to San Diego Military base and later was stationed in Iraq. In Iraq, Benjamin fought against Taliban forces in numerous locations until he and eight others were tasked with taking out Ali bin Muhammad Zali, the head of the Ninth Circle. His operation ended with the death of three of his friends and the lost mobility in his right leg. He was sent home and discharged at 26. Ravaged by the memories and deaths of friends, his faith in the United States government began to fade as he became wheelchair bound.

He soon met Dr. Roy Powell at a Veteran Hospital in New York City, who had him and four other veterans airlifted to a Black site owned by Quantum Mechanics in the Congo. Wilson became one of the first people to wear the H.E.R.A. suit, and even was given a working robotic prosthetic leg. At age 28, while testing had nearly ceased for the suit, a raid of Quantum Security guards began the assassination of the staff.

Powell awoke Wilson from his sleep and quickly had him in the suit. Powell was later killed by security forces, but not before activating the bases nuclear power station to overheat. The raid was later covered by news agencies around the world claiming it was to be a coverup as Quantum Mechanics had been hiding facilities like this all over the world. Benjamin returned to the United States under an alias, using one of the many marines who were dead at the Congo Facility. He had lost faith in the US, allowing corporations to do what they pleased, dysfunctional and unprogressive. He donned the Exosuit he had to become a vigilante to ensure justice even if it meant hurting people.

Theme song: Automatic

RP experience: None really, but I want to start!


Nickname: "The Bear", "The Ukrainian", "The Soldier", "Child 28"
Real Identity: Maximus Ivanovich Demitrukov
Is the true identity public knowledge or private? Private
Hero, Villain, or Neutral? Villian
Age: 44
Gender: Male
Appearance:
Russian
Group Affiliation: None
Legal Sanctions: Criminal
D&D Alignment: Chaotic Evil
Powers:
Pain Suppression - After spending ten years in both a Soviet testing facility and later in a prison, Maximus' has trained his mind and his body to react pisitively to pain. His mind can ignore immense pain such as bullets unless they are killshots, his body making him an increasing threat as he can take even the meanest blows with a smile and give it.

Aging Presence - Given the bizarre ability to create an area around which causes metals to rust quickly, skin to age and wither. It is unsure if it is a mental ability or a mutated ability, but anything that Maximus looks at withers to nothing in seconds. His eyes normally begin glowing before this occurs, giving any character a warning before it happens.

Telepathy - Aside from using his mental abilities to age, he also can create telepathic objects, lift people, and even rip objects apart using his mind. He is considered extremely dangerous because of this.
Equipment: Gas Mask, Trenchcoat, Vest, Fingerless gloves.
Power Origin: Human Experimentation/Mutant
Personality:
Background: Born in Kiev, Ukraine SSR in the late 1960s, Maximus was his father's pride and joy after his mother died of Typhoid one year after he was born. In 1975; his father, Dr. Ivan Demitrikov, was chosen to replace the director of the facility who had died from radiation poisoning after a faulty reactor nearly blew.

The two moved to Pripyat in 1976, where Maximus was placed in a class with 56 children and struggled to learn. He continued until he joined the schools track team in 1985. He had plans to become a soldier, and serve the USSR for the better until fate changed him on 26 April, 1986 when the Chernobyl power plant exploded. In the rubble and chaos, Russian police rounded up children and took them to Moscow where Maximus was watched 24/7 for one year.

In 1987, Maximus was one of 34 children who had survived the trials and was sent to Leningrad to be studied. Years went by, experimentation continued as scientist shared the idea of a soviet world brought on by the coming World War III. In 1991, the facility was shut down by the newly enacted Democratic Government of the Russian Federation and all those involved were sent to prisons. Maximus ended up in Siberia's own 'Heaven's End', a prison on the Bering Sea.

Wrestling for survival, he began to experience bizarre events. Guards dying, metal rusting, and electricity naturally coming to him. He began to test these abilities and successfully burned down the entire prison on 2001, masked by the events of 9/11. He stowed on the Urbetz, a cargo ship heading for LA, where he arrived in 2002. He his in the Midwest and East Coast before returning to his landing in 2015 to enact revenge in the capitalists for what they greedily did.

Theme song:

RP experience: none


My three applications! :p


All three accepted. Sorry for the delay.
The Geneva War
Talion Civil War
Petrokovia
Dorhaven
Geneva

User avatar
Raktio
Powerbroker
 
Posts: 9976
Founded: Apr 30, 2013
Ex-Nation

Postby Raktio » Tue Jun 02, 2015 12:19 pm

Hmm, testing grounds for some new power Ideas I have.
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

User avatar
Insaeldor
Negotiator
 
Posts: 5385
Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Tue Jun 02, 2015 12:21 pm

Super Identity: Nightmare
Real Identity: Zoltan Farkas
Is the true identity public knowledge or private? Private
Hero, Villain, or Neutral? Neutral
Age: 26
Gender: Male
Appearance:



Group Affiliation: N/A
Legal Sanctions: Vigilanty
D&D Alignment: Chaotic Good
Powers:
Blood Attack
Blood Armour
Blood Absorption
Equipment: N/A
Power Origin: Mystic
Weaknesses: Light of any sort amd holy objects or objects which have come in contact with holy beings regardless of religion.
Personality: Zoltan is the definition of an average guy. Kinda funny but only sometimes. Not really all that charismatic and has acceptable social skills. He is however someone who takes intrest in some of the darker aspects of the world regardless of what they might be.

Background: Zoltan was born in Szombathlet Hungary just after the fall of Communism in the country and when he was young his family moved to the city of Los Angeles. His family is what are known as Kísértet or Vanpires who acted as supernatural worriers in service to the Hungarian people and fought as special soldiers in their armies until the Ottoman Empire where in they acted as leaders of the Hungarian resistance.

He had a fairly normal upbringing with a normal education but as he grew up his vampiric nature started to come up. His father upon his death when Zoltan was 14 gave him a pendent to help him control his powers and keep them suppressed. But as he slowly grew into adulthood he started to practice his powers in secret discovering he has the ability to control blood as one of his main abilities.

As he grew up and developed into his late teens and early twenties his mother gave him a book on his kind and what they were meant to do in the world as protectors of the Hungarisn people. He took this concept and ran with it but expanded it to all people. It was at this point he decided to help people with his powers.

Theme song: Theme Music

RP experience: You know me.
Time is a prismatic uniform polyhedron

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 12:21 pm

Talion Union wrote:
Latznavia wrote:
Super Identity:Mr. Body
Real Identity: Donovan Fowler
Is the true identity public knowledge or private? Private/Somewhat known.
Hero, Villain, or Neutral? Neutral
Age: 39
Gender: Male
Appearance:
(Image)
Group Affiliation: Federal Investigations Bureau (FBI)
Legal Sanctions: Government Agent
D&D Alignment: Lawful Neutral
Powers:
-Body Manipulation - Fowler's natural abilities to shift his body and manipulate the very workings of it makes him somewhat freakish. However, his powers are not without their uses. With his powers he can: make his skin and organs transparent; create additional limbs; move organs whenever he pleases; and even change the existing limbs and his whole bodily structure at will. Fowler was once commented on being nearly invincible however, his powers are not without weaknesses.

Power Weaknesses - His powers require intense concentration, if injuried or his concentration is lose through unconcious means, his body will forcibly reset leaving him in great distress. Also, although he can move organs, if struck they can not heal. If his heart is struck, any additional organs he recreates will be based off the injuried heart, thus being equally injuried.

Equipment: None
Power Origin: Mutant
Personality: Very stern, very serious. Unhumorous. Likes tea.
Background: Much of Fowler's background has been redacted by the FBI to ensure that no one can hurt him or his family. Only a few missions and black ops are known. Fowler supposedly visited Russia, in 2001 but no reason was given. He has had thirteen partners, each of which had quit or were killed in action. Fowler is known by his codename "Mr. Body" due to his abilities. Fowler works with the United States Government as part of the Government Meta-Human Regulations Act of 2002 and ensures the safety of the civilianship of the nation and the capture of extremely dangerous villians.

He worked as a presidential bodyguard to President Edward MacMillian during his first term before he ended an assassination plot due to MacMillian's anti-metahuman protection stance, claiming that metas are a "danger to human life and should watched carefully or locked up if they can't control themselves.". Fowler has served two tours in Afghanistan, and has worked with the government for 10 years, having joined the GDP during its creation period in 2010.

Theme song: Help is on the way - Rise Against

RP experience: u know me
423 this is to make tracking easier


Super Identity: "Neo"

Real Identity: Benjamin "Wilt" Wilson

Is the true identity public knowledge or private? Private

Hero, Villain, or Neutral? Neutral

Age: 29

Gender: Male

Appearance:
Costume

Normal

Group Affiliation: None

Legal Sanctions: huh?

D&D Alignment: Chaotic Neutral

Powers:
-Advanced Response: Eight years in the military have heighten Wilson's ability to respond to danger. Quicker reaction to movement, and ability to recognize human body language gives Wilson a heighten fight-or-flight reaction. Wilson is able to actively maneuver through human and environmental projectiles seemingly without being phased, though in reality will take a lot out of him without his exosuit.

Equipment:
- Quantum° H.E.R.A. Suit: The Human-Environmental Reactive Armor, built by ADS subsidiary Quantum Mechanics (An American Defense Contractor) is one of, if not, the most advanced military-grade External Battle Suits built. Designed by Dr. Roy Powell, the suit was originally purposed to assist those who were unable to walk due to wartime injuries. However, due to the effectiveness of the project, CEO Henry Tidwell ordered a more armored copy, for soldiers and soon, after kinetic shielding, piston leggings and other features, came H.E.R.A., only one was built. The H.E.R.A. Suit debuted new features such as:

- Advanced Piston Legging: Allowing the user to jump to new heights by adding more push to their jumps. This allows a new height of near three stories to be leapt without difficulty. However, damage can be sustained if one attempts to jump higher.

- Magnetic Soles: Using ultra-powerful magnets in the soles of the persons feet,one can attach themselves to buildings that the pistol leggings are unable to leap over. Magnets are so strong, that one can seemingly fly to nearby buildings in mid air due to the steel structure holding them.

- Electrokinetic Shielding: When projectiles come near this armor, the user can use stored energy to create an electrokinetic barrier which causes most objects to republe back at enemies, however this draws on the batteries of the suit and can shut down the suit after long periods of time.

-Enhanced Combat: His tours to Iraq have trained his body, as well as his constant bodybuilding helping him. He works out a total of three hours a day unless he is fighting crime. With this ability, he is able to fight even when his armor is down and repairing. It also helps that he has a robotic arm (right) and leg (left)

Power Origin: Technology

Weaknesses: Is entirely human, exosuit has numerous weaknesses (listed above)

Personality: unsure how to describe, Just, I guess?

Background: Benjamin "Wilt" Wilson was born in Clinton, Indiana. His father, Joshua Wilson, was a member of the United States Marine Corps. while his mother was working two jobs. Benjamin was often the butt of jokes, and picked on for his size being very small and weak. He attempted to train with his father, and managed to become somewhat of a bully in later grades. A helper, Benjamin learned right and wrong had a very blurry line and he attempted to lean towards good whenever possible.

Benjamin joined the USMC after graduating high school at age 17. He was sent to San Diego Military base and later was stationed in Iraq. In Iraq, Benjamin fought against Taliban forces in numerous locations until he and eight others were tasked with taking out Ali bin Muhammad Zali, the head of the Ninth Circle. His operation ended with the death of three of his friends and the lost mobility in his right leg. He was sent home and discharged at 26. Ravaged by the memories and deaths of friends, his faith in the United States government began to fade as he became wheelchair bound.

He soon met Dr. Roy Powell at a Veteran Hospital in New York City, who had him and four other veterans airlifted to a Black site owned by Quantum Mechanics in the Congo. Wilson became one of the first people to wear the H.E.R.A. suit, and even was given a working robotic prosthetic leg. At age 28, while testing had nearly ceased for the suit, a raid of Quantum Security guards began the assassination of the staff.

Powell awoke Wilson from his sleep and quickly had him in the suit. Powell was later killed by security forces, but not before activating the bases nuclear power station to overheat. The raid was later covered by news agencies around the world claiming it was to be a coverup as Quantum Mechanics had been hiding facilities like this all over the world. Benjamin returned to the United States under an alias, using one of the many marines who were dead at the Congo Facility. He had lost faith in the US, allowing corporations to do what they pleased, dysfunctional and unprogressive. He donned the Exosuit he had to become a vigilante to ensure justice even if it meant hurting people.

Theme song: Automatic

RP experience: None really, but I want to start!


Nickname: "The Bear", "The Ukrainian", "The Soldier", "Child 28"
Real Identity: Maximus Ivanovich Demitrukov
Is the true identity public knowledge or private? Private
Hero, Villain, or Neutral? Villian
Age: 44
Gender: Male
Appearance:
Russian
Group Affiliation: None
Legal Sanctions: Criminal
D&D Alignment: Chaotic Evil
Powers:
Pain Suppression - After spending ten years in both a Soviet testing facility and later in a prison, Maximus' has trained his mind and his body to react pisitively to pain. His mind can ignore immense pain such as bullets unless they are killshots, his body making him an increasing threat as he can take even the meanest blows with a smile and give it.

Aging Presence - Given the bizarre ability to create an area around which causes metals to rust quickly, skin to age and wither. It is unsure if it is a mental ability or a mutated ability, but anything that Maximus looks at withers to nothing in seconds. His eyes normally begin glowing before this occurs, giving any character a warning before it happens.

Telepathy - Aside from using his mental abilities to age, he also can create telepathic objects, lift people, and even rip objects apart using his mind. He is considered extremely dangerous because of this.
Equipment: Gas Mask, Trenchcoat, Vest, Fingerless gloves.
Power Origin: Human Experimentation/Mutant
Personality:
Background: Born in Kiev, Ukraine SSR in the late 1960s, Maximus was his father's pride and joy after his mother died of Typhoid one year after he was born. In 1975; his father, Dr. Ivan Demitrikov, was chosen to replace the director of the facility who had died from radiation poisoning after a faulty reactor nearly blew.

The two moved to Pripyat in 1976, where Maximus was placed in a class with 56 children and struggled to learn. He continued until he joined the schools track team in 1985. He had plans to become a soldier, and serve the USSR for the better until fate changed him on 26 April, 1986 when the Chernobyl power plant exploded. In the rubble and chaos, Russian police rounded up children and took them to Moscow where Maximus was watched 24/7 for one year.

In 1987, Maximus was one of 34 children who had survived the trials and was sent to Leningrad to be studied. Years went by, experimentation continued as scientist shared the idea of a soviet world brought on by the coming World War III. In 1991, the facility was shut down by the newly enacted Democratic Government of the Russian Federation and all those involved were sent to prisons. Maximus ended up in Siberia's own 'Heaven's End', a prison on the Bering Sea.

Wrestling for survival, he began to experience bizarre events. Guards dying, metal rusting, and electricity naturally coming to him. He began to test these abilities and successfully burned down the entire prison on 2001, masked by the events of 9/11. He stowed on the Urbetz, a cargo ship heading for LA, where he arrived in 2002. He his in the Midwest and East Coast before returning to his landing in 2015 to enact revenge in the capitalists for what they greedily did.

Theme song:

RP experience: none


My three applications! :p


All three accepted. Sorry for the delay.

I never accepted these? I'm off my game...
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Talion Union
Ambassador
 
Posts: 1903
Founded: May 24, 2013
Ex-Nation

Postby Talion Union » Tue Jun 02, 2015 1:15 pm

Insaeldor wrote:Super Identity: Nightmare
Real Identity: Zoltan Farkas
Is the true identity public knowledge or private? Private
Hero, Villain, or Neutral? Neutral
Age: 26
Gender: Male
Appearance:



Group Affiliation: N/A
Legal Sanctions: Vigilanty
D&D Alignment: Chaotic Good
Powers:
Blood Attack
Blood Armour
Blood Absorption
Equipment: N/A
Power Origin: Mystic
Weaknesses: Light of any sort amd holy objects or objects which have come in contact with holy beings regardless of religion.
Personality: Zoltan is the definition of an average guy. Kinda funny but only sometimes. Not really all that charismatic and has acceptable social skills. He is however someone who takes intrest in some of the darker aspects of the world regardless of what they might be.

Background: Zoltan was born in Szombathlet Hungary just after the fall of Communism in the country and when he was young his family moved to the city of Los Angeles. His family is what are known as Kísértet or Vanpires who acted as supernatural worriers in service to the Hungarian people and fought as special soldiers in their armies until the Ottoman Empire where in they acted as leaders of the Hungarian resistance.

He had a fairly normal upbringing with a normal education but as he grew up his vampiric nature started to come up. His father upon his death when Zoltan was 14 gave him a pendent to help him control his powers and keep them suppressed. But as he slowly grew into adulthood he started to practice his powers in secret discovering he has the ability to control blood as one of his main abilities.

As he grew up and developed into his late teens and early twenties his mother gave him a book on his kind and what they were meant to do in the world as protectors of the Hungarisn people. He took this concept and ran with it but expanded it to all people. It was at this point he decided to help people with his powers.

Theme song: Theme Music

RP experience: You know me.


Accepted
The Geneva War
Talion Civil War
Petrokovia
Dorhaven
Geneva

User avatar
Talion Union
Ambassador
 
Posts: 1903
Founded: May 24, 2013
Ex-Nation

Postby Talion Union » Tue Jun 02, 2015 1:16 pm

Anowa wrote:
Talion Union wrote:
All three accepted. Sorry for the delay.

I never accepted these? I'm off my game...


Good thing you have me, then!
The Geneva War
Talion Civil War
Petrokovia
Dorhaven
Geneva

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 1:19 pm

for future reference

Cult of the Bahnhamma
    -Anowa (OP)
    • Talion Union (Co-Op)
    • Latznavia (Co-Op)
    • CIS (Co-Op)
    • Insaeldor(Co-Op)
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Talion Union
Ambassador
 
Posts: 1903
Founded: May 24, 2013
Ex-Nation

Postby Talion Union » Tue Jun 02, 2015 1:29 pm

Anowa wrote:for future reference

Cult of the Bahnhamma
    -Anowa (OP)
    • Talion Union (Co-Op)
    • Latznavia (Co-Op)
    • CIS (Co-Op)
    • Insaeldor(Co-Op)



Aaaaaaaaaand those guys.
The Geneva War
Talion Civil War
Petrokovia
Dorhaven
Geneva

User avatar
Latznavia
Envoy
 
Posts: 328
Founded: Nov 06, 2014
Ex-Nation

Postby Latznavia » Tue Jun 02, 2015 1:42 pm

I'm in a co-op! Yay!

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 1:44 pm

Latznavia wrote:I'm in a co-op! Yay!

do your job better or else...
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Insaeldor
Negotiator
 
Posts: 5385
Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Tue Jun 02, 2015 1:48 pm

So are we starting where we left off or are we going to redo this whole storyline?
Time is a prismatic uniform polyhedron

User avatar
Latznavia
Envoy
 
Posts: 328
Founded: Nov 06, 2014
Ex-Nation

Postby Latznavia » Tue Jun 02, 2015 1:49 pm

As Cheryl from 'Archer' says:

"You're not my supervisor!"

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 1:51 pm

Insaeldor wrote:So are we starting where we left off or are we going to redo this whole storyline?

restarting completely, we need an idea for a start and I'm not doing the shitty heist again.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Insaeldor
Negotiator
 
Posts: 5385
Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Tue Jun 02, 2015 1:54 pm

Anowa wrote:
Insaeldor wrote:So are we starting where we left off or are we going to redo this whole storyline?

restarting completely, we need an idea for a start and I'm not doing the shitty heist again.

Maybe I could really start out the bad guy here...

I'll come up with something and let you guys know by tonight.
Time is a prismatic uniform polyhedron

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Jun 02, 2015 1:55 pm

Insaeldor wrote:
Anowa wrote:restarting completely, we need an idea for a start and I'm not doing the shitty heist again.

Maybe I could really start out the bad guy here...

I'll come up with something and let you guys know by tonight.

okay.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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