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Colony of the Nords [ALT-Hist/PT/Colonial/OOC]

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Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 7:35 pm

@Hippie
Right. Although it is really up to whoever does christian nations and Byzantine than up to me ^^. Ill keep that in mind.

@Soviet
So you are trying to be more historic Byzantine? Huh... whatever the reasons, looking forward to this iffy vassal/rebellious state relationship with you XDDD

@Sci
That would be flipping amazing to have the pillars. I may be able to stage free-world colonization from there esp. since nordic countries already discovered it.

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In Gentem Et De Libris Scientiam
Senator
 
Posts: 4757
Founded: Feb 11, 2014
Ex-Nation

Postby In Gentem Et De Libris Scientiam » Thu Apr 23, 2015 7:38 pm

Oscalantine wrote:@Hippie
Right. Although it is really up to whoever does christian nations and Byzantine than up to me ^^. Ill keep that in mind.

@Soviet
So you are trying to be more historic Byzantine? Huh... whatever the reasons, looking forward to this iffy vassal/rebellious state relationship with you XDDD

@Sci
That would be flipping amazing to have the pillars. I may be able to stage free-world colonization from there esp. since nordic countries already discovered it.

You can get it. Just help with the conquest. My Spainish need to get through too. So it would be joint ownership of it.
Last edited by In Gentem Et De Libris Scientiam on Thu Apr 23, 2015 7:39 pm, edited 1 time in total.
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prolbmeation
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Soviet Chernarus
Postmaster-General
 
Posts: 10524
Founded: Jul 19, 2014
Ex-Nation

Postby Soviet Chernarus » Thu Apr 23, 2015 7:46 pm

Oscalantine wrote:@Hippie
Right. Although it is really up to whoever does christian nations and Byzantine than up to me ^^. Ill keep that in mind.

@Soviet
So you are trying to be more historic Byzantine? Huh... whatever the reasons, looking forward to this iffy vassal/rebellious state relationship with you XDDD

@Sci
That would be flipping amazing to have the pillars. I may be able to stage free-world colonization from there esp. since nordic countries already discovered it.

No, there will be changes. Especially strengthening my eastern border

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In Gentem Et De Libris Scientiam
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Posts: 4757
Founded: Feb 11, 2014
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Postby In Gentem Et De Libris Scientiam » Thu Apr 23, 2015 7:49 pm

Soviet Chernarus wrote:
Oscalantine wrote:@Hippie
Right. Although it is really up to whoever does christian nations and Byzantine than up to me ^^. Ill keep that in mind.

@Soviet
So you are trying to be more historic Byzantine? Huh... whatever the reasons, looking forward to this iffy vassal/rebellious state relationship with you XDDD

@Sci
That would be flipping amazing to have the pillars. I may be able to stage free-world colonization from there esp. since nordic countries already discovered it.

No, there will be changes. Especially strengthening my eastern border

The mongols would still walk over you.
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Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 8:38 pm

Technically, if byzantine plays its cards right, it can survive. The main problem was the administrative problems and less with military anyways.

Plus never underestimate greek fire. I dont think it was lost at 1200 ad (last recorded being used at the early stage of crusades... although there are disputes). If byzantines can recreate the art, it will give hard psychological blow to mongols.

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In Gentem Et De Libris Scientiam
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Founded: Feb 11, 2014
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Postby In Gentem Et De Libris Scientiam » Thu Apr 23, 2015 8:41 pm

Oscalantine wrote:Technically, if byzantine plays its cards right, it can survive. The main problem was the administrative problems and less with military anyways.

Plus never underestimate greek fire. I dont think it was lost at 1200 ad (last recorded being used at the early stage of crusades... although there are disputes). If byzantines can recreate the art, it will give hard psychological blow to mongols.

what about my deal?
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Myvatn Afvaldsnes
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Posts: 22
Founded: Feb 19, 2015
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Postby Myvatn Afvaldsnes » Thu Apr 23, 2015 9:03 pm

Simple tag.
The Maakunnat of Myvatn Afvaldsnes
Wiki EntryDvelja Recruitment Thread - Other links coming soon.

PT/FanT — Alliance of the Principalities of Fælnerge and Hyrggbørg
MT — The Maakunnat of Myvatn Afvaldsnes
[17:19] <Dorozhebanyye> Your flag is völkisch as fuck thou
PT/MT/FanT puppet of Stormwrath.

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Oscalantine
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Posts: 2759
Founded: Apr 17, 2008
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Postby Oscalantine » Thu Apr 23, 2015 9:32 pm

In Gentem Et De Libris Scientiam wrote:what about my deal?


Tha deal with me helping you with pillars? Yes, definitely. That is a BIG thing for me to see if I can go on and create a foothold on the Americas at the later date... or simply go to Africas. In order for my merchants to stay competitive, I need to constantly find new routes to trade anyways, so it is a big thing for me^^

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The New Byzantine
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Posts: 2087
Founded: Dec 24, 2014
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Postby The New Byzantine » Thu Apr 23, 2015 10:11 pm

In Gentem Et De Libris Scientiam wrote:
The New Byzantine wrote:Yes Grand Duchy of Moscow or Muscovy are the same. :)

what will your second nation be?

My First Nation is Moscow right..?

I'll either choose the Sulu Empire in the Philippines.
The Incan Empire in South America.
Or the Byzantine Empire...
Last edited by The New Byzantine on Thu Apr 23, 2015 10:45 pm, edited 1 time in total.
Kumbhalgarh wrote:"Shwetang teleported out of the car. He teleported behind of the teacher, and poked a stick into his/her butt, and then Shwetang teleported back." - Kumbhalgarh in Solence RP

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Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 10:11 pm

Generic Info
Nation Name: Republic of Venice
Symbols: Image
Homeland Population: ~102,000
Imperial Population: ~132,000
Location/Claims: The coastal regions surrounding Adriatic Sea including Venice and Croatia, Crete, Ionian Islands, Euboea, has vested interest in Alexandria and Constantinople (although does not have territorial claims, has influence networks as a result of consistent trading)
Capital City: Venice

Government Info
Government Type: Maritime Republic
Brief Explanation of Government: Venetian government is ruled by a single Dodge, who is the chief magistrate of the Most Serene Republic of Venice. He is selected for life by the Great Council of Venice, which is a collective entity of Venetian nobles who were usually the respected heads and wealthy of the city-states of Venetian Republic. The decision-making bodies of Great Council consisted of Dodge, Ducal Council of six members selected as advisors to the Dodge in yearly cycles, and three Heads of the Forty which will eventually become the Senate of Venice at a later date. These ten men were in charge of daily management of Venice as well as to be the primary response when Venetian government was in crisis.
Ideology: [Corporatism]
Leader/s:
  • Dodge : Brando Caliprini
  • Ducal Council (6)
    • Leo Ziani
    • Santa Morosini
    • Luca Michiel
    • Mario Barbarigo
    • Giovanni Caliprini
    • Drago Orseolo
  • The Council of Forty (3 Heads)
    • Enzo Dandolo
    • Carmine Flabiancio
    • Othello Morosini

Population Info
Brief Description of your people: The Venetian people are screwed merchants, with strong attachments to their families and communities. Venetian elites are usually from 12 Great Families (12 families are historical, but surnames of these families are made-up) who control the government. While great many merchants are controlled by these families, there are also families who focus solely on trades, who are considered lesser than the Great Families. The lowest social group worth recognition would be the guilds, in which craftsmen and artisans from around the city-states gather in an effort to protect their rights and achieve greater bargaining power.
Religion: Catholicism
Ethnicity: Venetian (Italian)
Main/Accepted Culture(s): Roman (Italian), Greeks, Egyptians, Arabic
Other Cultures: German, Jewish



Economy
GDP Expectation as of 2001: 1.1 trillion
Main Exports: Shipwrights, re-exports, crafting
Main Imports: Commodity and agricultural goods, re-exports
Other information: Venetian economy was the strongest economy in the world at 1200 ad, with trades from Holy Roman Empire, Byzantine, and Arabic world. Venice held trade companies and colonies across the Mediterranean Sea for the purpose of trade, and has significant foothold in all epicenters of trade.

Military Info
Army: Apart from mercenaries paid to defend their city-states, Venetian army is negligible at best, and is thus not worth mentioning as the military strength.
Navy: 1,200 ships manned by roughly 20,000 men roam the seas protecting Venetian interests. (the number is rough estimate deduced from 1410 estimate of Venetian navy having 3,300 ships and 36,00 men) Venetian ships are known for their clever tactics and unmatched quality. Its admirals are battle-hardened veterans due to constant attack of Genoan pirates. Among the 1,200 ships, however, were sanctioned privateers from Venice to attack Genoan ships that have since returned. Most likely many will be sent on a hunt to other Maritime Republics or returned to Venetian naval service.

Other Info
Brief Description of your Economy: Merchant economy consisting of numerous merchants exporting and re-exporting goods across the Mediterranean Sea. Guilds also played a powerful role in shipbuilding, which contributed to Venetian fleet being among the strongest naval power in the West. Based on this naval supremacy, Venetian merchants were able to protect its trade from other Maritime Republics (namely Genoa which it always vied for control).
Goals: Continue to expand on the economic control over the West, solidify relations from recent cease-fire agreement with Genoa (1218 compromise).
History: Not mandatory Venice was one of many Maritime Republics which sprang up in Italy. Venice was among the most successful and can trace its origins to being the frontier vassal of Byzantine. Due to instability of the governance in Constantinople, Venice was able to gain its sovereignty roughly in the early 11th century. Venice has been able to gain significant trade power in the Mediterranean Sea since.
Special Factors: Venetian merchants are known as one of the most screwed merchants (Jew and Dutch being the other two). As result, Venetian merchants are unmatched in all forms of trade power in the Mediterranean Sea and has solid control over in many sectors of trade.
Code Word:
RP Sample: [[I’ll TG you if you need some. As you know I have relatively low participation rate in NS forums ^^;;;]]
429 - Do not remove. This is for tracking purposes.

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Aurinsula
Ambassador
 
Posts: 1865
Founded: Jun 02, 2013
Ex-Nation

Postby Aurinsula » Thu Apr 23, 2015 10:23 pm

I edited my Morocco application, because I think it's unfair that I'm getting another nation next to me that can just crush me. Take a peek.

EDIT: Broadly speaking, it's this map:
Image
Last edited by Aurinsula on Thu Apr 23, 2015 10:28 pm, edited 1 time in total.

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Hippie Kiwis
Minister
 
Posts: 2722
Founded: Jan 31, 2014
Father Knows Best State

Postby Hippie Kiwis » Thu Apr 23, 2015 10:31 pm

Oscalantine wrote:
In Gentem Et De Libris Scientiam wrote:what about my deal?


Tha deal with me helping you with pillars? Yes, definitely. That is a BIG thing for me to see if I can go on and create a foothold on the Americas at the later date... or simply go to Africas. In order for my merchants to stay competitive, I need to constantly find new routes to trade anyways, so it is a big thing for me^^

I will do everything I can to support Morocco's bid for the pillars.
This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here. What is here was dangerous and repulsive to us.
The danger is in a particular location... it increases towards a center... the center of danger is here... of a particular size and shape, and below us.
The danger is still present, in your time, as it was in ours. The danger is to the body, and it can kill. The form of the danger is an emanation of energy.
The danger is unleashed only if you substantially disturb this place physically. This place is best shunned and left uninhabited.

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Arvenia
Postmaster-General
 
Posts: 13203
Founded: Aug 21, 2014
Father Knows Best State

Postby Arvenia » Thu Apr 23, 2015 10:40 pm

I am both Khagan and an unknown nation I hasn't choosen yet, either Iroquois Confederacy, Zulu Empire or Ethiopia. I don't know about my second nation.
Pro: Political Pluralism, Centrism, Liberalism, Liberal Democracy, Social Democracy, Sweden, USA, UN, ROC, Japan, South Korea, Monarchism, Republicanism, Sci-Fi, Animal Rights, Gender Equality, Mecha, Autism, Environmentalism, Secularism, Religion and LGBT Rights
Anti: Racism, Sexism, Nazism, Fascism, EU, Socialism, Adolf Hitler, Neo-Nazism, KKK, Joseph Stalin, PRC, North Korea, Russia, Iran, Saudi-Arabia, Communism, Ultraconservatism, Ultranationalism, Xenophobia, Homophobia, Transphobia, WBC, Satanism, Mormonism, Anarchy, ISIS, al-Qaeda, Recep Tayyip Erdogan, 969 Movement, Political Correctness, Anti-Autistic Sentiment, Far-Right, Far-Left, Cultural Relativism, Anti-Vaxxers, Scalpers and COVID-19

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The New Byzantine
Minister
 
Posts: 2087
Founded: Dec 24, 2014
Ex-Nation

Postby The New Byzantine » Thu Apr 23, 2015 10:44 pm

Generic Info
Nation Name: Grand Duchy of Moscow
Symbols: Image
Homeland Population: 1,500,000
Imperial Population: N/A
Location/Claims: Moscow Oblast, Tula Oblast, Kaluga Oblast, Vladimir Oblast, Ivanovo Oblast
Capital City: Moscow

Government Info
Government Type: Absolute Monarchy | Imperial Duchy | Tsarist Autocracy
Brief Explanation of Government: The Grand Duke is the leader of all imperial duchy government, the imperial duchy is similar to monarchy.
Ideology: Imperialist-leaning
Leader/s: Tsar Daniel I, Prince Daniel II

Population Info
Brief Description of your people: The Muscovy people were descendants from Vladimir-Suzdal who was once a powerful Russian state, now it's gone and replaced into Grand Duchy of Moscow, the people learned about nobility and strength. They are white but different attitude from the Europeans, they are fierce and aggressive when they fight the enemy.
Religion: Russian Orthodoxy
Ethnicity: Eastern Slavs
Main/Accepted Culture(s): Russian and Slavic cultures
Other Cultures: None


Economy
GDP Expectation as of 2001: 2001..? Well, 500 billion rubles
Main Exports:
Main Imports:
Other information:

Military Info
Army: (branches, number of troops, quality of army, etc,)
Navy: (branches, number of troops, quality of navy, etc,)

Other Info
Brief Description of your Economy:
Goals: The goal of Moscow is to destroy the members of House of Rurik, conquer the Novgorod Republic, and conquest to the Europe and Aska
History: Not mandatory
Special Factors: wtf
Code Word: wtf
RP Sample: wait
429 - Do not remove. This is for tracking purposes.


WIP
Kumbhalgarh wrote:"Shwetang teleported out of the car. He teleported behind of the teacher, and poked a stick into his/her butt, and then Shwetang teleported back." - Kumbhalgarh in Solence RP

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The New Byzantine
Minister
 
Posts: 2087
Founded: Dec 24, 2014
Ex-Nation

Postby The New Byzantine » Thu Apr 23, 2015 10:45 pm

In Gentem Et De Libris Scientiam wrote:what will your second nation be?

My First Nation is Moscow right..?

The second nation, hmm..

I'll either choose the Sulu Empire in the Philippines.
The Incan Empire in South America.
Or the Byzantine Empire...
Last edited by The New Byzantine on Thu Apr 23, 2015 10:47 pm, edited 2 times in total.
Kumbhalgarh wrote:"Shwetang teleported out of the car. He teleported behind of the teacher, and poked a stick into his/her butt, and then Shwetang teleported back." - Kumbhalgarh in Solence RP

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The Eastern Antarctic State
Minister
 
Posts: 3182
Founded: Jun 06, 2014
Left-wing Utopia

Postby The Eastern Antarctic State » Thu Apr 23, 2015 10:47 pm

Tag
This ensues
The Republic of Eastern Antarctica is a country located on the Eastern portion of the Antarctic Continent, Has leftist policies, but is still capitalist.

NOTE: I am an Australian.
I enjoy playing/watching Cricket and Rugby League every now and then. Love me some history and paradox games. Studying at University. Catholic. You can call me TEAS or EAS

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Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 11:02 pm

Generic Info
Nation Name: Republic of Venice
Symbols: Image
Homeland Population: ~45,000
Imperial Population: ~50,000
Location/Claims: Entire region of Liguria (including Genoa city-state), Coastal regions in Syria and Lebanon, Corsica Island, Sardinia Island, Smyrna (city is in Genoese control, but surrounding territory belongs to Byzantine), Caffa colony in coastal regions (entire coatal area) in Crimea), has vested control in Chios and Samos islands (but is still under Byzantine’s control)
Capital City: Genoa

Government Info
Government Type: Maritime Republic (Oligarchic Republic)
Brief Explanation of Government: Genoese government is ruled by a Dodge, which is selected by Consuls who were selected by popular assembly of the merchant families.
Ideology: [Corporatism]
Leader/s:
  • Dodge : Aldo Garofalo
  • Consul
    • Luigi Parodi
    • Franco Rapallino
    • Vinicio Boccanegra
    • Teo Brignole
Population Info
Brief Description of your people: Genoese people are shrewd merchants great shipbuilders. As seen in well-known rivalry with Venice, Genoese artisan and craftsmen were able to build state-of-the-art ships that could match Venetian ships in their frequent wars. Genoese merchants were of the two only maritime republics to be able to penetrate into the Black Sea, and were the more successful of the two.
Religion: Catholicism
Ethnicity: Genoese (Italian)
Main/Accepted Culture(s): Roman (Italian), Greeks, Arabic, Russian, German
Other Cultures: Jewish



Economy
GDP Expectation as of 2001: 500 billion
Main Exports: Shipwrights, re-exports, crafting
Main Imports: Commodity and agricultural goods, re-exports
Other information: Genoese economy was prosperous due to crusades, with the Genoese community first coming to the light in the First Crusade. Since the Byzantine Emperor’s exclusive rights to the Black Sea (or as Genoese call it, the Genoese Sea), the Genoese merchants are at their heyday, with vast merchant power that rivals that of Venetians

Military Info
Army: Apart from mercenaries paid to defend their city-states, Genoese army is negligible at best, and is thus not worth mentioning as the military strength.
Navy: 1,000 ships manned by roughly 20,000 men roam the seas on the lookout for any who disturb Genoese interests. It is worth noting that while Genoese naval power is technically outmanned by Venetian navy; its strength is perhaps far stronger, attributing to its military culture from helping out the Crusade States since the very first crusade.
Other Info
Brief Description of your Economy: Genoese merchants enjoy almost exclusive rights to ports in the Black Sea sanctioned by the Byzantine Emperor himself. Apart from this, Genoa is in constant struggle with Venetian merchants to win the upper hand in gaining trades. While they are at their heyday, Genoese merchants are not as well-networked as Venetian merchants, and as a result suffer in some areas of the trade. Its role in participation in the crusades from the day-one is also hampering its trades in the Arabic world, as nations with Muslim culture usually favor Venetian merchants as more “reasonable” partner.
Goals: Maintain its trade heyday, work out a lasting solution to “Venetian menace”
History: Not mandatory Genoese consuls obtained their autonomy from Holy Roman Empire in the 1100’s, becoming an independent republic. Its first economic boom came with its participation in the Frist Crusade, from which it has obtained many privileges from Byzantine thanks to this continued service. With the decline of Crusader States buffer to the east of Byzantine, Genoese merchants quickly replaced this network, establishing key center locations to connect Byzantine’s eastern supply chains. This favorable standing with the Byzantine has granted many privileges from the Emperor compared to Venetian rival, including exclusive rights to the Black Sea ports.
Special Factors: Genoese fleet is among the most battle-hardened veterans of the Mediterranean Sea, with its naval tradition coming from participations from the crusades as well as constant struggle with Venetian naval power. While it is somewhat difficult to hold onto Arabic trades with its tradition of crusades going against it, its exclusive rights to the Black Sea is more than making up for this loss.
Code Word:
RP Sample: [[I’ll TG you if you need some. As you know I have relatively low participation rate in NS forums ^^;;;]]
429 - Do not remove. This is for tracking purposes.

User avatar
Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 11:05 pm

Hippie Kiwis wrote:
Oscalantine wrote:
Tha deal with me helping you with pillars? Yes, definitely. That is a BIG thing for me to see if I can go on and create a foothold on the Americas at the later date... or simply go to Africas. In order for my merchants to stay competitive, I need to constantly find new routes to trade anyways, so it is a big thing for me^^

I will do everything I can to support Morocco's bid for the pillars.


Eh, sure. Venice isn't exactly the "superpower" with lots of men anyways, and I can really do with either as long as it fits the country's interest. If Morocco grants me port access to travel to New World or Africa, then I don't have a reason to join a costly war.

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Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 11:05 pm

The New Byzantine wrote:
In Gentem Et De Libris Scientiam wrote:what will your second nation be?

My First Nation is Moscow right..?

The second nation, hmm..

I'll either choose the Sulu Empire in the Philippines.
The Incan Empire in South America.
Or the Byzantine Empire...


I think Byzantine is taken. Thought you should know before you make any reserves.

User avatar
Aurinsula
Ambassador
 
Posts: 1865
Founded: Jun 02, 2013
Ex-Nation

Postby Aurinsula » Thu Apr 23, 2015 11:31 pm

Oscalantine wrote:
Hippie Kiwis wrote:I will do everything I can to support Morocco's bid for the pillars.


Eh, sure. Venice isn't exactly the "superpower" with lots of men anyways, and I can really do with either as long as it fits the country's interest. If Morocco grants me port access to travel to New World or Africa, then I don't have a reason to join a costly war.

The Sultan of Morocco is a notorious Persiophile. If you can get him some nice carpets or painted miniatures or.... pistachios, or whatever, then you'll be his friend for life.

User avatar
Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 11:36 pm

Aurinsula wrote:
Oscalantine wrote:
Eh, sure. Venice isn't exactly the "superpower" with lots of men anyways, and I can really do with either as long as it fits the country's interest. If Morocco grants me port access to travel to New World or Africa, then I don't have a reason to join a costly war.

The Sultan of Morocco is a notorious Persiophile. If you can get him some nice carpets or painted miniatures or.... pistachios, or whatever, then you'll be his friend for life.


I will keep that in mind next time I send out my merchants ^^

Speaking of... I did not know Marco Polo was Venetian until I ran across him being captured as a Venetian Dodge in the battle with Genoa. Huh... that's something that I need to remember next time I send out explorers.

User avatar
Aurinsula
Ambassador
 
Posts: 1865
Founded: Jun 02, 2013
Ex-Nation

Postby Aurinsula » Thu Apr 23, 2015 11:39 pm

Oscalantine wrote:
Generic Info
Nation Name: Republic of Venice
Symbols: (Image)
Homeland Population: ~45,000
Imperial Population: ~50,000
Location/Claims: Entire region of Liguria (including Genoa city-state), Coastal regions in Syria and Lebanon, Corsica Island, Sardinia Island, Smyrna (city is in Genoese control, but surrounding territory belongs to Byzantine), Caffa colony in coastal regions (entire coatal area) in Crimea), has vested control in Chios and Samos islands (but is still under Byzantine’s control)
Capital City: Genoa

Government Info
Government Type: Maritime Republic (Oligarchic Republic)
Brief Explanation of Government: Genoese government is ruled by a Dodge, which is selected by Consuls who were selected by popular assembly of the merchant families.
Ideology: [Corporatism]
Leader/s:
  • Dodge : Aldo Garofalo
  • Consul
    • Luigi Parodi
    • Franco Rapallino
    • Vinicio Boccanegra
    • Teo Brignole
Population Info
Brief Description of your people: Genoese people are shrewd merchants great shipbuilders. As seen in well-known rivalry with Venice, Genoese artisan and craftsmen were able to build state-of-the-art ships that could match Venetian ships in their frequent wars. Genoese merchants were of the two only maritime republics to be able to penetrate into the Black Sea, and were the more successful of the two.
Religion: Catholicism
Ethnicity: Genoese (Italian)
Main/Accepted Culture(s): Roman (Italian), Greeks, Arabic, Russian, German
Other Cultures: Jewish



Economy
GDP Expectation as of 2001: 500 billion
Main Exports: Shipwrights, re-exports, crafting
Main Imports: Commodity and agricultural goods, re-exports
Other information: Genoese economy was prosperous due to crusades, with the Genoese community first coming to the light in the First Crusade. Since the Byzantine Emperor’s exclusive rights to the Black Sea (or as Genoese call it, the Genoese Sea), the Genoese merchants are at their heyday, with vast merchant power that rivals that of Venetians

Military Info
Army: Apart from mercenaries paid to defend their city-states, Genoese army is negligible at best, and is thus not worth mentioning as the military strength.
Navy: 1,000 ships manned by roughly 20,000 men roam the seas on the lookout for any who disturb Genoese interests. It is worth noting that while Genoese naval power is technically outmanned by Venetian navy; its strength is perhaps far stronger, attributing to its military culture from helping out the Crusade States since the very first crusade.
Other Info
Brief Description of your Economy: Genoese merchants enjoy almost exclusive rights to ports in the Black Sea sanctioned by the Byzantine Emperor himself. Apart from this, Genoa is in constant struggle with Venetian merchants to win the upper hand in gaining trades. While they are at their heyday, Genoese merchants are not as well-networked as Venetian merchants, and as a result suffer in some areas of the trade. Its role in participation in the crusades from the day-one is also hampering its trades in the Arabic world, as nations with Muslim culture usually favor Venetian merchants as more “reasonable” partner.
Goals: Maintain its trade heyday, work out a lasting solution to “Venetian menace”
History: Not mandatory Genoese consuls obtained their autonomy from Holy Roman Empire in the 1100’s, becoming an independent republic. Its first economic boom came with its participation in the Frist Crusade, from which it has obtained many privileges from Byzantine thanks to this continued service. With the decline of Crusader States buffer to the east of Byzantine, Genoese merchants quickly replaced this network, establishing key center locations to connect Byzantine’s eastern supply chains. This favorable standing with the Byzantine has granted many privileges from the Emperor compared to Venetian rival, including exclusive rights to the Black Sea ports.
Special Factors: Genoese fleet is among the most battle-hardened veterans of the Mediterranean Sea, with its naval tradition coming from participations from the crusades as well as constant struggle with Venetian naval power. While it is somewhat difficult to hold onto Arabic trades with its tradition of crusades going against it, its exclusive rights to the Black Sea is more than making up for this loss.
Code Word:
RP Sample: [[I’ll TG you if you need some. As you know I have relatively low participation rate in NS forums ^^;;;]]
429 - Do not remove. This is for tracking purposes.

Are you playing as both Genoa and Venice? That seems like a conflict of interest.

User avatar
Oscalantine
Minister
 
Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 11:43 pm

Aurinsula wrote:Are you playing as both Genoa and Venice? That seems like a conflict of interest.


I thought so too until I ran across a brief treaty during the early 1200's when Venice and Genoa signed a ceasefire at least in the area of piracy. I imagined that their relationship was sound enough (and separate enough, since their sphere of influence at the time was a little bit off) that I can get away with it as long as I can reforge their relations in days to come.

If OP says that it isn't plausible and that I am being a jerk, then I shall take another country... possibly France of HRE. Or I may go somewhere in the Americas. I already let the OP know what I was doing and I am expecting a reply from him.... that and he said in all-caps that I should take Genoa.

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Aurinsula
Ambassador
 
Posts: 1865
Founded: Jun 02, 2013
Ex-Nation

Postby Aurinsula » Thu Apr 23, 2015 11:46 pm

Oscalantine wrote:
Aurinsula wrote:Are you playing as both Genoa and Venice? That seems like a conflict of interest.


I thought so too until I ran across a brief treaty during the early 1200's when Venice and Genoa signed a ceasefire at least in the area of piracy. I imagined that their relationship was sound enough (and separate enough, since their sphere of influence at the time was a little bit off) that I can get away with it as long as I can reforge their relations in days to come.

If OP says that it isn't plausible and that I am being a jerk, then I shall take another country... possibly France of HRE. Or I may go somewhere in the Americas. I already let the OP know what I was doing and I am expecting a reply from him.... that and he said in all-caps that I should take Genoa.

Well, in that case, go for it. You will find Morocco-Andalus to be receptive to all.

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Oscalantine
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Posts: 2759
Founded: Apr 17, 2008
Ex-Nation

Postby Oscalantine » Thu Apr 23, 2015 11:50 pm

Aurinsula wrote:Well, in that case, go for it. You will find Morocco-Andalus to be receptive to all.


Awesome. I guess it is all waiting-game until IC is created. I am swelling up in expectations!!

Btw, Aur, what happened to your other RP? Did the participation drop? I am so sorry that I wasn't able to notify you in advance that I was going away for midterm until well into it. I personally still think that 5 major classes was a mistake ^^;;;

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