G-Tech Corporation wrote:App
NS Nation Name: G-Tech Corporation
Species Name: The Dornalvion
Scientific Name: Doscidius Tenebris
Animal Type: The Dornalvi are technically speaking mollusks, but share many biological features with mammalian beings.
Diet: The diet of the Dornalvi is varied, and changes extensively depending on what point of their life cycle the creatures are within. As new spawn they are exclusive carnivores, during the middle of their life cycle they are exclusive herbivores, and towards the end of their existence the Dornalvi develop omnivore tendencies.
Height: A Spren, the formative stage of Dornalvi life, can vary anywhere between a few centimeters and two meters in length, depending on its stage of growth. Singers, the central stage of Dornalvi life, stand about two meters if erect upon their tentacula in general terms, but continue growing throughout their lifetimes. Ancients, the rarest and final life form of the Dornalvi, are simply above a Singer in size. Some are a mere five meters long, but others grow large enough to be mistaken for islands, as the death of an Ancient is rare indeed.
Weight: Ranges from a few kilograms to tens of millions of kilograms.
Lifespan: Technically immortal, but most perish of natural causes, genetic imperfections, or other reasons within a decade or two.
Three Starting Tools: The Dornalvi are capable of constructing fishing nets of no small complexity, can build primitive smelteries, and possess a budding knowledge of agriculture.
Starting Location: Mediterranean Sea, western to be specific.
Appearance: No pictures here sadly. Spren resemble nothing so much as fairly large squid, albeit with budding armor nodules that will later develop into a serious armored plating structure. Their arms are large, and possess sharp spikes upon their comparably muscular and controllable arms in comparison to actual squid. Singers are similar, but able to stand upright and breathe out of water due to a rigid exoskeleton which supports their softer internal structure. Additionally their large eyes do not grow with their bodies, and therefore Singers become less capable of seeing in the dark, but more prone to stereoscopic vision, their eyes shifting towards the front of their mantles. Ancients are like Singers, but their weight forces them to return to a seaborne existence, and their eyes once again swell in size.
Anything Else? Nothing of note. Good to see this rebooted.
These guys will be a boon for the Abakall, assuming they aren't enemies. They'll be a great way to get wood and refined metal.
Also, I have deleted the reference to "shark-mounts" in my app, since it seems somewhat silly:
Utceforp wrote:App
NS Nation Name: Utceforp
Species Name: Abakall
Scientific Name: Abyssus eridanii
Animal Type: Echinoderm
Diet: Filter-feeder
Height (Or length, if your animal is a quadruped): Length: 3-4 metres
Weight: 300ish lbs
Lifespan: Maximum forty/fifty years, without accidents
Three Starting Tools: Flint spears, stone blades, primitive aquaculture
Starting Location: The Adriatic Sea/Po River, the waters near Gibraltar and the Nile/Egyptian coast.
Appearance: The Abakall are pentaradial aquatic creatures, resembling a large starfish with elongated limbs attached to a long tail. An Abakall has five limbs, which are used for both movement and manipulation of objects. The Abakall are semitransparent, and their internal organs can be seen from the outside of their bodies. Abakall possess neither a tongue nor teeth, and their mouths are circular, with no jaw.
Anything Else?
-The Abakall sense the world primarily through echolocation, augmented with eye-spots on their limbs that can detect light or darkness, but not details.
-Abakall spend most of their life in the saltwater Mediterranean, but reproduce in freshwater rivers. Thus, Abakall stay near the coastline so they can access said rivers easily.
-Being an aquatic species, the Abakall will never develop fire or metalsmithing on their own, and will have to trade with other species for refined metal tools and such.