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This is a Sandbox, free-roam, do-whatever-you-want-as-long-as-it's-reasonable-within-the-world RP. You will live a normal life. As a king, you must care for your Kingdom, making sure that everyone has what they need and that your land is safe from the Corruption. How you do this is up to you to choose from.
As a civilian, you live your life as a resident of one of the existing Kingdoms. Your job can be any job that's reasonable and not totally just completely made up and unfitting for the world, just as long as you have the creator of the nation's permission to do a job that would directly affect them. As a wanderer, you wander the continents of Astianna, Leraven and Derakith, for whatever reason or another. You can change your position, as well. Perhaps if you're a wanderer, you could move into a Kingdom you like and become a civilian. If you're a civilian, you could decide to leave the safety of your home and become a wanderer. Who knows, perhaps you could even become a King, as unlikely as that might be.
SO, a thing to note is that I will be controlling the Corruption. The Corruption is completely under my control, and this shall be explained more, later. Also note that I will control the world, so any extreme weather, or droughts or anything like that will be in my control. I will also say if your Kingdom happens to be having food supply issues and stuff like that, so don't expect an easy-peasy life. Also, another thing to note is that this is MOSTLY fantasy with some modern aspects, so don't go expecting highways full of cars and whatnot. I'm also open to ideas of how to make this better.
Another thing is that I plan on trying to outline territories for each Kingdom. I'll try to outline it myself, but it may be hard for me to get it specifically where you want it, so I may end up trying something new with that, so, I'll keep you updated if I decide to try a different way.
Map Key:
Blue=Ocean
Light Green=Corrupted Ocean
Dark Blue=Corrupted Land.
Brown=Land.
Continents
Astianna
Astianna is a beautiful land, and contains more fantasy aspects then technology. It's also got the largest amount of mages of the three continents. Astianna's climate is varied, and though it's mostly forest and meadows, it has deserts and high mountains as well. Astianna is home to the Church of Light, and holds the least prejudiced against mages of the continents. The main religion of Astianna is the teachings of Aethalia. The people of Aethalia are a bright people, and like light colors such as gold. They will often have festivals and just all around fun.
Leraven
Leraven is more mountains and cliffs then Astianna, though it still has it's fair share of forests and plains. Home to the Order, Leraven holds the most prejudiced against mages, though it is still quite mixed. Unlike the people of Astianna, the people of Leraven tend to be less bright and colorful, and the cities mirror this. Stony gray and silver are the colors of Leraven. That doesn't mean it's a bad place, though. It's just like America isn't as colorful as some other countries. They still have their fare share of festivals and fun. The main religion of Leraven is equal parts Mankarism and Kerallian
Derakith
Derakith, also known as the Forsaken Land, is the Corruption's land of origin. It was here that the Corruption first came in to existence, and here that the people first found a way to defend against the Corruption. Though the Corruption still spreads in Derakith, modern-day technology and magic mixed together has allowed the creation of Light Walls, walls of Light surrounding the boundaries of the unCorrupted lands. The only remaining people in Derakith are savage and dark lords who kill for power and for fun, and care for no one but themselves, and so they refuse to share the knowledge of how these Light Walls work, leaving the rest of the world to defend against the Corruption on their own. Though the Light Walls have greatly slowed the Corruption's spread, they do not stop it completely. The Corruption adapts, finding weaknesses in the walls, and so the people of Derakith must always change, moving the walls, fixing them, keeping their cities safe.
Derakith is a dark land that most people have no wish to ever set foot on. The lords are always fighting, and innocents are always dying in the fights. And always the Corruption looms closer to pushing them all off the land and claiming it for itself. The 'civilized' people left Derakith long ago, leaving it to the 'savages' and the Corruption, and the 'Savages' are simply too stubborn to leave. Some people believe that the Lords of Derakith are plotting to overthrow one of the other lands and take it as theirs. Whether this is true or not, who knows.
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IC