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The Legend of Amoria [PT-FT RP/OOC/Signups]

For all of your non-NationStates related roleplaying needs!
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The United Beallian Republican States
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Founded: Apr 24, 2014
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The Legend of Amoria [PT-FT RP/OOC/Signups]

Postby The United Beallian Republican States » Tue May 27, 2014 3:23 pm

Image

Introduction

Welcome to Amoria, a land full of life and beauty, but we are going to change that.... the land of Amoria for now was baren accept for the Trodanian Empire and other small tribes. However this would now be the time of advancement! The people on the planet would soon head for the Medieval ages, then to renaissance, then industrialize then to space! But first they had to make it through time itself...

Please Note that this is a character/nation RP

Social Stucture

In Amoria at the beginging of this RP you will start as a tribal democracy or Monarchy depending on advancement. So try to act out this king of structure you chose until it gets overthrown by rebellion war or anything! So pretty much anything can happen in this RP....

Timeline

This Rp will follow from 0 AA to 3000 AA a long Rp really but with Dragons, direwolfs and other things.... Like earth IRL there will be the same advances but with the touch of fantasy, you could start as a ancenit Empire in the begining but fall and play as one of the nations that came out of that nation and so on and so on! You can start as a Empire and end as a city-state!

Technology

Early Goverment- Everyone has this in the beginning- Provides Tribal Democracy and Monarchy

Sailing- few have it in the beginning- Allows transports and trade ships to be maybe

Text- Allows agreements with other nations

Horseback Riding- Allows fast travel

Compass- Allows bigger boats

Inland Irrigation- Allows settlement more inland

Catapults- Adds you know

Study of Though- Research goes faster

Religious Attack-Unlocks Crusades of some short

Early renaissance- Even More TECH!

Renaissance- Pre-Gun, More Tech, Early Ocean Exploration

Ocean Exploration- Even more places to discover!

Early Colonization- It's like when Africa was first colonized...

Colonization- Now to the Americas

Better Rifle: You know

MEGA TRADE- Frigates and other trade ships unlocked

Industrial Revolution- Cough, Cough, Smoke, Cough, Cough

Independence Calls- Republic Government, Dictatorship

Capitalium- Ideology- Capitalium

Army Tech- More Army Units

Fight- What's up Wright Brothers

Dreadnought- Ironclades and Dreadnoughts!

World War Influence- War more likely with more Army tech

Communism- Ideology- Communism

Fascism- Ideology- Fascism

World War II Tech- More Army Techs with Nukes

Rocketry- ROCKETS!

Space Flight- People in SAPCE!!!

Globalization- Trade and Culture!

Plasma Trusters- Faster Space Travel

Ray Guns-it explains itself...

Early Warp- Spock head to Warp!

Warp- FAST SPACE TRAVEL!

Space Colonization- Colonize the Space!

Other Tech- We will decide in the OOC if the end the RP

Please note that if you are studying a tech tell me and I will TG you went it is done and tell you the benefits!

RP Laws of Amoria

Here comes the worse part, rules...

I: No Godmoding or Trolling
II: One Liners are terminated on sight (Not really but try not to one-line...)
III: What I say is law!
IV: Try to put the current date at the top of your post and the location... (No punishment for not doing it but I would appreciate it)
V: Respect NS Rules
VI: You can always play even if you nation is eliminated, you can play as a samller nation the came out your nation or the leader of the land under the person who took it.
VII: HAVE FUN!

Your RP Nation's name:
Population:
Leader:
Current Capital:
Culture:
Starting Government (Monarchy, Tribal Democracy):
Military:
Fleet:
Map Location (Highlight Claimed Territories)
Pre-Nation History:
Starting Religion:
Religion's Beliefs:
Banner/Flag:


Your RP Nation's name: The Trodainian Empire
Population: 3,000,000 People
Leader: Emperor Ronian IV
Current Capital: Zandagar
Culture: Trodanians
Starting Government (Monarchy, Tribal Democracy): Monarchy
Military: 989,786
Fleet: 150 Ships
Map Location (Highlight Claimed Territories) I can't higlight but I claim the land around the Great Middle Sea!
Pre-Nation History: The Trodanian Empire started as the great city-state if Zabdagar, the Trodainians were hungry for glory and lands so they started to invade the nearby lands to unite them into a great empire centered around the Great Middle Sea!
Starting Religion: Alonian
Religion's Beliefs: They believe that the World needs to be cleansed of all evil and paradise must be made!
Banner/Flag:

Image


The IC is UP!: viewtopic.php?f=31&t=297923

Map: http://www.cartographersguild.com/attac ... rest-4.png
Last edited by The United Beallian Republican States on Sun Jun 08, 2014 11:38 am, edited 3 times in total.
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

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Shiny Charizard
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Founded: Sep 20, 2013
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Postby Shiny Charizard » Tue May 27, 2014 3:45 pm

Your RP Nation's name:Primeval
Population: 20,000
Leader: Rex
Current Capital: Sandrock
Culture: Nomads
Starting Government (Monarchy, Tribal Democracy): Monarchy
Military: 300
Fleet: 20
Map Location (Highlight Claimed Territories) can't highlight, area to the left of Arila
Pre-Nation History: Due to most nations attacking them for their respect for creatures, Primevians had to become nomadic. Great cities destroyed and raised overnight as they attempted to find a safe haven for their civilization.
Starting Religion: Titanion
Religion's Beliefs: basically a mix of Aztec and Egyptian cultures
Banner/Flag:
Image
Last edited by Shiny Charizard on Tue May 27, 2014 3:47 pm, edited 1 time in total.
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Siokania
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Posts: 103
Founded: Nov 06, 2013
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Postby Siokania » Tue May 27, 2014 5:16 pm

Your RP Nation's name: Saint Republic of Doyoso
Population:60,000
Leader: Chief Alomkon the Great
Current Capital:Ajia
Culture:Trodanians
Starting Government (Monarchy, Tribal Democracy): Tribal Democracy
Military: 32,000
Fleet:100
Map Location (Highlight Claimed Territories) The Land around of Sea of Eagles
Pre-Nation History: Split away from The Trodainian Empire after a dispute on what the government should be as well as religious difference
Starting Religion: Worshippers of Dytrli
Religion's Beliefs: to achieve knowledge, to show the light of Dytrli
Banner/Flag:http://i.imgur.com/nQUfbDb.jpg
Last edited by Siokania on Wed May 28, 2014 3:33 pm, edited 1 time in total.

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Hespero-Belkia
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Posts: 4394
Founded: Dec 18, 2013
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Postby Hespero-Belkia » Tue May 27, 2014 5:31 pm

Your RP Nation's name: Antasian Empire
Population: 1,500,000
Leader: Emperor Flavius Alexius
Current Capital: Aurea Civitas
Culture: pseudo-Roman
Starting Government (Monarchy, Tribal Democracy): Monarchy
Military: 75,000,000
Fleet: 600
Map Location (Highlight Claimed Territories): Area of the Principality of Dragmar
Pre-Nation History: The Trodanian Empire's ancient enemy, the two have clashed since they first encountered each other.
Starting Religion: Selenism
Religion's Beliefs: The gods died in order to forge the earth, sun, moon, and stars, and humanity must create and advance in order to honor their legacy.
Banner/Flag:
Image
Last edited by Hespero-Belkia on Tue May 27, 2014 6:17 pm, edited 2 times in total.

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Darwinish Brentsylvania
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Posts: 4590
Founded: Aug 21, 2013
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Postby Darwinish Brentsylvania » Tue May 27, 2014 5:41 pm

Your RP Nation's name: the Grand Elective Monarch-Ruled Commonwealth of Danuberatia
Population: 400,000
Leader: King Percy III
Current Capital: Vienacia
Culture: Sorta of a Roman, Austrian, and Bavarian mix
Starting Government (Monarchy, Tribal Democracy): Elective monarchy, with parliament and is commonwealth
Military: 20,000 men with gun available
Fleet: 50
Map Location (Highlight Claimed Territories)Surprise me, but give me a reasonable amount of land, about the same as the rest of the nations
Pre-Nation History: the Trodanain Empire
Starting Religion: Vienacian
Religion's Beliefs: Basically Roman gods
Banner/Flag: http://ts1.mm.bing.net/th?id=HN.6079994 ... 0&pid=15.1
Last edited by Darwinish Brentsylvania on Tue May 27, 2014 5:42 pm, edited 1 time in total.

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New Roman Empire
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Posts: 10619
Founded: Nov 23, 2011
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Postby New Roman Empire » Tue May 27, 2014 5:42 pm

Your RP Nation's name: The Kingdom of Aos
Population: 2,500,000
Leader: King Echbert
Current Capital: Selda
Culture: Settled, western style
Starting Government (Monarchy, Tribal Democracy): Monarchy
Military: 800,000
Fleet: 1600
Map Location (Highlight Claimed Territories) Cant Highlight, the peninsula on the south east corner of the Great Middle sea.
Pre-Nation History: There were three great tribes in the area fighting for power, but they elected a leader the strongest from each tribe. Sadly this didn't last long until King Echbert's great grand father united the warring tribes just in time to fight off a group of raiders that would have surely taken control of the land.
Starting Religion: Tiberium
Religion's Beliefs: A mix between Roman and Christianity where they worship only one god but there are many gods.
Banner/Flag: Image
Last edited by New Roman Empire on Tue May 27, 2014 5:45 pm, edited 2 times in total.
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The United Beallian Republican States
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Posts: 453
Founded: Apr 24, 2014
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Postby The United Beallian Republican States » Tue May 27, 2014 6:15 pm

Shiny Charizard wrote:Your RP Nation's name:Primeval
Population: 20,000
Leader: Rex
Current Capital: Sandrock
Culture: Nomads
Starting Government (Monarchy, Tribal Democracy): Monarchy
Military: 300
Fleet: 20
Map Location (Highlight Claimed Territories) can't highlight, area to the left of Arila
Pre-Nation History: Due to most nations attacking them for their respect for creatures, Primevians had to become nomadic. Great cities destroyed and raised overnight as they attempted to find a safe haven for their civilization.
Starting Religion: Titanion
Religion's Beliefs: basically a mix of Aztec and Egyptian cultures
Banner/Flag:
(Image)

Accepted!
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
The United Beallian Republican States
Chargé d'Affaires
 
Posts: 453
Founded: Apr 24, 2014
Ex-Nation

Postby The United Beallian Republican States » Tue May 27, 2014 6:15 pm

Siokania wrote:Your RP Nation's name: Saint Republic of Doyoso
Population:60,000
Leader: Chief Alomkon the Great
Current Capital:Ajia
Culture:Trodanians
Starting Government (Monarchy, Tribal Democracy): Tribal Democracy
Military: 90,000
Fleet:100
Map Location (Highlight Claimed Territories) The Land around of Sea of Eagles
Pre-Nation History: Split away from The Trodainian Empire after a dispute on what the government should be as well as religious difference
Starting Religion: Worshippers of Dytrli
Religion's Beliefs: to achieve knowledge, to show the light of Dytrli
Banner/Flag:http://i.imgur.com/nQUfbDb.jpg

Accepted!
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
The United Beallian Republican States
Chargé d'Affaires
 
Posts: 453
Founded: Apr 24, 2014
Ex-Nation

Postby The United Beallian Republican States » Tue May 27, 2014 6:16 pm

Hespero-Belkia wrote:Your RP Nation's name: Antasian Empire
Population: 1,500,000
Leader: Emperor Flavius Alexius
Current Capital: Aurea Civitas
Culture: Trodanians
Starting Government (Monarchy, Tribal Democracy): Monarchy
Military: 75,000,000
Fleet: 600
Map Location (Highlight Claimed Territories): Area of the Principality of Dragmar
Pre-Nation History: The Trodanian Empire's ancient enemy, the two have clashed since they first encountered each other.
Starting Religion: Selenism
Religion's Beliefs: The gods died in order to forge the earth, sun, moon, and stars, and humanity must create and advance in order to honor their legacy.
Banner/Flag:

Accepted!
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
The United Beallian Republican States
Chargé d'Affaires
 
Posts: 453
Founded: Apr 24, 2014
Ex-Nation

Postby The United Beallian Republican States » Tue May 27, 2014 6:17 pm

Darwinish Brentsylvania wrote:Your RP Nation's name: the Grand Elective Monarch-Ruled Commonwealth of Danuberatia
Population: 400,000
Leader: King Percy III
Current Capital: Vienacia
Culture: Sorta of a Roman, Austrian, and Bavarian mix
Starting Government (Monarchy, Tribal Democracy): Elective monarchy, with parliament and is commonwealth
Military: 20,000 men with gun available
Fleet: 50
Map Location (Highlight Claimed Territories)Surprise me, but give me a reasonable amount of land, about the same as the rest of the nations
Pre-Nation History: the Trodanain Empire
Starting Religion: Vienacian
Religion's Beliefs: Basically Roman gods
Banner/Flag: http://ts1.mm.bing.net/th?id=HN.6079994 ... 0&pid=15.1

Accepted!
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
The United Beallian Republican States
Chargé d'Affaires
 
Posts: 453
Founded: Apr 24, 2014
Ex-Nation

Postby The United Beallian Republican States » Tue May 27, 2014 6:17 pm

New Roman Empire wrote:Your RP Nation's name: The Kingdom of Aos
Population: 2,500,000
Leader: King Echbert
Current Capital: Selda
Culture: Settled, western style
Starting Government (Monarchy, Tribal Democracy): Monarchy
Military: 800,000
Fleet: 1600
Map Location (Highlight Claimed Territories) Cant Highlight, the peninsula on the south east corner of the Great Middle sea.
Pre-Nation History: There were three great tribes in the area fighting for power, but they elected a leader the strongest from each tribe. Sadly this didn't last long until King Echbert's great grand father united the warring tribes just in time to fight off a group of raiders that would have surely taken control of the land.
Starting Religion: Tiberium
Religion's Beliefs: A mix between Roman and Christianity where they worship only one god but there are many gods.
Banner/Flag: (Image)

Accepted!
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

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Creataris
Minister
 
Posts: 2337
Founded: Aug 02, 2013
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Postby Creataris » Tue May 27, 2014 6:22 pm

Are near humans permitted?
Knowledge is power guard it well.
How would you destroy a man? Give him power.
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The United Beallian Republican States
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Posts: 453
Founded: Apr 24, 2014
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Postby The United Beallian Republican States » Tue May 27, 2014 10:44 pm

Creataris wrote:Are near humans permitted?

Yep
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
Creataris
Minister
 
Posts: 2337
Founded: Aug 02, 2013
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Postby Creataris » Tue May 27, 2014 10:45 pm

The United Beallian Republican States wrote:
Creataris wrote:Are near humans permitted?

Yep

Application in the works. I had two factions I could have used.
Knowledge is power guard it well.
How would you destroy a man? Give him power.
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Creataris
Minister
 
Posts: 2337
Founded: Aug 02, 2013
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Postby Creataris » Tue May 27, 2014 11:05 pm

What is he stance on nature magics and The Sharing?

The Sharing is a from of magic that is unique to but not commonly found amongst the WildWalkers. The Sharing allows an individual to transfer their consciousness into another living being allowing them to move and fight as said being. The beings taken over may not be fully sentient however and remaining in an animal for an excess of six hours risks the individual being trapped forever in that body. Performing the Sharing for too long or too often (in excess of twice a day) risks the individual's spirit animal taking control during moments of extreme stress, fear or anger. Whilst relatively benign animals like crows or dogs are used to train those with the ability there are also hulking beasts known as Tenei Walkers which are used in construction/repair of structures and for supporting an assault during a large battle.
Knowledge is power guard it well.
How would you destroy a man? Give him power.
National Anthem

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The United Beallian Republican States
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Posts: 453
Founded: Apr 24, 2014
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Postby The United Beallian Republican States » Tue May 27, 2014 11:06 pm

Creataris wrote:What is he stance on nature magics and The Sharing?

The Sharing is a from of magic that is unique to but not commonly found amongst the WildWalkers. The Sharing allows an individual to transfer their consciousness into another living being allowing them to move and fight as said being. The beings taken over may not be fully sentient however and remaining in an animal for an excess of six hours risks the individual being trapped forever in that body. Performing the Sharing for too long or too often (in excess of twice a day) risks the individual's spirit animal taking control during moments of extreme stress, fear or anger. Whilst relatively benign animals like crows or dogs are used to train those with the ability there are also hulking beasts known as Tenei Walkers which are used in construction/repair of structures and for supporting an assault during a large battle.

I guess it can happen for a select few....
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

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Creataris
Minister
 
Posts: 2337
Founded: Aug 02, 2013
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Postby Creataris » Tue May 27, 2014 11:09 pm

The United Beallian Republican States wrote:
Creataris wrote:What is he stance on nature magics and The Sharing?

The Sharing is a from of magic that is unique to but not commonly found amongst the WildWalkers. The Sharing allows an individual to transfer their consciousness into another living being allowing them to move and fight as said being. The beings taken over may not be fully sentient however and remaining in an animal for an excess of six hours risks the individual being trapped forever in that body. Performing the Sharing for too long or too often (in excess of twice a day) risks the individual's spirit animal taking control during moments of extreme stress, fear or anger. Whilst relatively benign animals like crows or dogs are used to train those with the ability there are also hulking beasts known as Tenei Walkers which are used in construction/repair of structures and for supporting an assault during a large battle.

I guess it can happen for a select few....

Thank you, with how isolated my people are from everybody else and with their affinity for nature they need this. Besides, humans will likely have better economies than most and are the most innovative.

Once this gets later on I will be the advanced yet primitive guy who unlike the humans still believes in magic.
Knowledge is power guard it well.
How would you destroy a man? Give him power.
National Anthem

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The United Beallian Republican States
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Posts: 453
Founded: Apr 24, 2014
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Postby The United Beallian Republican States » Tue May 27, 2014 11:11 pm

Creataris wrote:
The United Beallian Republican States wrote:I guess it can happen for a select few....

Thank you, with how isolated my people are from everybody else and with their affinity for nature they need this. Besides, humans will likely have better economies than most and are the most innovative.

Once this gets later on I will be the advanced yet primitive guy who unlike the humans still believes in magic.

So, your App?
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
Creataris
Minister
 
Posts: 2337
Founded: Aug 02, 2013
Ex-Nation

Postby Creataris » Tue May 27, 2014 11:11 pm

The United Beallian Republican States wrote:
Creataris wrote:Thank you, with how isolated my people are from everybody else and with their affinity for nature they need this. Besides, humans will likely have better economies than most and are the most innovative.

Once this gets later on I will be the advanced yet primitive guy who unlike the humans still believes in magic.

So, your App?

Finishing touches going on.
Knowledge is power guard it well.
How would you destroy a man? Give him power.
National Anthem

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The United Beallian Republican States
Chargé d'Affaires
 
Posts: 453
Founded: Apr 24, 2014
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Postby The United Beallian Republican States » Tue May 27, 2014 11:12 pm

Creataris wrote:
The United Beallian Republican States wrote:So, your App?

Finishing touches going on.

Ok
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
Creataris
Minister
 
Posts: 2337
Founded: Aug 02, 2013
Ex-Nation

Postby Creataris » Tue May 27, 2014 11:21 pm

Your RP Nation's name: The Kindom of the WildWalkers

Population: 2,800,000

Leader: King Almar

Current Capital: Ilnedel

Culture: Elvish, Eco Aware, settlements constructed using nature magic to build stunning structures from trees and stone

Starting Government (Monarchy, Tribal Democracy): Monarchy

Military: 56,000 (2% of pop, peacetime), 168,000 (6% of pop, wartime)

Fleet: N/A

Map Location (Highlight Claimed Territories): Tripwood, Beal Haga, The Great Baru Bara Forrest

Pre-Nation History: Long before the Kingdom was founded great towers of stone and towering trees rose above the Forrest's each housing a tribe of WildWalkers. During this time the effects of The Sharing were not known and as many of those with the ability became feral those who still maintained their sanity brought down their towers and trees to flee into the Forrest's. After fleeing many tribes banded together forming cities, some even moved onto the plains and joined the tribes. After choosing a King through a rite of combat the city of Ilnedel was constructed deep within Baru Bara as the capital of their peoples.

Starting Religion: Nature Worship

Religion's Beliefs: Nature is sacred and inviolable without the permission of the creatures inhabiting the area, animals may only be eaten if they have died from natural causes, basically the world is a paradise and those who refuse to live in harmony with it are parasites who would destroy the planet.

Banner/Flag: This but less technological looking.
Image
Knowledge is power guard it well.
How would you destroy a man? Give him power.
National Anthem

User avatar
The United Beallian Republican States
Chargé d'Affaires
 
Posts: 453
Founded: Apr 24, 2014
Ex-Nation

Postby The United Beallian Republican States » Tue May 27, 2014 11:24 pm

Creataris wrote:Your RP Nation's name: The Kindom of the WildWalkers

Population: 2,800,000

Leader: King Almar

Current Capital: Ilnedel

Culture: Elvish, Eco Aware, settlements constructed using nature magic to build stunning structures from trees and stone

Starting Government (Monarchy, Tribal Democracy): Monarchy

Military: 56,000 (2% of pop, peacetime), 168,000 (6% of pop, wartime)

Fleet: N/A

Map Location (Highlight Claimed Territories): Tripwood, Beal Haga, The Great Baru Bara Forrest

Pre-Nation History: Long before the Kingdom was founded great towers of stone and towering trees rose above the Forrest's each housing a tribe of WildWalkers. During this time the effects of The Sharing were not known and as many of those with the ability became feral those who still maintained their sanity brought down their towers and trees to flee into the Forrest's. After fleeing many tribes banded together forming cities, some even moved onto the plains and joined the tribes. After choosing a King through a rite of combat the city of Ilnedel was constructed deep within Baru Bara as the capital of their peoples.

Starting Religion: Nature Worship

Religion's Beliefs: Nature is sacred and inviolable without the permission of the creatures inhabiting the area, animals may only be eaten if they have died from natural causes, basically the world is a paradise and those who refuse to live in harmony with it are parasites who would destroy the planet.

Banner/Flag: This but less technological looking.

Accepted!
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
The United Beallian Republican States
Chargé d'Affaires
 
Posts: 453
Founded: Apr 24, 2014
Ex-Nation

Postby The United Beallian Republican States » Wed May 28, 2014 7:24 am

So should I start this?
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

User avatar
Hespero-Belkia
Senator
 
Posts: 4394
Founded: Dec 18, 2013
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Postby Hespero-Belkia » Wed May 28, 2014 7:47 am

Sure, might as well.

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The United Beallian Republican States
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Posts: 453
Founded: Apr 24, 2014
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Postby The United Beallian Republican States » Wed May 28, 2014 8:01 am

Announcement

The Legend of Amoria IC is up: viewtopic.php?f=31&t=297923
Hail, The United Beallian Republcian States

All Hail Beallius Ousporus, third of his name, of the House Beall, Lord of the Beallians, and Protector of the Realm!
___________________________________________________________________________________________
"We May Be Beallian, but what are You?"

Proud Member of The Darwin Allied Republics

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