Planeswalker
A Planeswalker is a powerful mage who is able to travel across the planes of existence. There are infinite worlds across the Multiverse, and Planeswalkers are unique in their ability to move from one world to the next, expanding their knowledge and power through the experiences they collect there.
One in a million sentient beings are born with “the spark,” the ineffable essence that makes an individual capable of becoming a Planeswalker. Of those born with “the spark,” even fewer “ignite” their spark, enabling them to realize their potential and travel the planes. Most Planeswalkers have their spark ignited as the result of a great crisis or trauma, but every awakening is different. A near-death experience might ignite a Planeswalker’s spark, but so could a sudden, life-changing epiphany or a meditative trance that enables the mage’s grasp of some transcendent truth. There are as many such stories as there are Planeswalkers.
After the Planeswalker spark ignites, one has the power to dedicate one’s life to a personal mission, whatever that may be. A Planeswalker’s life is consumed with the exploration of the Multiverse, the discovery of strange secrets and experiences, and the plumbing of the depths of one’s own mystic soul. The life of a Planeswalker is a life of choice and self-determination, unrestricted by the boundaries of world or fate. With the freedom to travel and the power of magic, each Planeswalker has the power to carve his or her name on the face of history.
Planes of Existence
The Multiverse—a boundless expanse of worlds, each different from the last. These worlds, called planes, differ as widely as the imagination. One plane might be covered entirely in dense jungle, for example. On another, city has replaced nature entirely. Still others are volcanic, icy, barren, or more like our own world, with many varied elements. Most planes are spheres with an atmosphere and one or more suns and moons; they resemble planets. But there is no law of physics common to all planes of the Multiverse. Planes can be infinite expanses of matter, tiny specks of empty space, or logic-defying inversions of normal reality. A plane can contain an entire, sprawling universe or nothing at all.
Only one thing unites all the planes of the Multiverse: mana, the energy that fuels magic. Mana infuses the land, and only those with a connection to the land can call upon its mana. Some planes are far richer in mana than others. On those planes, magic is powerful and commonplace. Elsewhere, where mana is scarce, magic is rare. Average beings have no idea that planes exist beyond their own. They live their lives believing their world is the only world. Their perception is limited by the scope of their experience, cut off from the rest of the Multiverse. Only planeswalkers know the greater truth: that each plane is but one of many, and that only they can travel to planes beyond their own.
Known Planes
Ravnica Innistrad
Zendikar Lorwyn
Shadowmoor Kamigawa
Dominaria Alara
Mirrodin
Mana
Mages and planeswalkers of the Multiverse can cast a vast array of spells—they can drain the life of a foe, supplement their allies with arcane strength, even summon a dragon. But all magic requires mana. Mana is the magical energy that powers spells. Where do you get it? Mana comes from the land. Mages must know a place to gather mana from it. Mana is scarce, so mages don't have infinite energy to cast spells. They must make bonds with lands to gain new sources of mana.
Colors-Land-Values
White-Plains-Order, Protection, Light, Law, Community
Examples of white spells include cleansing and healing magic, blinding light, and devastating waves of purifying energy. White-aligned creatures are orderly, defensive, and cooperative. They gather fast and strike first. White mages summon majestic angels to devastate the unworthy. Legions of soldiers and knights form effective armies under a white mage's command. The soldiers might be small individually, but together they are overwhelming.
Blue-Islands-Knowledge, Manipulation, Illusion
Examples of blue spells include crashing waves, whirlpools of Æther, and even manipulations of time itself. Blue-aligned creatures try to deceive their opponents or trick them into using magic in a way they didn't intend. Blue-aligned creatures often confuse, disguise themselves, or steal things from their enemies. Blue mages call wizards and weird beasts of the air and oceans to serve them. They summon crafty sphinxes, ferocious drakes, and elusive sprites. Titanic leviathans surface from the depths of the ocean to do their bidding.
Black-Swamp-Darkness, Ambition, Death, Self
Examples of black spells are tendrils of corrupting shadow, command over the undead, and projection of crippling nightmares into the minds of enemies. Undead skeletons and ghouls, unspeakable horrors, and diabolical demons are native to places of black mana, and they're as self-serving and treacherous as the mages who control them. Black magic isn't limited to these abominations, though—death-cultists and secret societies of assassins carry out black mages' nefarious plans under cover of darkness. Black mages control the most horrifying of creatures, but always at a price.
Red-Freedom, Emotion, Impulse
Examples of red spells include rains of meteors, searing bolts of lightning, and huge gouts of flame. Red-aligned creatures are warlike, frenzied, and dangerous. Red mages summon mighty dragons to dominate the skies. They send hordes of bloodthirsty barbarians or rampaging goblins to lay waste to their enemies. They also channel mystical energy and summon fire elementals of merciless power and destruction. Red creatures rage across the landscape cutting down anything that stands in their way.
Green-Growth, Instinct, Nature
Examples of green spells include wild, lush growth, sudden predatory hunger, and the might of an entire stampede. Green mages summon a huge variety of creatures, from forest-dwelling animals to territorial elves and awe-inspiring behemoths. Some green creatures are living wellsprings of mana; others overrun their foes in a mighty rush of ferocious power. From towering nature elementals to carnivorous wurms, green creatures are the biggest and mightiest around.
The Player
You are a planes walker, either an experienced traveler of worlds or a young mage who has just discovered the spark. With your extraordinary powers you now learn more spells to further your strength or raise armies to summon at your will. With your power you can set out to achieve your own goals, but to do so you will need power, and power comes from mana or another planeswalker. To cast your spells you will need to have mana from the land of a plane, once a connection has been established you can than use your powers to further your goal, whatever it be, However, you are still mortal and can succumb to death by combat, thirst, or even age. But you can avoid this fate through the knowledge of long-lost secrets or killing another planeswaker to consumer their life and empower your own. You know there are others like you in the multiverse, together you can complete impossible goals or with their lives you can gain unimaginable power. Now it is time for you to set out and travel the planes...
Applications
*Please delete all brackets, they are just there to give you note about specific things in the apps.
Planeswalkers
- Code: Select all
[b]Name[/b]-
[b]Race[/b]-(Include description if needed)
[b]Gender[/b]-
[b]Colors[/b]-(No more than three, having more colors gives you access to more spells, but you will find yourself weaker in one color's spells compared to a mage who only casts spells of that color)
[b]Tactics[/b]-(Just give me a general idea of the kind of tools you use, if you use more spells, summon more, or use powerful artifacts you have collected. Also give me a basic idea of what those would be, don't need a list of specifics but just enough so people can understand the kind of mage you are.)
[b]Home Plane[/b]-(You can make one yourself or use one that has already been accepted or is already known).
[b]Bio[/b]-
[b]Additional Info[/b]-
Planes
- Code: Select all
[b]Name[/b]-
[b]Info[/b]-
[b]Native Creatures[/b]-
Accepted Apps