I don't think they actually show up until after you go to Whiterun and talk to Balgruuf.
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by Olthar » Thu Jan 17, 2013 11:17 am
by Benutanairan » Thu Jan 17, 2013 11:23 am
by Olthar » Thu Jan 17, 2013 11:25 am
by Benutanairan » Thu Jan 17, 2013 11:28 am
by Ceannairceach » Thu Jan 17, 2013 11:28 am
by Constaniana » Thu Jan 17, 2013 12:01 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Videssos » Thu Jan 17, 2013 1:21 pm
by Constaniana » Thu Jan 17, 2013 1:35 pm
Videssos wrote:Seeing as plenty of the elements I would have picked have already been chosen, I guess I better go Earth. Somehow, I've ended up thinking of Earth magic from Familiar of Zero, too. Golems ftw!
Name: Coltaine Jal'keth
Sex: Male
Age: 17
Appearance:
Element: Earth
Personality: He sometimes has a dark sense of humour, which he hides when he can. Despite his efforts, he sometimes acts without thinking, or misjudges situations. Coltaine can be quite capable and level-headed when faced with challenges, and is a fast learner, often only having to be taught something once before he learns it. Despite having seen some rougher parts of the world at his age, he remains fairly arrogant and can give a mule lessons in stubbornness unless firmly persuaded otherwise.
Weaknesses: Tendency to sometimes underestimate opponents. When pressured, can act without thinking. Uh, women? perhaps some other weaknesses if I think of em.
Equipment, if any: Some generic items, food, that kinda thing. White enamelled plate and mail armour, with a finely embroidered blue linen cloak bearing gold and silver stitching. A master-forged segmented hand-and-a-half whipsword (thank my creativity). Oh, and a steel round shield (Huscarl style).
Bio: Born the only son of Gorlas Jal'keth and Challice Jal'keth, of whom Gorlas latter remarried to Janath when Challice mysteriously disappeared and was never seen again- a somewhat influential noble family from a relatively prosperous human kingdom that has weathered the wars fairly well compared to some others, his "honourable" personality first manifested when he was quite young, and he saved his half-brother, who was born of Gorlas and Janath, from drowning once when he was young, and several other times from various dangers. As such, his half-brother always kind of looked up to him as he grew up and is six years younger than Coltaine.
His sister; Laseen Jal'keth, though, always seems to think badly of his attitude; saying that he was too envious, and too noble for his own good.
He learnt with astonishingly fast speed with the blade, from two mentors, one the captain of his family's guard, and the other the ex-Master of Swords in the King's guard.
Such was his skill, that the two men declared him to be one of the youngest known Blademasters around. Eventually, with a little influence from the man who was once in the King's Guard, he was incited to leave the family's estates, and then learn more from esteemed fighters in other parts of the kingdom, with different fighting techniques. Laseen of course, encouraged him to leave.
Travelling, Coltaine soon found himself in a war torn part of the kingdom- a place enshrouded in conflict despite the fact that the War of Darkness is over- and the conflict in question mainly stemming from humans themselves, and that was around the time he discovered his power, and began to utilize the power of his Earth magic. He may have done some dark things there, revealing his slightly bloodthirsty personality whilst as a mercenary for several months- albeit one with a rather high hiring cost. Not long later, he decided that he would increase his skills with Earth magic, and that if he continued looking, he might find fellow Elementals. He convinced some of the individuals he met, and who travelled with him, that it would be in everyone's interests for him to depart from these parts in search of other individuals who could wield such intriguing power, if not his element, then observing and working out how Elementals with different powers worked would be potentially useful, too. He has recently arrived at a place by the name of Haventown, and wishes to learn more in the area of sorcery; perhaps as eagerly as he learnt how to fight with many a more mundane weapon. He soon realised the situation with the Elementals following the the end of the war precipitated by Daemonkind, and senses that caution and secrecy will be key in keeping what is to come under control.
Over the years, Coltaine has become used to the looks most women seem to give him, and he has accepted that as an oddity of life, not entirely understanding exactly why the way women do act when they're around him, though he sometimes gets uncomfortable in certain situations. If he harbours feelings for anyone though, he is usually the one to keep them to himself unless honour and obligation allows him otherwise, at least publicly. Despite the fact that everyone who thinks they know him believes him to be an honourable individual who never lies and envies not, he in truth, schemes and plans more than most.
Theme Song (Optional): Lacuna Coil- Our Truth.
RP Sample: I am known.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Videssos » Thu Jan 17, 2013 1:49 pm
Constaniana wrote:Videssos wrote:Seeing as plenty of the elements I would have picked have already been chosen, I guess I better go Earth. Somehow, I've ended up thinking of Earth magic from Familiar of Zero, too. Golems ftw!
Name: Coltaine Jal'keth
Sex: Male
Age: 17
Appearance:
Element: Earth
Personality: He sometimes has a dark sense of humour, which he hides when he can. Despite his efforts, he sometimes acts without thinking, or misjudges situations. Coltaine can be quite capable and level-headed when faced with challenges, and is a fast learner, often only having to be taught something once before he learns it. Despite having seen some rougher parts of the world at his age, he remains fairly arrogant and can give a mule lessons in stubbornness unless firmly persuaded otherwise.
Weaknesses: Tendency to sometimes underestimate opponents. When pressured, can act without thinking. Uh, women? perhaps some other weaknesses if I think of em.
Equipment, if any: Some generic items, food, that kinda thing. White enamelled plate and mail armour, with a finely embroidered blue linen cloak bearing gold and silver stitching. A master-forged segmented hand-and-a-half whipsword (thank my creativity). Oh, and a steel round shield (Huscarl style).
Bio: Born the only son of Gorlas Jal'keth and Challice Jal'keth, of whom Gorlas latter remarried to Janath when Challice mysteriously disappeared and was never seen again- a somewhat influential noble family from a relatively prosperous human kingdom that has weathered the wars fairly well compared to some others, his "honourable" personality first manifested when he was quite young, and he saved his half-brother, who was born of Gorlas and Janath, from drowning once when he was young, and several other times from various dangers. As such, his half-brother always kind of looked up to him as he grew up and is six years younger than Coltaine.
His sister; Laseen Jal'keth, though, always seems to think badly of his attitude; saying that he was too envious, and too noble for his own good.
He learnt with astonishingly fast speed with the blade, from two mentors, one the captain of his family's guard, and the other the ex-Master of Swords in the King's guard.
Such was his skill, that the two men declared him to be one of the youngest known Blademasters around. Eventually, with a little influence from the man who was once in the King's Guard, he was incited to leave the family's estates, and then learn more from esteemed fighters in other parts of the kingdom, with different fighting techniques. Laseen of course, encouraged him to leave.
Travelling, Coltaine soon found himself in a war torn part of the kingdom- a place enshrouded in conflict despite the fact that the War of Darkness is over- and the conflict in question mainly stemming from humans themselves, and that was around the time he discovered his power, and began to utilize the power of his Earth magic. He may have done some dark things there, revealing his slightly bloodthirsty personality whilst as a mercenary for several months- albeit one with a rather high hiring cost. Not long later, he decided that he would increase his skills with Earth magic, and that if he continued looking, he might find fellow Elementals. He convinced some of the individuals he met, and who travelled with him, that it would be in everyone's interests for him to depart from these parts in search of other individuals who could wield such intriguing power, if not his element, then observing and working out how Elementals with different powers worked would be potentially useful, too. He has recently arrived at a place by the name of Haventown, and wishes to learn more in the area of sorcery; perhaps as eagerly as he learnt how to fight with many a more mundane weapon. He soon realised the situation with the Elementals following the the end of the war precipitated by Daemonkind, and senses that caution and secrecy will be key in keeping what is to come under control.
Over the years, Coltaine has become used to the looks most women seem to give him, and he has accepted that as an oddity of life, not entirely understanding exactly why the way women do act when they're around him, though he sometimes gets uncomfortable in certain situations. If he harbours feelings for anyone though, he is usually the one to keep them to himself unless honour and obligation allows him otherwise, at least publicly. Despite the fact that everyone who thinks they know him believes him to be an honourable individual who never lies and envies not, he in truth, schemes and plans more than most.
Theme Song (Optional): Lacuna Coil- Our Truth.
RP Sample: I am known.
The character himself is alright, but there's a few things with his back-story that I have questions about. Most of the world is now under control of the United Gaiacan Federation (The U.G.F I mentioned in the OP), which is the human government that arose after the civil war against the Elementals ended more than sixty years ago. However, since I didn't fully explain the U.G.F in the OP, I'm willing to change the backstory to where the U.G.F is still the global superpower of Gaiaca, ruling the largest continent, but kingdoms still exists in other parts of the world, so you don't have to re-write Coltaine's bio a lot. And, this reminds me, I need to work out a map for the RP.
And how long has Coltaine been in Haventown?
by Constaniana » Thu Jan 17, 2013 1:53 pm
Videssos wrote:Constaniana wrote:The character himself is alright, but there's a few things with his back-story that I have questions about. Most of the world is now under control of the United Gaiacan Federation (The U.G.F I mentioned in the OP), which is the human government that arose after the civil war against the Elementals ended more than sixty years ago. However, since I didn't fully explain the U.G.F in the OP, I'm willing to change the backstory to where the U.G.F is still the global superpower of Gaiaca, ruling the largest continent, but kingdoms still exists in other parts of the world, so you don't have to re-write Coltaine's bio a lot. And, this reminds me, I need to work out a map for the RP.
And how long has Coltaine been in Haventown?
Kingdoms existing in other parts of the world sounds good.
Hmm, perhaps a couple of months at most. Not a particularly long length of time, anyway.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Videssos » Thu Jan 17, 2013 2:14 pm
by Constaniana » Thu Jan 17, 2013 2:56 pm
Videssos wrote:Constaniana wrote:Alright sounds good. Your character is accepted.
Hurray!
Oh, and I thought may as well randomly mention a little thing that came to the forefront of my mind when I saw one of the other characters. To be precise; Olthar's reminds me for the strangest reason of Rukia's Zanpakuto in her manifested form. Namely Sode no Shirayuki, if you didn't know.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Constaniana » Thu Jan 17, 2013 3:09 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Olthar » Thu Jan 17, 2013 3:14 pm
Constaniana wrote:So do you guys think I should start the IC up as soon as I can and if more people join find a different way of having their characters, enter the story, or wait for one or two more people before starting things?
by Seshephe » Thu Jan 17, 2013 3:16 pm
Constaniana wrote:So do you guys think I should start the IC up as soon as I can and if more people join find a different way of having their characters, enter the story, or wait for one or two more people before starting things?
by Ceannairceach » Thu Jan 17, 2013 3:20 pm
Constaniana wrote:So do you guys think I should start the IC up as soon as I can and if more people join find a different way of having their characters, enter the story, or wait for one or two more people before starting things?
by Benutanairan » Thu Jan 17, 2013 3:24 pm
by Constaniana » Thu Jan 17, 2013 3:31 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Seshephe » Thu Jan 17, 2013 3:50 pm
by Constaniana » Thu Jan 17, 2013 3:55 pm
Seshephe wrote:Name: Asuage Frostbirch
Sex: f
Age: 48
Appearance: 'zis
Element: Nature
Personality: Calm, talkative, but speaks slowly. Friendly and empathic but somewhat distant. Rather odd. Erratic and impulsive.
Weaknesses: She has a tendency to lose track of conversations and can wander off at the oddest of times. Sometimes freaks out for no reason.
Equipment, if any: A small staff to channel her powers. Vials of magic healing water. Clothes and a bag that holds way more than it should be able to (mostly clothes, a bit of money, some useful trinkets, water, food and the like.)
Bio: Just looked at the clock, have to go to bed, will finish tomorrow.
Theme Song (Optional): 'zis, don't ask
RP Sample:Limn of the moon
The ground is shining dim
ghostly mimicked mare's tail
a tempest yet to strike in force
as the sun beckons still its semblance
and its eerie aura lights the concourse
inflaming sparsely strewn rags
a giant to the millions
piercing little points of light
a disingenuous guise on the retina
a sky haunted by boreal gusts
and the trees so weighted down
clothed in their shimmering silver crusts
or has it already passed?
The crow got the dragon to pick its flees dum dun ta di dam
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Olthar » Thu Jan 17, 2013 3:56 pm
Seshephe wrote:Name: Asuage Frostbirch
Sex: f
Age: 48
Appearance: 'zis
Element: Nature
Personality: Calm, talkative, but speaks slowly. Friendly and empathic but somewhat distant. Rather odd. Erratic and impulsive.
Weaknesses: She has a tendency to lose track of conversations and can wander off at the oddest of times. Sometimes freaks out for no reason.
Equipment, if any: A small staff to channel her powers. Vials of magic healing water. Clothes and a bag that holds way more than it should be able to (mostly clothes, a bit of money, some useful trinkets, water, food and the like.)
Bio: Just looked at the clock, have to go to bed, will finish tomorrow.
Theme Song (Optional): 'zis, don't ask
RP Sample:Limn of the moon
The ground is shining dim
ghostly mimicked mare's tail
a tempest yet to strike in force
as the sun beckons still its semblance
and its eerie aura lights the concourse
inflaming sparsely strewn rags
a giant to the millions
piercing little points of light
a disingenuous guise on the retina
haunted by boreal gusts
and the trees so weighted down
clothed in their shimmering silver crusts
or has it already passed?
The crow got the dragon to pick its flees dum dun ta di dam
by Constaniana » Thu Jan 17, 2013 3:58 pm
Olthar wrote:Seshephe wrote:Name: Asuage Frostbirch
Sex: f
Age: 48
Appearance: 'zis
Element: Nature
Personality: Calm, talkative, but speaks slowly. Friendly and empathic but somewhat distant. Rather odd. Erratic and impulsive.
Weaknesses: She has a tendency to lose track of conversations and can wander off at the oddest of times. Sometimes freaks out for no reason.
Equipment, if any: A small staff to channel her powers. Vials of magic healing water. Clothes and a bag that holds way more than it should be able to (mostly clothes, a bit of money, some useful trinkets, water, food and the like.)
Bio: Just looked at the clock, have to go to bed, will finish tomorrow.
Theme Song (Optional): 'zis, don't ask
RP Sample:Limn of the moon
The ground is shining dim
ghostly mimicked mare's tail
a tempest yet to strike in force
as the sun beckons still its semblance
and its eerie aura lights the concourse
inflaming sparsely strewn rags
a giant to the millions
piercing little points of light
a disingenuous guise on the retina
haunted by boreal gusts
and the trees so weighted down
clothed in their shimmering silver crusts
or has it already passed?
The crow got the dragon to pick its flees dum dun ta di dam
That picture does not look 48. She's barely even 20.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Olthar » Thu Jan 17, 2013 4:03 pm
by Rupudska » Thu Jan 17, 2013 4:10 pm
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties
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